Call of duty WOW
#101
DVD Talk Gold Edition
I encountered that grenade hell on the final level (no spoilers). Between all the grenades and panzerschrecking going on I finally just bit the bullet and ran like a madman with my guns a blazin' and finally made through on my ninth attempt. I usually take a very careful and deliberate approach but that level would have none of that.
#102
DVD Talk Ultimate Edition
I really liked it, but I can't believe I'm DONE on single player already. Went WAY too fast (on regular), so I guess I'll start over on Hardened & move up after that like I did with COD4. Still, just too short.
Zombie killing is creative, but in my opinion it doesn't even compare to the post-credits mission on COD4, which was way, way cool.
Zombie killing is creative, but in my opinion it doesn't even compare to the post-credits mission on COD4, which was way, way cool.
#104
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#105
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Is the 3rd Mortar Bunker the one where you enter the tunnel which leads to a "room" with a big hole in the roof above? If so, I have never been more frustrated in my life trying to get past this. I finally had to stop trying in hopes that in a few days I'll give it a shot and breeze right through it, which seems to happen on frustrating video game sections.
I loved the Russian/German sections. But I wasn't crazy about the Pacific sections. Lots of chokepoints turned into frustrating Banzia fragfests. Because of this, I probably won't play through the full game again. But I am going back to play the Russian missions some more.
#107
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Yeah it is weird but I don't even remember this part from when I played through on Normal, so I am guessing I made it without dying or maybe not much. On Veteran this section makes me want to hurt people.
#108
LOL, I notice a lot of people use quotes when referring to to teamates in this. I always jump right into Veteran on the COD solos, but are they really as annoyingly oblivious in the lower difficulties too? I literally watch an enemy run in front of and directly stop right in the face of one of your "teammates" to take aim on you and he will not kill the guy. Very annoying. Just like the grenade spamming I don't remember it being so bad in previous versions.
#109
Moderator
I caught my "teammates" hanging around with the enemy a couple times throughout the game. I don't remember it happening in COD4 (but it's been a while since I played).
#110
Yep, it's blatant stuff like that that I don't remember previously. This and the grenades just seems like lazy AI work on Treyarch's side.
I have to give props to the flamethrower, though. It's pretty badass and the death animations are awesome.
I have to give props to the flamethrower, though. It's pretty badass and the death animations are awesome.
#111
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What's really funny is playing co-op campaign with randoms and they think that like any multiplayer, they can just rush guns blazing and be ok. They don't understand that, like solo campaign, a lot of it is clearing out and moving up and letting your AI team take a lot of the fire. I had to keep telling the guys to stop rushing because I got tired of always reviving them.
#112
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What's really funny is playing co-op campaign with randoms and they think that like any multiplayer, they can just rush guns blazing and be ok. They don't understand that, like solo campaign, a lot of it is clearing out and moving up and letting your AI team take a lot of the fire. I had to keep telling the guys to stop rushing because I got tired of always reviving them.
Yeah but there are times you need to just throw smoke and run like hell to hit the next checkpoint due to the "Meat Locker" effect of COD games. Meat Locker = The magical door that constantly streams an endless supply of enemies until you cross some invisible line.
Before I got to the checkpoint for the 3rd mortar bunker I am stuck on, I had to do this. That open area before you reach it had some elevated gunners, and some lower guys that would keep throwing grenades. I'd kill all upper guys to move forward then would take some frag damage, so I'd back up to recover. Pop up again and magically all the guys up top are there again. It's bullshit on Veteran so I just tossed smoke and ran like hell.
#113
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Before I got to the checkpoint for the 3rd mortar bunker I am stuck on, I had to do this. That open area before you reach it had some elevated gunners, and some lower guys that would keep throwing grenades. I'd kill all upper guys to move forward then would take some frag damage, so I'd back up to recover. Pop up again and magically all the guys up top are there again. It's bullshit on Veteran so I just tossed smoke and ran like hell.
#114
DVD Talk Limited Edition
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#115
DVD Talk Gold Edition
#116
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I am in love with the multiplayer, I actually prefer these guns to COD4. The single player though...I've played the first 2 levels and i think its kind of glitchy, like when i got stuck between some rocks and had tried to just blow myself up, but it just respawned me in the same spot. And it seemed like a few times the whole game got slow.
#117
DVD Talk Limited Edition
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I haven't had a PC in a couple weeks so I'm behind on alot of discussions...
I love the game, but the friendly AI is horrible. I'm playing through on veteran so it really sucks when your guys just run past the enemies. I just completed the 3-bunker level, which was a huge bitch. As mentioned above, I also don't like the South Pacific missions as much as the Germany/Russian ones.
I love the game, but the friendly AI is horrible. I'm playing through on veteran so it really sucks when your guys just run past the enemies. I just completed the 3-bunker level, which was a huge bitch. As mentioned above, I also don't like the South Pacific missions as much as the Germany/Russian ones.
#119
DVD Talk Limited Edition
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I cruised through that on medium, but that single part took me over an hour trying to kill that bastard on veteran. Amsel's sniper is almost just as bad but at least you know where he's gonna be every time.
#120
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That part almost earned a controller through the TV as well. I managed to hide in the window on the left in a way that I could only see the window to the right, and he could only shoot me from the window on the right. That still doesn't make it easy.
And how the heck can they have hit detection that would tell you 2 shots from a sniper rifle "only grazed him"? WTF? I am 1 mile away shooting at something the size of an M&M and they are strict on headshots only?
Don't forget to grab the pistol on the table in that room if you want the Gunslinger achievement. Don't think you see any others in that level.
Jamie
#121
I got lucky on that Veteran sniper mission and took me about 20 minutes. Last night it literally took me 3.5 hours to destroy those four 88's in the plaza at Reichstad with probably half of that waiting to play through the fucking unskippable "for us and Mother Russia........CHARGE!" intro that is at the beginning of the checkpoint. What is Treyarch's problem with having us skip these cutscenes? If I recall correctly you couldn't skip it in their COD3 either.
#122
I
I love the game, but the friendly AI is horrible. I'm playing through on veteran so it really sucks when your guys just run past the enemies. I just completed the 3-bunker level, which was a huge bitch. As mentioned above, I also don't like the South Pacific missions as much as the Germany/Russian ones.
I love the game, but the friendly AI is horrible. I'm playing through on veteran so it really sucks when your guys just run past the enemies. I just completed the 3-bunker level, which was a huge bitch. As mentioned above, I also don't like the South Pacific missions as much as the Germany/Russian ones.
#124
DVD Talk Limited Edition
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