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The Simpsons: Tapped Out

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Old 05-25-14 | 05:54 PM
  #3801  
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From: Hope.
The blood mobile trick is awesome. I went from ~$17 million to ~$9 million buying (and reselling!) blood mobiles and leveled up a few times for donuts (lost track of how many times). Plan to bank $10 million and do this with $11-$15 million petty cash. There have been a few weeks, perhaps even a couple months, when I've barely been tapping once a day and even not at all here and there. But earning free donuts in a relatively simple way with in-game cash is a good road to picking some premium items. Got 30 in the mystery box immediately after the Easter event, 20 from the frame rate issue apology, another 2 from Level 40 and 2 from Level 41, plus at least 12-15 from blood mobile leveling up. Sitting at something like 265+ and ready to buy a few things. Crazy Cat Lady looks too funny!
Old 05-26-14 | 12:49 AM
  #3802  
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Re: The Simpsons: Tapped Out

I have 270 donuts, exactly enough to get Otto and Jasper. I'm tempted. Been holding onto / trying to save up donuts for so long it would be weird to be back to zero. But maybe...
Old 05-26-14 | 11:17 AM
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Re: The Simpsons: Tapped Out

Originally Posted by Canis Firebrand
So even though the blood mobile says it just improves vanity it gives extra bonuses?
That's the thing: The game doesn't tell you about stuff like this. As it turns out, I'd been buying a number of weather stations lately.

My cash reserves usually hover around $15 million, but buying weather stations and now bloodmobiles (which are much simpler to buy and resell) have dipped me below $10M, which is still a lot but a little alarming to look at so I'm taking a break to restore my cash pile.

Thanks to those for passing on the tip!
Old 05-27-14 | 02:00 AM
  #3804  
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From: Hope.
Re: The Simpsons: Tapped Out

It takes 10 kids to beat up Cocoa Beanie but I only have 9 without going ahead and buying a premium character. Lame.

Lisa, Bart, Milhouse, Ralph, Martin, Rod, Todd, Dolph, Nelson.
Old 05-27-14 | 02:02 AM
  #3805  
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Re: The Simpsons: Tapped Out

Originally Posted by story
It takes 10 kids to beat up Cocoa Beanie but I only have 9 without going ahead and buying a premium character. Lame.

Lisa, Bart, Milhouse, Ralph, Martin, Rod, Todd, Dolph, Nelson.
I had that too. I just had to run a second wave of kids at him.
Old 05-27-14 | 08:50 AM
  #3806  
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Re: The Simpsons: Tapped Out

Day 21 of not being able to log in.

You people with your iphones and tablets that are able to log in.

It's unfair.

I bet you're going to go to the bathroom tonight and play while on the toilet and I'll be in bed alone, unable to play, not knowing the wonders and amazement you are having while my magnificent Samsung tablet worth hundreds of dollars sits lonely.
Old 05-27-14 | 09:17 AM
  #3807  
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From: Hope.
Re: The Simpsons: Tapped Out

Bummer. Been using my Droid Razr for this game and have been able to log in, no sweat.
Old 05-27-14 | 05:57 PM
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From: Hope.
Also, please quit picturing me on the toilet.
Old 05-27-14 | 06:17 PM
  #3809  
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Re: The Simpsons: Tapped Out

Did they remove the super xp when buying blood trucks?
Old 05-27-14 | 11:10 PM
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Re: The Simpsons: Tapped Out

Originally Posted by story
Also, please quit picturing me on the toilet.
Don't think about elephants.
Old 05-30-14 | 12:11 PM
  #3811  
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Re: The Simpsons: Tapped Out

Originally Posted by whotony
Did they remove the super xp when buying blood trucks?

Still getting lots of XP when buying the trucks.
Old 05-30-14 | 05:41 PM
  #3812  
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Re: The Simpsons: Tapped Out

Still there, the XP.

You need more points to Level up later, of course. I stopped at 775K XP points to level up, and 10 million in cash. Because I think we may have an update soon.

I think this is a good way to keep long time players interested.
Old 05-31-14 | 09:24 AM
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Re: The Simpsons: Tapped Out

Originally Posted by dan30oly
Day 21 of not being able to log in.

You people with your iphones and tablets that are able to log in.

It's unfair.

I bet you're going to go to the bathroom tonight and play while on the toilet and I'll be in bed alone, unable to play, not knowing the wonders and amazement you are having while my magnificent Samsung tablet worth hundreds of dollars sits lonely.
Looks like you got back in?
Old 05-31-14 | 12:10 PM
  #3814  
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Re: The Simpsons: Tapped Out

Originally Posted by davidh777
Looks like you got back in?
Yeah. I had to uninstall/re install the whole thing.

I'm probably only going to bother checking on it once or twice a week at this point though.
Old 05-31-14 | 12:30 PM
  #3815  
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From: Hope.
Re: The Simpsons: Tapped Out

I didn't log in to the game for five days and it gave me the option of paying 5 donuts to "catch up" with the end-of-the-week Mystery Box. "Good" way to save 1 donut off the regular Mystery Box price of 6, if you don't intend to tap in and you're hoping for some more fence pieces...
Old 06-02-14 | 07:39 PM
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Re: The Simpsons: Tapped Out

New update tomorrow and it has something to do with the Stonecutters. I'm sure they had this planned in advance but they seem to be copying the Family Guy game in the way that they're teasing the update.
Old 06-03-14 | 02:25 PM
  #3817  
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Re: The Simpsons: Tapped Out

App update in Apple App store. Then an update when you launch the game.

Just getting into it now.
Old 06-03-14 | 02:37 PM
  #3818  
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Re: The Simpsons: Tapped Out

Last night I forgot to assign my characters to tasks so they were all just wandering around this morning. I've gone stretches without playing before, but that was a new level of lazy neglect. Hope this update is good.

Of course all my characters are tasking until tonight, but it's still worth getting things going.
Old 06-03-14 | 02:39 PM
  #3819  
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Re: The Simpsons: Tapped Out

You can finally locate your characters anywhere in town, and the build menu has been improved so it keeps scrolling if you flick it.
Old 06-03-14 | 02:43 PM
  #3820  
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Re: The Simpsons: Tapped Out

Originally Posted by Sean O'Hara
You can finally locate your characters anywhere in town, and the build menu has been improved so it keeps scrolling if you flick it.
I love the new "NSA surveillance" so you can spy...er locate anyone in town.

And they added a button with a nuclear explosion icon that allows you to store every item in your town. I guess that's handy if you want to redesign and replace every building to start from scratch instead of having to do it all manually.
Old 06-03-14 | 03:32 PM
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Re: The Simpsons: Tapped Out

Glad to see those new features. It looks like there are a lot of skins with this update and not so many buildings and characters. It also looks like they are going back to the old way for events...no damn wheels or boxes. I sort of wish they'd do more with Krustyland. They haven't done much with it since the initial update.
Old 06-03-14 | 03:49 PM
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Re: The Simpsons: Tapped Out

Nuclear sounds cool, Tornado would be better so I can keep some stuff and quickly wipe out the other stuff.
Old 06-03-14 | 04:49 PM
  #3823  
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Re: The Simpsons: Tapped Out

The new inventory system seems to have introduced some bugs. The main problem seems to be with trees. I've seen reports of trees disappearing when put into inventory, changed into different trees, or being tagged to Krustyland.
Old 06-03-14 | 06:02 PM
  #3824  
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Re: The Simpsons: Tapped Out

Originally Posted by Jacoby Ellsbury
Nuclear sounds cool, Tornado would be better so I can keep some stuff and quickly wipe out the other stuff.
If you want to play Sim City, go play Sim City.
Old 06-03-14 | 06:06 PM
  #3825  
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Re: The Simpsons: Tapped Out

This is my first full major event while playing this game (started playing in the final week of Easter) will I be missing out on a bunch of stuff because I'm only at level 17 or so? Or will things intro'd here just lay in wait until I hit the proper level?


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