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Old 05-26-07 | 03:27 PM
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I just finished playing a few rounds of Warhawk. The servers suck but I think the game is pretty fun. It takes a while to get used to the controls when flying but it works well. I don't know if I'll buy it but I'm enjoying the beta.
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Old 05-27-07 | 03:25 PM
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Quick question about the 1.8 update... does it fix the issues with older HDTVs and PS3 video games? One of my HDTV's only does 480p and 1080i, so when I play 720p video games on the PS3 it still down converts to 480p. I thought the update was supposed to fix this, but I was just playing Motostorm and it still looks like its downconverting to 480p. Was this issue fixed in the recent update? I thought I read it was, but in my settings everything looks the same.
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Old 05-27-07 | 03:27 PM
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No, that particular issue has not been addressed.
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Old 05-27-07 | 06:23 PM
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Originally Posted by Suprmallet
No, that particular issue has not been addressed.
Thanks for the info. Hopefully they can fix that issue with the next update.
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Old 05-31-07 | 11:47 AM
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Recently, my PS3 has been getting a lot more use. Because of the DVD upscaling through HDMI, I use it as my primary DVD player, when before I used my 360 through VGA. The new upscaling of PS2 games, combined with the release of Odin Sphere, means I'm playing a lot more PS2 games on it. Picked up the new Pelican PS2 to PS3 controller adapter, and being able to use my X-arcade on my PS3 means Virtua Fighter 3 is back in rotation, and I'll be able to play DDR (I know, I know, the X-arcade is not the greatest stick in the world, but it's miles better than playing a fighting game with the ps3 controller).
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Old 05-31-07 | 11:55 AM
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Originally Posted by fujishig
Recently, my PS3 has been getting a lot more use. Because of the DVD upscaling through HDMI, I use it as my primary DVD player, when before I used my 360 through VGA. The new upscaling of PS2 games, combined with the release of Odin Sphere, means I'm playing a lot more PS2 games on it. Picked up the new Pelican PS2 to PS3 controller adapter, and being able to use my X-arcade on my PS3 means Virtua Fighter 3 is back in rotation, and I'll be able to play DDR (I know, I know, the X-arcade is not the greatest stick in the world, but it's miles better than playing a fighting game with the ps3 controller).
Same here. I've actually be using it as my primary DVD player since I got it though. The upscaling just makes it that much better. Just picked up Odin Sphere as well. Have you tried playing OS in a mode other than Normal for upscaling? I'm curious how it looks stretched. I'll try it when I get home tonight.
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Old 05-31-07 | 12:09 PM
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Originally Posted by fujishig
(I know, I know, the X-arcade is not the greatest stick in the world..)
WHAT?! According to who? The XArcade is beyond amazing.
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Old 05-31-07 | 12:13 PM
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Tried Odin Sphere stretched, and it didn't look too bad but knowing that it's the wrong aspect ratio plays with my mind...

As for X-arcade... hardcore VF players (and I am not one of them) say that it is vastly inferior to other sticks made with better quality parts. I was just trying to fend off criticism from those people. I'm not good enough to be able to tell the difference between arcade sticks...

BTW, the Pelican adapter didn't work at all with my multiplatform Soul Calibur 2 stick...
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Old 05-31-07 | 04:03 PM
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GamesIndustry.biz Weekly Newsletter

Striking a Balance

What does Sony need to do to make people buy PlayStation 3? It's fairly clear that whatever the magic ingredient may be, the company hasn't found it yet. PS3 is selling, certainly, but it's not selling in remotely the kind of volume needed to challenge Xbox 360 - leaving aside Wii's flyaway sales curve.

Something needs to be done to give the console the kind of spark which will make the market warm to it. But what? All of the talk surrounding the PS3's lacklustre first few months in the market to date has focused on the reasons why the console isn't doing well. Contributions to this debate have ranged from entirely justified criticism of the price point to to rather questionable claims that Sony's problems are down to people on the Internet being nasty about PS3.

In the midst of this discourse, few commentators have actually looked at what - if anything - Sony can do to repair the situation.

The first and most obvious remedy lies with the price point of the console, which is almost universally regarded as being too high. Compared to the Xbox 360, the PS3 is an expensive piece of hardware - and in a market where even the 360's sales seem to be held back by the dominance of cheaper consoles like Wii and PS2, that leaves PlayStation 3 looking like an overpriced behemoth.

Among consumers mostly looking for game experiences, rather than high-def media platforms, Sony's arguments about the PS3's capabilities as a Blu-ray or HD video player so far hold little water when it comes to justifying the price.

A price cut seems almost inevitable in the coming months, if only because it would be suicidally stupid to leave the price at its present level. That will will certainly be positive, but questions must be asked about just how much Sony can shave off the price tag - and how much it will help sales.

As Bank of America's Michael Savner pointed out recently in an interview with Business Week, the price of the PS3 is currently so high that normal price cuts will have little impact on the bottom line for consumers.

He described a USD 50 price cut as "meaningless", and he's not wrong; bear in mind that translated to the UK, where the console retails at an SRP of GBP 425, a USD 50 cut would only bring it to GBP 400 at best. Even a USD 100 cut would still leave the PS3's price tag looking bloated, at GBP 375 or so.

Could Sony conceivably shave more off the figure? Is a USD 200 price cut entirely out of the question? There is precedent for cuts of that magnitude early in the lifespan of a console - the precedent was set by Microsoft, when it hammered down the price of the Xbox within months of launch.

Certainly, the company lost a little bit of face over its decision, but it quickly became clear that it was the right thing to do, as sales of the Xbox surged ahead. Five years on, it's unlikely that the Xbox business would be remotely as successful as it is now were it not for that tough decision on price cutting.

Of more concern is the question of profitability - and whether Sony's management could potentially see a major price cut as throwing good money after bad, given the already enormous costs associated with the PS3.

Significantly increasing the loss the company makes on each console sold would be a painful move, although it's worth noting that the PS3 becomes cheaper to manufacture with each passing day as economies of scale rack up on the Blu-Ray components used in the system.

However, given the immense success of the PlayStation business in the last ten years, Sony may well feel that the division has earned enough trust to justify this further investment. This one is impossible to call - it's certainly tough to imagine a USD 200 cut, but it's not outside the realms of possibility.

The second remedy to Sony's problems lies with software - and here some strides are being made. Successive updates to the firmware of the PS3 have turned the console into an extremely attractive system, especially for anyone who owns a high definition TV; the recent addition of high-def modes for PS2 games is an important feather in PS3's cap.

PS2 games, as played on a PS2, look awful on a HDTV - Sony's superb upscaling makes the PS3's backwards compatibility into an incredibly useful and important feature, rather than just another tickbox on a spec sheet for fanboys to argue over.

On the gaming side of things, the company's score card is still mixed, but improving. Releases on PlayStation Network are filtering through more slowly than gamers had hoped, but at least the future pipeline of games - both boxed and online - is looking more and more impressive.

Given a few more solid date announcements in the coming months (perhaps at the firm's E3 presentation), Sony will have a relatively solid winter line-up - and nailing down exclusivity on Metal Gear Solid 4 and Final Fantasy XIII would be a worthwhile strategy for the company purse, too. Hardcore gamers and those looking for quirky software, meanwhile, have found their views on the console softening thanks to things like LittleBigPlanet.

There is definitely more that Sony can do on this front, though. PlayStation Network, in particular, is simply looking anaemic right now - and we know for certain that it wasn't meant to look this way. Not so long ago, Sony was encouraging small start-up developers to work on projects for PlayStation Network, and bankrolling them from the Sony purse; but to some extent, at least, that initiative appears to have been altogether less successful than expected.

Perhaps the quality was simply lacking in many projects; perhaps, as one developer told me with some measure of bitterness, Sony simply didn't understand what a small business needs to survive, and was "an absolute nightmare to work with", a lumbering giant accidentally squashing the tiny creatures it's trying to make friends with.

Either way, the scheme needs reinvigoration. If Sony wants to match Microsoft's goodwill and Nintendo's innovation, it needs to become an incubator for small development talent, a hothouse environment which encourages small, mostly independent teams to gift the PS3 with a steady flow of clever, innovative, cheap software.

The final element which Sony needs to turn the PS3 around, sadly, is one which is in short supply. That element is time.

Time for high definition televisions to become more widespread. Time for games to finish development and woo audiences. Time for services like Singstar and Home to be launched and to mature. Time for Blu-Ray to establish itself, and become a desirable element of the console. Time for the arrogant-sounding and widely reported comments of executives like Ken Kutaragi and Jack Tretton to be forgotten by a vocal audience who don't forgive easily. Time for consumers to tire of their PS2s and look for the next big thing.

Time, sadly, is a commodity Sony may not have in great measure. The Wii continues to build a market - and Microsoft may have slowed down for now, but it would be foolish to assume that Redmond will never learn how to build mass-market games and services.

By the time Sony clambers back to its feet, there's a real danger that Microsoft, already reigning supreme over the hardcore market, will have learned how to turn out more casual, mass-market oriented games - and will be busy chomping up the consumers who were switched on to gaming in the first place by Sony's efforts in the last five years.

Equally, every day Sony spends languishing in third place is a day when publishers must question their commitment to the PS3 - and once that starts happening, it may well be game over.

It seems almost certain that within Sony, discussions and debates are taking place along these lines right now. There is an undeniable crisis facing the company - not the first it has faced in its long history, and far from the last - and there will be many options for action discussed.

It is certainly not too late for the PS3; consoles have had tougher launches than this, and gone on to be successful, and the PlayStation brand continues to be a vastly important driving force for the industry.

The danger for Sony lies in perpetuating any of the arrogance or assumptions of success which tainted its strategy with the PS3 in the year leading up to launch - because the "It'll be fine, it's a PlayStation!" attitude is what has led the firm to this impasse in the first place.

It may not be too late, but Sony's next move must be carefully considered - because there is a real chance that it could be too little.

Chris
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Old 05-31-07 | 04:09 PM
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Price cuts are meaningless with no software pushing people to buy one. They solve the software problem and then they can consider a price cut.
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Old 05-31-07 | 10:01 PM
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Even if they cut the price, it's still going to be $500, which is the same minimum cost as before when they had the 20GB model. This wouldn't interest those who balked at the 20GB model before as being too expensive, if they don't want the extra space and wireless internet.
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Old 06-01-07 | 12:31 PM
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I wonder if cutting the price on software (back to $50) would help. Not sure how much more the bluray costs them, but it would definitely influence my decision on what platform to buy multiplatform games for (if there's no slowdown introduced, of course).
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Old 06-01-07 | 01:06 PM
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They won't cut software prices. Development costs are too high now.
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Old 06-01-07 | 01:30 PM
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If they cut the price $100 Im all over it. I already have one as a gaming / BR player in my home theater in the basement... I would get a second PS3 just for BR in my bedroom.
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Old 06-01-07 | 03:04 PM
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Originally Posted by Rob V
If they cut the price $100 Im all over it. I already have one as a gaming / BR player in my home theater in the basement... I would get a second PS3 just for BR in my bedroom.

you should wait for the upcoming standalone for 600. I would rather get that instead of another ps3. Thats my 2c
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Old 06-01-07 | 03:22 PM
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Originally Posted by dizzlle01
you should wait for the upcoming standalone for 600. I would rather get that instead of another ps3. Thats my 2c
I thought the PS3 was considered an excellent bluray player?
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Old 06-01-07 | 03:38 PM
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It is. Probably the best on the market as of now.
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Old 06-01-07 | 03:47 PM
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Supposedly it works well as an upscaling DVD player, too, thanks to the recent firmware update. I watched a few minutes of upscaled DVD on it and it looked pretty good, though I've never owned a dedicated upscaling DVD player, which means I have no basis for comparison. I'd say that if you have any interest in gaming, the $600 PS3 makes a lot more sense than a $600 standalone Blu-ray player. Even if you don't care about gaming, Sony is going to focus on making sure that Blu-ray movies play well on the PS3 since they have so much invested in it, plus it's pretty easy to update the firmware.
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Old 06-01-07 | 04:59 PM
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It is both an excellent DVD player now that it is upgraded and an outstanding Blu-ray player. It does have a problem with 1080i encoded video though that is rare to find on Blu-ray. I don't know of any US releases that are encoded that way.

The upscaling is amazing with the update. It is pretty darn close to high end players from Denon.

If you plan to use this thing for home video it is probably the biggest steal in consumer electronics.
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Old 06-01-07 | 05:06 PM
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Originally Posted by dizzlle01
you should wait for the upcoming standalone for 600. I would rather get that instead of another ps3. Thats my 2c
Heck, for $600, I'd say just get another PS3. They keep updating the thing, making it a better and better player/game machine.
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Old 06-01-07 | 05:08 PM
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Originally Posted by darkside
Price cuts are meaningless with no software pushing people to buy one. They solve the software problem and then they can consider a price cut.

Both are definitely big problems IMO--at least for me anyway--not sure which is more severe.

I wouldn't buy a console that has as few games I want to play as the PS3 has, and as few exclusives on the docket, at any price.

At the same time, I wouldn't buy a $600 console regardless of how great the library was. $250-300 is the most I'd shell out.

I realize its a value for those who want a Blu Ray player, but its moot for me as I'm still probably anywhere from 1-3 years out from getting and HDTV as I just can't afford one in the size/quality range I want on my grad school budget.
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Old 06-01-07 | 06:23 PM
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Originally Posted by Josh H
I realize its a value for those who want a Blu Ray player, but its moot for me as I'm still probably anywhere from 1-3 years out from getting and HDTV as I just can't afford one in the size/quality range I want on my grad school budget.
This is me. If I had the money and was in the market for a HDTV and player, I'd probably go with the PS3, because I do think it's a great price (best value, in fact) when you consider the whole package. However, because I don't need a Blu-Ray player at this time, $600 is too expensive. It's all relative.

Of course the $400 360 that has a 50% failure rate (based on the polls here -- though I'm sure that's not quite accurate) doesn't seem any better.
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Old 06-01-07 | 06:58 PM
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Since I mostly wanted it for a Blu-ray player, I thought the PS3 was a great value, and it's an excellent BD player, I'm very happy with it. But I can see that it's too expensive for folks who just want a gaming machine. A price drop would be needed in order to attract more buyers from that demographic.
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Old 06-01-07 | 07:01 PM
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For non HDTV users, you have the double whammy of not needing Bluray and not being able to take advantage of the new generation of games. I've never used my PS3 on a non-HDTV, but I can't imagine it would look that great.
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Old 06-01-07 | 07:20 PM
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Originally Posted by fujishig
I've never used my PS3 on a non-HDTV, but I can't imagine it would look that great.
I can't speak to the PS3, but 360 games generally still look great on SDTV (play at my buddies on his big SD set pretty often). Gears of War especially still looks phenomenal. Not as good as on my brother's Dell HD set, but still a vast improvement over last gen graphics.

But I do admit that lack of HDTV is keeping me partly away from the 360 or PS3.

I'd rather put the $400 to $600 (if I had the extra cash laying around) toward a nice HD set rather than either console as I'd get more use out of it since I watch DVDs and TV more than I game.
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