Batman - Arkham Asylum
#1126
DVD Talk Godfather
Re: Batman - Arkham Asylum
I started on Hard and played through to the end. The only really challenging parts were the Bane type battles. I'd say that took at least 12 hours on the low-end. Plus I went back to find all the riddler challenges which probably added a few hours. This game wasn't short at all. Of course I had a RROD in the midst of my playthrough so an accurate gauge of my time isn't possible.
This discussion reminds me of Halo:ODST though where people would drop it on easy, play co-op and finish in 4 hours and proceed to complain. Put that sucker on Legendary and play through solo on the first playthrough and you'll eat up 12 hours in no time.
This discussion reminds me of Halo:ODST though where people would drop it on easy, play co-op and finish in 4 hours and proceed to complain. Put that sucker on Legendary and play through solo on the first playthrough and you'll eat up 12 hours in no time.
#1127
DVD Talk Limited Edition
Re: Batman - Arkham Asylum
I think game length is really dependent on how you play games as well. Even when I really get into a game, I tend not to play for longer than an hour or two at a time, and hardly every back to back days. I think it took me maybe 3 weeks to beat AA. Same for other "short" games like Gears of War or Beyond Good and Evil. That's why I hardly ever bother with games like Dragon Age because I know I can never put in the time required to see a game like that through. Which is why I'm baffled when folks are able to play through those games multiple times.
#1128
DVD Talk Special Edition
Re: Batman - Arkham Asylum
Batman didnt feel short to me. First beat it on normal (found all riddler challenges on 1st playthrough), then hard, then completed all the challenge rooms.
I'd say I put somewhere around 20 hours in the game.
Only game I ever felt compelled to get 1000/1000.
I'd say I put somewhere around 20 hours in the game.
Only game I ever felt compelled to get 1000/1000.
#1129
DVD Talk Hero
#1130
DVD Talk Hero
Re: Batman - Arkham Asylum
Keep in mind that trick doesn't work on all games. Some will actually downscale to 480p instead. For example, Fight Night Round 3 and darkSector.
#1131
Thread Starter
DVD Talk Godfather
Re: Batman - Arkham Asylum
I started on Hard and played through to the end. The only really challenging parts were the Bane type battles. I'd say that took at least 12 hours on the low-end. Plus I went back to find all the riddler challenges which probably added a few hours. This game wasn't short at all. Of course I had a RROD in the midst of my playthrough so an accurate gauge of my time isn't possible.
This discussion reminds me of Halo:ODST though where people would drop it on easy, play co-op and finish in 4 hours and proceed to complain. Put that sucker on Legendary and play through solo on the first playthrough and you'll eat up 12 hours in no time.
This discussion reminds me of Halo:ODST though where people would drop it on easy, play co-op and finish in 4 hours and proceed to complain. Put that sucker on Legendary and play through solo on the first playthrough and you'll eat up 12 hours in no time.
#1132
DVD Talk Godfather
Re: Batman - Arkham Asylum
I wouldn't call it artificial padding at all.
#1133
DVD Talk Hero
Re: Batman - Arkham Asylum
Killzone 2's last level took me about 4 hours on hard. I like the challenge from time to time but man did I want to kill my partner "Get me back in the game motherfucker!" so damn stupid.
Last edited by RichC2; 03-17-10 at 06:57 PM.
#1134
DVD Talk Hero
Re: Batman - Arkham Asylum
I disagree. Will you die twice as much? Sure, but the game is sure as hell more fun than plowing through everything on easy. Also playing a game like AA on easy renders actually learning the moves pointless when you can button mash to win. Hell, putting any game on easy takes away any strategy that may be involved otherwise. As Bungie puts it in Halo, Easy basically plays itself. There is also a much higher level of satisfaction in taking out a boss on a more difficult setting.
I wouldn't call it artificial padding at all.
I wouldn't call it artificial padding at all.
Will you die twice as much? Sure, but the game is sure as hell more fun than plowing through everything on easy.
Also playing a game like AA on easy renders actually learning the moves pointless when you can button mash to win. Hell, putting any game on easy takes away any strategy that may be involved otherwise. As Bungie puts it in Halo, Easy basically plays itself.
There is also a much higher level of satisfaction in taking out a boss on a more difficult setting.
I wouldn't call it artificial padding at all.
#1135
DVD Talk Godfather
Re: Batman - Arkham Asylum
You didn't address strategy or learning the game's move system. Both of which are moot on easy when you can run into any battle and button mash. That is equally not fun.
Basically, whatever the default setting is (unless it's easy) that's the mode I choose since more often than not, that is the difficulty the designers tailored the game. Achievements sometimes dictate otherwise, and I set it to hard depending on the game.
Basically, whatever the default setting is (unless it's easy) that's the mode I choose since more often than not, that is the difficulty the designers tailored the game. Achievements sometimes dictate otherwise, and I set it to hard depending on the game.
Last edited by Michael Corvin; 03-17-10 at 07:27 PM.
#1136
Thread Starter
DVD Talk Godfather
Re: Batman - Arkham Asylum
You didn't address strategy or learning the game's move system. Both of which are moot on easy when you can run into any battle and button mash. That is equally not fun.
Basically, whatever the default setting is (unless it's easy) that's the mode I choose since more often than not, that is the difficulty the designers tailored the game. Achievements sometimes dictate otherwise, and I set it to hard depending on the game.
Basically, whatever the default setting is (unless it's easy) that's the mode I choose since more often than not, that is the difficulty the designers tailored the game. Achievements sometimes dictate otherwise, and I set it to hard depending on the game.
Obviously the default setting should be the balance between being too easy that you can breeze through the game or being too hard where you die every 5 minutes. But I disagree completely if someone says Batman was too short and the solution is to put the difficulty on Hard.
#1137
DVD Talk Godfather
Re: Batman - Arkham Asylum
In Halo you can run into the middle of any battle and take care of business on easy barely taking any hits. You have to be much more methodical and strategic on how to approach battles on the harder levels or you will die. Even something as little as ammo becomes an issue on the harder difficulties which isn't an issue on easy. Finding the right gun with a decent amount of ammo to use on a certain enemy only to drop it and grab another to run with makes the game more interesting. This means a slower pace. Slower pace means a longer experience.
In regards to Batman, there was only one section with the standard thugs that I got hung up on hard and it was damn frustrating but man it was satisfying approaching the battle with more strategy than I initially was prepared to give it and because I didn't, the game punished me for it. I learned and changed the way I approached the battle, i.e. learned what the game wanted me to learn, and prevailed. It was not a sense of 'relief' but a sense of accomplishment.
#1138
Thread Starter
DVD Talk Godfather
Re: Batman - Arkham Asylum
Not at all. In the Halo games (and most other shooters) the difference between easy and hard is night and day in terms of strategy. It's not as simple as "you die more so the game is longer," as slop implied, although, I won't lie, that is one factor.
In Halo you can run into the middle of any battle and take care of business on easy barely taking any hits. You have to be much more methodical and strategic on how to approach battles on the harder levels or you will die. Even something as little as ammo becomes an issue on the harder difficulties which isn't an issue on easy. Finding the right gun with a decent amount of ammo to use on a certain enemy only to drop it and grab another to run with makes the game more interesting. This means a slower pace. Slower pace means a longer experience.
In regards to Batman, there was only one section with the standard thugs that I got hung up on hard and it was damn frustrating but man it was satisfying approaching the battle with more strategy than I initially was prepared to give it and because I didn't, the game punished me for it. I learned and changed the way I approached the battle, i.e. learned what the game wanted me to learn, and prevailed. It was not a sense of 'relief' but a sense of accomplishment.
In Halo you can run into the middle of any battle and take care of business on easy barely taking any hits. You have to be much more methodical and strategic on how to approach battles on the harder levels or you will die. Even something as little as ammo becomes an issue on the harder difficulties which isn't an issue on easy. Finding the right gun with a decent amount of ammo to use on a certain enemy only to drop it and grab another to run with makes the game more interesting. This means a slower pace. Slower pace means a longer experience.
In regards to Batman, there was only one section with the standard thugs that I got hung up on hard and it was damn frustrating but man it was satisfying approaching the battle with more strategy than I initially was prepared to give it and because I didn't, the game punished me for it. I learned and changed the way I approached the battle, i.e. learned what the game wanted me to learn, and prevailed. It was not a sense of 'relief' but a sense of accomplishment.
Games generally are and should be designed around the default difficulty to balance strategy and game mechanics without frustrating the player, and designers are generally aware of that. Sure there are individuals that like the thrill of challenges and naturally good at a certain genre of game where they enjoy playing through multiple difficulty levels, but lets be honest, the average gamer probably doesn't do that and dropping the pace of a Halo game 3 times slower takes away a lot of the charm that a lot of people see in the game. For instance, I have no interest in playing Gears of War on Insane since taking three times as long taking cover and waiting for opportunities to shoot ruins the thrill of the gameplay. I don't play Halo, but I imagine throwing it on Legendary would do something similar.
I think if the common complaint was that Batman took 10 hours to beat without dying once, there's an issue (not that that's the case). Setting the game on Hard to alleviate that is a failure in game design.
#1139
DVD Talk Godfather
Re: Batman - Arkham Asylum
Round and around it goes. 
Still an over simplification. Harder difficulty brings about smarter AI. No longer will enemies stand by while a grenade blows up at their feet. Their accuracy is more on par with your own, and they are generally smarter to move behind cover and not pop up in the same spot until you get that perfect head shot.
But whatever. Hard = more hit points/less shield == padding.

And the reason it requires more strategy and time is because ramping up the difficulty in shooters is typically the result of the enemy units having more hit points, or your character taking more damage. It's no different then putting in a mode that results in one shot kills and saying that it just requires more strategy to live, enjoy.
But whatever. Hard = more hit points/less shield == padding.
#1140
DVD Talk Gold Edition
Re: Batman - Arkham Asylum
Anyone else see this? A 3D GOTY version?
http://www.gamestop.com/Catalog/Prod...73&loc=360soon
I've been wanting to play this again, but the extra challenge maps probably aren't worth it to me and the 3D can't be that good I'm guessing.
http://www.gamestop.com/Catalog/Prod...73&loc=360soon
I've been wanting to play this again, but the extra challenge maps probably aren't worth it to me and the 3D can't be that good I'm guessing.
#1142
#1143
DVD Talk Gold Edition
Re: Batman - Arkham Asylum
#1144
Re: Batman - Arkham Asylum
Yes, I know, which is what makes this lame. If you want to upgrade, you have to start over. Sure, I get wanting more achievements for doing the game again, but since I haven't finished the first one all the way, there's no incentive* to upgrade and sell my old disc.
* For a raging completionist whore like myself.
* For a raging completionist whore like myself.
#1145
DVD Talk Ultimate Edition
Joined: Mar 2003
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From: A National Park
Re: Batman - Arkham Asylum
I just got this for $20 and cant wait to play it! I planned on doing it on hard my first play throough (Im a batman whore and will get the platinum trophy) but it looks like you guys are saying its NOT fun on hard? I did Modern Warafare 1 on hard and though it was a bitch, I have no complaints and had fun. I also did COnan on hard and it was the worse experience ever because it was cheap as shit. Can you guys give me a comparison?
#1146
TOTY Winner 2018 and Inane Thread Master
Joined: Dec 2003
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From: "Are any of us really anywhere?"
Re: Batman - Arkham Asylum
anyone see a review for this GotY edition? wondering how this 3D effect fairs in long stretches of play.
#1147
DVD Talk Hall of Fame
Re: Batman - Arkham Asylum
I just got this for $20 and cant wait to play it! I planned on doing it on hard my first play throough (Im a batman whore and will get the platinum trophy) but it looks like you guys are saying its NOT fun on hard? I did Modern Warafare 1 on hard and though it was a bitch, I have no complaints and had fun. I also did COnan on hard and it was the worse experience ever because it was cheap as shit. Can you guys give me a comparison?
#1148
#1149
DVD Talk Special Edition
Re: Batman - Arkham Asylum
I just got this for $20 and cant wait to play it! I planned on doing it on hard my first play throough (Im a batman whore and will get the platinum trophy) but it looks like you guys are saying its NOT fun on hard? I did Modern Warafare 1 on hard and though it was a bitch, I have no complaints and had fun. I also did COnan on hard and it was the worse experience ever because it was cheap as shit. Can you guys give me a comparison?
I'd at least play through the challenge rooms a bit to get used to how the enemies attack and then hard shouldnt be a problem.
Can't wait for the sequel, this is my favorite game of this generation.
#1150
DVD Talk Hero



