Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

The Xbox 360 Compendium, Version 2.3

Video Game Talk The Place to talk about and trade Video & PC Games

The Xbox 360 Compendium, Version 2.3

Old 09-28-06, 07:14 PM
  #401  
Mok
DVD Talk Platinum Edition
 
Join Date: Nov 2002
Location: WPB FL
Posts: 3,531
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by BrentLumkin
Check out these two videos of WWE SVR 2006 that someone made from the demo.

Best of HHH:

http://youtube.com/watch?v=ZYzdagCbJLM


Best of Kane:

http://youtube.com/watch?v=jcEWraXYRl4

Great work I love the blood effect it looks awesome.
Mok is offline  
Old 09-28-06, 07:21 PM
  #402  
Banned
 
Join Date: Jun 2002
Location: Indiana
Posts: 5,426
Likes: 0
Received 2 Likes on 2 Posts
Banjo Kazooie teaser trailer

Looking good so far. Now if only we could get Conker on the backward compat list.
kgrogers1979 is offline  
Old 09-28-06, 07:28 PM
  #403  
Senior Member
 
Join Date: Jul 2002
Location: United States
Posts: 708
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by s}{ammer
I have heard about this myself. I heard that if you change the label setting on your TV to the preset "Game" or whatever is the equivalent setting on your tv, you should be fine. I labeled mine that way just so everyone else can keep track of which input they are on without memorizing them.
I actually did use the "game" label and was still stuck with a tremendous lag on PS2 (at least through composite and at 480i), so that's why I've been hesitant about getting the 360 - I don't mind playing PS2 on a "regular" TV, but I'd hate to spend $400+ on a system I wouldn't get the most out of. If anybody else out there might have some added confirmation, I'd really appreciate it.

And yeah, Corvin, I'm still here - just not as outspoken as in the past.
bunnydojo is offline  
Old 09-28-06, 08:58 PM
  #404  
DVD Talk Special Edition
 
Join Date: Jan 2002
Location: McKinney, TX
Posts: 1,040
Likes: 0
Received 0 Likes on 0 Posts
From what I understand the lag is from the upscaling of 480 content so the 360 shouldn't be a problem.
tenaciousdave is offline  
Old 09-28-06, 09:12 PM
  #405  
Senior Member
 
Join Date: Jan 2006
Location: Santa Monica, Ca
Posts: 606
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by kgrogers1979
Banjo Kazooie teaser trailer

Looking good so far. Now if only we could get Conker on the backward compat list.
Rare was always good at teasing us.

I was just a little concerned because the trailer download on Marketplace was labeled "Banjo-Kazui" for some reason. I don't know why I care, but I do.
pizzamousechips is offline  
Old 09-28-06, 11:53 PM
  #406  
Senior Member
 
Join Date: Jul 2002
Posts: 689
Likes: 0
Received 0 Likes on 0 Posts
Hey, bunny, my friends got a DLP tv and we noticed something very interesting. Back when he first got the tv I'd take my gamecube and hook it up to his tv using component cables and everything was great. Then, not too long ago he hooked up his own tv using regular composite cables. Well, turns out that composite cables make the games lag... badly. Made Mario Golf very interesting though. So, if you can test your ps2 with component cables somehow that might help.
SteelgearX is offline  
Old 09-29-06, 12:14 AM
  #407  
DVD Talk Legend
 
Brent L's Avatar
 
Join Date: Jun 2003
Location: Upstate, SC
Posts: 13,617
Likes: 0
Received 0 Likes on 0 Posts
http://xbox360.ign.com/articles/736/736325p1.html

10,000 plus.

That's how many character animations are loaded into Assassin's Creed, 700 of them alone contextual. To put things into perspective, Prince of Persia: The Sands of Time, developed by the same crack team at Ubisoft Montreal, features 500 character animations. And Prince remains to this day one of the finest animated games on the market. Get the picture?


Of course, controlling all these moves is something of a chore on a controller that doesn't read minds. Jade Raymond, producer on Assassin's, took a few minutes to break down a complex yet seemingly intuitive control scheme that will have you offing targets faster than you can say John Wilkes Booth.

As Altair, a medieval hitman with a mysterious past (Raymond confirmed that he's not a time traveler), you have free reign to explore vast cities and countryside. You will investigate your targets by exploring, eavesdropping and even picking pockets for clues on his whereabouts. When you have three clues-- and there are many more you can choose to find through thorough investigation -- you can then move to the assassination stage, using "social stealth" to blend in with crowds, searching for handholds to scale castle walls, using killer's intuition to hone in on the target and, finally, sinking a blade in his gullet.

In order to control Altair, Ubisoft attached four "puppet strings." One to his head (the Y button) his weapon hand (X), off hand (B) and his lower body (A). The right trigger has been jokingly dubbed "emotional control" by Raymond and her team. In short, it is a strength modifier. While walking, hold it down to run. While swashbuckling, hold it down for a lumbering power strike.

Using Y, you will do things like eavesdrop and use intuition. A, then, would be used to jump. An interesting control feature is climbing, done in a way we've never seen before. We didn't get a chance to touch the controller, but you will actually feel for handholds, like rock climbing. With it, Altair can climb anywhere in the world where there is a decent grip, and we're hoping he has a chance to move up the tallest of towers while sneaking past the castle guard.

There wasn't much more news out of Ubisoft's camp, except that the team is trying to put together a package of downloadable content that Raymond could only say is "something ambitious." She hinted slightly at extended gameplay and possibly even some kind of multiplayer -- the team did create a prototype multiplayer and co-op mode. But, as of now, there is still nothing to announce.

While the PlayStation 3 and 360 versions of Assassin's Creed are virtually identical, Raymond did say that on the 360 the team is putting a special emphasis on achievements. The hardware also allows for improved threading, which will improve even further the crowd AI.

Even at this early stage, Assassin's Creed is a safe-bet for one of the most innovative and beautiful games of 2007.

http://www.gamespot.com/events/x06/s...tories;title;2


BARCELONA--Currently scheduled for release in the first quarter of 2007, Half-Life 2: Episode Two (working title) for the Xbox 360 is a compilation of five games that, believe it or not, will retail for the price of one. The five games in question, in the same order that they appear on the single disc's game select screen, are Half Life 2, Half Life 2: Episode One, Half-Life 2: Episode Two, Portal, and Team Fortress 2. We met with Valve earlier today, and although we weren't permitted to get our hands on a controller on this occasion, we did get to take a look at both Half-Life 2 and Portal in action.

The first game we checked out was Half-Life 2, which is essentially the same game that was released for the PC almost two years ago. The only difference, aside from the fact that you'll be playing with an Xbox 360 controller instead of a mouse and keyboard, is that the Xbox 360 version looks better. That's right, the Xbox 360 version of Half-Life 2 boasts visual enhancements that are available only in the subsequent episodic content on the PC, so regardless of how powerful your PC setup is, the Xbox 360 game will look better. To illustrate this point, we were shown a sequence in which you're riding through storm drains on an ATV and being hounded by an enemy helicopter--the lighting and particle effects were noticeably superior to those on the PC, and the water in the storm drain boasted a great reflection of the aforementioned enemy as it flew overhead. As impressive as that was, Valve's focus for X06 was clearly on Portal, so that's the game that we spent the bulk of our meeting checking out.

Portal was being shown at X06 by two of the young developers (now employed by Valve) responsible for the game Nerbacular Drop on which Portal is based. Set in the Half-Life universe, Portal will see you assuming the role of a test subject at Aperture Science Laboratories. The first teaser trailer for the game, which features diagrams explaining how the portal gun works, is in fact an instructional video from said laboratory, and the female voice that narrates it is the same one that will talk you through the game's storyline as you progress. Details of the storyline are obviously being kept under wraps for the moment, but you can rest assured that the Half-Life universe looks quite different from the perspective of a lab rat in an Escher-painting-like maze than it does through the eyes of Gordon Freeman.

Your goal in each level of Portal is to find and reach an exit, which will invariably require you to do a lot more than simply look around for a big green sign and then walk toward it. Rather, you'll find yourself in environments filled with hazards and platforms that can only be negotiated using the portal gun. The portal gun, in case you're not familiar with it, launches orange and blue portals (each mapped to a different button) that are big enough for you and for various objects to go through. When something goes into one portal, it'll come out of the other, and that's as true for laser beams and balls of energy as it is for boxes, weapon emplacements, and, of course, you. The portal gun can be used on any concrete surface, so although many of the levels in Portal feature surfaces that you can't pass through in places, you'll pretty much have the freedom to move between any two surfaces that you have a line of sight to from your current position.

All of the levels in Portal are brand new (that is, you won't recognize any of them from Nerbacular Drop), and when watching somebody else play the game, it's very easy to become disoriented and lose track of which way is up--until you start falling. Because of the game's unusual design, each level has to go through rigorous testing, and while assuring us that it's impossible to portal outside of the gameworld, the Valve representatives that we were talking to also pointed out that at no point will you be able to mess up so badly that a level becomes impossible to beat. There are multiple ways to beat most of the levels in Portal, and we're told that the last time a tester managed to get into a hopeless situation was several months ago. Worthy of note is that Portal features an autosave feature that kicks in every time you solve a significant part of a puzzle. The thinking behind this is that once you've gone to the trouble of figuring out and completing a puzzle (some of which require split-second reflexes), you probably won't want to do it again.

At the end of our meeting with Valve, we came away feeling suitably impressed with what must surely be one of the best value-for-money offerings on any release schedule right now. It's unfortunate that we didn't get to see anything of the other three games, and of Team Fortress 2 in particular, but rest assured that we'll bring you more information as soon as it becomes available.

Last edited by BrentLumkin; 09-29-06 at 12:48 AM.
Brent L is offline  
Old 09-29-06, 06:58 AM
  #408  
DVD Talk Limited Edition
 
Join Date: Dec 2000
Location: Ytown, Ohio
Posts: 5,210
Likes: 0
Received 0 Likes on 0 Posts
WOOH!! The 360 version of HL2 is going to look better then the PC version!? AWESOME! I done beat the PC version long ago but hearing this I'll prolly pick it up on the 360 as it was my favorite PC game of all time.
tbird2340 is offline  
Old 09-29-06, 07:28 AM
  #409  
Senior Member
 
Join Date: Mar 2002
Location: Virginia
Posts: 695
Likes: 0
Received 0 Likes on 0 Posts
Same here. I also played the PC version a while ago and I'll stilll be getting it for the 360 since I had a lot of fun (and since it includes Team Fortress and Portal, this will be a must buy for me).
alxreys is offline  
Old 09-29-06, 07:31 AM
  #410  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 61,684
Received 632 Likes on 443 Posts
To be fair, it is two years old already. It should look as good as, if not better.
Michael Corvin is offline  
Old 09-29-06, 07:56 AM
  #411  
DVD Talk Hall of Fame
 
Join Date: Aug 2000
Location: Wichita, KS
Posts: 9,127
Likes: 0
Received 1 Like on 1 Post
I'll get it just for Team Fortress 2. That game looks awesome.
edstein is offline  
Old 09-29-06, 08:21 AM
  #412  
Video Game Talk Reviewer
 
Canis Firebrand's Avatar
 
Join Date: Dec 1999
Location: Formerly known as "Vryce"/Detroit, Michigan
Posts: 13,856
Likes: 0
Received 1 Like on 1 Post
I'm happy to play Half-Life 2 as I never had. Then I saw it would contain Portal and Team Fortress. That made is even more anticipated. Now, its going to have the 2 episode releases as well.

Talk about an awesome release.
Canis Firebrand is offline  
Old 09-29-06, 08:24 AM
  #413  
DVD Talk Hall of Fame
 
xmiyux's Avatar
 
Join Date: May 2000
Location: WV
Posts: 9,910
Likes: 0
Received 1 Like on 1 Post
Of course with all those titles in package it might cost as much as a PS3 game. I jest i jest!
xmiyux is offline  
Old 09-29-06, 08:53 AM
  #414  
Member
 
Join Date: May 2000
Posts: 89
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by bunnydojo
Hi there!

I am very, very close to pulling the trigger on buying a 360 and was hoping someone could help me out with a quick answer... I'm sure this has been answered 20-30 times before (I tried looking in the past version of this thread, but couldn't really find anything), but is "game lag" a problem at all with the 360 on a DLP TV? (Specifically a Samsung HL-S4666W, if anyone can get that specific)
Pull that trigger, Bunny.
I have a new Samsung 50 inch HL-S, and with the 360 it is gaming bliss. I have tried the 360 with both component and vga connections and the original xbox with component connections. I can detect zero lag with game mode on or off. The big lag concern was with the previous HL-R series and Samsung has gone way out of their way to correct that for their new HL-S series. In fact, I tried a few different monitors after my HD CRT Rear projection set died and, IMHO (and I’m not alone in this opinion) the current HL-S series may be the best gaming dlp set out there. The only complaints that I have heard about lag on these sets are from 480i sources (i.e. PS2) and I think stem from having to deinterlace for these type of progressive displays. As long as you are running 480p or higher you will be fine.

You won’t regret the 360 + HL-S combo.
Fripp is offline  
Old 09-29-06, 08:56 AM
  #415  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 61,684
Received 632 Likes on 443 Posts
Originally Posted by Vryce
I'm happy to play Half-Life 2 as I never had. Then I saw it would contain Portal and Team Fortress. That made is even more anticipated. Now, its going to have the 2 episode releases as well.

Talk about an awesome release.
They are all packaged together? Damn. I was just wanting Team Fortress & Portal. TF looks badass in a Serious Sam kinda way.
Michael Corvin is offline  
Old 09-29-06, 09:09 AM
  #416  
Senior Member
 
Join Date: Jul 2002
Location: United States
Posts: 708
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by Fripp
Pull that trigger, Bunny...As long as you are running 480p or higher you will be fine.
Thanks for the confirmation! I was 99% sure it would be fine since no conversion would be necessary, but wanted that extra 1%. Looks like I have some shopping to do.
bunnydojo is offline  
Old 09-29-06, 09:12 AM
  #417  
Video Game Talk Reviewer
 
Canis Firebrand's Avatar
 
Join Date: Dec 1999
Location: Formerly known as "Vryce"/Detroit, Michigan
Posts: 13,856
Likes: 0
Received 1 Like on 1 Post
Originally Posted by Michael Corvin
They are all packaged together? Damn. I was just wanting Team Fortress & Portal. TF looks badass in a Serious Sam kinda way.
Yeah, it stated that in the news story posted above. 5 games in one release.
Canis Firebrand is offline  
Old 09-29-06, 09:13 AM
  #418  
DVD Talk Hall of Fame
 
xmiyux's Avatar
 
Join Date: May 2000
Location: WV
Posts: 9,910
Likes: 0
Received 1 Like on 1 Post
So will we see you on Live soon?
xmiyux is offline  
Old 09-29-06, 09:15 AM
  #419  
DVD Talk Ultimate Edition
 
Join Date: Apr 2000
Location: Austin, Texas XboxLIVE Gamertag: Golucky Timezone: Central (CST)
Posts: 4,899
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by Michael Corvin
They are all packaged together? Damn. I was just wanting Team Fortress & Portal. TF looks badass in a Serious Sam kinda way.
TF seems more like a playable "The Incredibles", I can't wait! I'm glad to see that developers are not just trying to show how realistic they can make things look in a FPS.
goLUCKY is offline  
Old 09-29-06, 09:16 AM
  #420  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 61,684
Received 632 Likes on 443 Posts
Originally Posted by xmiyux
So will we see you on Live soon?
I don't think you want to [actually] see Bunny on Live. He has an affinity for.. well perhaps this isn't the best forum/crowd.
Michael Corvin is offline  
Old 09-29-06, 09:18 AM
  #421  
DVD Talk Hall of Fame
 
xmiyux's Avatar
 
Join Date: May 2000
Location: WV
Posts: 9,910
Likes: 0
Received 1 Like on 1 Post


So i should just hope he doesn't buy the Vision Camera?
xmiyux is offline  
Old 09-29-06, 09:26 AM
  #422  
DVD Talk Platinum Edition
 
Join Date: Sep 2004
Location: Ft. Wayne, Indiana
Posts: 3,227
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by bunnydojo
Thanks for the confirmation! I was 99% sure it would be fine since no conversion would be necessary, but wanted that extra 1%. Looks like I have some shopping to do.
Again I must suggest that you buy yourself a cheap copy of COD2 and get on Live with us. Playin on Xbox live is what makes the whole 360 experience "whole" if you ask me.

Of course COD3 comes out in a month so you may want to wait.

Originally Posted by Michael Corvin
They are all packaged together? Damn. I was just wanting Team Fortress & Portal. TF looks badass in a Serious Sam kinda way.
Hell yes it does, in a time where skimming content off the top to sell you later on the marketplace has become the norm it's nice to see a sweet ass package like this coming our way. HL2 with Episode 1 and 2 included will take forever to beat adding to that TF2 and Portal and it may just be the best package that we're likely to ever see on the 360. Can you imagine buying this when it becomes a bargain title? Umm $30 for HL2 + EP1 + EP2 + TF2+ Portal? I'll have to think about that one for a minute

Of course I'll be paying full price on release day
kakihara1 is offline  
Old 09-29-06, 09:38 AM
  #423  
Member
 
Join Date: May 2000
Posts: 89
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by bunnydojo
Thanks for the confirmation! I was 99% sure it would be fine since no conversion would be necessary, but wanted that extra 1%. Looks like I have some shopping to do.
No worries! I also recommend using the VGA for the 360 connection on this set. There is not a HUGE difference in the quality between the two but the VGA is bit cleaner/sharper and the colors a tiny bit more saturated with this set. You can get a generic 360 VGA cable off of eBay for $10-15 shipped. Search for “Xbox 360 VGA” on eBay.

Also, since the spring update, the 360 does a remarkable job upscaling DVDs to 720p over VGA. Over component you are limited to 480p for DVD and it looks less than stunning. DVD over the 360’s VGA looks so stellar, in fact, I have removed my reference upconverting DVD player from my setup and now use the 360 as my DVD player for the home theater (360 commands can be mapped to your HT remote). If you hear any grumbling about the 360 being a lack-luster DVD player, ignore it - they are talking about the pre-spring update software and/or using the component cables.

Cheers,
Josh
Fripp is offline  
Old 09-29-06, 10:34 AM
  #424  
Senior Member
 
Join Date: May 2003
Location: Florida
Posts: 810
Likes: 0
Received 0 Likes on 0 Posts
The Lego Star Wars character pack is now on Marketplace for 200MP. I have not seen what characters are included though.
1998Nole is offline  
Old 09-29-06, 10:38 AM
  #425  
DVD Talk Legend
 
Brent L's Avatar
 
Join Date: Jun 2003
Location: Upstate, SC
Posts: 13,617
Likes: 0
Received 0 Likes on 0 Posts
Isn't it all of the characters from the first Lego Star Wars game?
Brent L is offline  

Thread Tools
Search this Thread

Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service - Do Not Sell My Personal Information -

Copyright © 2021 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.