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re: Xbox One: We said WHAT at E3??
Originally Posted by Brack
(Post 11778843)
The GPU is more powerful? Got any proof to back up this claim?
GDDR5 is good for graphics cards, but doesn't do much for a CPU. So yeah, it's a moot point. These systems are so similar it's not even funny. |
re: Xbox One: We said WHAT at E3??
Originally Posted by Jay G.
(Post 11778918)
However, I'm not sure gamers seriously consider OS on a console. DirectX may make porting some games from Windows to Xbox easier, but if there's demand for it, the developer is going to publish on PS3 as well. In fact, going with OpenGL may be an advantage if the developer is looking to publish crossplatform on PC (Both Windows and OS X, and even possibly Linux).
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re: Xbox One: We said WHAT at E3??
Originally Posted by Coral
(Post 11778852)
It's really not about the hardware... it's all about the software.
That's where the XONE has the advantage. MS has the experience with Operating Systems (it's their own) and the tie-in's with other PC related products like software applications, etc. Plus, and maybe most importantly, DirectX allows developers to bring over their PC games in mind-numbingly easy fashion. Sony has to molest someone else's OS and developers have to deal with OpenGL. |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11779312)
OpenGL is OS agnostic. You can literally use it on every single modern OS including handheld ones.
Also, don't blame performance issues with OpenGL (or a platform) due to the API, as it is even more advanced than Direct X 11.1 at this point. DX is old and crusty, thanks to Microsoft. On any Valve game, I can barely get an average of 30 FPS on the Mac OS with the game set to 2560 x 1440 on max settings. On Windows, I average more than 120 FPS on 2560 x 1440 with max settings. |
re: Xbox One: We said WHAT at E3??
Originally Posted by Matthew Chmiel
(Post 11779358)
I know this. I blame the performance issues with OpenGL on the developers.
On any Valve game, I can barely get an average of 30 FPS on the Mac OS with the game set to 2560 x 1440 on max settings. On Windows, I average more than 120 FPS on 2560 x 1440 with max settings. I think the performance on something like Left 4 Dead 2 on Linux should be pretty damn good at this point, at least close to Windows performance, but actually at least on AMD hardware (probably the same is true for Nvidia), I believe they are faster on Linux at this point. Although this not be true with whatever the current "official" drivers are that they have released, it will be soon. |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11779371)
Well, we can maybe also blame Apple for this. The way the driver architecture works on MacOS is that there is a OpenGL device independent driver that Apple provides, and then graphics card manufacturer provides the backend. Also, Apple is always notoriously behind the curve when it comes to OpenGL, they are currently on 3.2, and the OpenGL spec is at 4.4, so yeah, pretty pathetic.
When I'm home, I'll run the test under 10.8.4 to see what that pulls. |
re: Xbox One: We said WHAT at E3??
Originally Posted by Matthew Chmiel
(Post 11779376)
The last time I ran a test, 10.7.3 has support for specific features of OpenGL 3.3.
When I'm home, I'll run the test under 10.8.4 to see what that pulls. https://developer.apple.com/graphics.../capabilities/ |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11779388)
You sure about that?
https://developer.apple.com/graphics.../capabilities/
Originally Posted by Me
Core features
v3.0 (100 % - 23/23) v3.1 (100 % - 8/8) v3.2 (100 % - 10/10) v3.3 (30 % - 3/10) v4.0 (0 % - 0/14) v4.1 (0 % - 0/7) v4.2 (0 % - 0/12) EDIT: Core features v3.0 (100 % - 23/23) v3.1 (100 % - 8/8) v3.2 (100 % - 10/10) v3.3 (50 % - 5/10) v4.0 (0 % - 0/14) v4.1 (14 % - 1/7) v4.2 (0 % - 0/12) v4.3 (0 % - 0/18) I don't know what the specific features are they're using in 3.3 and 4.1, but they exist in 10.8.4. EDIT 2: According to beta testers of 10.9, the next operating system will bring support of OpenGL up to 4.1. Too bad Valve has already cut off all support for Mac! |
re: Xbox One: We said WHAT at E3??
Ouch, I didn't know that about Valve, what pissed them off so badly?
It's nice to see at least them make it to 4.1 soon, but as it is, that's already 3 years old. |
re: Xbox One: We said WHAT at E3??
Damn it just got
up in here. |
re: Xbox One: We said WHAT at E3??
To summarize the last couple of pages:
- Digital Foundry says PS4 "only" (their word) has 4.5GB of RAM available for developers! Xbone has an advantage! Spoiler:
- The console war isn't so much a war anymore, but simply a preference. Sony wanted to be seen as having the superior system. Looks to me this strategy has just about run its course. The whole argument about the PS4 being more "powerful" is finally ending! Spoiler:
- Direct X and Windows is another huge advantage over OpenGL, because Mac! Spoiler:
- And I learned that this train wreck: Spoiler:
- Is funnier than this train wreck: Spoiler:
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re: Xbox One: We said WHAT at E3??
Originally Posted by Michael Corvin
(Post 11779536)
Damn it just got
up in here. |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11779554)
Yeah, it's much more fun just reading the fanboys spew out constant misinformation and ignorance. -rolleyes-
Also, I watched the video twice, because, Weird Al. |
re: Xbox One: We said WHAT at E3??
:up:
Just looking to add some humor to the very dry spec comparisons. |
re: Xbox One: We said WHAT at E3??
Today's Richard Leadbetter article at Digital Foundry:
Can Xbox One multi-platform games compete with PlayStation 4? The Xbox One vs. PlayStation 4 graphics spec comparison is stark to say the least. Both systems utilise AMD's GCN (Graphics Core Next) architecture, but Sony's rendering tech has 50 per cent more raw computational power than the Xbox One equivalent - and that's factoring out other differences between the systems. The question is, what is the impact in actual gameplay conditions? ... To conclude, in terms of graphics tech at least, there's little doubt that the PlayStation 4 is the more capable performer of the two next-gen consoles. However, in the short term, provided Microsoft brings home the promised performance improvements to its graphics libraries, and that the ESRAM is easy to utilise, there's every reason to believe that the stark on-paper compute deficit may not be as pronounced in actual gameplay as the spec suggests. So, is he basically just trolling for clicks now? |
re: Xbox One: We said WHAT at E3??
I was under impression that the similarity to Direct X still makes programming for the Xbox One more familiar to those used to it. I don't think the advantage is entirely negated, but I could be wrong.
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re: Xbox One: We said WHAT at E3??
Originally Posted by chess
(Post 11779616)
Today's Richard Leadbetter article at Digital Foundry:
Can Xbox One multi-platform games compete with PlayStation 4? http://www.eurogamer.net/articles/di...mpete-with-ps4 So, is he basically just trolling for clicks now? |
re: Xbox One: We said WHAT at E3??
Originally Posted by flashburn
(Post 11779520)
Ouch, I didn't know that about Valve, what pissed them off so badly?
It's nice to see at least them make it to 4.1 soon, but as it is, that's already 3 years old. The Valve games on the Mac OS are shells of their former self. Low FPS, glitches galore, etc. It never used to be like that either as Valve came full swinging when Steam launched on the Mac and I had no problems running TF2 at 60 FPS. Word on the street is that Dota 2 is nearly unplayable on the Mac. It's a shame too. Maybe now that Mac will support OpenGL 4.1, they'll take all that Linux coding and port it to the Mac. I doubt it, but I still have my Windows partition specifically just for Steam. |
re: Xbox One: We said WHAT at E3??
It's pretty simple, yes, the PS4 is more powerful than the Xbox One. Period. You can talk about possible (technical) scenarios but the raw numbers are clear.
Now, are the games going to look better? Yes, no and maybe. In one of the previous generations it was the same, Sony had the more powerful console, but it was hard to program, so games tended to "look" better in the Microsoft console. Of course now both will have similar architectures, and some developers are saying that the PS4 is easier to program. One thing for sure, first party PS4 games will look really great. And at the end, PS4 fans may end up like PC gamers. PC gamers always complain that since the consoles popularity grew, developers are programming for the inferior systems, and they aren't getting the most of all the PC power. Yeah, you can always get the highest resolution, the high-res textures, etc. but there are a lot more things you can do in a PC that are limited by the consoles. But yeah, let's just wait until the games are released so we can say that Ryse looks so much better than Killzone. ;) |
re: Xbox One: We said WHAT at E3??
Originally Posted by fumanstan
(Post 11779621)
Huh? Why do you think he's trolling from that article?
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re: Xbox One: We said WHAT at E3??
I meant that he was trolling one way and then the other. It wasn't about bias, but rather about sloppy journalism and general cynicism about how the internet works and how the wrong stuff gets attention.
But whatever, here's an amusing video: <iframe width="560" height="315" src="//www.youtube.com/embed/l6wV4twnMew" frameborder="0" allowfullscreen></iframe> |
re: Xbox One: We said WHAT at E3??
Originally Posted by chess
(Post 11779759)
It wasn't about bias, but rather about sloppy journalism and general cynicism about how the internet works and how the wrong stuff gets attention.
The internet vocal majority gets everything wrong most of the time. It doesn't matter what the topic is. May I point out the Reddit Boston Marathon Manhunt Debacle where everyone decided they were a modern day Encyclopedia Brown and managed not to get anything correct? |
re: Xbox One: We said WHAT at E3??
Originally Posted by Raul3
(Post 11779707)
It's pretty simple, yes, the PS4 is more powerful than the Xbox One. Period. You can talk about possible (technical) scenarios but the raw numbers are clear.
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re: Xbox One: We said WHAT at E3??
Originally Posted by Matthew Chmiel
(Post 11779807)
Congratulations, WELCOME TO THE INTERNET!
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re: Xbox One: We said WHAT at E3??
Originally Posted by Raul3
(Post 11779707)
Of course now both will have similar architectures, and some developers are saying that the PS4 is easier to program.
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