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re: Nintendo Switch 2 - 06/05/25
Originally Posted by Noonan
(Post 14610239)
Were any S2 3rd party launch titles no games which already came out on other systems years before? I know the Director's Cut of Yakuza is technically new, but the game is old.
Those titles would only be purchased by people who only have Nintendo products and never played them before. Even something like Fast Fusion probably did worse than Fast RMX if only because the switch 2 launched with a 1st party racing game (and technically has F-zero GX if you have the subscription) But I'd love it if the takeaway is that we don't want game-key cards. |
re: Nintendo Switch 2 - 06/05/25
One of the factors here are that launch games are rarely make or break, and a lot are forgettable, Nintendo titles excluded. Nobody is talking about Timesplitters for PS2 today, but Mario 64 is still mentioned.
Third party publishers are trying to get their foot in the door and are putting out remasters of older games and some small originals which is a way to ease in. This is like when a new channel comes out on cable. A typical path is they launch in the Summer, start off with 90% of their block focused on re-runs, and maybe cheaper in-studio content. Then they take time to build up original programming for the Fall. FX in 1995 was Batman from the 60s every day, and other older shows. Fox Family in the summer of 98 was the same concept. |
re: Nintendo Switch 2 - 06/05/25
I mean Timesplitters is still remembered because of the ex-RARE developers and mostly Timesplitters 2 which was a big leap. But yeah, especially in this day and age where global launch is at the same day everywhere, we don't have the same kind of launch titles like we did for say Dreamcast.
Plus if you're new to the Switch ecosystem altogether, there is even more competition for your dollar because of backward compatibility and upgrades. |
re: Nintendo Switch 2 - 06/05/25
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re: Nintendo Switch 2 - 06/05/25
I kind of doubt that game is gonna be a surprise stealth drop. Just put up the wrong ad.
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re: Nintendo Switch 2 - 06/05/25
Yeah, they are at least going to give it some time after DK releases to put this one out.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by Decker
(Post 14610209)
In my case, I had the CS agent cut open the Walmart tape on that sealed the Walmart box that they had just delivered literally an hour before. He scanned the number on the bottom of the box and said "The serial numbers don't match". I said "That sounds like your error. As you can see, this is the unit Walmart sent me". He had his manager override the concern, broke the seals, opened and checked everything ( :( ), then issued me a refund.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by fujishig
(Post 14610240)
Even with that, stuff like Sonic x Shadow and Puyo Puyo Tetris were the barest minimum of upgrades over the switch versions (with no cross save or upgrade path).
Even something like Fast Fusion probably did worse than Fast RMX if only because the switch 2 launched with a 1st party racing game (and technically has F-zero GX if you have the subscription) But I'd love it if the takeaway is that we don't want game-key cards. Hopefully this will be limited to launch. I get that Nintendo probably just focused on producing one type of cartridge and then the game-key card. So hopefully it was a stop gap measure so 3rd parties could get their games out for launch and hopefully they will offer 3rd parties different sizes of cartridge with different prices. But I can see publishers missing the entire point and forever going the cheap route and just putting their releases on those stupid things. |
re: Nintendo Switch 2 - 06/05/25
Originally Posted by Adam Tyner
(Post 14610233)
https://cimg3.ibsrv.net/gimg/dvdtalk...1616cd780.jpeg
Though it can still be true that third-party sales are comparatively better on the Switch 2 yet still low. Third-party fortunes certainly improved for the Switch over time, and hopefully that’ll shake out for 2 as well. |
re: Nintendo Switch 2 - 06/05/25
Originally Posted by alfredog1976
(Post 14610344)
Looks like they covered up the release date? The "out now" seems to be an extra sticker to add once the game releases. But maybe it was on purpose to cover up the release date since that hasn't been announced? Come on Nintendo!! Give us the Metroid Prime 2 and Metroid Prime 3 remasters already!! It's going to take me awhile to go through all those before MP4. |
re: Nintendo Switch 2 - 06/05/25
Just got my WaveBird hooked up to Switch 2. can't wait to play Wind Waker with it.
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re: Nintendo Switch 2 - 06/05/25
Didn't you get a Switch 2 wireless GameCube controller? What would be the advantage of a Wavebird over that?
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by Decker
(Post 14610530)
Didn't you get a Switch 2 wireless GameCube controller? What would be the advantage of a Wavebird over that?
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re: Nintendo Switch 2 - 06/05/25
I still need to unbox and try my GC controller.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by Decker
(Post 14608126)
Mine just arrived....and I don't like it either. Looks well made, but literally twice as thick as the Nintendo made one and probably three times as heavy (though I'm sure some of that weight is the foam insert for a Switch 1 as described above). In any case, I don't want a travel case that bulky and heavy inside of my travel backpack.
Hopefully that extra-small tomtoc one will work for me, whenever it finally gets here from Amazon https://cimg8.ibsrv.net/gimg/dvdtalk...b267697972.jpg It's a lot more firm than the official Nintendo one, which has a lot of give. Not too heavy. And it has a handle. I will probably keep that one and return the Nintendo one. |
re: Nintendo Switch 2 - 06/05/25
Originally Posted by Decker
(Post 14610550)
I still need to unbox and try my GC controller.
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re: Nintendo Switch 2 - 06/05/25
Well, my WaveBird experiment didn't quite work out. it just doesn't have all the buttons to make the SW2 completely usable. Oh well. It was worth a try. I used it once and it just didn't feel right without all the other buttons, especially the Home button.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by OldBoy
(Post 14610784)
Well, my WaveBird experiment didn't quite work out. it just doesn't have all the buttons to make the SW2 completely usable. Oh well. It was worth a try. I used it once and it just didn't feel right without all the other buttons, especially the Home button.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by fujishig
(Post 14610807)
Wait, you were intending to play switch 2 games? I figured you wanted it to play GC games, in which case it should have all the buttons you need.
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re: Nintendo Switch 2 - 06/05/25
Drag X Drive is coming August 14 exclusively to the eShop, per the Nintendo Today app:
https://cimg3.ibsrv.net/gimg/dvdtalk...13bf803893.png |
re: Nintendo Switch 2 - 06/05/25
^ is this like a racing game with basketball?
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by OldBoy
(Post 14610808)
I only was going to use it for the GC games, not for SW2 games. The WaveBird just didn't quite work for The Wind Waker. You can't just go home or anything else you might be able to do with the Pro controller.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by Noonan
(Post 14611757)
Did you expect a 20+ year old controller to have the buttons needed to power on/off a console that was just released this month? Can't even do that with a Switch 1 Pro Controller.
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re: Nintendo Switch 2 - 06/05/25
Originally Posted by OldBoy
(Post 14611760)
WaveBird was very usable on the Switch 1, so I thought I might get more enjoyment out of it, so I didn't know it wouldn't be compatible. Also, the Pro controller does have a home button that can turn Switch on the system.
The WB had the same limitations on the S1. Can use it for games but couldn't turn it on/off or go to the Home menu. |
re: Nintendo Switch 2 - 06/05/25
Originally Posted by OldBoy
(Post 14611755)
^ is this like a racing game with basketball?
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