Ok, i know Gearbox probably didn't want this to come out but i might aswell post it up for everone now a large proportion of the community knows anyway. Dlc is close to being among us and recently in the pc patch 1.31 a folder which contained information about the next dlc was found. If you don't want to know this or want to keep the suprise in the DLC then stop reading now... seriously now.
Also please note that I am not a Gearbox employee - all of this information is just what i can gather from the files. Some of the following information may turn out to be false.
If you are a Gearbox employee and don't want any of this information out until you make an offical announcement feel free to delete this thread or message me and request i delete it.
DLC Introduction:
Marcus: Our story began when the Hyperion Corporation decided they'd had enough of the treasure hunters. With The Vault on lockdown, they had served their purpose, and now they were a drain on the economy. Why pay full price for
weapons when you can take a five-finger discount off the nearest corpse?
Marcus: Hyperion was looking to clear the drain, but those guys were one tough hairball...
Intro Kid: I thought you said the treasure hunters were the drain.Now they're the hairball?
Marcus: Well- yes, see the treasure hunters were blocking the flow of- and the grimy build-up of money and-
Intro Kid: This metaphor stinks...
Marcus: Shut up! The point is Hyperion had a plan. The treasure hunters could handle all manner of beastie, bandit, and batallion, but they weren't expecting the ... Interplanetary Ninja Assassin Claptrap!
Marcus: This claptrap was programmed to take our boys out indirectly. Trapping, poisoning, spreading catty rumors around town. Nothing was off-limits. He was smart... too smart.
Marcus: He looked around, and didn't like what he saw: claptraps being subjugated, humliated, obliterated. What we call programming, he called slavery.
So he rallied his fellow claptraps and turned them against their corporate masters. What started as a rebellion became a revolution. And take a wild guess who Hyperion called to clean up the mess...
*WARNING VERY BIG SPOILERS BELOW*
Story Overview:
Basically the ninja claptrap was created by Hyperion to stop the vault hunters from taking all the guns and treasure etc... but was too clever, he saw other claptraps being 'enslaved' and 'killed' - he wanted it to stop so he started a claptrap revoloution. Now Hyperion have asked the vault hunters to help them stop the claptrap uprising and return things back to normal but the claptraps have gone about... re-animating dead people and adding claptrap robot parts to them to fight in their army. Some of the people re-animated include Dr Ned. Commandant Steele and General Knoxx.
features:
new enemies
To understand this: at the top (without a number next to it) is the basic name of the enemy and below it are versions with number. If it has a number 1 next to it this is what the enemy will be called in P.T. 1
A number 2 shows what it will be called in P.T. 2
A number 3 shows what it will be called in P.T. 2.5
A number 4 is so far a mystery
If the enemy only has a 1 next to it this means that it is called that on all play through.
I have highlighted red which enemies I personally believe will be bosses.
TurretTrap
1 Auto Turret-Trap
2 Auto Turret-Trap
3 Auto Turret-Trap
Quests:
Plenty of new quests - as-well as side quests - 21 in total;
9 Main Missions
12 Side Missions
WARNING SERIOUS SPOILERS BELOW!
Dividing Fault Missions:
Main Missions:
Operation Trap Claptrap Trap, Phase Two: Industrial Revolution
Giver: Blake
Just what we need: more claptraps. Invade the rogue claptrap factory and bring the damn thing down around those buckets of bolts.
Side Missions:
Not My Fault
Giver: Hyperion Tourist Information Board
The vicious D-Fault and his gang have been harassing tour buses in the Dividing Faults. Hyperion needs them taken out to keep that tourist cash coming in.
Taking Stock
Giver: Marcus
Marcus’ stockroom is running dangerously low on useless touristy crap. Find ten handsome bobble-heads around the Hyperion factory complex and bring them back to Marcus for a handsome reward.
Hyperion Dump Missions:
Main Missions:
Are you from these parts?
Giver: Tannis
Patricia Tannis needs parts to build her magnificent… something. Head down to the Hyperion Dump and search the scrapped claptraps for parts and bring them back to her.
Side Missions:
Burnin’ Rubber
Giver: Marcus
Those lousy rustbuckets have stolen Marcus’ bus tires! Go to the Hyperion Dump and find six good looking tires. It’s time to spruce this old girl up.
Fight For Your Right To Part-E
Giver: Tannis
Tannis needs some more parts to complete her creation’s Infinite Improbability Drive. If you can’t find any lying around, just rip them out of some claptrap spines.
Parts Is Parts
Giver: Tannis
Tannis needs more parts to ensure the protection grid holds on her device’s ecto-containment unit, safeguarding against total protonic reversal, which would be extraordinarily bad.
We All Have Our Part To Play
Giver: Tannis
he 'Popcorn' setting on Tannis’ device is malfunctioning. Well, it’s not so much malfunctioning as creating deadly mutant corn. A few more parts should fix that!
A Part Of Something Larger Than Yourself
Giver: Tannis
Just a few more parts and Tannis’ magnum opus shall be revealed! Tremble in fear at the might of Tannis and her fearsome… what is this thing, anyway?
Sanders Gorge Missions:
Main Missions:
Eleven Rakks and Spices
Giver: Marcus
That’s why you don’t date crazy. After having his heart broken, Marcus needs some comfort food: Captain Sanders’ Famous Pandora Fried Rakk! Find 11 pieces of rakk-trap meat and 11 spice plants for the Captain’s famous secret recipe.
Finger Lickin' Bad!
Giver: Hyperion Tourist Information Board
he wild and dangerous Cluck-Trap has been sighted out in Sanders Gorge. If you kill this fowl red-and-white robotic menace, you can claim a delicious bounty.
Operation Trap Claptrap Trap, Phase One
Giver: Blake
Hyperion-brand claptraps are going haywire and are assimilating Pandora. Time for a little corporate restructuring. Locate the power plant and restore power to lower the bridges for your glorious counter-revolution.
Scorched Snake Canyon Missions:
Main Missions:
Operation Trap Claptrap Trap, Phase Three: TripWIRED
Giver: Blake
he enigmatically named wireless WIRED device is the key to shutting down the Claptrap Revolution once and for all. Lower the bridge, storm Scorched Snake Canyon, and retrieve the device for Blake.
Side Missions:
Old Spicy
Giver: Marcus
Marcus knows what women like: musky odor! Find him 5 skag musk glands and some rakk hive ambergris so he can brew up a truly potent cologne.
Tartarus Station Missions:
Main Missions:
Helping is its own reward... Wait No it isn't!
Giver: Blake
Blake has given you the key to a Hyperion Corporate Gift Shop. Time to see if all the blood, sweat and dead claptraps were worth it.
New Contact
Giver: Blake
Hyperion VP, Mr. Blake wants to meet the crew that 'accidentally' slaughtered his recon team. Whoops. Find him at Tartarus Station.
Side Missions:
It's a Trap... Clap
Giver: Clap-trap
Aww, that poor helpless claptrap is in need of repair. Find a toolbox and fix him up. He’s just a little wee one. What harm could he do?
Like Shootin' Rakks in a Barrel
Giver: Hyperion Tourist Information Board
A horde of bandits has blocked off the pass to Sanders Gorge. How can you possibly take them out? Oh look! Huge freaking gun turrets! Fix those turrets and sick‘em on the bandits.
Spa Vs. Spa
Giver: Hyperion Tourist Information Board
al, the owner and proprietor of the illustrious Hostel Sal, is sick and tired of losing customers to those dirtbags over at the Pipp Inn Spa. Stealing the Pipp Inn’s power source oughta put a damper on their sauna… figuratively speaking.
One-UpmanPipp
Giver: Hyperion Tourist Information Board
That slimy puke Sal has gone too far! Pipp, owner and hotelier of the far nicer Pipp Inn Spa, wants revenge. Shoving garbage in Hostel Sal’s food delivery chute should level the playing field in the resort wars.
Wayward Pass Missions:
Main Missions:
Operation Trap Claptrap Trap, Phase Four: Reboot
Giver: Blake
The most finalest phase of all! Fight your way through Wayward Pass and get close enough to the original Ninja Assassin Claptrap to use the WIRED device. But be careful; no one ever said squashing an army of murderous robots was gonna be easy.
Characters - new and old
Marcus
Tannis
Blake
General knoxx-trap
Commandant Steele-trap
Dr. Ned-trap
Undead Ned-trap
inter-planetry ninja Assasin
D-Fault
Locations:
10 mentioned in the file which is named as telport outposts which indicates for the first time we may have fast travel in a dlc
you speak of @legendrew [the forum poster] with acclaim. i heard he sleeps with a teddy skag and can't read a book without farting. just a thing i heard
I just know I'm ready for another DLC pack. I traded my Crackdown 2 in for a later purchase. Couldn't really get into it. Still have to finish Red Dead but I still want to throw in Borderlands.I actually need to finish some spots in the game with some characters despite all being Level 61.
Kotaku asked Gearbox and they say there will be no level cap increase with this DLC. So any 70s you've seen out in the wild have either been a giant tease or just modders.
My hunch is that depends on the platform. But I'm guessing a Tuesday as which seems to be the trend with the 360 (morning) and a requirement for the PS3 (evening).
So, I've narrowed the list down:
September 7th (Day after Labor Day)
September 14th
September 21st
September 28th
Kotaku asked Gearbox and they say there will be no level cap increase with this DLC. So any 70s you've seen out in the wild have either been a giant tease or just modders.
According to this, you can "earn an additional 10 skill points". So maybe the level cap will still be 61, but you'll have more skills to use. Now how hard it will be to earn the skill points remains to be seen. If I need to go through something like Moxxi's to get each one, I'll likely just forget it.
Great news....cannot wait as pretty much all I had on the board was Halo. Now to figure out just what the heck we'll be dealing with...sounds like a angry mob of pissed off Claptraps along with some other nice elements.