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Old 08-17-09 | 04:47 PM
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Re: World of Warcraft Official Thread - Round 3

You cocknobber!

No really, grats on the kill. As for the new boss yes, thats my understanding of it as well. Gonna be hella fun for those of use who know nothing of pvp!
Old 08-18-09 | 09:51 AM
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Re: World of Warcraft Official Thread - Round 3

Huge updates and spoilers regarding the new expansion:

Spoiler:


World of Warcraft: Cataclysm

World of Warcraft: Cataclysm is the next expansion for World of Warcraft. Dark and forgotten threats that have long stayed out of sight have finally arrived on our shores, unleashing a cataclysmic event upon Azeroth and now preparing more nefarius plans to take it back.

Level Cap
The level cap in the next expansion will be slightly lower than expected this time around; 85.

This suggests Blizzard wants more room for expansions before hitting the level 100 cap. With less leveling to do (along with the revamped leveling listed below likely to increase the speed and ease of leveling), leveling a new race remains appealing for new and existing players alike.

Leveling from 80-85 should be a much bigger deal, the idea is to make sure that gaining a level really means something and doesn't make you feel like you just have 4 more levels to go.

New Classes
Cataclysm doesn't introduce any new classes to the game. Instead, Blizzard have offered more race and classes combinations to players. The Some of these have alreadly been datamined from the 3.2.2 Test Realms. The An Injured Colleague quest and it's new Night Elf counter-part help to introduce the lore for these new race and class combinations, so we can probably expect to see more of these for some of the less traditional ones.

* Human Hunter
* Orc Mage
* Night Elf Mage
* Dwarf Mage
* Blood Elf Warrior
* Dwarf Shaman
* Undead Hunter
* Tauren Paladin
* Tauren Priest
* Gnome Priest
* Troll Druid



New Races
The events of the cataclysm has caused two new races to seek new allies. The Goblins for the Horde and the Worgen for the Alliance.

Goblins
Deathwing once again sought the services of the goblins, as slaves. Unable to refuse such an offer, the goblins were enslaved by him. A large group have resisted however. With their previous homes devastated by the cataclysm, they escaping to an island off the coast of The Barrens. As they strive to recover, they come across an Orc captured on an Alliance ship and rescue him. The Orc turns out to be none other than Thrall himself, and in return offers the Goblins a place within the Horde. These events are carried out in a quest line, allowing players to experience first-hand the reasons behind the Goblins' shift from neutrality.

Worgen
The cataclysm has cracked open the Greymane Wall, finally revealing what has happened to the kingdom of Gilneas and its citizens. With the Worgen curse taken hold, they have found a partial cure, allowing thme to retain their Human minds even when transformed. Venturing forth from Gilneas and seeking help from the Alliance, they have decided to join them, to combat the new threats of Cataclysm.

Gilneas will make extensive use of the phasing system (much like the Death Knight starting area), to show what happened while the kingdom was cut off from the rest of the world and lead up to present day.

Worgens will have two forms, a Worgen form and a Human form. Players will be able to customise the look of both forms.

New Content
Cataclysm will be the first expansion not to introduce a new continent, instead making use of previously unreleased zones and revamping existing ones.

Classic Azeroth Revamp
A cataclysmic event caused by Deathwing and Azshara will change the face of Azeroth as we know it. Most of the new content for Cataclysm will take the form of a revamped Azeroth, taking advantage of newer additions to WoW such as phasing and daily quests. Most of the quests and mobs in the classic zones will also be redesigned to make leveling less painful. With the revamp, a greater narritive and sense progression will be offered to players. Some zones and dungeons will change drastically to fit this, e.g.,

* The Barrens will be split into two separate zones of two different level bands.
* Azshara will become a low level (~10-20) zone.
* Some of the zones like the Thousand Needles will be flooded.
* Durotar is wrecked and apparently Orgrimmar could be destroyed. A new Orc city is rebuilt over the course of the expansion.
* Gnomeregan will be part of the expansion as well and gnomes might be able to reclaim their capital. (The last part is still unconfirmed)
* Wailing Caverns will be become a lush tropical area as a result of the druid's magic.
* The Blackrock Spire will erupt and a new version of Blackrock Mountains will be available, apparently Ragnaros will be back too.


In the aftermath of the cataclysm, and the new conflicts on the horizon relief efforts can be found in many zones and new open PvP areas similar to Lake Wintergrasp.

Flying in Azeroth
Part of the redesign of the Eastern Kingdoms and Kalimdor is the introduction of flying to the two continents, allowing access to many new areas and quicker travelling across the large continents.

Classic Dungeon Revamp
Redesigning Onyxia's Lair in Patch 3.2.2 was just the first step. As most of the leveling will take place in revamped areas of Azeroth, so too will the dungeons, allowing players to use them to level from 80 to 85.

Unreleased Zones & Dungeons
With the addition of flying mounts to Kalimdor and the Eastern Kingdoms and the redesign of many zones, most of the previously unreachable or incomplete zones will now be made available to players. This is where most of the new content from 80 to 85 will take place. Some of these are,

* Hyjal (present)
* Gilneas - The Worgen starting Zone.
* Uldum


It is unclear if the old Goblin locations such as Kezan and Undermine will be included in Cataclyms with the revelation of the goblins' plight, but several new islands have also been risen from the seas by the events of Cataclysm, some on the backs of giant sea turtles and whales, with the addition of several underwater zones.

Characters and Events

Deathwing
Deathwing the Destroyer / Neltharion the Earth-Warder will play a major role in Cataclysm. Having been driven mad by Old God whisperings and turning against his own kind only to be fail in his attempts, Deathwing has sunk into the shadows. While the Horde and the Alliance were busy fighting back the Burning Legion only to then be beset with the Scourge, he has been lurking and moving things into place. After Lady Sinestra's failed attempts to create a Twilight Dragonflight, he again retreated to Grim Batol and succeeded where she failed. With his results seen in the Obsidian Sanctum, he has finally created the supreme Dragonflight he sought and plans to unleash it upon the world. But what of the Old Gods' sway over him?

Azshara
Queen Azshara will also play a major part in Cataclysm. Unknown to many mortal races, long forgotten by others, and believe to be dead by her own kind, she has not been dormant in depths of the Maelstrom. Having those around her transformed by the Old Gods into Naga after her failure in the War of the Ancients, she has become far more powerful and a greater threat than she once was. Not content with just Nazjatar and the depths of the sea, Azshara seeks to reclaim power and reign once again. With the true plan behind Lady Vashj's support of Illidan remaining a mystery we do not know what hand Azshara has yet played. The big question remains, is she now serving her "saviors", the Old Gods?

The Cataclysm
I'm still not sure who is the true end boss of Cataclysm is, but the cataclysm appears to have been caused by attempts to incantation to summon extremely powerful beings using an ancient incantation by Deathwing and Azshara. They're both very powerful, but the cataclysm itself suggests something more powerful is behind it, perhaps their shared past of Old God influence?

The Guardian of Tirisfal
Malfurion Stormrage will be returning to Azeroth to aid in the creation of the new Guardian of Tirisfal - Thrall! Med'an's role in these events is currently unknown.

The New (New) Horde
Thrall will hand over the leadership of the Horde to Garrosh Hellscream, while he serves as a coordinator for both the Horde and Alliance forces in and effort to combat the new threat of the Naga and Black Dragonflight. Without Thrall to keep Garrosh in check, he declares open war on the Alliance. In the political upheaval Cairne Bloodhoof is implicated as a traitor to the Horde and murdered by Garrosh. Cairne's son Baine takes over as the new Tauren chieftan. This could explain why Baine was removed from the game in Patch 3.2.2

Old 08-18-09 | 04:21 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by nickdawgy
Huge updates and spoilers regarding the new expansion:

Spoiler:


World of Warcraft: Cataclysm

World of Warcraft: Cataclysm is the next expansion for World of Warcraft. Dark and forgotten threats that have long stayed out of sight have finally arrived on our shores, unleashing a cataclysmic event upon Azeroth and now preparing more nefarius plans to take it back.

Level Cap
The level cap in the next expansion will be slightly lower than expected this time around; 85.

This suggests Blizzard wants more room for expansions before hitting the level 100 cap. With less leveling to do (along with the revamped leveling listed below likely to increase the speed and ease of leveling), leveling a new race remains appealing for new and existing players alike.

Leveling from 80-85 should be a much bigger deal, the idea is to make sure that gaining a level really means something and doesn't make you feel like you just have 4 more levels to go.

New Classes
Cataclysm doesn't introduce any new classes to the game. Instead, Blizzard have offered more race and classes combinations to players. The Some of these have alreadly been datamined from the 3.2.2 Test Realms. The An Injured Colleague quest and it's new Night Elf counter-part help to introduce the lore for these new race and class combinations, so we can probably expect to see more of these for some of the less traditional ones.

* Human Hunter
* Orc Mage
* Night Elf Mage
* Dwarf Mage
* Blood Elf Warrior
* Dwarf Shaman
* Undead Hunter
* Tauren Paladin
* Tauren Priest
* Gnome Priest
* Troll Druid



New Races
The events of the cataclysm has caused two new races to seek new allies. The Goblins for the Horde and the Worgen for the Alliance.

Goblins
Deathwing once again sought the services of the goblins, as slaves. Unable to refuse such an offer, the goblins were enslaved by him. A large group have resisted however. With their previous homes devastated by the cataclysm, they escaping to an island off the coast of The Barrens. As they strive to recover, they come across an Orc captured on an Alliance ship and rescue him. The Orc turns out to be none other than Thrall himself, and in return offers the Goblins a place within the Horde. These events are carried out in a quest line, allowing players to experience first-hand the reasons behind the Goblins' shift from neutrality.

Worgen
The cataclysm has cracked open the Greymane Wall, finally revealing what has happened to the kingdom of Gilneas and its citizens. With the Worgen curse taken hold, they have found a partial cure, allowing thme to retain their Human minds even when transformed. Venturing forth from Gilneas and seeking help from the Alliance, they have decided to join them, to combat the new threats of Cataclysm.

Gilneas will make extensive use of the phasing system (much like the Death Knight starting area), to show what happened while the kingdom was cut off from the rest of the world and lead up to present day.

Worgens will have two forms, a Worgen form and a Human form. Players will be able to customise the look of both forms.

New Content
Cataclysm will be the first expansion not to introduce a new continent, instead making use of previously unreleased zones and revamping existing ones.

Classic Azeroth Revamp
A cataclysmic event caused by Deathwing and Azshara will change the face of Azeroth as we know it. Most of the new content for Cataclysm will take the form of a revamped Azeroth, taking advantage of newer additions to WoW such as phasing and daily quests. Most of the quests and mobs in the classic zones will also be redesigned to make leveling less painful. With the revamp, a greater narritive and sense progression will be offered to players. Some zones and dungeons will change drastically to fit this, e.g.,

* The Barrens will be split into two separate zones of two different level bands.
* Azshara will become a low level (~10-20) zone.
* Some of the zones like the Thousand Needles will be flooded.
* Durotar is wrecked and apparently Orgrimmar could be destroyed. A new Orc city is rebuilt over the course of the expansion.
* Gnomeregan will be part of the expansion as well and gnomes might be able to reclaim their capital. (The last part is still unconfirmed)
* Wailing Caverns will be become a lush tropical area as a result of the druid's magic.
* The Blackrock Spire will erupt and a new version of Blackrock Mountains will be available, apparently Ragnaros will be back too.


In the aftermath of the cataclysm, and the new conflicts on the horizon relief efforts can be found in many zones and new open PvP areas similar to Lake Wintergrasp.

Flying in Azeroth
Part of the redesign of the Eastern Kingdoms and Kalimdor is the introduction of flying to the two continents, allowing access to many new areas and quicker travelling across the large continents.

Classic Dungeon Revamp
Redesigning Onyxia's Lair in Patch 3.2.2 was just the first step. As most of the leveling will take place in revamped areas of Azeroth, so too will the dungeons, allowing players to use them to level from 80 to 85.

Unreleased Zones & Dungeons
With the addition of flying mounts to Kalimdor and the Eastern Kingdoms and the redesign of many zones, most of the previously unreachable or incomplete zones will now be made available to players. This is where most of the new content from 80 to 85 will take place. Some of these are,

* Hyjal (present)
* Gilneas - The Worgen starting Zone.
* Uldum


It is unclear if the old Goblin locations such as Kezan and Undermine will be included in Cataclyms with the revelation of the goblins' plight, but several new islands have also been risen from the seas by the events of Cataclysm, some on the backs of giant sea turtles and whales, with the addition of several underwater zones.

Characters and Events

Deathwing
Deathwing the Destroyer / Neltharion the Earth-Warder will play a major role in Cataclysm. Having been driven mad by Old God whisperings and turning against his own kind only to be fail in his attempts, Deathwing has sunk into the shadows. While the Horde and the Alliance were busy fighting back the Burning Legion only to then be beset with the Scourge, he has been lurking and moving things into place. After Lady Sinestra's failed attempts to create a Twilight Dragonflight, he again retreated to Grim Batol and succeeded where she failed. With his results seen in the Obsidian Sanctum, he has finally created the supreme Dragonflight he sought and plans to unleash it upon the world. But what of the Old Gods' sway over him?

Azshara
Queen Azshara will also play a major part in Cataclysm. Unknown to many mortal races, long forgotten by others, and believe to be dead by her own kind, she has not been dormant in depths of the Maelstrom. Having those around her transformed by the Old Gods into Naga after her failure in the War of the Ancients, she has become far more powerful and a greater threat than she once was. Not content with just Nazjatar and the depths of the sea, Azshara seeks to reclaim power and reign once again. With the true plan behind Lady Vashj's support of Illidan remaining a mystery we do not know what hand Azshara has yet played. The big question remains, is she now serving her "saviors", the Old Gods?

The Cataclysm
I'm still not sure who is the true end boss of Cataclysm is, but the cataclysm appears to have been caused by attempts to incantation to summon extremely powerful beings using an ancient incantation by Deathwing and Azshara. They're both very powerful, but the cataclysm itself suggests something more powerful is behind it, perhaps their shared past of Old God influence?

The Guardian of Tirisfal
Malfurion Stormrage will be returning to Azeroth to aid in the creation of the new Guardian of Tirisfal - Thrall! Med'an's role in these events is currently unknown.

The New (New) Horde
Thrall will hand over the leadership of the Horde to Garrosh Hellscream, while he serves as a coordinator for both the Horde and Alliance forces in and effort to combat the new threat of the Naga and Black Dragonflight. Without Thrall to keep Garrosh in check, he declares open war on the Alliance. In the political upheaval Cairne Bloodhoof is implicated as a traitor to the Horde and murdered by Garrosh. Cairne's son Baine takes over as the new Tauren chieftan. This could explain why Baine was removed from the game in Patch 3.2.2

Keep in mind that this is all speculation at this point, and not officially announced
Old 08-21-09 | 02:39 PM
  #829  
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Re: World of Warcraft Official Thread - Round 3

It was announced today at Blizzcon. Pretty much everything I posted was confirmed in the trailer, and more.

Looks great.
Old 08-21-09 | 04:53 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by nickdawgy
It was announced today at Blizzcon. Pretty much everything I posted was confirmed in the trailer, and more.

Looks great.
Oh awesome, great news

They are recycling a whole continent. It does really seem like they are getting a bit lazy so I'm not sure if I am going to play the expansion.
Old 08-21-09 | 05:58 PM
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Re: World of Warcraft Official Thread - Round 3



Goblin mount.
Old 08-22-09 | 12:21 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by glassdragon
Oh awesome, great news

They are recycling a whole continent. It does really seem like they are getting a bit lazy so I'm not sure if I am going to play the expansion.
I don't really play WoW anymore, but it makes sense to do something different with the old world given that the last two expansion packs have moved players away from Azeroth. I think it's pretty cool lore wise to do something that totally changes the landscape of what people had been seeing for the last 5 years.
Old 08-22-09 | 01:05 PM
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Re: World of Warcraft Official Thread - Round 3

I'm just excited to fly in the Old World. That alone will get me back into the game for a bit.
Old 08-25-09 | 11:29 AM
  #834  
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Re: World of Warcraft Official Thread - Round 3

Sigh. I can't stay away from this game. I too have to agree that I like the changes that Blizzard has made to make the game more accessible to casual players. There's still hard modes and all that stuff for the hardcores, and now I can actually get gear eventually by playing once in a while. It's nice to have goals that don't depend on being able to raid 3 nights a week.

And I am super stoked for Cataclysm. Lazy? They are touching almost all the existing zones in Azeroth, remaking them completely or at least updating all the quests and stuff. Adding 5 new zones and about a dozen dungeons. I think this is exactly what they needed to keep their existing fans interested. I'm actually interested in leveling a new toon to see all the changes. Maybe a troll druid.
Old 08-25-09 | 12:00 PM
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Re: World of Warcraft Official Thread - Round 3

I'm looking forward to it as well, but I'll probably try and get in on the beta to test it out, and then wait a couple months for the fanfare to die down after the games release before I play it.
Old 08-26-09 | 04:54 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by Xander
Sigh. I can't stay away from this game. I too have to agree that I like the changes that Blizzard has made to make the game more accessible to casual players. There's still hard modes and all that stuff for the hardcores, and now I can actually get gear eventually by playing once in a while. It's nice to have goals that don't depend on being able to raid 3 nights a week.

And I am super stoked for Cataclysm. Lazy? They are touching almost all the existing zones in Azeroth, remaking them completely or at least updating all the quests and stuff. Adding 5 new zones and about a dozen dungeons. I think this is exactly what they needed to keep their existing fans interested. I'm actually interested in leveling a new toon to see all the changes. Maybe a troll druid.
Jedi.... Are we going to have to take away your chip?
Old 09-21-09 | 05:53 AM
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Re: World of Warcraft Official Thread - Round 3

xmiyux hug me! so you guys know martin5 tried this out through the RAF by me, don't think he was into that much. mental you should use your 360 once in awhile!
Old 09-23-09 | 10:58 AM
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Re: World of Warcraft Official Thread - Round 3

I just dumped WOW for AION. Maybe I'll come back when the expansion drops........
Old 10-12-09 | 01:24 PM
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Re: World of Warcraft Official Thread - Round 3

So I just started to play this game and I can say it can be a bit overwhelming. I started on two professions (mining and blacksmith) and not really sure what to do or how. I know I need to buy a tool to get ore or something but I don't know how to actually make things or when I do how do I sell it?

Is there a good simple guide for newbies on the internet? I searched online with varying degrees of success.
Old 10-12-09 | 02:56 PM
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Re: World of Warcraft Official Thread - Round 3

wowwiki.com has info on just about everything in the game. That's probably your best bet for general knowledge.
Old 10-12-09 | 03:29 PM
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Re: World of Warcraft Official Thread - Round 3

Yeah I just spent a good few hours reading various sites including that one so I am learning about some stuff now. just need to get home and start doing some of it.
Old 10-12-09 | 05:19 PM
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Re: World of Warcraft Official Thread - Round 3

Blacksmithing's a fine skill if you have money to burn (so on an alternate after you have an 80), or if you just really love making your own stuff (even if you could buy it cheaper). Otherwise, I'd just drop it, get skinning to go with mining (I kind of prefer herbs to mining but mining's not bad), and sell everything I got from skinning and mining.
Old 10-12-09 | 09:19 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by Ginwen
Blacksmithing's a fine skill if you have money to burn (so on an alternate after you have an 80), or if you just really love making your own stuff (even if you could buy it cheaper). Otherwise, I'd just drop it, get skinning to go with mining (I kind of prefer herbs to mining but mining's not bad), and sell everything I got from skinning and mining.
Ok, I'm a human paladin and thought it would be good for that class. Does that make a difference or am I better off at skinning? Can you make bags if you skin?

I also read somewhere that you should basically never buy armor or weapons from NPC's because you can get stuff cheaper at auction or by drops. Is this basically true?
Old 10-12-09 | 09:28 PM
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Re: World of Warcraft Official Thread - Round 3

It's ok for that class but the market gets flooded so you can mostly buy the stuff cheaper. It would've been cheaper to buy the stuff I could make then to buy the materials to make it. Bags are tailoring I think, you can buy those at the auction house too. Basically, find the auction house and figure out how that works (you can go to any of the big towns like stormwind and ask a guard to point you to the auction house). If you're not making stuff, that means you can sell all the ore and jewels and leather you get, so you don't have to feel quite so broke as you level up. There is very little that the merchants sell that's worth buying, there's exceptions but they change over time and it's not easy to figure them out at first (I made a ton on selling owls even though you could just buy from a merchant either because people were lazy or because they didn't know where to go.

Also, almost anything that's not grey sells to someone. It's all for some quest or a trade skill or something. It doesn't matter as much when you have 80s and lots of money but when you are starting out it's pretty great not having to worry about money just to buy bags and spells.

Last edited by Ginwen; 10-12-09 at 09:34 PM.
Old 10-12-09 | 09:33 PM
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Re: World of Warcraft Official Thread - Round 3

What are the advantages of skinning over blacksmithing?
Old 10-12-09 | 09:42 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by rocketsauce
Yeah I just spent a good few hours reading various sites including that one so I am learning about some stuff now. just need to get home and start doing some of it.
thotbott.com
Old 10-12-09 | 09:43 PM
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Re: World of Warcraft Official Thread - Round 3

Blacksmithing you have to use your ore and gems and buy extra stuff to make stuff. You'll make more than you need to skill up and some will sell pretty crappy, or not at all (plus it costs you everytime you put it on the AH so you end up charging too little just to get rid of it). Eventually it costs you a whole lot of gold to get one skill point. Skinning you just go around and skin things you and others kill (so money laying on the ground) and then sell the skins (at first you'll just get leather scraps but soon you'll get skins). It's gathering skills vs production skills. Gathering skills have no costs for materials so it's all profit. Production skills do have a cost for materials (and even with something like mining/blacksmithing, you'll find that you need you can't gather all you need to make some of the stuff, plus the stuff you gather sells for more than what you can make out of it).

All just my opinion of course, but most of the people I know who start out taking a gathering and a production skill are broke all the time and can't even buy their spells, whereas people I know with two gathering skills usually have 100 gold or more by their teens.

It is cool making your own stuff, but much more pleasant when you have a high level guy to fund it.
Old 10-12-09 | 09:43 PM
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Re: World of Warcraft Official Thread - Round 3

Originally Posted by rocketsauce
What are the advantages of skinning over blacksmithing?
Skinning you can do right away, consider it a 'gathering' skill, many different creatures you kill net you a 'skin'
Old 10-12-09 | 10:03 PM
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Re: World of Warcraft Official Thread - Round 3

Makes sense, thanks for the info guys!

How would I drop a profession? Should I just go and try and learn skinning to replace it?

Last edited by rocketsauce; 10-12-09 at 10:07 PM.
Old 10-13-09 | 12:17 PM
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Re: World of Warcraft Official Thread - Round 3

to drop a profession, i think you press 'k' to bring up the 'skills' pane and then select Blacksmithing. it should show up in the lower pane and have a red 'anti' (circle with line through it) icon on the right side. you click that and then a window pops up asking if you're sure you want to drop Blacksmithing.

you'll make a good amount of money from mining and smelting the ore into bars (part of the mining skill) and selling the bars. on my server i remember Copper bars (the lowest ones) going for well over a gold a stack on the auction house (AH).

but the main thing is to have fun. play like you want to play. there is not rush; take time to read the quest text. if you get stuck look up the quest on thottbot.com or wowhead.com.

as a palidan, once you hit level 10ish try to keep an eye on the auction house and keep up to date on your weapon (2 handed weapon is usually the best to palidans). a 'green text' weapon with strength whos minimum level required is you level or a few lower is your best bet. this will make you kill monsters faster. dont worry as much about armor. it helps but not as much as a good weapon (from my experience)


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