Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)
#2001
DVD Talk Hero
Re: Xbox One: This Thread Requires An Always On Internet Connection

I still sell my 360/PS4/Wii games to Amazon on a regular basis, but that's because I paid so much for them in the first place. I'm fine with paying up to $20 for a digital game because I wouldn't get much back for it anyway if I bought it on disc. So if the prices are in that range, I'm fine with the One. Until I run out of hard drive space...are we thinking 25 GB per game?
I also don't understand this check via the Internet at all. They have a perfect system in place already - the disc must be in the system to play games on your hard drive. I refuse to believe that switching discs is THAT big of a deal to consumers. And if you bought it off the cloud service, then that's already tied to your account and shouldn't need to be checked daily.
If you trade in the game or give it to a friend, you can't play it anymore because you don't have the disc. It's so simple that this has to just be an attempt to stifle used game sales. I wish people didn't go to Gamestop at all. I haven't been there in years because I can always get a better deal on a used game online.
Last edited by Draven; 06-07-13 at 02:17 PM.
#2002
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From: Virginia
Re: Xbox One: This Thread Requires An Always On Internet Connection
They're not doing this to try and make games better. They're doing it to make purchasing easier, and reselling harder. Other than not switching out discs, I don't see how any of this makes games better. Doing this ensures more money for the big companies (including Gamestop), at the expense of the consumer.
One where a plastic disc as a commodity to be bought and sold no longer exists.
In its place is a digital medium that can be sold and resold and all sales and resales go back to its rightful creators and owners who can then make better and better games?
#2003
DVD Talk Hero
Re: Xbox One: This Thread Requires An Always On Internet Connection
That's embraceable, but not at $59.99.
#2004
Banned by request
Re: Xbox One: This Thread Requires An Always On Internet Connection
Why cant you be excited about the prospect of a new gaming marketplace?
One where a plastic disc as a commodity to be bought and sold no longer exists.
In its place is a digital medium that can be sold and resold and all sales and resales go back to its rightful creators and owners who can then make better and better games?
One where a plastic disc as a commodity to be bought and sold no longer exists.
In its place is a digital medium that can be sold and resold and all sales and resales go back to its rightful creators and owners who can then make better and better games?
Raise your blinders, people.
#2005
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From: Virginia
#2006
DVD Talk Legend
Re: Xbox One: This Thread Requires An Always On Internet Connection
Wake up, sheeple!
(Let's see how many people actually share this.)
(Let's see how many people actually share this.)
#2007
DVD Talk Hall of Fame
#2008
DVD Talk Hall of Fame
#2009
DVD Talk Hero
#2010
DVD Talk Legend
#2011
Thread Starter
DVD Talk Legend
Re: Xbox One: This Thread Requires An Always On Internet Connection
The industry wants to move to digital distribution. That's why everyone is describing Xbox One discs as just "the bits". Everything runs off a hard drive, and they'd rather you download that title instead of all the manufacturing involved in pressing and shipping discs.
#2013
Banned by request
Re: Xbox One: This Thread Requires An Always On Internet Connection
#2014
DVD Talk Godfather
Re: Xbox One: This Thread Requires An Always On Internet Connection
I may not buy used, but like many I'll sell to fund another new purchase. So MS/pubs may not be getting a part of my sale of Assassin's Creed III on half.com, but that money is going toward Tomb Raider. They take away my sale of ACIII then TR doesn't get purchased.
The small minded "kill used, kill used, kill used" is astounding. They're trying to gain consumers that never bought new, and will never buy new by killing the revenue stream for the loyal consumers that do buy new.
#2015
DVD Talk Godfather
#2016
DVD Talk Legend
Re: Xbox One: This Thread Requires An Always On Internet Connection
I have several friends that buy very few to zero games brand new and will not likely start spending 60 bucks a pop if used games are forced out or are priced near the cost of a new copy.
#2017
DVD Talk Godfather
Re: Xbox One: This Thread Requires An Always On Internet Connection
Exactly, but that's who MS is apparently targeting.
Fuck the loyal customers to chase after people that have no intention of ever dropping $60 on a game.
Fuck the loyal customers to chase after people that have no intention of ever dropping $60 on a game.
#2019
DVD Talk Legend
Re: Xbox One: This Thread Requires An Always On Internet Connection
Again, all based on that big 'if'.
#2020
DVD Talk Godfather
Re: Xbox One: This Thread Requires An Always On Internet Connection
People that buy zero or very few brand new games don't do anything to help game developers and publishers anyway, so losing them as customers does little. Yeah, they might lose a few bucks on DLC, or an XBL subscription, but I disagree that it will do as significant harm as some of you think.
I think its a mistake to think that many people who previously went to GameStop and bought $55 used games won't now buy a $60 new game. Those are the people that game companies will gain from to offset losses from those that refuses to buy games that can't be resold. Or we'll simply see more people wait for price drops to get games cheaper.
I think its a mistake to think that many people who previously went to GameStop and bought $55 used games won't now buy a $60 new game. Those are the people that game companies will gain from to offset losses from those that refuses to buy games that can't be resold. Or we'll simply see more people wait for price drops to get games cheaper.
#2021
DVD Talk Godfather
Re: Xbox One: This Thread Requires An Always On Internet Connection
See my example above. I sell to these people, I in turn buy more new games.
So in the Xbone world, they still lose the used gamers (who are buying systems, accessories, Live, maybe DLC, etc.) and they lose sales from new game buyers who buy less new.
So in the Xbone world, they still lose the used gamers (who are buying systems, accessories, Live, maybe DLC, etc.) and they lose sales from new game buyers who buy less new.
#2022
DVD Talk Hall of Fame
Re: Xbox One: This Thread Requires An Always On Internet Connection
Like Michael Corvin said, they're giving their money to people who bought the games new and those people are using the money to buy more new games. When I buy a new game, I automatically assume that if I play through it in a couple weeks and don't like it enough to hang on to, I can get at least half my money back, if not more. Mentally, that drops new game purchases from $60 to $20 - $30. I've scaled back a bit this year because my backlog swelled a lot during the holidays and we've had some unexpected expenses, but over the past 5 years, I've averaged at least 1 new release per month and probably more like 2. That number will drop drastically, if not to zero, if you take away my ability to sell off games I'm done with. With how many used copies end up on the market, I have to imagine there's a sizable number of people who mirror by behavior. Every used game was bought new at some point and the majority of the funds the first sellers got for putting them on the used market were likely funneled back to new purchases.
#2023
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From: Picture a cup in the middle of the sea
Chuck since it has been demonstrated that you are the Microsoft shill in this thread, can you get me a job? You can see all my posts here, truly an Xbox fanboy.
Some other thoughts. These changes may not be for some of you, gamers in this forum, but they are for others that may be *gulp* majority.
I'm talking about the COD, FIFA, Madden, etc. players. You know the ones that play the games that are at the top of the activities list.
I'm not hardcore but I play FIFA all year. So I can see a lot of pros with these changes. Some of them have been introduced to us a long time ago, not in the best way though.
Also, in another topic, I wouldn't worry about Live going down. Azure is very reliable. I'm sure they will have data centers everywhere. Can they still have down times? Of course, that happens to amazon cloud services from time to time, but they should be able to reduce the impact.
Some other thoughts. These changes may not be for some of you, gamers in this forum, but they are for others that may be *gulp* majority.
I'm talking about the COD, FIFA, Madden, etc. players. You know the ones that play the games that are at the top of the activities list.
I'm not hardcore but I play FIFA all year. So I can see a lot of pros with these changes. Some of them have been introduced to us a long time ago, not in the best way though.
Also, in another topic, I wouldn't worry about Live going down. Azure is very reliable. I'm sure they will have data centers everywhere. Can they still have down times? Of course, that happens to amazon cloud services from time to time, but they should be able to reduce the impact.
#2024
DVD Talk Legend
Re: Xbox One: This Thread Requires An Always On Internet Connection
Some other thoughts. These changes may not be for some of you, gamers in this forum, but they are for others that may be *gulp* majority.
I'm talking about the COD, FIFA, Madden, etc. players. You know the ones that play the games that are at the top of the activities list.
I'm not hardcore but I play FIFA all year. So I can see a lot of pros with these changes. Some of them have been introduced to us a long time ago, not in the best way though.
I'm talking about the COD, FIFA, Madden, etc. players. You know the ones that play the games that are at the top of the activities list.
I'm not hardcore but I play FIFA all year. So I can see a lot of pros with these changes. Some of them have been introduced to us a long time ago, not in the best way though.
#2025
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From: Picture a cup in the middle of the sea
I thought about going in detail but if you don't play the game it may be harder to understand.
But basically DRM. FIFA Ultimate Team is the most popular mode, you buy cards and its something linked to your account, and because of the hacking they had to include a lot of restrictions, patches, really ugly patches. Because with the current infrastructure there is no better way. You can do digital transactions, auctions, selling players, etc.
I have never played an MMO, but as Chuck mentioned, it may be something like that.
But basically DRM. FIFA Ultimate Team is the most popular mode, you buy cards and its something linked to your account, and because of the hacking they had to include a lot of restrictions, patches, really ugly patches. Because with the current infrastructure there is no better way. You can do digital transactions, auctions, selling players, etc.
I have never played an MMO, but as Chuck mentioned, it may be something like that.






