Weekly Tuesday Warhawk night
#2478
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From: San Antonio
Re: Weekly Tuesday Warhawk night
Nothin but love...except for that part where you loaded a map that wasn't password protected but somehow did manage to rank limit me out.
It makes a fella feel good when you let random online douchenozzles in but block me out.
It makes a fella feel good when you let random online douchenozzles in but block me out.
#2483
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From: Detroit, Michigan PSN: JohnSlider
#2488
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From: San Antonio
Re: Weekly Tuesday Warhawk night
Note to self: watch Chew wait in bushes for winner of Slider/Nic/R2 grudgematches and nuke the whole bunch of them from orbit.
It's the only way to be sure.
It's the only way to be sure.
#2490
DVD Talk Ultimate Edition
Re: Weekly Tuesday Warhawk night
Note to self: while Friz watches Nic/Slider/Chew waiting for his moment, either steal the flag and run like hell or jump in a warhawk and fly it out of control into the ground/building/Mountains without being chased, to prove, once and for all, that i suck independent of circumstances and gunfire...
#2491
DVD Talk Limited Edition
Re: Weekly Tuesday Warhawk night
Note to self: while Friz watches Nic/Slider/Chew waiting for his moment, either steal the flag and run like hell or jump in a warhawk and fly it out of control into the ground/building/Mountains without being chased, to prove, once and for all, that i suck independent of circumstances and gunfire... and wait for Flip to suicide.
#2494
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From: San Antonio
Re: Weekly Tuesday Warhawk night
Archipelago is usually a decent collection map, but we never play it right. It should be a fight over the middle base.
I'll believe it when I see it on the "freaking Grinder map".
I'll believe it when I see it on the "freaking Grinder map".
#2497
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From: Austin, TX
Re: Weekly Tuesday Warhawk night
at this point all I am concerned with are 0 second spawn delays and make sure that team balancing is off and that we can change teams. I missed horde mode last week





