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-   -   Super Smash Bros. Brawl! (with SOLID SNAKE?!) (https://forum.dvdtalk.com/video-game-talk/465021-super-smash-bros-brawl-solid-snake.html)

Jamezuva 03-09-08 10:12 PM


Originally Posted by cartman
Here's my ridiculously annoying long number thingy that you can't add quickly by any means AKA friend code: 0516-6956-8979

we have a dedicated thread for friend codes now

edytwinky 03-10-08 01:37 AM

Still playing after ten hours. Some quick thoughts:

I like playing with the gamecube controller. Haven't tried the Wii-mote yet or the classic controller.

Still trying to find an accurate list too on how to unlock all the characters. The one on gamefaqs.com seem to be wrong. Since I unlocked Sonic sooner than they stated.

Also we played online with some friends in California in the afternoon and it played very quick with no lag. I tried again tonight and it was slow as sh!t. Lot of lag.

I played and still play the N64 version all the time. Did not like the Gamecube version.

Final verdict so far on the Wii version: I absolutely love it!

GatorDeb 03-10-08 02:29 AM

You people are going to make me get this and Zak and Wiki for $65 if you keep praising it this way....


Is there a steep learning curve for this game? I suck at fighting games :(

MasterofDVD 03-10-08 03:07 AM


Originally Posted by GatorDeb
You people are going to make me get this and Zak and Wiki for $65 if you keep praising it this way....


Is there a steep learning curve for this game? I suck at fighting games :(

This is the first of the series I played and I was awful when I got home and tried it last night. Then tonight I opened the instructions, went into training mode and practiced a bit. The hardest part is the novice players will likely resort to button mashing when the combat gets really crazy. It'll be hard to not only learn how to do moves but how to also use them properly when getting smacked around by 3 other characters on screen. Do you have any other people to play with locally? If not I will be glad to add you if you should get the game because it'll be safer for the both of us to start out slow. ;)

GatorDeb 03-10-08 04:28 AM

No other people locally. I'll probably pick it up today with Wiki. D*** you people :mad: There goes $65 :D I don't even know how to get my friend code so I'll have to look that up when I get home (at work now).

MasterofDVD 03-10-08 04:43 AM


Originally Posted by GatorDeb
No other people locally. I'll probably pick it up today with Wiki. D*** you people :mad: There goes $65 :D I don't even know how to get my friend code so I'll have to look that up when I get home (at work now).

I should also admit that as much as I enjoy the game it may be based on the fact that I took advantage of the trade-in deal at GameStop. Hard to not like a game that was less than 7.00 out of pocket.

But to be honest I was pretty amazed that a fighting game had so much to it. I already have a call out to some local friends and they are dying to come over and check it out.

FantasticVSDoom 03-10-08 07:26 AM

Yeah, being a beginner at this game, I end up doing more "button-mashing" at first but Ive been getting the moves down more and more now. Still have a hard time with jumping, especially when trying to break the targets, but the campaign mode (cant think of what its called right now) helps with learning the moves more.

redbill 03-10-08 08:33 AM

I noticed a lot of the unlockable characters say stuff like "fight x # of brawls (or VS)". Does anyone know what qualifies for a "Brawl"? Just off-line Group modes? Does anything Solo or Wifi count?

Also, did anyone get the Strategy guide? any good?

GatorDeb 03-10-08 10:22 AM

I ended up not biting. Got Wiki for $24 shipped new (finally found a bunch when I started spelling it Zack instead of Zak). It would have been $70 after tax for both so that leaves me with $46 if I ever do decide to pick it up. But I'm really thinking I'm going to pass because it's the same theory as Halo and all I do in Halo is get killed, which is no fun. I prefer my puzzle games :D So I think Wiki is it for now.

freakjae 03-10-08 01:14 PM

i got my copy and after wrestling with the 'unable to read disc' error, i finally got to play for an hour. after a break though, it was back to error only. i got tired of messing with it and am sending it in for repair.

i bought my system at launch and this has been the only problem i've had. hopefully, i'll get it back quickly so i can get in on some online brawl

to everyone without problems, enjoy!

Pbear 03-10-08 01:54 PM

I don't have the disk read issue but have noted that it seems to take quite some time to load levels and there is a lot of drive noise (I think it is normal spinning, no grinding). Assuming this is normal, but just thought I'd ask the board to see.

redbill 03-10-08 02:10 PM

i noticed my loading was loud also. didn't notice long-load times though

starseed1981 03-10-08 02:47 PM

I'm in the small percentage that has to send their Wii's in to get fixed. Sux.

BBEANLPHIE 03-10-08 03:15 PM

By fixing do you mean that the game itself will not play or once you get the error you start having problems with all games?

edytwinky 03-10-08 05:22 PM

My Wii also sounds really loud while spinning. Was starting to worry me.

slop101 03-10-08 05:32 PM

This is the first double-layered disc for the Wii, and I think that's where the problems are stemming from.

edytwinky 03-10-08 06:24 PM

How do you unlock Event Stages 21 and up?

I've beaten 1-20 already and 21 didn't come up.

Supermallet 03-10-08 06:30 PM

I played this for six hours yesterday, ended up cramping my hand so bad I could barely make a fist. :lol:

The game rocks. It has pretty much everything that made the last games great, and more. I love how the levels are a little more interactive now. The online play is laggy at times, but I haven't encountered anything so bad as to be unplayable. My biggest problem is with characters who feel superfluous. Do we need Ike AND Marth? Ness AND Lucas? They're virtually the same thing. Also, the controls really aren't suited to the side-scrolling nature of the Subspace Emissary, making some of the levels far more difficult than I think they were assigned to be. But those are nitpicks, overall the game is great.

Ringo20000 03-10-08 08:17 PM

Does anyone know a way to delete a profile? I keep playing games under the name player 1 by accident so my stats aren't going to be correct.

Supermallet 03-10-08 09:22 PM

Player 1 is the default generic player name. You need to manually switch it to your profile. I wish they could just have a toggle, so once you're logged in, you're logged in for every mode.

edytwinky 03-10-08 10:29 PM

I beat the Classic Mode in Hard with Link and was able to unlock Ganandorf but not Toon Link. When I went back and played Classic Mode in Easy as Link, it did not unlock Toon Link for me. Any idea why?

pinata242 03-10-08 11:32 PM

I spent 4 hours or so on the Subspace story. Got about 40% through it. It sure is fun and really a lot longer than I expected. Great way to introduce the new fighters and reintroduce the old ones.

Haven't touched anything else yet.

MondiBlue 03-11-08 01:53 AM


Originally Posted by edytwinky
I beat the Classic Mode in Hard with Link and was able to unlock Ganandorf but not Toon Link. When I went back and played Classic Mode in Easy as Link, it did not unlock Toon Link for me. Any idea why?

After beating SSE, finish the Classic mode as Link or play 400 VS matches.

For other unlockables:
http://www.gamespot.com/wii/action/s...ag=tabs;cheats

manicsounds 03-11-08 05:51 AM


Originally Posted by edytwinky
I beat the Classic Mode in Hard with Link and was able to unlock Ganandorf but not Toon Link. When I went back and played Classic Mode in Easy as Link, it did not unlock Toon Link for me. Any idea why?

Because that's not how you unlock him. There are 3 ways to do it,
1: beat the entire adventure mode on any difficulty, then play classic mode on any difficulty with any character and after the masterhand battle, he will appear.
2: After you beat the adventure mode once, go to the Forest level and enter the first door you see.
3. 400 battles later he will appear as a challenger.

The secret characters have more than 1 way of unlocking them. 400 battles is quite a lot of play....

FatTony 03-11-08 12:16 PM

Having spent some quality time with this, I have a few observations/opinions about this game:

- Calling the adventure mode/SSE frustrating is putting it nicely. I've died way too many times as a result of the characters not jumping the way that your average platformer character jumps. However, I do appreciate that it more or less forces me to use and get good with characters I otherwise wouldn't spend time using.
- I'm not a fan of the Wiimote/nunchuck control method. I find that pressing A+B at the same time doesn't always register as A+B, which is annoying. Too bad I don't have my Wavebirds anymore. :(
- Ultimately, there isn't much that's new to this game over Melee.
- Why the hell is the Wiimote not used to select menu items/characters!? As far as I can tell, this game makes ZERO use of the motion controls.

That all seems kinda negative, but I still like the game. Overall, I'd rate this game as mildly disappointing, but my expectations were ridiculously high. I'll still spend countless hours with it.

fumanstan 03-11-08 12:37 PM

I played this for a few hours last night at my friend's place, using Gamecube controllers. Pretty fun, but it didn't feel like anything new to me, at least as far as just brawling went. We created a couple stupid levels that were hilariously fun to run around in due to spikes and giant characters. I didn't care for Snake, Sonic, or really any of the new characters other then Pit.

Also went through all of the events on easy, tried the 100 man brawl which was kind of cool, and the home run thing was a silly diversion. Loading times on some stages was annoying, especially hearing the disc spin, but then again not terrible considering some 360 and PS3 games.

I'm not a huge Smash Bros. guy, but it was pretty fun, but I probably see it the same way others say Madden doesn't change other then roster updates.

rocketsauce 03-11-08 02:54 PM

Quick question about SSE. On the map after you beat a level it shows that level with a green flag in it to tell you you beat it. Recently some older ones have been showing up flashing instead of the flag. When you select it you essentially play it again while choosing the difficulty and what characters you want to use. I did this beating one on one level harder and I didn't really get anything.

What is the point of these replay missions?

FatTony 03-11-08 02:59 PM


Originally Posted by rocketsauce
Quick question about SSE. On the map after you beat a level it shows that level with a green flag in it to tell you you beat it. Recently some older ones have been showing up flashing instead of the flag. When you select it you essentially play it again while choosing the difficulty and what characters you want to use. I did this beating one on one level harder and I didn't really get anything.

What is the point of these replay missions?

Is it a rainbow-ish flashing crown? If so, I think that's to denote that it was a "boss" level.

Pbear 03-11-08 03:07 PM

On SSE, I think the crown indicates that you have found all the doors and orange boxes. The green flags mean that you have passed the level, but there are other things to do. I'm basing this off the fact that when I went back the second go around to get Jigglypuff, wolf, and toon link in SSE, the green flags for those levels turned into crowns.

rocketsauce 03-11-08 03:18 PM

yeah it looks like a flashing crown, but i don't think its boss levels. i just finished the one with pikachu and zero suit samus and as soon as i beat it, it turned to the crown.

also what are the "papers" that you pick up during levels? are these the stickers you get at the end?

UncleGramps 03-11-08 03:43 PM


Originally Posted by rocketsauce
also what are the "papers" that you pick up during levels? are these the stickers you get at the end?

Yup, those are the stickers. :)

rocketsauce 03-11-08 03:45 PM

what i don't get is how you use them if every new level you are introduced and use a new character? once in awhile you will use someone again but you don't know who or when so why waste the sticker? but then again im only like 20% through it so maybe it changes.

UncleGramps 03-11-08 03:50 PM


Originally Posted by rocketsauce
what i don't get is how you use them if every new level you are introduced and use a new character? once in awhile you will use someone again but you don't know who or when so why waste the sticker? but then again im only like 20% through it so maybe it changes.

Yeah, the sticker system is a little strange. The fact that you can't remove them makes them tough to use effectively, so I just slap a few on the characters I use the most. :shrug:

runner001 03-11-08 05:06 PM

what exactly are the stickers supposed do?

UncleGramps 03-11-08 05:17 PM


Originally Posted by runner001
what exactly are the stickers supposed do?

They just add enhancements to a character's stats. When you go to apply one, it'll tell you which stat it affects and by how much.

CreatureX 03-11-08 08:35 PM


Originally Posted by rocketsauce
what i don't get is how you use them if every new level you are introduced and use a new character? once in awhile you will use someone again but you don't know who or when so why waste the sticker? but then again im only like 20% through it so maybe it changes.

When you get to the later, long, hard levels of SSE, you are able to choose between characters quite often.


Originally Posted by UncleGramps
Yeah, the sticker system is a little strange. The fact that you can't remove them makes them tough to use effectively, so I just slap a few on the characters I use the most. :shrug:

You can remove the stickers. When you get to later harder SSE levels, the stickers help out a lot. I was getting my butt handed to me until I added stickers to boost my stats. I'm playing on 'normal' difficulty.

manicsounds 03-11-08 08:45 PM

I beat the SSE, clearing about 83%, then beating the boss. You don't need 100% to clear it.

UncleGramps 03-12-08 12:38 AM


Originally Posted by CreatureX
You can remove the stickers. When you get to later harder SSE levels, the stickers help out a lot. I was getting my butt handed to me until I added stickers to boost my stats. I'm playing on 'normal' difficulty.

Maybe I phrased that poorly. I meant to say that once you place a sticker, you can't remove it and then reuse it. Or at least I thought I had read that it worked that way. I haven't tried it myself so I could be mistaken.

Supermallet 03-12-08 12:58 AM

It says in the manual that you can remove a sticker, but not reuse it.

cerial442 03-12-08 08:22 PM

I got it today, and my launch Wii played it fine, but sounded like it was going to die any moment. This is my first time playing Smash Bros, and I honestly did not like it at all. I like the DOA and Virtua Fighter series, and enjoyed the Guilty Gear game that just came out for the Wii. Those games I can play for hours.

I played using the classic controller, and I might give it a shot with the Wiimote, but as it stands I have no desire to play the game again. I beat it on classic mode with Link. I didn't like the controls, and some stages I didn't fight anyone and won. The second stage all I did was climbed ladders without pushing any buttons really. I was hoping the game would destroy me the first time through, but I was able to beat it only getting killed twice.

Not what I was expecting, I was disappointed it in, and I feel that I wasted my $50. That is just my opinion.


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