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Re: Xbox One: This Thread Requires An Always On Internet Connection
rotfl
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Re: Xbox One: This Thread Requires An Always On Internet Connection
I am impressed with the controller breakdown and the headset* quality improvements should be great.
*sold separately |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by dsa_shea
(Post 11720967)
Is it viable to play next gen games strictly streaming from the cloud? If so then why isn't Steam already doing this? Also, if it were possible then why not simply buy a license giving you access to the game online rather than having to install it on your system. I still don't believe that this cloud business will be possible for these newer games and will believe it when I see it.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Mr. Music
(Post 11720763)
:dance:
I can't wait to be able to play any installed game at will, without having change discs. Yeah, I'm a lazy bitch. #dealwithit
Originally Posted by xmiyux
(Post 11720771)
The problem is I could use the license tool to "give" away my copy. They download the game and play it on the license. If I have the disc and could play indefinitely offline then I have effectively made a copy. And that they want to avoid.
Now, I wonder if "family members" sharing an account and library can play the same game at the same time. That would be an improvement in a two console household. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11720983)
I think shared games will still install the full game on your system. You just can't play it unless you've got permission through the game owner.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
As far as I understand it, the cloud stores what games you own and your saved game data. If you want to access something through the cloud, it connects to the MS servers and downloads to the system. Again, you can play the game as it downloads.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Michael Corvin
(Post 11720978)
Shout "xbox off" through your mic to his kinect to kill his system. Problem solved. :)
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Re: Xbox One: This Thread Requires An Always On Internet Connection
RTFM! I mean post in Major Nelson. Or here: http://news.xbox.com/2013/06/license
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time. Just in case, I don't think Microsoft will make easy to share games between friends, acting as a family, but I'm very curious how they will handle this. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
How can they verify who is and isn't your family? What level of family is acceptable? Nuclear family only? Does the XO take blood samples to verify DNA?
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Kind of replying to myself, since only the owner and one "family" member can play the game at the same time, there's no way to 11 people to play the same game, COD?, at the same time.
This may still be a good deal, if Microsoft is relaxed about this, not high hopes though. Oh, being a little bit technical here, being it all about digital rights management, I'm sure they designed it with a lot of granularity. Meaning they can apply/remove permissions over time. For example, if you are playing a shared game you don't have achievements. Or you can't play online. And all of those are just switches in the cloud. This weekend all the share games get achievements! Or can play online!!! I know that sounds like a nightmare for some, but I can see Microsoft doing that. That's the FUTURE. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11721011)
How can they verify who is and isn't your family? What level of family is acceptable? Nuclear family only? Does the XO take blood samples to verify DNA?
Damn... I was pretending you were on my "list". :( |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11721011)
How can they verify who is and isn't your family? What level of family is acceptable? Nuclear family only? Does the XO take blood samples to verify DNA?
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Mr. Music
(Post 11720952)
It will probably be like this based on what was said before:
You: Whoo hoo, gonna get some COD in and kill some n00bs with my friends Brother or other person on your account: (already playing your COD) Headshot bitches, eat my poop! You: Son of a bitch!.... sends angry message to Brother or other person on your account " Get off my game, I gotta play!" Brother or other person on your account: Voice message back "Suck it! Headshot bitches!...." I forgot the headline for the following day: "15 year old Florida boy kills 13 year old brother over video game..." |
Re: Xbox One: This Thread Requires An Always On Internet Connection
I wonder about Gamestop...
Edit: Just received an email from Gamestop :lol: Xbox One -Answers revealed! |
Re: Xbox One: This Thread Requires An Always On Internet Connection
If it is one of those situations like Amazon Prime, where they don't really do anything to confirm "family", then I am fine with that. If there are all sorts of stipulations, fuck them. I'd be far more willing to accept the lack of trade-ins on used games, if basically 2 or more people can split the cost of new games.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Raul3
(Post 11721010)
Just in case, I don't think Microsoft will make easy to share games between friends, acting as a family, but I'm very curious how they will handle this.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
I have no problems with any of these clarifications. I can't think of a time since I got my launch 360 that I've been without Internet for more than 24 hours that wasn't attached to a power outage or natural disaster.
My main concern was that trading games amongst friends was a thing of the past. I'm glad they have a plan. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Quickly! Someone get the xboxbestestfriendserfamily.com domain, where you can share games with your "family".
You know it will happen. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by chuckd21
(Post 11721036)
I have no problems with any of these clarifications. I can't think of a time since I got my launch 360 that I've been without Internet for more than 24 hours that wasn't attached to a power outage or natural disaster.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Michael Corvin
(Post 11721043)
How about when Live was down?
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Re: Xbox One: This Thread Requires An Always On Internet Connection
That doesn't make any sense. :hscratch: If the requirement is server-side, then you could just leave your console offline and play everything.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
The games themselves probably have a secondary verification process, since they have to ping the server upon installation.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by chuckd21
(Post 11721047)
Anticipate lots of "Xbox Live is down, play all the games!" tweets.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
http://www.penny-arcade.com/report/a...family-sharing
I forgot about this part: What about simply giving a game to a friend? This is, again, an interesting compromise. Check it out: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Basically, it sounds like all MS has done here is reword all the previous bad news into "Hey, we're not the bad guys, we've given control of all this controversial stuff to the publishers!"
Meanwhile, this news broke today too: NSA collecting data directly from servers of 9 companies, including Microsoft. |
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