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Mass Effect 2 - 360 and PC - and coming to PS3 in 2011!

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Old 02-11-10 | 04:00 PM
  #826  
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Re: Mass Effect 2 - 360 and PC

Originally Posted by pinata242
Are you sure you were importing an ME1 character and not your ME2 character?
Yep. It appears to be achievement based (at least that is what the message was) so when I reimported my ME1 character after finishing the game, I got to pick a free talent.
Old 02-11-10 | 04:01 PM
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Re: Mass Effect 2 - 360 and PC

Originally Posted by kms_md
possible clues on how to put your final team together from someone at bioware.
Spoiler:
I read that too and it makes sense but the thing that bothers me is that you doesn't exactly choose who stays back to hold the line. You can pick 1 person to escort the crew and 2 others to come with you for the boss but you're basically choosing who doesn't hold the line. What if you like having Grunt, Garrus, and/or Zaeed in your squad?

Not a big deal to me since I didn't lose anyone unexpected in my 1st two playthroughs, but it's kinda weird you may be penalized for taking one or two of those 3 guys with you in the end.
Old 02-11-10 | 04:04 PM
  #828  
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Re: Mass Effect 2 - 360 and PC

Originally Posted by kms_md
possible clues on how to put your final team together from someone at bioware.
Quoted and spoilered the Bioware response for the lazy -

Spoiler:
Mordin's death is not a glitch or bug. I believe that when people are surprised with Mordin's death, it's during the "Hold the Line" time where you leave crew behind as you and two squad mates move onward. Tech had their moment in the sun with the tunnel infiltration. A biotic is key for the protective bubble. The Hold the Line sequence is time for your soldier types to do their best.

Basically you want your best DEFENDERS to hold the line. Don't think about offensive solo strikers. Think about the guys that can dig down and hold a position with moxie. You want them to hold the line.

Under the hood, each character has a "hole the line" score, which gets a bonus if the character is loyal. Characters like Mordin, Jack and Tali are squishy and not exoeruenced with bunkering down and holding out for an extended period of time. Characters like Grunt and Zaeed are tanks who thrive on this type of work. The score is tallied for all the team members that are holding the line, and the number of survivors are calculated. If people are to die, the non-loyals squishies go first through the list to the loyal tanks. Alas, I think Mordin is at the head of the death list. Some characters can't survive without help even if they are loyal. Others can survive even if not loyal.

Here are some examples for the group holding the line:
Loyal Mordin by himself: He can't hold the line by himself. He dies.
Non-loyal Grunt by himself: Grunt lives. He hunkers down and gets the job done, and doesn't have to worry about helping any one else.
Loyal Mordin and non-Loyal Grunt: Grunt dies, but Mordin lives. Grunt is able to hold the line but goofs up helping Mordin... he was just too aggressive without his right of passage.
Loyal Mordin and Loyal Grunt: They both live.

Note it is possible to get non-loyal henchmen to survive through the end game with the proper group holding the line.

So what is a good strategy? Send back a loyal squishy with the crew, like Mordin or Tali. Leave your defensive bad asses to hold the line (hmmm, Garrus defended a base all by himself to an extended period of time....) and take your loyal offensive favorites with you to the end.

As for saving Kelly and the crew, you just need to make sure you go through the Omega-4 relay right after the crew is taken, and make sure you send a loyal squad mate back as an escort.


The more I think about it, the cooler I think the way Bioware set this up. It really kinda makes sense who you send in to help or do different things based on their talents and strengths, and makes it all the more interesting to see your entire team work together. I really dig that they really tried to make everyone in your party matter.
Old 02-11-10 | 04:04 PM
  #829  
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Re: Mass Effect 2 - 360 and PC

By choosing who doesn't go, you do choose who stays behind. If you choose to take someone that's better suited behind, that's your choice, boss. Just don't cry when you're a shitty decision maker.
Old 02-11-10 | 04:16 PM
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Re: Mass Effect 2 - 360 and PC

Originally Posted by pinata242
By choosing who doesn't go, you do choose who stays behind. If you choose to take someone that's better suited behind, that's your choice, boss. Just don't cry when you're a shitty decision maker.
I wasn't crying considering I said it hasn't been a problem for me. I just said it's weird taking Grunt, Garrus and/or Zaeed can penalize you. Not sure why you're being so whiny about it. Ha, boss? Seriously? Don't know where this hostility is coming from.
Old 02-11-10 | 04:21 PM
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Re: Mass Effect 2 - 360 and PC

It wasn't directed at "you".

I said boss, because you're the boss of your squad. Should I have said Commander?

Actually it makes perfect sense if you think about our decisions in context. Even moreso when you read what Bioware wrote in that post.
Old 02-11-10 | 04:29 PM
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Re: Mass Effect 2 - 360 and PC

Originally Posted by pinata242
It wasn't directed at "you".

I said boss, because you're the boss of your squad. Should I have said Commander?

Actually it makes perfect sense if you think about our decisions in context. Even moreso when you read what Bioware wrote in that post.
Ha. Sorry, I'm very self-centered so i assume everything has to do with me. Don't get me wrong. I do like that it has an effect like the other decisions in the end like the vents, biotic, and leaders. I just wish there there was someway you could strategize or maybe choose who's in charge of the group left behind.
Old 02-11-10 | 04:33 PM
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Re: Mass Effect 2 - 360 and PC

There's a real good write-up in the latest issue of Gameinformer and they gave it a solid score of....9.75

Like others here said play the first one and it'll make the game allot better Gameinformer basically agreed. All I have left is a handful of side missions and defeat Saren then it's off to "ME2"...finally
Old 02-11-10 | 04:46 PM
  #834  
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Re: Mass Effect 2 - 360 and PC

Beat it and everyone survived! Only at Level 29 so I'll have to find something for that Lvl 30 achievement.
Old 02-11-10 | 05:23 PM
  #835  
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Re: Mass Effect 2 - 360 and PC

I imported a lvl. 60 character from ME1, did what I assume was everything and only hit lvl. 30 going into the final boss.
Old 02-11-10 | 08:11 PM
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Re: Mass Effect 2 - 360 and PC

Originally Posted by fumanstan
Quoted and spoilered the Bioware response for the lazy -

Spoiler:
Mordin's death is not a glitch or bug. I believe that when people are surprised with Mordin's death, it's during the "Hold the Line" time where you leave crew behind as you and two squad mates move onward. Tech had their moment in the sun with the tunnel infiltration. A biotic is key for the protective bubble. The Hold the Line sequence is time for your soldier types to do their best.

Basically you want your best DEFENDERS to hold the line. Don't think about offensive solo strikers. Think about the guys that can dig down and hold a position with moxie. You want them to hold the line.

Under the hood, each character has a "hole the line" score, which gets a bonus if the character is loyal. Characters like Mordin, Jack and Tali are squishy and not exoeruenced with bunkering down and holding out for an extended period of time. Characters like Grunt and Zaeed are tanks who thrive on this type of work. The score is tallied for all the team members that are holding the line, and the number of survivors are calculated. If people are to die, the non-loyals squishies go first through the list to the loyal tanks. Alas, I think Mordin is at the head of the death list. Some characters can't survive without help even if they are loyal. Others can survive even if not loyal.

Here are some examples for the group holding the line:
Loyal Mordin by himself: He can't hold the line by himself. He dies.
Non-loyal Grunt by himself: Grunt lives. He hunkers down and gets the job done, and doesn't have to worry about helping any one else.
Loyal Mordin and non-Loyal Grunt: Grunt dies, but Mordin lives. Grunt is able to hold the line but goofs up helping Mordin... he was just too aggressive without his right of passage.
Loyal Mordin and Loyal Grunt: They both live.

Note it is possible to get non-loyal henchmen to survive through the end game with the proper group holding the line.

So what is a good strategy? Send back a loyal squishy with the crew, like Mordin or Tali. Leave your defensive bad asses to hold the line (hmmm, Garrus defended a base all by himself to an extended period of time....) and take your loyal offensive favorites with you to the end.

As for saving Kelly and the crew, you just need to make sure you go through the Omega-4 relay right after the crew is taken, and make sure you send a loyal squad mate back as an escort.


The more I think about it, the cooler I think the way Bioware set this up. It really kinda makes sense who you send in to help or do different things based on their talents and strengths, and makes it all the more interesting to see your entire team work together. I really dig that they really tried to make everyone in your party matter.
i agree for the most part, but

Spoiler:
i thought the idea of sending a "squishy" back with the remaining crew is somewhat counter-intuitive. 2 separate teams fought through some severe battles to meet up at the surviving crew. how are we to assume that the road back to the ship will be a cake-walk? that is why i sent grunt back both times
Old 02-12-10 | 12:40 PM
  #837  
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Re: Mass Effect 2 - 360 and PC

Originally Posted by MrX
No, but the consensus is your experience playing 2 won't be as good if you don't play the first.

Thanks, it is cheap enough so I might as well check out the first one.
Old 02-14-10 | 01:06 AM
  #838  
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Re: Mass Effect 2 - 360 and PC

Insane difficulty is not going to be easy at all like it was in ME1. I've done one recruit mission (Archangel) and I had a couple deaths. I played through Veteran the first time (2 levels below Insane, but not Normal or Casual) and I don't really feel prepared.

I think I'm going to do the bare minimum on this run, but I'm already dreading a few things I know I have to do. I highly doubt anyone's going to be loyal to me
Old 02-14-10 | 01:40 AM
  #839  
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Re: Mass Effect 2 - 360 and PC

Finally finished it, with a completion time of 40 hours, all crew members saved, and everything 100%ed.

Now bring on the download content.

BTW, what choice did everyone make at the end concerning
Spoiler:
destroying or keeping the collector tech? I destroyed it and it felt good to have the I-man pissed at me, since I never really trusted Cerberus. I also felt reaffirmed when after ward, all the crew members I talked to agreed with my decision.
I'm sure it'll play a role in ME3.
Old 02-14-10 | 09:57 AM
  #840  
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Re: Mass Effect 2 - 360 and PC

I did the same. That's the decision I alluded to when I said that ME3 will have to have two different plot lines. I don't really know how they're going to reconcile that into a seamless branch.
Old 02-14-10 | 10:11 AM
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Re: Mass Effect 2 - 360 and PC

I did that as well at the end.
Old 02-14-10 | 10:48 AM
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Re: Mass Effect 2 - 360 and PC

Finally....finsihed ME1 last night and what a game.....really had some fun with this and good storyline to boot. A pretty good blend of RPG and shooter. Loved the open worlds and clearly the best space sim out there for now. There were a few quirks like...

Credits....I ended up at the maxium amount at level 46 and there just wasn't much that struck me to buy.

Extras, ammo, weapons oh my....from about mid way and on I got the hang of the decoding the crates to the point I was getting more than I needed. The better stuff came about 2/3 of the game. Couldn't sell it because I was at the credit limit. I ended up with +250 Gel. Some of the better "mods" came later but just to much to deal with and use.

Where's the Shops?...With all the stuff I was getting I only had one place constant to shop and that was on board the ship. I did travel to a few other places and even with all the "license" most everything was below of what I already had.

Overall a good play. Liked the RPG aspect of taking the high or low road and making choices. I maxed the Paragon points and about 1/4 of Renegade. I also found "Blue Women" to be cool after all. I had fun using Liara's powers especially "Lift" and then shoot whoever with Cryro or Snowblind ammo to freeze them. Liked to have use her powers a bit more. Dealing with her "Mom" was harder than Saren for me. Cannot wait to start ME2 which I already have and will have some questions about importing my character. Thanks for recommending that I play this first...well worth it.
Old 02-14-10 | 12:02 PM
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Re: Mass Effect 2 - 360 and PC

Question about the "Classes" and squad?

In the first ME I played a Soldier and pretty much used Liara and Garrus throughout the whole game for a good balance of Bioic, Combat and Tech. This time around I want to try another class while maintaining good squad balance.

It seems the Vanguard is the next one since you get both Biotic and three weapons minus the sniper. I loved the "lift" with Liara in the first game. And the "Charge" function looks cool.

As to the second choice the Infiltrator with it's cloaking ability is different and you get decent weapons. Of course this replaces Garrus who I used in the first game.

The one I didn't think of Adept is far more powerful than I thought of after watching in game footage. Not heavy on armor or weapons but cool powers.

Thanks for any input in this.

Last edited by K&AJones; 02-14-10 at 12:08 PM.
Old 02-14-10 | 12:10 PM
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Re: Mass Effect 2 - 360 and PC

I chose Vanguard. Charge is great against Husks and Krogan, especially if you use the shotgun right after you charge. You can't use assault rifles as a Vanguard, but you get the sub-machine gun halfway through which is similar.

What characters you use will change as you go through the game. My favorite combo after I got everyone was Samara and Thane.
Old 02-14-10 | 12:34 PM
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Re: Mass Effect 2 - 360 and PC

Originally Posted by MrX
You can't use assault rifles as a Vanguard, but you get the sub-machine gun halfway through which is similar.

minor spoiler when it comes to weapons...but
Spoiler:
I guess no matter what class you choose, you get to add one weapon of your choice at one point in the game(collectors ship)...I chose assault rifle for my vanguard....for someone that played a soldier, what did you get when you got to that point?
Old 02-14-10 | 01:08 PM
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Re: Mass Effect 2 - 360 and PC

Originally Posted by foxdvd
minor spoiler when it comes to weapons...but
Spoiler:
I guess no matter what class you choose, you get to add one weapon of your choice at one point in the game(collectors ship)...I chose assault rifle for my vanguard....for someone that played a soldier, what did you get when you got to that point?
i did the same thing with my vanguard.
Old 02-14-10 | 01:29 PM
  #847  
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Re: Mass Effect 2 - 360 and PC

I decided I won't bother downloading my Amazon preorder Inferno Armor, so if someone wants the code, send me a PM.

Gone, given to TLwizard.

Last edited by Wolf359; 02-14-10 at 06:55 PM.
Old 02-14-10 | 02:41 PM
  #848  
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Re: Mass Effect 2 - 360 and PC

Well choosing my first character just keeps getting more difficult. I found this site showing in game footage with each class...wow. I was really leaning Vanguard but the Sentinel is no joke and the armor is just bad.

The Engineer wasn't even a thought but again after watching the video, the thought of a battle drone and the ability to turn Geth against each other is not bad. I can see me playing this again just like Borderlands with it's four different characters.

http://www.videogamesblogger.com/201...box-360-pc.htm

Can you have two seperate characters in two games going at the same time?

Last edited by K&AJones; 02-14-10 at 02:49 PM.
Old 02-14-10 | 03:14 PM
  #849  
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Re: Mass Effect 2 - 360 and PC

Originally Posted by K&AJones
Can you have two seperate characters in two games going at the same time?
You should be able to do so. I know in the first one you could, you just had to switch profiles at the load screen.

By the by, wolf359, sent you a pm.
Old 02-14-10 | 03:37 PM
  #850  
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Re: Mass Effect 2 - 360 and PC

Originally Posted by K&AJones
The Engineer wasn't even a thought but again after watching the video, the thought of a battle drone and the ability to turn Geth against each other is not bad.
I didn't think the battle drone was worth much. One or two of your team members have it.

As far as the Geth

Spoiler:
You don't really face them enough that it would be worth it


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