Nintendo Switch: Building a New Generation of Hardware from Scratch
#5251
Moderator
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
https://www.msn.com/en-us/news/techn...not-on-switch/
Despite its continued critical acclaim and the tendency to re-release older Castlevania on new hardware, there have been quite a few consoles that went without a port of Symphony of the Night. The latest of these is the Nintendo Switch, which continues a rather unfortunate trend for the game and Nintendo. With no official reason given as to the lack of a Switch port, it raises the question of why Symphony of the Night is unplayable on the Nintendo console.
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OldBoy (12-25-24)
#5252
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
seems really odd that every other 2D Castlevania game is on the Switch, but not this. odd indeed. thanks Goldberg.
#5253
DVD Talk Godfather
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Konami hasn't been very active in the console space as of late (IIRC, they've been focused on mobile) and Castlevania has laid dormant for a decade since the last new game. So not really a surprise to see them not keeping the series alive with ports, although it appears there's a collection that was just released.
#5254
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Why can you play other country’s games, but not their dlc?
#5255
DVD Talk Godfather & 2020 TOTY Winner
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
If only there were some interconnected network of information that might house the answer to questions like this.
https://www.google.com/search?q=why+...hrome&ie=UTF-8
https://www.google.com/search?q=why+...hrome&ie=UTF-8
#5256
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
That would be nice.
#5257
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I have no idea why or why not, but the internet does:
https://www.msn.com/en-us/news/techn...not-on-switch/
… and Merry Christmas!
https://www.msn.com/en-us/news/techn...not-on-switch/
… and Merry Christmas!
#5258
DVD Talk Legend
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
BTW, the MSN article link didn't work for me. This link works:
https://www.msn.com/en-us/news/techn...ch/ar-AA11FCt9
The Castlevania games on Switch are:
- Castlevania Advance Collection - https://www.nintendo.com/us/store/pr...ection-switch/
- Castlevania: Circle of the Moon (GBA)
- Castlevania: Harmony of Dissonance (GBA)
- Castlevania: Aria of Sorrow (GBA)
- Castlevania: Dracula X (SNES) - a reimagination of Castlevania: Rondo of Blood
- Castlevania Anniversary Collection - https://www.nintendo.com/us/store/pr...ection-switch/
- Castlevania
- Castlevania II Simon's Quest
- Castlevania III Dracula's Curse
- Super Castlevania IV
- Castlevania The Adventure
- Castlevania II Belmont's Revenge
- Castlevania Bloodlines
- Kid Dracula (never released in English before)
- Castlevania Dominus Collection - https://www.nintendo.com/us/store/pr...ection-switch/
- Castlevania: Dawn of Sorrow
- Castlevania: Portrait of Ruin
- Castlevania Order of Ecclesia
- Haunted Castle Revisited
https://www.nintendo.com/us/store/pr...bundle-switch/
Looking at the list of Castlevania games, the games released between 1997-2003 aren't on the Switch yet. Maybe another collection will be released, who knows.
https://en.wikipedia.org/wiki/Castlevania#Games
#5259
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
You’re right, my bad. It was on my PS5 and just thought it was Switch bc that’s all I’ve been using.
#5260
DVD Talk Godfather
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Aren't the vast majority if not all of the Castlevania re-releases on the switch from previous nintendo consoles (unlike SotN)?
Just get one of the collections, you won't even play 90% of the games and you won't miss SotN.
Just get one of the collections, you won't even play 90% of the games and you won't miss SotN.
#5261
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
With the microSD cards…can you just fill one up and pop a new one in and put games on new while still being able to play from old SD card when that’s popped in? Pretty sure answer is no, just want confirmation. Thanks.
Last edited by OldBoy; 01-03-25 at 11:33 PM.
#5262
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
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OldBoy (01-04-25)
#5263
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
thanks Goldberg. keeping track, meaning knowing which games are on which SD card, correct? thanks again.
Last edited by OldBoy; 01-04-25 at 09:45 AM.
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Goldberg74 (01-04-25)
#5264
DVD Talk Godfather & 2020 TOTY Winner
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Didn't you get a 4TB microSD card like 4 weeks ago? Did you really fill it up with digital games already? If somehow you did, that should REALLY be a sign to slow down. Play some of those games.
#5265
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
no. i didn't even know there was 4TB cards. all i saw was 1.5TB as the highest. and, i'm just future proofing. in case. Deck, would you mind giving me a link for the 4TB? i checked on Amazon and didn't see it for Switch.
#5266
DVD Talk Godfather & 2020 TOTY Winner
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Sorry, I thought that's what you said you got. I just have a 1TB. If it fills up I'll just delete something. I think swapping cards would be too confusing to keep track of, but you do you.
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OldBoy (01-04-25)
#5267
DVD Talk Legend
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I hope nobody is doing themselves. With all of this Castlevania talk, I'm going to have to get the Switch out and play a bit.
#5268
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I think this has become my favorite game system. I absolutely love it and the games I can play on it. And, who would have thought handheld with same game played on tv.
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tanman (01-04-25)
#5269
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Sega. Over 30 years ago. https://en.wikipedia.org/wiki/Genesis_Nomad
#5270
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Well, would say they were ahead of their time, but unfortunately didn’t stick around. Glad the Switch is around though.
#5271
DVD Talk Legend
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Sega. Over 30 years ago. https://en.wikipedia.org/wiki/Genesis_Nomad
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
”Never” might be a bit of an exaggeration; the NES (despite the tech being pretty aged by the time it hit its stride in the US), SNES, N64, and GameCube on the console side were all very competitive in that respect. The Game Boy Advance was pretty serious business as well. But yeah, they started running their own race around 20 years ago and seem much better for it.
#5273
DVD Talk Legend
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Yeah good point. Poor wording on my part. Recently they haven't been one to chase raw power. Arguably GCN was their most powerful console compared to the competition and it was one of their worst performing financially speaking. NES was pretty much first on scene and SNES benefitted from a later release than the Genesis although they were on pretty equal footing except for sound being much better on the SNES. The virtual boy was probably the best example of them being way ahead of the time and the technology not being ready.
#5274
DVD Talk Special Edition
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
smart to future-proof the 8 year-old console right before it gets replaced.
#5275
DVD Talk Godfather
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I think we've talked about it before but Nintendo, unlike Sony and Microsoft, couldn't afford to loss lead on videogames, which along with licensing are probably their main sources of income. They can't loss lead on consoles and make up for it elsewhere. Abandoning the bleeding edge of graphics allowed them to save money on not only hardware but also software development.
They still love their gimmicks (motion controls, dual screens, wiimotes, amiibos, etc.) but those usually fall by the wayside but you're left with a decent, usually exclusive library of games even if you're not going to get the best cutting edge ports.
They still love their gimmicks (motion controls, dual screens, wiimotes, amiibos, etc.) but those usually fall by the wayside but you're left with a decent, usually exclusive library of games even if you're not going to get the best cutting edge ports.



