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Weekly Tuesday Warhawk night

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Old 01-12-10, 11:34 AM
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Re: Weekly Tuesday Warhawk night

Archipelago is usually a decent collection map, but we never play it right. It should be a fight over the middle base.

I'll believe it when I see it on the "freaking Grinder map".
Old 01-12-10, 11:37 AM
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Re: Weekly Tuesday Warhawk night

Stupid random work server...
Old 01-12-10, 11:40 AM
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Re: Weekly Tuesday Warhawk night

Collection is not possible on Grinder, and I agree with Digi. Horde mode!!!
Old 01-12-10, 11:42 AM
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Originally Posted by chess
Stupid random work server...
Your random work server is posting the same exact post an hour apart?
Old 01-12-10, 11:49 AM
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Re: Weekly Tuesday Warhawk night

knives and nades?
Old 01-12-10, 11:56 AM
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Re: Weekly Tuesday Warhawk night

Originally Posted by cnicholls44
knives and nades?
can i bring a machine gun? i suck at knives and nades...
Old 01-12-10, 12:27 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by Chew
Your random work server is posting the same exact post an hour apart?
Not exactly...it just doesn't always show the message after I post...so I didn't know that I'd already posted it.
Old 01-12-10, 12:28 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by cnicholls44
watch out for knives.
Old 01-12-10, 01:53 PM
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Re: Weekly Tuesday Warhawk night

1. Knives and 'nades.
2. An Archipelago Collection map (played correctly, mind you)
3. Grinder
4. 10-min dogfight
5. Urban Strike? 10-flag capture w/ jetpacks (aka, run, Digi, run!)

Last edited by jdpatri; 01-12-10 at 02:25 PM.
Old 01-12-10, 02:01 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by jdpatri
1. Knives and 'nades.
2. An Archipelago Collection map (played correctly, mind you)
3. Grinder
10 minute dogfight!!!

Also that small map on Eucadia with jetpacks and warhawks would be awesome with 10 capture limit(also 10 cap limit on Grinder)...no, not Northern Bridge, but the other one that you loaded one of the previous times you hosted. I know I just set myself up to get the largest map layout for Eucadia, but I will take my chances
Old 01-12-10, 02:02 PM
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Re: Weekly Tuesday Warhawk night

for knives and nades, pick something with just a bit of verticality and/or some hiding places

Suggestions:
Badlands: Fortress
Eucadia: High City
Island Outpost: Main Base
Old 01-12-10, 02:04 PM
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Re: Weekly Tuesday Warhawk night

The first map will be knives and nades, I think the second TDM should allow mines. LET'S JUST TRY IT FOR CHRIST'S SAKE!

I can then just lay six or so mines in a circle around me and sit in the middle with an air mine above so Nic and R2 can't get me.
Old 01-12-10, 02:06 PM
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Originally Posted by john slider
i can then just lay six or so mines in a circle around me and sit in the middle with an air mine above so nic and r2 can't get me.
Grenade!!!
Old 01-12-10, 02:07 PM
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Originally Posted by ween
10 minute dogfight!!!
I agree. I enjoy the break.
Old 01-12-10, 02:09 PM
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Re: Weekly Tuesday Warhawk night

I think Digi is describing Urban Strike, but I'm not positive.
Old 01-12-10, 02:29 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by chess
I think Digi is describing Urban Strike, but I'm not positive.
That sounds about right...one order of Urban Strike CTF with jetpacks and 10 cap limit.

Is there any regular that does not have jetpacks at this point? It would be nice to get some of that action earlier in the night and on some standard maps...also the APC would be good
Old 01-12-10, 02:31 PM
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Re: Weekly Tuesday Warhawk night

I think we can go ahead with DLC earlier in the night.

We may of inadvertently chased off Ravenous with our "who?!?" comments.
Old 01-12-10, 02:33 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by John Slider
The first map will be knives and nades, I think the second TDM should allow mines. LET'S JUST TRY IT FOR CHRIST'S SAKE!

I can then just lay six or so mines in a circle around me and sit in the middle with an air mine above so Nic and R2 can't get me.
i can put a mine on a jeep, drive it towards you and jump out when i get close.
Old 01-12-10, 02:42 PM
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Re: Weekly Tuesday Warhawk night

Mines breed the deepest evil...particularly in those who are a bit evil already (looking at you nic).

I'm opposed but flexible in this here Warhawk democracy.
Old 01-12-10, 02:58 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by John Slider
The first map will be knives and nades, I think the second TDM should allow mines. LET'S JUST TRY IT FOR CHRIST'S SAKE!

I can then just lay six or so mines in a circle around me and sit in the middle with an air mine above so Nic and R2 can't get me.
I second a mines map
Old 01-12-10, 03:34 PM
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Re: Weekly Tuesday Warhawk night

exactly.
Old 01-12-10, 10:29 PM
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Re: Weekly Tuesday Warhawk night

Great times tonight! A lot of rum and coke helped...and I had a buddy over trying to get him to play.

Flip had perfect timing with the game crapping out because I wanted to show him a bit of Uncharted...trying to get him to buy a PS3 and join up.
Old 01-12-10, 10:31 PM
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Re: Weekly Tuesday Warhawk night

Funniest moment for me: I was nuking the red base (hey, it's the only way to be sure) and I think I saw a Warhawk fly into the explosion taking it out as well.

I also nuked Chew when he was on my own team, which was pretty good. I just love hearing him yell "HEYYYYY".

It was a ridiculously lopsided game, but you guys were hilarious to listen to (had you playing over the speakers) in the snow map. My friend was rolling.
Old 01-12-10, 10:57 PM
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Re: Weekly Tuesday Warhawk night

Originally Posted by chess
Funniest moment for me: I was nuking the red base (hey, it's the only way to be sure) and I think I saw a Warhawk fly into the explosion taking it out as well.
That was me flying into the blast.
Old 01-13-10, 06:32 AM
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Re: Weekly Tuesday Warhawk night

Originally Posted by old_mate
That was me flying into the blast.
In my little black and white TOW camera, it was hilarious. I was really just trying to take out the missile turret and got a bonus dude who'd probably JUST spawned, and I catch the tiniest glimpse of a Warhawk going across my screen very fast right as my TOW is making impact.

3 names pop up.

That was one of those one in a million, dumb luck things that happens just about every week in this game.

Even better that it was "Fuuuckin' Steve".


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