The Xbox 360 Compendium, Version 2.3
#101
DVD Talk Hall of Fame
Originally Posted by Liver&Onions
That wasn't a monkey in Mallrats. Suzanne was a chimp.
#102
DVD Talk Hall of Fame
Originally Posted by Liver&Onions
That wasn't a monkey in Mallrats. Suzanne was a chimp.
#105
DVD Talk Limited Edition
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anyone know what the marketplace game is tomorrow?
any word on Lumines? edit: I see this title is mid-october
any word on Lumines? edit: I see this title is mid-october
Last edited by A-aron; 09-19-06 at 05:51 PM.
#107
DVD Talk Godfather
Wow. Today has been whack. We get a page of posts about the 360 in the Wii thread, and now we get a page of posts about Kevin Smith flicks in the 360 thread. Can't wait to see what tomorrow holds.
#108
DVD Talk Hall of Fame
Oh indeed we will. It will probably be something about how ME (monkey economics for those not in the know) is actually a red herring. It is obviously the chimps who are behind taking levels out of Lumines! and selling them as expansion packs when the title is already selling for primo.
The same chimps who made the drek that was Bomberman: Act Zero.
The same chimps who made the drek that was Bomberman: Act Zero.
#109
DVD Talk Platinum Edition
Originally Posted by Liver&Onions
So kinda like New Line Cinema's Infinifilm? Or the mallrats DVD with the additional running video commentary? :-)
#110
DVD Talk Godfather
Originally Posted by Eric D.
Not really. In Mallrats you just watched them talking. For IME you are treated to lots of interviews, behind the scenes stuff, deleted scenes, concept art and so on. So you can watch they actors rehearsing a scene, or an early CGI test while the final version is playing at the exact same time. And don't worry, I won't sidetrack this thread any longer.
#111
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Does anyone here ever us "Spectate" on LIVE games to learn how to play?
#112
DVD Talk Special Edition
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The HD DVD drive add on is hitting Japan on Nov 22. Priced at 20,790 which is $177 US. They also said it will support 1080p hmmmm.
http://www.gamespot.com/news/6157930...stnews;title;0
http://www.gamespot.com/news/6157930...stnews;title;0
#114
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The fall update will also allow 1080p games. I wonder if that means HDMI or if it will support 1080p through component like the $499 PS3, ie symbolic BS since practically no consumer tvs accept 1080p through component.
http://xbox360.ign.com/articles/733/733658p1.html
http://xbox360.ign.com/articles/733/733658p1.html
Last edited by tenaciousdave; 09-20-06 at 05:45 AM.
#115
DVD Talk Godfather
^ does it matter? That means Sony is no longer the only game in town when it comes to 1080p, their second biggest(hyped) feature in the system next to Blu-Ray. MS can market it 1080p either way giving a significant blow to Sony.
#116
DVD Talk Hall of Fame
I don't know of any device that supports 1080p through component. VGA on the other hand could be the best way to go. Either way this is good news. I think it also comes with a universal remote. A pack-in movie would be nice.
#117
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After poking around a few sites this morning (Joystiq, Kotaku, & Major Nelson), there was no mention of a new arcade game being released today. Is that correct? I thought we were at least supposed to get Totemball.
#118
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It also appears that now the 360 will also now upscale DVDs up to 1080p (versus the 480p limit now in place – unless you have the vga converter):
http://www.joystiq.com/2006/09/20/tg...-bullet-point/
The big question mark here is, as Edstein pointed out, is there any display that will accept a 1080p signal through a component video connection? Isn’t it a moot point to say that the 360 can “do” 1080p if it can’t “deliver” it? Or does this mean that there is a new, undoubtedly expensive, HDMI connection accessory on the way from MS?
Also, it appears as though no games are to be developed for 1080p, and since all of the menus/games of the 360 are 720p native, that means that the 360 will simply be upscaling to 1080p.
Now, here is another question: If you have a 1080p display, the display upscales everything to that resolution anyway, correct? So in regards to the XBOX 360 and 1080p, isn’t just a question of rather your $3,000 display will do the up convert better than your $300 XBOX 360 (actual prices may vary)? And if the 360 doesn’t do a better job than the display, isn’t this announcement rather worthless?
http://www.joystiq.com/2006/09/20/tg...-bullet-point/
The big question mark here is, as Edstein pointed out, is there any display that will accept a 1080p signal through a component video connection? Isn’t it a moot point to say that the 360 can “do” 1080p if it can’t “deliver” it? Or does this mean that there is a new, undoubtedly expensive, HDMI connection accessory on the way from MS?
Also, it appears as though no games are to be developed for 1080p, and since all of the menus/games of the 360 are 720p native, that means that the 360 will simply be upscaling to 1080p.
Now, here is another question: If you have a 1080p display, the display upscales everything to that resolution anyway, correct? So in regards to the XBOX 360 and 1080p, isn’t just a question of rather your $3,000 display will do the up convert better than your $300 XBOX 360 (actual prices may vary)? And if the 360 doesn’t do a better job than the display, isn’t this announcement rather worthless?
Last edited by Fripp; 09-20-06 at 09:37 AM.
#119
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Yah, I think we got screwed on Totemball. The description page said it would be released on the 20th, but it's been changed to "To Be Determined" now.
#120
DVD Talk Hall of Fame
Hrm, if that is the case then i won't be buying the camera today. Without an eyetoy like game to play it really doesn't serve the function i wanted. I guess i will have to roll my pre-paid order at EB to something else.
#122
DVD Talk Godfather
Originally Posted by xmiyux
Hrm, if that is the case then i won't be buying the camera today. Without an eyetoy like game to play it really doesn't serve the function i wanted. I guess i will have to roll my pre-paid order at EB to something else.
*no that isn't an invite.
#123
DVD Talk Legend
Here's the full press release I had in my inbox this morning:
TOKYO — Sept. 20, 2006 — Today at the Tokyo Game Show 2006, Microsoft Corp. delivered information on new and improved entertainment experiences for Japanese gamers, including details of the Xbox 360™ library of nearly 110 high-definition games available this holiday season in Japan, which will include the highly anticipated “Blue Dragon” from Microsoft Game Studios. Microsoft also paid tribute to NAMCO BANDAI Games and “Pac-Man,” announcing that the first “Pac-Man” World Championship will be held in early 2007 using Xbox 360 and Xbox Live® Arcade. Microsoft also revealed details of other entertainment offerings enabled through Xbox 360, with availability date and pricing provided for the Xbox 360 HD DVD player in Japan, as well as news of an update that will allow the Xbox 360 console to output full 1080p games and video.
At the best-attended gaming convention in the world, Microsoft showcased games that will boost the Xbox 360 software library in Japan to nearly 110 titles by holiday season 2006 as well as more titles coming well into 2007. The Xbox 360 games showcased include “Blue Dragon” (Microsoft Game Studios), “Lost Planet: Extreme Condition” (Capcom), “Dead or Alive: Xtreme 2” (Tecmo Inc.) and the newly announced “Trusty Bell” (NAMCO BANDAI Games), and a host of anticipated Xbox Live Arcade titles. For 2007, Microsoft also announced a pipeline of great games that include the epic role-playing game (RPG) “Infinite Undiscovery” (Microsoft Game Studios).
“The key to winning the hearts and minds of the Japanese market is great games, and this great lineup demonstrates that Xbox 360 has those games in spades,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “Our lineup of role-playing games from the acknowledged masters of the genre is proof positive that there has never been a better time for Japanese gamers to jump in and pick up an Xbox 360 system.”
Many game titles, including the much-anticipated epic RPG “Blue Dragon,” will be playable for the first time in the Microsoft® booth at the Tokyo Game Show. Other playable titles include “Lost Odyssey™” (Microsoft Game Studios) and “Viva Piñata™” (Microsoft Game Studios).
Xbox Live Arcade and the “Pac-Man” World Championship
The creator of “Pac-Man,” Toru Iwatani, announced onstage with Moore that Microsoft and NAMCO BANDAI will host the first “Pac-Man” World Championship in early 2007. The top 10 players in the world for “Pac-Man” on Xbox Live Arcade will compete for the title in New York City. More details, including how to qualify for the championship, will be made available in the coming months.
Continuing its tremendous momentum, Xbox Live Arcade has also announced in Tokyo a host of exciting new games, including some that will be exclusive to the Japanese market. Gamers will have the opportunity to try a host of new games on the show floor, including the classic side-scroller “Contra” (Konami Corp.), the space-shooter “Gyruss” (Konami), the enemy-popping classic “Dig Dug” (NAMCO BANDAI Games), arcade favorite “Track & Field” (Konami), “New Rally-X” (NAMCO BANDAI Games) “Rush’n Attack” (Konami), a favorite 1980s side-scroller, and the inimitable “Ms. Pac-Man” (NAMCO BANDAI). In addition, the Japan-exclusive Xbox Live Arcade game “Yie Ar Kung Fu” (Konami), one of the very first fighting games, was announced for release in 2007.
Xbox 360 HD DVD Player and 1080p Support
Microsoft announced pricing and availability details for the Xbox 360 HD DVD Player in Japan. The accessory will launch on Nov. 17, 2006, priced at ¥19,800 (estimated retail price), and will come with an Xbox 360 Universal Media Remote.
“Xbox 360 and the HD DVD Player together deliver the most powerful and affordable games and movie system for Japanese consumers,” Moore said. “The freedom to choose their entertainment experiences is extremely important for consumers as they enter the next generation.”
In addition, Microsoft announced that its fall software update, scheduled for release later this year, will allow all Xbox 360 consoles around the world to output game and movie content in 1080p resolution.XNA
Demonstrating its pledge to democratize game development for tomorrow’s game developers, Microsoft announced that four Japanese universities will use its XNA™ Game Studio Express software in educational material and research within their course offerings. The XNA software allows hobbyists, students and independent game developers to create games for Windows® and, for the first time, Xbox 360 with the goal that user-generated games made with XNA will arrive on Xbox Live Marketplace. Tokyo University, Tokyo Polytechnic University, Ritsumeikan University and Osaka Electro-Communication University join the dozens of universities worldwide that have pledged support for Microsoft’s XNA vision and are recognizing the potential of XNA Game Studio Express as an educational tool. As a result, these four schools will integrate XNA software into their game development curricula, labs and games-related research.
“As I turn my attention and passion toward teaching the next generation of game developers, I am thrilled with XNA Game Studio Express and related products,” said Toru Iwatani, a lecturer at Tokyo Polytechnic University and original creator of “Pac-Man.” “I believe that these products are attractive and effective because they create a development environment that matches the skill level and area of expertise, widening the entry of future developers into game development.”
XNA Game Studio Express beta was made available to users worldwide on Aug. 30, 2006. The final version of XNA Game Studio Express will be made available this holiday season.
TOKYO — Sept. 20, 2006 — Today at the Tokyo Game Show 2006, Microsoft Corp. delivered information on new and improved entertainment experiences for Japanese gamers, including details of the Xbox 360™ library of nearly 110 high-definition games available this holiday season in Japan, which will include the highly anticipated “Blue Dragon” from Microsoft Game Studios. Microsoft also paid tribute to NAMCO BANDAI Games and “Pac-Man,” announcing that the first “Pac-Man” World Championship will be held in early 2007 using Xbox 360 and Xbox Live® Arcade. Microsoft also revealed details of other entertainment offerings enabled through Xbox 360, with availability date and pricing provided for the Xbox 360 HD DVD player in Japan, as well as news of an update that will allow the Xbox 360 console to output full 1080p games and video.
At the best-attended gaming convention in the world, Microsoft showcased games that will boost the Xbox 360 software library in Japan to nearly 110 titles by holiday season 2006 as well as more titles coming well into 2007. The Xbox 360 games showcased include “Blue Dragon” (Microsoft Game Studios), “Lost Planet: Extreme Condition” (Capcom), “Dead or Alive: Xtreme 2” (Tecmo Inc.) and the newly announced “Trusty Bell” (NAMCO BANDAI Games), and a host of anticipated Xbox Live Arcade titles. For 2007, Microsoft also announced a pipeline of great games that include the epic role-playing game (RPG) “Infinite Undiscovery” (Microsoft Game Studios).
“The key to winning the hearts and minds of the Japanese market is great games, and this great lineup demonstrates that Xbox 360 has those games in spades,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “Our lineup of role-playing games from the acknowledged masters of the genre is proof positive that there has never been a better time for Japanese gamers to jump in and pick up an Xbox 360 system.”
Many game titles, including the much-anticipated epic RPG “Blue Dragon,” will be playable for the first time in the Microsoft® booth at the Tokyo Game Show. Other playable titles include “Lost Odyssey™” (Microsoft Game Studios) and “Viva Piñata™” (Microsoft Game Studios).
Xbox Live Arcade and the “Pac-Man” World Championship
The creator of “Pac-Man,” Toru Iwatani, announced onstage with Moore that Microsoft and NAMCO BANDAI will host the first “Pac-Man” World Championship in early 2007. The top 10 players in the world for “Pac-Man” on Xbox Live Arcade will compete for the title in New York City. More details, including how to qualify for the championship, will be made available in the coming months.
Continuing its tremendous momentum, Xbox Live Arcade has also announced in Tokyo a host of exciting new games, including some that will be exclusive to the Japanese market. Gamers will have the opportunity to try a host of new games on the show floor, including the classic side-scroller “Contra” (Konami Corp.), the space-shooter “Gyruss” (Konami), the enemy-popping classic “Dig Dug” (NAMCO BANDAI Games), arcade favorite “Track & Field” (Konami), “New Rally-X” (NAMCO BANDAI Games) “Rush’n Attack” (Konami), a favorite 1980s side-scroller, and the inimitable “Ms. Pac-Man” (NAMCO BANDAI). In addition, the Japan-exclusive Xbox Live Arcade game “Yie Ar Kung Fu” (Konami), one of the very first fighting games, was announced for release in 2007.
Xbox 360 HD DVD Player and 1080p Support
Microsoft announced pricing and availability details for the Xbox 360 HD DVD Player in Japan. The accessory will launch on Nov. 17, 2006, priced at ¥19,800 (estimated retail price), and will come with an Xbox 360 Universal Media Remote.
“Xbox 360 and the HD DVD Player together deliver the most powerful and affordable games and movie system for Japanese consumers,” Moore said. “The freedom to choose their entertainment experiences is extremely important for consumers as they enter the next generation.”
In addition, Microsoft announced that its fall software update, scheduled for release later this year, will allow all Xbox 360 consoles around the world to output game and movie content in 1080p resolution.XNA
Demonstrating its pledge to democratize game development for tomorrow’s game developers, Microsoft announced that four Japanese universities will use its XNA™ Game Studio Express software in educational material and research within their course offerings. The XNA software allows hobbyists, students and independent game developers to create games for Windows® and, for the first time, Xbox 360 with the goal that user-generated games made with XNA will arrive on Xbox Live Marketplace. Tokyo University, Tokyo Polytechnic University, Ritsumeikan University and Osaka Electro-Communication University join the dozens of universities worldwide that have pledged support for Microsoft’s XNA vision and are recognizing the potential of XNA Game Studio Express as an educational tool. As a result, these four schools will integrate XNA software into their game development curricula, labs and games-related research.
“As I turn my attention and passion toward teaching the next generation of game developers, I am thrilled with XNA Game Studio Express and related products,” said Toru Iwatani, a lecturer at Tokyo Polytechnic University and original creator of “Pac-Man.” “I believe that these products are attractive and effective because they create a development environment that matches the skill level and area of expertise, widening the entry of future developers into game development.”
XNA Game Studio Express beta was made available to users worldwide on Aug. 30, 2006. The final version of XNA Game Studio Express will be made available this holiday season.