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Re: Xbox One: This Thread Requires An Always On Internet Connection
Yeah, I can't see them trying to charge more than $30 for that.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by edstein
(Post 11727720)
I've got at least one logical reason. Halo. Much like Nintendo's Mario, Master Chief is a proven system seller for Microsoft. Anyone that thinks most people are jumping ship to PS4 is delusional. Sure, the $100 price difference will hold some back for a while but eventually most hard core gamers will get this system.
Halo isn't a launch title and there are a few dozen here jumping ship. Small sample, but don't underestimate the power of someone trying to take away a gamer's rights as a consumer. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
They need to get the best PR guy they can buy close to Don Mattrick.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Mr. Music
(Post 11727734)
Yeah, I can't see them trying to charge more than $30 for that.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by edstein
(Post 11727720)
I've got at least one logical reason. Halo. Much like Nintendo's Mario, Master Chief is a proven system seller for Microsoft. Anyone that thinks most people are jumping ship to PS4 is delusional. Sure, the $100 price difference will hold some back for a while but eventually most hard core gamers will get this system.
Titanfall and Quantum Break look amazing. Sony didn't show any exclusives of that quality. The cool games they did show like Destiny and Watch Dogs will both be on the XO. Like I've mentioned before, always connected, used games, drm, BC are not an issue for me. Oh and the XO has a Blu-ray drive. Now I can finally get rid of my PS3 as that is why I bought it in the first place. Not a shill, but a happy Xbox fanboy for the last 10 years. Also, I know I'm not representative of a typical gamer, but I haven't bothered to play a Halo game since I finished Halo 3. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
What the hell is a 'typical' gamer anyway? What kind of guidelines are we talking here? What happened to 'core' and 'casual?'
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Well, I assumed a typical gamer would keep playing Halo games. :lol:
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11727779)
Well, I assumed a typical gamer would keep playing Halo games. :lol:
You played all the best Halo's anyway. CE did the campaign right, 2 did multiplayer right. I guess the others were good for subtle touch-ups if nothing else |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11727767)
Sure they have Halo, and Nintendo has proven that you can sell systems just based on a few big franchises, but Nintendo isn't doing so well at the moment, are they? If MS just relies on Halo, then they're asking for irrelevancy.
Also, I know I'm not representative of a typical gamer, but I haven't bothered to play a Halo game since I finished Halo 3. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
I skipped Halo 3, and then got Reach. Hated it. Halo 2 was definitely the pinnacle for me. I loved playing against all you guys on Live.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11727779)
Well, I assumed a typical gamer would keep playing Halo games. :lol:
Stuff Halo. I'm angry. I'm vengeful. I want my 75lbs of flesh. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Electronic Arts talks DRM, used games and canceling online pass
At E3 today, Polygon sat down with Electronic Arts' chief operating officer Peter Moore, to ask him about the company's plans for potentially monetizing used game sales, as outlined through Microsoft's controversial opt-in system, or through Sony's statement that third-party publishers are free to choose whatever DRM systems they see fit, and which are technically feasible. Polygon: A lot of people are talking about DRM and used games for the next-generation. You guys have been watching what has been going on with Sony and Microsoft in the last few days. First of all, what is the EA official line right now? Peter Moore: "We're focused at this point in time in new games and our official position is, 'I'll get back to you'. Sony have announced what they are going to do which is, y'know, business as usual, and then Microsoft are looking at allowing a publisher to opt-in, should they choose to do so. But if we opt in, do [Microsoft] charge a fee, and if so, how much? We have not internally even begun to sit down and answer those questions." The narrative I've heard is that EA lobbied hard to have the hardware companies come up with a solution so you guys are not faffing around with online passes and you're not losing potential used game profits to retailers. Moore: "Absolutely incorrect. As the guy who is the chief operating officer of Electronic Arts I can tell you that EA did not aggressively lobby for the platform holders to put some gating function in there to allow or disallow used games. I am on record as being a proponent of used games. I like the ecosystem. I like the fact that it's kept pricing at a good level for eight years. I like the fact that someone can buy a physical game and see some equity in that game. That keeps GameStop vibrant and they are a great launch and marketing partner for us. "EA has never had a conversation, and I have been present at all of them, with all of the manufacturers, saying you must put a system in place that allows us to take a piece of the action or even stop it. Absolutely incorrect." Can I take from that, that EA would be happy for the status quo to continue, as we have seen in the past generation? Moore: "We will figure out what we need to do. I'm not trying to back-pedal but this thing just happened and we need to reconvene and hear what people think and talk to our retail partners and our first party partners. We had no idea what Sony was going to announce. We'll reconvene next week and figure it all out. So you have never had a conversation with Jack [Tretton] where he said, 'look Peter, we're not going to do this DRM thing'. That came as much as a surprise to you as to the rest of us? Moore: "They reserve the right, and rightly so, that they will do what they need to do. I have run two hardware launches in the Dreamcast and the Xbox 360. There's a game that goes on where you are watching what the other guy does and you move, counter-move and figure it. "But we are completely focused on getting our games right here, watching new Battlefield 4 builds come in and getting that right and getting FIFA right and getting Madden to the next gen level and figuring out what to do with Plants vs Zombies: Garden Warfare and we're focused on E3." I understand and we want to talk about the games too. But here we are at this palace of entertainment, with all these new games, and yet the conversation that is going on is about consumer rights. It's about my right to own and to resell the games that I buy. Moore: "I think that is deep in our world. I think the broader world is saying, 'it's E3, let's see some games' and 'why should I buy a new console. Show me.' I went to see the [EA] booth and it is chaos down there and I am so proud to see 64-player Battlefield down there and a line that stretches to the back of the convention centre." OK, but let me ask one more question on this subject... Moore: "Go ahead, you can try it Col." You had the Online Pass and now it's gone. The view is that you made that call because either the Online Pass was commercially marginal or you have got something else waiting to take its place. Moore: "We cancelled Online Pass. I was at the meeting. It just wasn't resonating with the consumer. It just wasn't consumer friendly. It was hard work and it was as much work for the guy who would never trade his game in, even though we gave him some digital content, because you're punching numbers in. We just made a decision. I was the chair at the meeting. We said enough of Online Pass. Not saying, you know, it was Austin Powers type meeting of Doctor Evils saying [places pinkie finger on eyetooth, Dr. Evil-style] 'we know we can get it back down the road'. No. That was not the meeting I was in. Online Pass was more trouble to the consumer than it was worth. It was a mistake. The consumer's feedback was that this thing gets in the way of a good experience so let's get rid of it." |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by edstein
(Post 11727720)
I've got at least one logical reason. Halo. Much like Nintendo's Mario, Master Chief is a proven system seller for Microsoft. Anyone that thinks most people are jumping ship to PS4 is delusional. Sure, the $100 price difference will hold some back for a while but eventually most hard core gamers will get this system.
Titanfall and Quantum Break look amazing. Sony didn't show any exclusives of that quality. The cool games they did show like Destiny and Watch Dogs will both be on the XO. Like I've mentioned before, always connected, used games, drm, BC are not an issue for me. Oh and the XO has a Blu-ray drive. Now I can finally get rid of my PS3 as that is why I bought it in the first place. Not a shill, but a happy Xbox fanboy for the last 10 years. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by MoviePage
(Post 11727876)
Electronic Arts talks DRM, used games and canceling online pass
I'd like to point out that last paragraph is basically what I've been shouting on this forum and others since the introduction of the Online Pass. More relevant to the future, though: 1) This makes MS look even more scummy than they already did, and 2) How will EA be able to institute any type of used game restriction on PS4 (since the system itself doesn't support it) without going back on that statement? |
Re: Xbox One: This Thread Requires An Always On Internet Connection
That reads to me as, "We're for DRM, we just want it to be less of an intrusion."
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Final Fantasy XV is a PS4 exclusive.
I've never seen such terrible PR by someone representing one of the biggest companies in the world. His answers come off as childish and breaths of Microsoft not giving a shit what consumers want. His overall composure is just kind of sad and pathetic. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
I wish I could be a fly on the wall on these executive meetings to know what's true or not. I'd have to think Microsoft put all these things in place because someone wanted it, and then got left holding the bag of shit as everyone else backed off when the internet cried foul.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11727779)
Well, I assumed a typical gamer would keep playing Halo games. :lol:
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by mcfly
(Post 11727897)
Final Fantasy XV is a PS4 exclusive.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by fumanstan
(Post 11727903)
It's not, Square-Enix said it and Kingdom Hearts are coming to the One.
Carry on. :) |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Michael Corvin
(Post 11727901)
So 'typical' = sheep
Yes, definitely sheep. :p |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Wow, sig way out of date. Knocked out TR & Bioshock. :lol:
But wasn't the point that sheep, er typical gamers, stick with Halo? I jumped ship and I love Halo. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11727767)
Sure they have Halo, and Nintendo has proven that you can sell systems just based on a few big franchises, but Nintendo isn't doing so well at the moment, are they? If MS just relies on Halo, then they're asking for irrelevancy.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
But there's reason to be optimistic. "We announced that we have abandoned Online Pass," Söderlund told Eurogamer at E3. "We're not doing that any more. And we're not doing that because we talked to people, our fans and our players, and they said, 'listen, we don't want to play our games like this.' We have to listen to them and we removed it. It's that simple. "We don't have a problem with second-hand sales as they are today. We clearly articulated our stance when we abandoned Online Pass." So EA didn't want this... Activision apparently wasn't even approached by MS regarding DRM. who was pressuring MS to pursue it? |
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