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Re: Xbox One: This Thread Requires An Always On Internet Connection
I'm still not sold on the system itself, but the new controller is gonna be, as the kids say, the bomb dot com.
Major Nelson: More Details About Xbox One Controller Impulse Triggers – Xbox One’s Wireless Controller sports four vibration motors – a small one behind each trigger that adds precise haptic feedback to the finger tips, and a larger in each grip for large scale rumbles. This gives users a sense of in-game directionality and depth, creating rich, immersive experiences where gunshots, car crashes and explosions can come to life. Higher Quality Headset Audio – The data transfer rate between the controller and console has been improved, allowing for higher fidelity audio in communication headsets. In-game chat over Xbox Live, according to the team, will be in many cases clearer than talking on a phone. Revamped Thumbsticks – The thumbsticks are built for precision and comfort. They’re smaller and outlined with a knurled texture for better grip. Competitive gamers will be pleased to hear the sticks require 25 percent less force to move, allowing you to adjust your aim in a first-person shooter or execute a half-circle sweep in a fighting game faster and more accurately. The controller also uses advanced electronics that reduce thumbstick deadzone in the center. Brand New D-Pad – The old Xbox 360 D-pad is replaced by a new design that pays homage to classic controllers and is architectured to deliver more precision and tactile feedback for gaming. The D-pad’s cross shape is honed to provide accurate cardinal direction input, sweeping movements and combinations – important factors for sports and fighting games, and other experiences. Buttons, Buttons, Buttons – The A, B, X and Y buttons are lower to the controller with tighter spacing, making the transition between each one smoother. A new, three-step manufacturing process gives these buttons a more premium look, as if the letters on them are suspended in 3-D space. The size and placement of the Xbox button has also changed so the view and menu buttons are more accessible. Seamless Connectivity – Each controller uses a combination of invisible reflective technology and LEDs to send a patterned infrared signal to your console and Kinect sensor. Not only does this make pairing the devices seamless, but it enables Kinect to associate the controller with whoever is holding it. This introduces innovative experiences, such as player switching, where a split screen display can swap positions on the TV if users change seats on the couch. Low Power State – If you’re watching a movie or need to step away from the TV, the controller enters a low power state that conserves your battery. The moment you pick it up again, it will be ready for use without having to resynch with the console. Refined for Comfort – The controller’s design is deliberately honed to the closest tenth of a millimeter to offer the most comfortable fit in users’ hands, and was tested extensively by a broader age group than ever before to ensure it is optimized for as many people as possible. According to the team’s research, this improves gameplay performance and allows comfortable gaming for longer periods of time. Angled Triggers and Bumpers – The triggers and bumpers are carefully designed for performance and comfort. The specific angling allows for a natural fit for your fingers, and the triggers require a lighter pull, so squeezing it repeatedly is an easier and more precise action. Internal Battery Cavity – The compartment that houses AA batteries is built into the interior of the controller, providing more room at the bottom for your fingers to grip. Another convenient improvement is that the controller is both wireless and a wired– simply plug it into your console with a mini USB cable and the connection automatically switches to preserve battery life. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by MWB
(Post 11719951)
Internal Battery Cavity – The compartment that houses AA batteries is built into the interior of the controller, providing more room at the bottom for your fingers to grip. Another convenient improvement is that the controller is both wireless and a wired– simply plug it into your console with a mini USB cable and the connection automatically switches to preserve battery life.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by SomethingMore
(Post 11719965)
I sure hope he means micro USB. If it's not micro USB then M$ is getting none of my money.
Why does it matter what plugs into the controller? All the ports on the actual system are standard USB. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
I figured he just forgot the sarcasm tag
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Hopefully Sony doesn't break cable compatibility by switching to Micro USB. :p
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by chuckd21
(Post 11720021)
Why does it matter what plugs into the controller? All the ports on the actual system are standard USB.
Originally Posted by Krayzie
(Post 11720024)
I figured he just forgot the sarcasm tag
Originally Posted by fumanstan
(Post 11720049)
Hopefully Sony doesn't break cable compatibility by switching away from Micro USB. :p
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Oops, meant switching TO micro USB.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Good to hear they are keeping the batteries. I hate the fact that once the Sony controller loses its charge, you pretty much have to toss it. I also love how you can just pop batteries in and keep playing instead of having to wait to charge the controller.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
*waits for the PS3 spoogers to post about being able to open the controller to replace the battery*
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by mattysemo247
(Post 11720087)
Good to hear they are keeping the batteries. I hate the fact that once the Sony controller loses its charge, you pretty much have to toss it. I also love how you can just pop batteries in and keep playing instead of having to wait to charge the controller.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Sounds like a $70 controller and more shit to cause your controller to break.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by mhg83
(Post 11720186)
Sounds like a $70 controller and more shit to cause your controller to break.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Mr. Music
(Post 11720138)
*waits for the PS3 spoogers to post about being able to open the controller to replace the battery*
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Another drawback of no backwards compatibility is not getting to play 360 games with that new controller.
Having said that, the big improvement seems to be in the D-pad, and I've been happy with the 360 D-pad after modding it. The trigger vibration wouldn't be supported, and the analog stick grips don't really matter since I'd probably throw Grip-Its on them anyway. Actually, the lower resistance on the thumbsticks could be a bad thing. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by mattysemo247
(Post 11720238)
Yeah, I was at a buddy's house when he attempted to change his. Let's just say it didn't end up going very well (taking shots at the time probably didn't help either)
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Michael Corvin
(Post 11720302)
Yeah. I've taken apart a Wavebird, xbox controller, a 360 controller and a dual shock 3. The first three were a cinch to put back together. The dual shock was a friggin' nightmare. You pull that last screw out and it falls apart into 3 dozen pieces before you can even see what it looks like inside.
<iframe width="560" height="315" src="http://www.youtube.com/embed/8uveku6EW6Y" frameborder="0" allowfullscreen></iframe> |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Wow, that's totally different than the one I pulled apart.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Sounds like they hit perfection with the new controller. The 360 controller was already the best ever, but this one may have clinched it!
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Drexl
(Post 11720265)
Another drawback of no backwards compatibility is not getting to play 360 games with that new controller.
Originally Posted by Drexl
(Post 11720265)
Actually, the lower resistance on the thumbsticks could be a bad thing.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by discostu1337
(Post 11720363)
Sounds like they hit perfection with the new controller. The 360 controller was already the best ever, but this one may have clinched it!
http://i.imgur.com/0vGfZ3n.jpg I don't know how Corvin's gonna crack that one open but I'm sure he'll find a way. ;) |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Michael Corvin
(Post 11720393)
Having been hooked on FPSFreaks for a few years, this sounds like the best thing they've done with the controller.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
WHERE ARE THE SCREWS? It's held together by magic!
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Under the battery cover?
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Re: Xbox One: This Thread Requires An Always On Internet Connection
http://news.xbox.com/2013/06/main
Two weeks ago we introduced Xbox One, the all-in-one games and entertainment device. Designed for today and the decade ahead, Xbox One puts you at the center of all of your games, TV, movies, music, sports and more. We also shared how Xbox One is built to amplify a new generation of Xbox Live that’s more powerful, personal and intelligent. And today, we would like to share more information about our vision for Xbox One as a modern, connected device; our games licensing policies; and our privacy principles for the new Kinect sensor. Xbox One: A Modern, Connected Device Spoiler:
How Games Licensing Will Work on Xbox One Spoiler:
Privacy by Design: How Xbox One and the new Kinect Sensor Put You in Control Spoiler:
Xbox One will be available later this year and we’ll continue to share more information in the months ahead. Thank you for joining us on this journey and we look forward to an amazing E3 next week. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Some of those details about trading games and them always being in the cloud accessible from other consoles sounds really good to me.
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