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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11728835)
SomethingMore, did you really say that the Xbone is better because your games can't be physically stolen? :lol:
Here's a different scenario for you. In 2050, my physical PS4 games will still play if I have a working PS4 (hey, I have an SNES plugged in, so don't laugh), or maybe on a later PS console if backwards compatibility is included. If Microsoft abandons the Xbox line in 2025, where will you be able to play your Xbone games? Hell, I'll even give them the benefit of the doubt and say that they shut off the 24 hour check in requirement (or likely always on requirement by then) when they shut down the servers. All you have are the games you have digitally stored. Then you have the same problem as people with physical discs (system could be stolen or damaged), but on top of it, hard drives WILL fail given enough time, and once your hard drive with your locally stored game dies, you can't just buy another cheap copy like you could of a physical disc. So if you REALLY want to think about the long game, physical media without digital restrictions trumps the digital model every time. You're right. Super-long term, physical 100% trumps digital. :up: But then why do people buy MP3s? eBooks? Ultraviolet Digital Copies? Virtual Console SNES games instead of cartridges? |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by SomethingMore
(Post 11728844)
An informed, realistic, thoughtful, and logical reply? What is this sorcery!? ;)
You're right. Super-long term, physical 100% trumps digital. :up: But then why do people buy MP3s? eBooks? Ultraviolet Digital Copies? Virtual Console SNES games instead of cartridges? Basically: eBooks -> Didn't know people still read. MP3 -> No restrictions, can be used on multiple devices Ultraviolet -> Cheap, can be used on multiple devices Virtual Console -> Cheaper But again, when it all comes down to it I have no issues with digital game distribution. What Microsoft is doing with physical media is silly though. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Every form of digital media you just listed is different from Xbone games in one very important way: They're all cheap. I mean, sure, some people might buy a $20 ebook, which is just stupid, but for the most part, we're talking $1-$10, and a smaller selection that are $10-$20. But when I can get whole albums on Amazon MP3 for $3, or Ultraviolet copies come free with Blu-ray purchases, that stuff is a no-brainer, because even if I lose access, I hardly spent much money on it at all. $60 games are too much.
Also, let's say you have a Kindle, you buy a bunch of ebooks, and Amazon goes tits up. You can still read all your ebooks on your Kindle until it dies. You can also pull those ebooks off of the Kindle, strip the DRM, and then they're yours forever. I doubt that will be the case for Xbone games. My point is, the level of convenience MS is offering isn't being offset by the downsides of the system they're putting in place, given the prices of console games. If Microsoft wants to make an Ouya to run Android games that cost $5 a pop, then this model looks attractive. But an Xbox? No. There are simply too many ways that the end user gets screwed. Also, in regards to account hacking, there is no way MS makes two-factor authentication a requirement. They already have to have instructional videos on how to lend games. They're not going to make things even more difficult at this point. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Oh man I would laugh my ass off if they went multi-factor. I just picture Smart Glass being mandatory with built-in RSA tokens.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by taffer
(Post 11728816)
When is the last time you went to the eye doctor?
it has been a while :) the bluray player i have "upconverts" the dvds I put in, so maybe that is why i don't tell much difference. hell if i know |
Re: Xbox One: This Thread Requires An Always On Internet Connection
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Dead Rising 3 designed to appeal to Call of Duty fans
In a GameSpot report, Capcom demonstrated exactly how terminally bloody stupid the mainstream game industry truly is, confessing that Dead Rising 3 is planning to appeal to Call of Duty fans. Because of course, following the leader is exactly how you lead! In a bid to, yes, "appeal to a wider audience," Dead Rising 3 has been given a brown color scheme, a serious tone, and a "realistic" approach. As if going down a checklist of bullshit PR phrases, Capcom also promises the violence will be "more visceral." It would appear the publisher learned nothing from Resident Evil 6, a game that also ignored everything its series was founded on in a desperate, blind, pathetic attempt to grasp for an audience that was too busy playing Call of Duty to notice a poor attempting at aping Call of Duty. This is a lesson major publishers seem to refuse to accept, as they perpetuate the same cycle of failure they're been spinning on for the past few years. As I'm always frigging saying, companies will shoot themselves in the foot if they keep insanely believing they can photocopy Call of Duty's success by scraping pitifully in its shadow. They need to start leading their own markets, rather than grab slices of a market already conquered. But no, that requires too much thought. Better to just smash existing games with their own unique appeal, and reconstruct them into some bastard mutant that is everything and nothing at once. http://www.destructoid.com/dead-risi...s-256136.phtml MS is making it easier and easier for me to skip XBONE. Someone mentioned an Amusement park as a setting. That would've been awesome to play :( |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Dead Rising 3 like Call of Duty? No thanks!
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Re: Xbox One: This Thread Requires An Always On Internet Connection
After hearing that the Xbox One will only work in certain countries I'm seriously wondering just what they are thinking. This is not a blast, not a flame. I am seriously wondering what the point of it all is. I was a fan of Microsoft for years, I had an Xbox and 360, I'm just disappointed in what they are now doing. It doesn't make a bit of sense to me at all. Surely they knew the backlash all of this would cause, the confusion that it would all create. Is it just a colossal failure in marketing and development or are there other possible reasons for what they are doing? It surely isn't going to catch on, so I just don't see the point.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by wlj
(Post 11728891)
it has been a while :)
the bluray player i have "upconverts" the dvds I put in, so maybe that is why i don't tell much difference. hell if i know |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11728862)
Every form of digital media you just listed is different from Xbone games in one very important way: They're all cheap. I mean, sure, some people might buy a $20 ebook, which is just stupid, but for the most part, we're talking $1-$10, and a smaller selection that are $10-$20.
But when I can get whole albums on Amazon MP3 for $3, or Ultraviolet copies come free with Blu-ray purchases, that stuff is a no-brainer, because even if I lose access, I hardly spent much money on it at all. $60 games are too much. Also, let's say you have a Kindle, you buy a bunch of ebooks, and Amazon goes tits up. You can still read all your ebooks on your Kindle until it dies. You can also pull those ebooks off of the Kindle, strip the DRM, and then they're yours forever. I doubt that will be the case for Xbone games. My point is, the level of convenience MS is offering isn't being offset by the downsides of the system they're putting in place, given the prices of console games. If Microsoft wants to make an Ouya to run Android games that cost $5 a pop, then this model looks attractive. But an Xbox? No. There are simply too many ways that the end user gets screwed. Also, in regards to account hacking, there is no way MS makes two-factor authentication a requirement. They already have to have instructional videos on how to lend games. They're not going to make things even more difficult at this point. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by cungar
(Post 11728804)
Microsoft to gamers: No internet? Buy a 360
By Chris Morris | Plugged In – 2 hours 30 minutes ago (Credit: Microsoft) Microsoft seems to be making a habit out of shooting itself in the foot. With gamers still smarting over the company’s $499 pricing announcement for the Xbox One, the head of the Xbox division has ruffled more feathers in addressing concerns about the system’s demand for a internet connection. "We have a product for people who aren't able to get some form of connectivity - it's called Xbox 360," Don Mattrick told Geoff Keighley on GameTrailers. That's a flat slap in the face of gamers and downright arrogant. Might as well and came out and said, "listen you dumb ass, cheap gamer...go out and get a job to buy some decent internet so you can play our system. If not...stop crying, suck it up and just be thankful we're going to continue to support the 360 and your sorry ass". You really have to start wondering about their attitude to gamers out there...it's starting to sound like..."They think we need them and not the other way around...they need us". Sort of like the freaking government right now. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
And then there is this...
http://winsupersite.com/site-files/w...ation-hero.jpg http://winsupersite.com/xbox/xbox-on...medium=twitter Here’s how it works today. You get into a game, whatever game, and notice someone incessantly humming into their headset, or perhaps, in Black Ops 2, an intricately drawn pornographic image. So you tap the Xbox Guide button and—slowly, ever slowly—access your Friends list from the Guide. Then, you tab over to the Players tab (you did remember his Gamertag, right?), select it, choose File Complaint, and then fill out an all-too-inadequate report about the problem. You can also review the player (and avoid them in the future) and mute them. According to Dunn, this is going to change. “Player feedback options in Xbox One allows you to help educate those who don’t seem to follow good social gaming norms,” he says. “We simplified the feedback mechanism also to be less of a ‘survey’ and more direct feedback options, even linking things in like block or mute player actions into the feedback model.” Good. But here’s the important bit. “All of the feedback from players online flows into the reputation service to evaluate a players online social reputation,” he continues. “The more hours you play online without causing others to have a horrible time the better your reputation will be, similar to the more hours your drive without an accident the better your driving record and insurance rates will be. Most players will have good reputations and be seen as ‘green’ (good) players you’d enjoy playing with. Even those good players might receive a few player feedback reports each month and that is OK. Xbox Live is looking to identify players that are repeatedly disruptive on Xbox Live. We’ll identify those players with a lower reputation score and in the worse cases they will earn the ‘avoid me’ reputation. Looking at someone’s gamer card you’ll be able to quickly see their reputation.” Smart Match—which I discussed previously—will use this reputation as part of its decision-making process, and I admit I sort of delight at the notion of a bunch of miscreants being forced to play only with people just like them. I assume there will be a way to automatically avoid the “avoid me” jerks otherwise. “This reputation system will evolve as we track the feedback we get from actual players and titles, plus add more consequences for bad apples that we want to stop #$%^ crunching on corn chips in your ear,” he concludes. “All you need to do is block or report players that are abusive, cheat, or causing various amounts of non-fun mayhem and their social reputation will reflect that. We’ll keep the good friendly players together with other good friendly people, and keep a seat for the bad apples in their own special place. Our team and I built this for all of you and we hope you like it!” So this is great news, yes. It should have happened years ago. Today, this is a serious black mark on the quality of Xbox Live. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
I think MS should hire SomethingMore as their spokesperson as he seems to care more about the outcome of the Xbone and is more knowledgeable than their PR guys have shown recently.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by dsa_shea
(Post 11728936)
I think MS should hire SomethingMore as their spokesperson as he seems to care more about the outcome of the Xbone and is more knowledgeable than their PR guys have shown recently.
But yes... they should hire my lazy ass. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Brent L
(Post 11728933)
And then there is this...
http://winsupersite.com/site-files/w...ation-hero.jpg http://winsupersite.com/xbox/xbox-on...medium=twitter |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by SomethingMore
(Post 11728939)
I absolutely, 100%, do not care in the slightest about the outcome of the console. I'm just trying to debate *drumroll* The Future of Gaming (tm)(r)(c)
But yes... they should hire my lazy ass. You're hired! |
Re: Xbox One: This Thread Requires An Always On Internet Connection
I don't think two-factor would be that hard, lots of PC games have started to use it and it hasn't been too complicated.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Brent L
(Post 11728914)
After hearing that the Xbox One will only work in certain countries I'm seriously wondering just what they are thinking. This is not a blast, not a flame. I am seriously wondering what the point of it all is. I was a fan of Microsoft for years, I had an Xbox and 360, I'm just disappointed in what they are now doing. It doesn't make a bit of sense to me at all. Surely they knew the backlash all of this would cause, the confusion that it would all create. Is it just a colossal failure in marketing and development or are there other possible reasons for what they are doing? It surely isn't going to catch on, so I just don't see the point.
Originally Posted by dsa_shea
(Post 11728954)
You're hired!
Originally Posted by mhg83
(Post 11728953)
Yeah that system wont be abused :lol: . I imagine A douche that loses a match to a girl gamer gathering his buddies and getting her in the red.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Are we really attacking others now because they're trying to take a rational/optimistic look at the potential positives from this console? Come on, people.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by MoviePage
(Post 11729002)
Are we really attacking others now because they're trying to take a rational/optimistic look at the potential positives from this console? Come on, people.
I've already said the XO isn't for me and I won't buy one till they shut the 360 down. Way to many games in the backlog not to mention a dozen or so I want to play downloaded off arcade. Even then I'm not sure but at least the details on how this is all going to shape up will be out. Just don't pre-order anything if your unsure, nobody is forcing you. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by MoviePage
(Post 11729002)
Are we really attacking others now because they're trying to take a rational/optimistic look at the potential positives from this console? Come on, people.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Looking at tha list of games I sure see a lot of "No" under Kinect Supported....so why is that must be included in every system again? |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by SomethingMore
(Post 11729020)
I didn't see any excessive personal attacks addressed to anyone, but :shrug: it's almost to be expected in any sort of format/gaming war. Personally, I'm just trying to keep an actual discussion going instead of everyone just patting each other on the back for agreeing that Microsoft is indeed evil and wants our first born children. I don't care how this turns out for MS or Sony, but I enjoy discussing it with y'all.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by K&AJones
(Post 11729064)
Looking at tha list of games I sure see a lot of "No" under Kinect Supported....so why is that must be included in every system again?
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