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Old 12-27-14 | 03:55 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

Old 12-27-14 | 06:59 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

Originally Posted by slop101
The most insulting part of that Sony comment is them blaming it on "high levels of traffic", which I guess is the definition of a DDoS attack, but they neglect to mention they were attacked, as it would show vulnerability, also, the attacks have stopped for more than a day and they still can't get their shit together.
I don't think it's "insulting" at all, but I guess people come up with any reason to be offended these days.

It makes from a PR stand point though, especially the way people interchange "hack" with everything as this thread showed. Sony is under attack? They're getting hacked!!!
Old 12-27-14 | 08:10 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

First thing that the average person relates with the word "hack" is incompetency which leads to fear of the use of a product or service. Where in this case it isn't a hack at all but that doesn't keep people from believing it is. Now, Sony does need to improve their gaming network but to blame them for this which in turn could cause them to lose business at no fault of theirs is silly. I still think these tools should be held criminally liable for the loss of paid network time of the millions of subscribers as well as potential loss of sales or returns of consoles and/or software for the company.
Old 12-27-14 | 08:44 PM
  #129  
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re: Lizard Squad DDoSes Xbox Live and PSN

"hack" "attack" or whatever verb you want to use, it doesn't matter. Consumers are paying for their service, they should be investing that money into ways to either prevent it from happening again, or minimizing the downtime the next time it does happen.
Old 12-27-14 | 09:09 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

Originally Posted by Michael Corvin
"hack" "attack" or whatever verb you want to use, it doesn't matter. Consumers are paying for their service, they should be investing that money into ways to either prevent it from happening again, or minimizing the downtime the next time it does happen.
This. As much as I hate these assholes, Sony should seriously upgrade their network infrastructure. They are lacking in that department.
Old 12-27-14 | 09:14 PM
  #131  
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re: Lizard Squad DDoSes Xbox Live and PSN

Originally Posted by Michael Corvin
"hack" "attack" or whatever verb you want to use, it doesn't matter. Consumers are paying for their service, they should be investing that money into ways to either prevent it from happening again, or minimizing the downtime the next time it does happen.
I disagree, especially from a technical standpoint; I think the second sentence is a separate issue from the first. Both companies need to, and probably are, finding ways to upgrade their infrastructure and prevent these sort of DDoS attacks and in this case just means loss of service.

Stopping actual hacks and intrusion in to their network which means potential theft of data, like what happened with Sony Pictures and what has happened to Sony's PSN in the past is a far different and scary beast.

I don't blame the media and consumers for lumping all these things together, but they're drastically different and probably a good thing for consumers to differentiate between them and what they mean as a user.
Old 12-27-14 | 09:34 PM
  #132  
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re: Lizard Squad DDoSes Xbox Live and PSN

Originally Posted by Michael Corvin
"hack" "attack" or whatever verb you want to use, it doesn't matter. Consumers are paying for their service, they should be investing that money into ways to either prevent it from happening again, or minimizing the downtime the next time it does happen.
They can't. Like I said earlier, this is a fundamental issue with the internet itself and how it works, and not directly with Sony or MS. However much they increase their potential bandwidth, attackers can exponentially increase their attacks accordingly. They've guarded themselves pretty well from actual hacks and have decent security now, but there is little they can do against these attacks.
Old 12-27-14 | 11:16 PM
  #133  
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re: Lizard Squad DDoSes Xbox Live and PSN

Guys, shut the fuck up. The network is back up. I just finished playing for about 90 minutes. I smashed noobs.
Old 12-27-14 | 11:19 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

How dare you tell them to shut up? Go suck a dick, motherfucker! *throws Long Island to the wall*
Old 12-27-14 | 11:37 PM
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Old 12-28-14 | 12:05 AM
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re: Lizard Squad DDoSes Xbox Live and PSN

The problem that this recent ddos has shown is that we're not ready for an always connected console. And either the console makers or the game designers need to factor that in to allow offline play (for games where online activity is not the major draw of course)
Old 12-28-14 | 07:52 AM
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re: Lizard Squad DDoSes Xbox Live and PSN

So much for Anonymous coming to the rescue.

Anonymous Leaked A Massive List Of Passwords And Credit Card Numbers

Following through on threats of a Christmas hack, a Twitter account claiming affiliation with Anonymous released a list of what it says are usernames and passwords for 13,000 accounts on Amazon, PlayStation, XBox Live, Hulu Plus, Walmart and other retail and entertainment services.

The hack additionally included credit card numbers, security codes and expiration dates. The trove was linked to in a Friday tweet.

In addition to providing account information for online retailer, gaming and video services, the cache also includes information for a variety of pornography sites. The Daily Dot has compiled a full list of affected companies.



And just to top it off, the group included a stolen download of “The Interview.” When Sony pulled the release of “The Interview,” Anonymous claimed on Twitter they would release the film themselves. It seems the company’s decision to distribute the film in certain theaters and online in the U.S. did not deter the hackers. (As TechCrunch noted earlier, “The Interview” was reportedly torrented 750,000 times in its first 20 hours)

The allegedly stolen account information for PlayStation and Xbox Live was posted just a day after another hacker group called Lizard Squad claimed responsibility for taking the two networks out on the likely the biggest gaming day of the year.
Old 12-28-14 | 08:12 AM
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re: Lizard Squad DDoSes Xbox Live and PSN

Fucking assholes!
Old 12-28-14 | 08:29 AM
  #139  
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re: Lizard Squad DDoSes Xbox Live and PSN

Yes... that is hilarious...
Old 12-28-14 | 08:34 AM
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re: Lizard Squad DDoSes Xbox Live and PSN

Able to log in through the PS4, can't log in to redeem my free game.
Old 12-28-14 | 09:57 AM
  #141  
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re: Lizard Squad DDoSes Xbox Live and PSN

That list gave me the lulz.
Old 12-28-14 | 11:06 AM
  #142  
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re: Lizard Squad DDoSes Xbox Live and PSN

What list?
Old 12-28-14 | 11:25 AM
  #143  
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Scroll up a few posts to the article RocShemp shared.
Old 12-28-14 | 11:35 AM
  #144  
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re: Lizard Squad DDoSes Xbox Live and PSN

List:

http://www.dailydot.com/politics/ano...-credit-cards/

SFW:

Amazon
Walmart
PlayStation Network
Xbox Live
Twitch.tv
Origin.com
Hulu Plus
Dell
Old 12-28-14 | 12:04 PM
  #145  
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re: Lizard Squad DDoSes Xbox Live and PSN

Like the article says in the update, sounds less like any of those sites were hacked and that they were pulled from malware on people's systems.
Old 12-28-14 | 12:14 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

Sooooo something to worry about or no?
Old 12-28-14 | 01:58 PM
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re: Lizard Squad DDoSes Xbox Live and PSN

How much longer are we going to simply rely on email addresses and passwords to safeguard our accounts. I want a physical device; key fob, usb stick, etc. Something more than what we have now. Sure it's an inconvenience but I haven't seen anything yet to prove our data can really be safe from these assholes.
Old 12-28-14 | 01:59 PM
  #148  
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re: Lizard Squad DDoSes Xbox Live and PSN

So, got a PS4 on Xmas eve and was able to set up an account, redeem The Last Of Us code, etc. Then obviously I went dark for a few days. This morning I fired it up to give it another try and nothing, but then ten minutes later I had access to the Store. Tried to add friends but they weren't showing up, and they couldn't find me. About an hour later I was able to add them. I downloaded some themes and demos from the store, but everything is giving me a 'cannot connect to network to verify licenses' bullshit message. I assume it's from the same problem, but is it weird that things are just becoming functional bit by bit, like that?
Old 12-28-14 | 02:03 PM
  #149  
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re: Lizard Squad DDoSes Xbox Live and PSN

Originally Posted by edstein
How much longer are we going to simply rely on email addresses and passwords to safeguard our accounts. I want a physical device; key fob, usb stick, etc. Something more than what we have now. Sure it's an inconvenience but I haven't seen anything yet to prove our data can really be safe from these assholes.
Did a quick search, but it seems like Microsoft actually has two-factor authentication since your Live Account is the same as a regular Microsoft account.

http://majornelson.com/2013/04/19/us...-live-account/

I don't think Sony does in a quick search. I'm a little surprised they don't given the previous PSN hack and that their SOE MMO games do.
Old 12-28-14 | 02:35 PM
  #150  
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re: Lizard Squad DDoSes Xbox Live and PSN

Originally Posted by edstein
How much longer are we going to simply rely on email addresses and passwords to safeguard our accounts. I want a physical device; key fob, usb stick, etc. Something more than what we have now. Sure it's an inconvenience but I haven't seen anything yet to prove our data can really be safe from these assholes.
That's a decent idea, I'm down with that.


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