Borderlands 2: "xbox360/ps3/pc" -2012
#427
TOTY Winner 2018 and Inane Thread Master
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From: "Are any of us really anywhere?"
#428
DVD Talk God
#429
DVD Talk Godfather
Re: Borderlands 2: "xbox360/ps3/pc" -2012
My Loot Chest from Fry's showed up today. Too tired to play.
#430
gamer for life
Re: Borderlands 2: "xbox360/ps3/pc" -2012
just a quick question for those saving their keys...I already found 2 orange items and I am not even in sanctuary yet..(one of them is a godly grenade mod that I don't think I will replace for 10 levels)...and if this game is anything like the first, I will be covered in rare loot before the game is over....why save your key now? Just use it and get some good loot for your character to use now. I am sure you will find something better down the road anyway....or am I missing something?
#431
DVD Talk God
Re: Borderlands 2: "xbox360/ps3/pc" -2012
Because the longer you go, the longer it takes to level up. I want a weapon that I can keep for quite a while, as opposed to wasting on some lvl. 12 gun that I'll "outgrow" more quickly.
#432
gamer for life
Re: Borderlands 2: "xbox360/ps3/pc" -2012
but if this game is anything like the first, you get rare drops all the time. If you wait till level 30, odds are you will not get a better item then you already are using...
#433
Re: Borderlands 2: "xbox360/ps3/pc" -2012
Is there any kind of system to the save points? I haven't played that much, but I feel like save points might be pretty far apart. I'm used to saving after any major battles and I'm not feeling that it's happening here.
#434
DVD Talk God
Re: Borderlands 2: "xbox360/ps3/pc" -2012
#435
DVD Talk God
Re: Borderlands 2: "xbox360/ps3/pc" -2012
you walk by quite a few of them and you may not even notice if it's not directly in front or to the side of you. i've walked past a few that i didn't notice but eventually noticed when i ended respawing back there after death.
#436
DVD Talk Godfather
Re: Borderlands 2: "xbox360/ps3/pc" -2012
This is correct. There was a link either here or on CAG where Gearbox mentioned as much.
#437
DVD Talk Legend
Re: Borderlands 2: "xbox360/ps3/pc" -2012
Anybody know how the ammo sharing works in co-op? Sometimes it seems like it doesn't matter who picks it up, but sometimes it seems like it does.
#438
DVD Talk Hero
Re: Borderlands 2: "xbox360/ps3/pc" -2012
I say Deftones should take one for the team and use a key 
I made an Assassin this time through. Kinda wish I did the Commando though. Anyone do the new class?
Also I signed up through Shift and didn't get anything.

I made an Assassin this time through. Kinda wish I did the Commando though. Anyone do the new class?
Also I signed up through Shift and didn't get anything.
#439
Re: Borderlands 2: "xbox360/ps3/pc" -2012
I feel stupid. I thought it was autosave only.
#440
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Re: Borderlands 2: "xbox360/ps3/pc" -2012
For the most part, you don't need to worry about it in this game. Autosaves are pretty frequent, saving is automatic when you quit the game, and everything respawns anyway if you quit and restart or just leave the area (including enemies, all loot containers, and even bosses).
#441
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From: MA
Re: Borderlands 2: "xbox360/ps3/pc" -2012
Gearbox to honor late fan as an NPC in Borderlands 2
This morning, we received an email from a Destructoid fan named Carlo who shared a story about his late friend Michael John Mamaril. Last month, Michael passed away due to cancer at the young age of 22. Both were huge Borderlands fans, so Carlo thought a great way to honor his buddy's memory would be to shoot Gearbox Software an email asking for a short eulogy to be read by the game's smart-mouthed robot mascot Claptrap. Not only did Gearbox comply with the request, it also promised to insert Michael into the upcoming Borderlands 2 as an NPC.
This is, without a doubt, one of the most heartfelt and generous acts of fan appreciation ever. For Gearbox to extend such an honor demonstrates how serious the company is in forging meaningful relationships with the people who play its games. This certainly isn't the first time Gearbox has gone above and beyond, and I guarantee it won't be the last...
This morning, we received an email from a Destructoid fan named Carlo who shared a story about his late friend Michael John Mamaril. Last month, Michael passed away due to cancer at the young age of 22. Both were huge Borderlands fans, so Carlo thought a great way to honor his buddy's memory would be to shoot Gearbox Software an email asking for a short eulogy to be read by the game's smart-mouthed robot mascot Claptrap. Not only did Gearbox comply with the request, it also promised to insert Michael into the upcoming Borderlands 2 as an NPC.
This is, without a doubt, one of the most heartfelt and generous acts of fan appreciation ever. For Gearbox to extend such an honor demonstrates how serious the company is in forging meaningful relationships with the people who play its games. This certainly isn't the first time Gearbox has gone above and beyond, and I guarantee it won't be the last...
HUGE
to the dev team
Last edited by 19K; 09-20-12 at 05:53 AM.
#442
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Re: Borderlands 2: "xbox360/ps3/pc" -2012
He gives you a rare/blue item each time you talk to him as well, as long as you leave and re-enter Sanctuary or the game itself. It's worth stopping by whenever you're there. He does move around to different locations within the city, though.
#443
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Re: Borderlands 2: "xbox360/ps3/pc" -2012
just a quick question for those saving their keys...I already found 2 orange items and I am not even in sanctuary yet..(one of them is a godly grenade mod that I don't think I will replace for 10 levels)...and if this game is anything like the first, I will be covered in rare loot before the game is over....why save your key now? Just use it and get some good loot for your character to use now. I am sure you will find something better down the road anyway....or am I missing something?
I am not really sure how this works. I am assuming that they give everyone in the group the amount of ammo you would get if you picked it up on your own. The eridium that's picked up is given to everyone in the group that is nearby so I would imagine ammo is the same.
Last edited by Krayzie; 09-20-12 at 07:14 AM.
#444
DVD Talk Legend
Re: Borderlands 2: "xbox360/ps3/pc" -2012
yeah, that makes sense, we were trying to test it, but maybe we were too far apart for it to work.
I found Michael last night too, that was pretty cool.
I found Michael last night too, that was pretty cool.
#445
DVD Talk Hall of Fame
#446
Re: Borderlands 2: "xbox360/ps3/pc" -2012
Where does the shift code that it prompts you to enter after you register come from? I only received the initial e-mail that asked me to confirm my account.
Edited to add that the key is given automatically the next time you enter the game. And like Deftones, I was given 2.
Edited to add that the key is given automatically the next time you enter the game. And like Deftones, I was given 2.
Last edited by Brooklyn; 09-20-12 at 08:07 AM.
#447
DVD Talk Legend
Re: Borderlands 2: "xbox360/ps3/pc" -2012
I don't think you get a code, it was confusing to me at first. The code line is for future things you might recieve (I believe).
I got the golden key, without entering any code (though I didn't see anything in my inventory, I could open the chest).
I got the golden key, without entering any code (though I didn't see anything in my inventory, I could open the chest).
#448
DVD Talk Ultimate Edition
Re: Borderlands 2: "xbox360/ps3/pc" -2012
Just for the heck of it I emailed amazon re the delay in sending the codes. I'm a little worried they don't thoroughly read English:
And the reply:
And by the way, this game is crazy fun. I quit my Gunzerker and started a new Siren. Great move. Cool powers. Big help in a team battle. Level 9 so far...
I pre-ordered this a month ago and one of the main reasons I did was because of the promo code bonuses. It's not a huge deal, but the code didn't come until late last night, and due to the specifics of the code, they're less useful that much into the game. If you look around you'll see a lot of people are pretty annoyed by this; usually the codes come right away. Again, not a huge deal, but disappointing, and I recommend the codes are sent when the item is shipped so customers can use them at the beginning. Thanks.
Hello,
I'm sorry to hear that you have not received you promotion code.
I checked your account and found that we had already sent you a generated claim code. I'm sending you third party promotional code(s): XXXX-XXXX-DQQVM-FYGY7-G4D and if you still face any problem, please let us know.
I'm sorry to hear that you have not received you promotion code.
I checked your account and found that we had already sent you a generated claim code. I'm sending you third party promotional code(s): XXXX-XXXX-DQQVM-FYGY7-G4D and if you still face any problem, please let us know.
#449
DVD Talk Platinum Edition
Re: Borderlands 2: "xbox360/ps3/pc" -2012
I downloaded the game off of Steam last night and played it for a couple of hours solo. It may just be me, but this game is alot tougher than the first one. I died ALOT. I made it past Flynt before I stopped for the night, but I had a tough time. However, I have been away from the FPS genre since last year so that could just be my problem
So far I can play the game at a low resolution on medium/high settings. It looks good. How do you check your frames per second? It seems pretty smooth. I have it set in the settings to "smoothness 22-60" -- is that where it should be?
So far I can play the game at a low resolution on medium/high settings. It looks good. How do you check your frames per second? It seems pretty smooth. I have it set in the settings to "smoothness 22-60" -- is that where it should be?
#450
Re: Borderlands 2: "xbox360/ps3/pc" -2012
This does feel tougher than the first. I'm dying a lot more than I did in the first game. I did find a explosive shotgun which helped me take down flynn solo without dying. So maybe it was the shitty weapons I started out with was the cause of getting killed so much?



