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Batman - Arkham Asylum

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Old 08-25-09 | 01:37 PM
  #576  
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From: The Ham, AL
Re: Batman - Arkham Asylum

Originally Posted by Brent L
The difference in the camera, the 360 version is zoomed in more and looks like it could be a problem in closed in sequences at least, is enough to sway a lot of people towards the PS3 release:

http://www.lensoftruth.com/wp-conten...n_aa_00017.jpg
Is it confirmed that every moment is like that? The camera moves around constantly (at least it did in the demo) and those shots don't even match up exactly.
Old 08-25-09 | 01:41 PM
  #577  
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Re: Batman - Arkham Asylum

Originally Posted by Brent L
The difference in the camera, the 360 version is zoomed in more and looks like it could be a problem in closed in sequences at least, is enough to sway a lot of people towards the PS3 release:

http://www.lensoftruth.com/wp-conten...n_aa_00017.jpg
No. I'm gonna go ahead and call shenanigans on this.

I've been playing this all weekend and I can tell you that when Batman is moving, the camera pans out a little and when he's not moving, the camera zooms in a little. Looking at his cape in that shot, you can tell that he's moving in the PS3 version (panned out) and standing still in the 360 shot (zoomed in).

Whoever came up with this is some asshole trying to create an issue where there is none.
Old 08-25-09 | 01:50 PM
  #578  
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Re: Batman - Arkham Asylum

Originally Posted by gryffinmaster
Now that it's after 2:00pm on the East coast, has anyone had any luck taking the Toys R Us ad to Best Buy and getting them to issue a $20 giftcard with purchase?
Most stores won't, but good luck trying.

At every store I've worked at, we matched prices, not 'offers'.
Old 08-25-09 | 01:54 PM
  #579  
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Re: Batman - Arkham Asylum

People on GAF who have the 360 version are saying pretty much the exact same thing:

I have the 360 version. It indeed does have the close camera. Gonna have to ask someone with the PS3 version about that side.
I guess there's no way to tell for sure unless you play both games for an extended period of time, but that's what people are saying.

Anyway, amazing game so far. I'm only up to the
Spoiler:
x-ray room
and I'm already so into this.
Old 08-25-09 | 02:01 PM
  #580  
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Re: Batman - Arkham Asylum

Here is the link for the complete "Head2Head" review from Brent L's picture.

http://www.lensoftruth.com/?p=14110
Old 08-25-09 | 02:01 PM
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Re: Batman - Arkham Asylum

Originally Posted by Brent L
The difference in the camera, the 360 version is zoomed in more and looks like it could be a problem in closed in sequences at least, is enough to sway a lot of people towards the PS3 release:

http://www.lensoftruth.com/wp-conten...n_aa_00017.jpg
Something's not right about that analysis. The tower in the background is bigger in the 360 version pic as well...
Old 08-25-09 | 02:07 PM
  #582  
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Re: Batman - Arkham Asylum

I thought the camera zoomed out when you were running.

It looks to me like the PS3 version is him running, camera pulled back, and stuff in the distance looks further away.

The 360 version he's walking and the camera is closer and the stuff in the distance appears closer too.

I don't know what that technique is called that increases the depth of perception when the camera does that.
Old 08-25-09 | 02:08 PM
  #583  
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Re: Batman - Arkham Asylum

I feel like I'm taking my time almost to the extreme right now, I just don't want it to end too soon.
Old 08-25-09 | 02:13 PM
  #584  
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Re: Batman - Arkham Asylum

Originally Posted by slop101
No. I'm gonna go ahead and call shenanigans on this.

I've been playing this all weekend and I can tell you that when Batman is moving, the camera pans out a little and when he's not moving, the camera zooms in a little. Looking at his cape in that shot, you can tell that he's moving in the PS3 version (panned out) and standing still in the 360 shot (zoomed in).

Whoever came up with this is some asshole trying to create an issue where there is none.
I totally agree with Slop on this. When you are moving, the camera pans out slightly and zooms in when not. You can tell Batman is moving in the PS3 screenie by the cap as Slop mentioned. I've only played it for a couple of hours last night and not once did I ever think the camera angle was impeding my enjoyment of the game. Even if it ends up being true that the PS3 camera does not zoom in like the XB, the XB version is by all means still playable.
Old 08-25-09 | 02:32 PM
  #585  
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Re: Batman - Arkham Asylum

Of course, it's just about the exact same game, and no matter which one people picks to play they'll be pleased with it. Some people just care about the tiny things more than others. For me the absolute only reason I picked PS3 over 360 is the Joker exclusives, that's it.

And now I've encountered the first real
Spoiler:
survival horror element
of the game.
Old 08-25-09 | 05:56 PM
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Re: Batman - Arkham Asylum

Originally Posted by Brent L
Of course, it's just about the exact same game, and no matter which one people picks to play they'll be pleased with it. Some people just care about the tiny things more than others. For me the absolute only reason I picked PS3 over 360 is the Joker exclusives, that's it.

And now I've encountered the first real
Spoiler:
survival horror element
of the game.
The
Spoiler:
Scarecrow
bit? Reminded me of
Spoiler:
a Psycho Mantis-type fight
.
Old 08-25-09 | 06:04 PM
  #587  
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Re: Batman - Arkham Asylum

Yeah really, it also reminded me a great deal of
Spoiler:
nightmare sequence in Max Payne.
Old 08-25-09 | 07:28 PM
  #588  
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From: Pa
Re: Batman - Arkham Asylum

Originally Posted by Brent L
Of course, it's just about the exact same game, and no matter which one people picks to play they'll be pleased with it. Some people just care about the tiny things more than others. For me the absolute only reason I picked PS3 over 360 is the Joker exclusives, that's it.
I'm buying the PS3 version, but I tend to check out a few sites such asthelensoftruth.com before buying new games anymore. Batman looks like a fairly close call, but Ghostbusters on the ps3 looks crappy.
Old 08-25-09 | 08:02 PM
  #589  
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Re: Batman - Arkham Asylum

Hey us 360 users finally got something a free theme. (it's not a premium theme).

Theme Link
Old 08-25-09 | 08:04 PM
  #590  
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Re: Batman - Arkham Asylum

Originally Posted by Tarantino
Most stores won't, but good luck trying.

At every store I've worked at, we matched prices, not 'offers'.
You should at least try at Best Buy. What's the worst they could do? Say no??

I had no problem price matching the TRU $30 gift card deal at Best Buy over lunch. Rang it up weird though. Charged me $39.99 for the game, $10 for a gift card and another $10 gift card for free. So paid $50 + tax for the game and $20 worth of best buy gift cards.

Make sure if you try to PM best buy, every store will ring it up differently. If you pay:

$60 for game get $30 gift cards
$50 for game get $20 gift cards
$40 for game get $10 gift cards
$30 for game get $0 gift cards

As stupid as it sounds, I must have sat there in the store for 5 minutes after checking out making sure I got what I was supposed to (the game for net $30). Turned right around and used the gift cards on seasons 7 (19.99) and 8 (25.99) of scrubs (which had another $10 off if you bought both).

Out the door $66+tax for batman on PS3 and two season sets of Scrubs...not too shabby.
Old 08-25-09 | 08:05 PM
  #591  
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Re: Batman - Arkham Asylum

I am about an hour in, and I have to say I am a bit underwhelmed to say the least. The exploring aspect sort of gives me a headache. The way the camera pans over the right shoulder makes it sort of 'wiggly" when you are looking around for stuff. It picked up a bit when I started fighting armed guards, but the pacing in the demo was better.
Old 08-25-09 | 08:07 PM
  #592  
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Re: Batman - Arkham Asylum

also, being a dark game, and the way the detective mode works, you almost need to keep the detective mode on at all times, and I sort of hate the blue haze in detective mode. I cranked up the brightness to see if that would work, but it just washes the game out to much.
Old 08-25-09 | 08:45 PM
  #593  
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Re: Batman - Arkham Asylum

Can you break open the electric doors?
Spoiler:
There was a Riddler question mark in an office in the gas room near the beginning of the game but I couldn't figure out how to get thru the electric door. It seemed like the batarang might have to line up with the dot in the middle of the electric doors in Detective mode but I never could get it to work. Do you need a juiced up batarang? Or was there some obvious sneaky way in and I was too blind to see it?
Old 08-25-09 | 08:58 PM
  #594  
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Re: Batman - Arkham Asylum

You can't get it until later in the game when you acquire a new gadget.

You'll pass a number of items along the way that you can't get at the time and will have to go back for.
Old 08-25-09 | 10:14 PM
  #595  
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Re: Batman - Arkham Asylum

Did anyone else get the Collector's Edition with the Batarang? I was able to match Toys R Us at Best Buy and get 10 dollars off and a 10 dollar gift card rather than the 10 dollar gift card and the animated Batman movies that they were offering.
Old 08-25-09 | 10:30 PM
  #596  
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Re: Batman - Arkham Asylum

This just came in my e-mail box.



Was there anything before suggesting a time limit on downloading challenge maps?

BTW, Batman cave in Home - not that great.
Old 08-25-09 | 10:43 PM
  #597  
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Re: Batman - Arkham Asylum

Originally Posted by DGibFen

Was there anything before suggesting a time limit on downloading challenge maps?
Twas something on Joystiq showing an image from the game about how free dlc was coming very soon.

I wonder if this is in regards to that, or if this is simply for the Joker?

It does seem a bit strange, though.
Old 08-25-09 | 10:58 PM
  #598  
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Re: Batman - Arkham Asylum

This is fun, in a boring way. I mean, the fighting is kinda lame, but accurate for Batman's badassness, I suppose. And he's just so slow when he walks. Yeah, I can run, but I'm afraid I'm going to miss something. Having Detective Mode on all the time gets a little... blue.

That said, the story and atmosphere so far are nothing short of amazing. It's obvious these people knew what they were doing with the franchise.

When I got to
Spoiler:
the Scarecrow part and ended up in the Morgue, I knew what was about to happen. And when it did it lost no impact. Even the boss battle was interesting.


Then I got to
Spoiler:
Bane and I wanted to throw the controller. I'm not sure how you're supposed to actually defend yourself from all those guys and stun/dodge him. So I ran. A lot. Eventually I took down the dudes and barely beat him. I literally had next to no health for the final two sections of that battle and probably had 10 guys in the field at once. Frustrating, to say the least.


Now I've just got through
Spoiler:
the Batcave and acquired the Batclaw.


I'm excited to see where it goes from here, but I need to go to bed!
Old 08-26-09 | 12:12 AM
  #599  
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Re: Batman - Arkham Asylum

Originally Posted by pinata242
Then I got to
Spoiler:
Bane and I wanted to throw the controller. I'm not sure how you're supposed to actually defend yourself from all those guys and stun/dodge him. So I ran. A lot. Eventually I took down the dudes and barely beat him. I literally had next to no health for the final two sections of that battle and probably had 10 guys in the field at once. Frustrating, to say the least.
Spoiler:
You're supposed to ignore the goons the best you can and concentrate on Bane. The goons disappear when you beat him.
Old 08-26-09 | 12:15 AM
  #600  
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Re: Batman - Arkham Asylum

That's largely what I did. I did end up taking them out when I had an opportunity.


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