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Re: The Simpsons: Tapped Out
They also fixed the annoying glitch of removing the camera panning whenever you drop nightmares on your neighbors. It now is a bit faster to drop them but they still take a while per neighbor.
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Re: The Simpsons: Tapped Out
I should get some donuts for finishing both House of Evil and real estate today. The latter is taking me about a day longer because of the horror event, but still plenty doable. And the House of Evil tasks have been pretty easy lately.
The XP Collider is an interesting add. Seems almost like a desperate move to get players involved again. But hey, I'll take the XP.
Originally Posted by danfindlay
(Post 12624643)
I've got two friends who could really use more friends guys:
skoorbclon57 ClarkeClark They'd appreciate any and all invites. |
Re: The Simpsons: Tapped Out
Ah, Now I see their XP Collider game. It needs to be recharged with donuts. Considering the only point of XP for me is to speed up the bonus donuts, I think I'll pass. :) I'm annoyed that I didn't get around to buying some bloodmobiles when that thing was active, though. :doh:
And as soon as I say that the House of Evil is easy, I notice that today's task requires four spooky stories, not just one. :lol: |
Re: The Simpsons: Tapped Out
I ended up buying 15 rat trap trucks and getting level 58 plus 6 bonuts.
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Re: The Simpsons: Tapped Out
Yep, for some reason I thought it was only one spooky story. I finished it, and was waiting for my 20 donuts... and then I noticed: 1/4 :(
At least we still have 2 days. I should be done tomorrow. |
Re: The Simpsons: Tapped Out
Originally Posted by danfindlay
(Post 12626284)
I ended up buying 15 rat trap trucks and getting level 58 plus 6 bonuts.
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Re: The Simpsons: Tapped Out
Originally Posted by chowderhead
(Post 12624723)
They also fixed the annoying glitch of removing the camera panning whenever you drop nightmares on your neighbors. It now is a bit faster to drop them but they still take a while per neighbor.
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Re: The Simpsons: Tapped Out
Got my 25 free donuts today. Not bad. And with the Unemployment office open again, I'm getting my money again. I'm at 12M right now.
About the current event: - It's taking me a lot of time to get the 4th prize. It's like the first three I got them in 3 days, and then like a week to get the 4th. I'm probably exaggerating, but it feels like that. Also, still 10 days in this Act. - The craft items have been really crappy for both acts. And I have too many "ingredients". 2110 eggs, 3716 brains, 3393 bunny ears, and 3120 skeletons. Hopefully Act 3 delivers. |
Re: The Simpsons: Tapped Out
You should use some of those brains to buy a lot of wailing walls. They have a 2.25% multiplier.
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Re: The Simpsons: Tapped Out
Originally Posted by Raul3
(Post 12627082)
- It's taking me a lot of time to get the 4th prize. It's like the first three I got them in 3 days, and then like a week to get the 4th. I'm probably exaggerating, but it feels like that. Also, still 10 days in this Act.
Originally Posted by majorjoe23
(Post 12627139)
You should use some of those brains to buy a lot of wailing walls. They have a 2.25% multiplier.
I'm vaguely amused that they never got around to changing all the references to the Act 1 s'mores. |
Is anyone else having issues with the house of evil daily task for the day? I've squished bunnies but it still says 0/30. I even told the story to make bunnies spawn and finished one round of kids at the campfire and still squishing bunnies shows 0/30. It sucks because to upgrade my campfire to the next level I need to spawn snakes.
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Re: The Simpsons: Tapped Out
Originally Posted by Canis Firebrand
(Post 12628164)
Is anyone else having issues with the house of evil daily task for the day? I've squished bunnies but it still says 0/30. I even told the story to make bunnies spawn and finished one round of kids at the campfire and still squishing bunnies shows 0/30. It sucks because to upgrade my campfire to the next level I need to spawn snakes.
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Originally Posted by davidh777
(Post 12628174)
My meter is showing as 6/30, but TSTO Addicts says that it's an error, and we should really be tapping skeletons. I couldn't tell because I'm working on snakes and only got the smorgasbord from the Gateway to Nowhere, which was six of everything.
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Re: The Simpsons: Tapped Out
Originally Posted by Canis Firebrand
(Post 12628176)
Thanks for that. I can confirm it is indeed skeletons. I just had Bart tell his story which spawns skeletons. Found one and tapped it. Now my meter shows 1/30.
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Re: The Simpsons: Tapped Out
I'm sitting on 998 Formless Terrors. Get to squishing, people! :mad: I'm holding off on the Wailing Walls until I see what I need for act three but that is what I will be spending my remnants on. I'd hate to have Kodos' ship or something else I want come up and not have the goods for it.
1948 eggs 2276 brains 2225 bunny ears 1775 bones little over 3k gummies to go for Tenta-corp HQ so I'm way ahead of schedule. |
Re: The Simpsons: Tapped Out
They ran an in-game update but it still said bunnies? :lol: Regardless, I'm done with that task. I hope all players eventually got word of that.
Originally Posted by danfindlay
(Post 12628425)
I'm sitting on 998 Formless Terrors. Get to squishing, people! :mad: I'm holding off on the Wailing Walls until I see what I need for act three but that is what I will be spending my remnants on. I'd hate to have Kodos' ship or something else I want come up and not have the goods for it.
I'm the same--I got Kodos in act 2 so I want to see what comes up in act 3 before I buy all wailing walls. I'm actually considering skipping the continual campfire upgrades just to load up on brains for the walls since there doesn't seem to be much point to the upgrading. Will still wait for act 3, though. |
Re: The Simpsons: Tapped Out
Got the same issue as everyone else. Really shitty of EA not to fix this
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Re: The Simpsons: Tapped Out
Originally Posted by chowderhead
(Post 12624723)
They also fixed the annoying glitch of removing the camera panning whenever you drop nightmares on your neighbors. It now is a bit faster to drop them but they still take a while per neighbor.
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Re: The Simpsons: Tapped Out
Either the glitch was fixed or something, but I just got the task for day 1 without actually having done anything to complete it.
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Re: The Simpsons: Tapped Out
I'm behind for this final act 2 prize lol. If anyone has extra terrors they could drop in my town I'll return the favor asap. :)
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Re: The Simpsons: Tapped Out
Originally Posted by starseed1981
(Post 12631338)
I'm behind for this final act 2 prize lol. If anyone has extra terrors they could drop in my town I'll return the favor asap. :)
I was wondering why I seemed to be behind a number of my friends, then I realized I'd forgotten that the skins for Moe's Tavern, etc. provided event currency. :lol: The problem I'm having, though, is what we said before: The characters are mostly the same as those who work on the monorail, and I'm still doing that for the donuts. So I took a day off from monorail to earn jellies, but now I've switched back to the monorail and hopefully will finish that up today. That gives me a few more days to go all out on Act 2. I'm still getting jellies from the campfire and neighbor visits, and don't think it'll be a problem to finish act 2 (and it's not like act 1 offered post-prize bonuses), but we'll see. |
Re: The Simpsons: Tapped Out
Thank you kindly.
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Re: The Simpsons: Tapped Out
Originally Posted by starseed1981
(Post 12631432)
Thank you kindly.
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Re: The Simpsons: Tapped Out
Let me send some to both of you. If you have space.
I sent 10 to seattleclub and a friend request to runjinrun :) |
Re: The Simpsons: Tapped Out
I'm 100 away from the last price! :)
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