Official Revolution Thread
#126
DVD Talk Legend
Originally Posted by Josh Hinkle
Hopefully that shell will be included with the console.
Third parties would be reluctant to take advantage of it if it's not something every revolution owner has.
Third parties would be reluctant to take advantage of it if it's not something every revolution owner has.
However, it sounds like a requirement for the downloadable SNES and N64 games and I think those will be very popular so I think it will sell well enough to attract third parties.
Last edited by darkside; 09-16-05 at 04:22 PM.
#130
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From: United States of HELL YEAH!!!
okay so how is this going to work with 3rd party games? like lotr and xmen legends type games?
Wouldn't they have to redo the entire game to adapt to the controller?
If the controller does turn out to suck, I think that they might cave in and go with a normal controller after enough people demand it. Like the gba sp
Wouldn't they have to redo the entire game to adapt to the controller?
If the controller does turn out to suck, I think that they might cave in and go with a normal controller after enough people demand it. Like the gba sp
#131
DVD Talk Legend
Originally Posted by lukewarmwater
okay so how is this going to work with 3rd party games? like lotr and xmen legends type games?
#132
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From: Phoenix, Arizona
Given that Nintendo made analog, wireless and touchscreen control relevant to the industry where so many others had failed, I'm willing to bet that they're going to make this controller work. I can't imagine they won't have a killer app lined up at launch, too.
As far as third parties go, Nintendo told most of them to fuck off a long time ago, and I hope this is it for the remaining shovelware houses out there. If the DS is any indication, the big companies are going to support this and attempt to take advantage of its potential. Hell, I'm already salivating at what a Mizuguchi could do if he gets inspired. After the N64, no one with any sense has bought a Nintendo console for its third-party content, so I expect this not to matter much. It's pretty rare at this point if a ground-up multi-console title is anything but the most generic nonsense, anyway.
Granted, this could be a spectacular failure, particularly if Nintendo doesn't have a bunch of games that show us why this was necessary, and not just innovation for the sake of innovation. At this point, though, I have zero interest in the endless mission packs and genres that dominate modern gaming, and this looks like it could be right up my alley.
As far as third parties go, Nintendo told most of them to fuck off a long time ago, and I hope this is it for the remaining shovelware houses out there. If the DS is any indication, the big companies are going to support this and attempt to take advantage of its potential. Hell, I'm already salivating at what a Mizuguchi could do if he gets inspired. After the N64, no one with any sense has bought a Nintendo console for its third-party content, so I expect this not to matter much. It's pretty rare at this point if a ground-up multi-console title is anything but the most generic nonsense, anyway.
Granted, this could be a spectacular failure, particularly if Nintendo doesn't have a bunch of games that show us why this was necessary, and not just innovation for the sake of innovation. At this point, though, I have zero interest in the endless mission packs and genres that dominate modern gaming, and this looks like it could be right up my alley.
#134
DVD Talk Godfather
Originally Posted by Josh Hinkle
Hopefully that shell will be included with the console.
Third parties would be reluctant to take advantage of it if it's not something every revolution owner has.
Third parties would be reluctant to take advantage of it if it's not something every revolution owner has.
Strong agreement. I think it would be silly not to include this with the baisc console.
#135
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From: United States of HELL YEAH!!!
Originally Posted by PixyJunket
Read the thread; this has been asked (and answered) several times already.
and I agree that shell should come with it.
Did they mention the press confrence how much the download of classic games will cost?
#136
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Originally Posted by lukewarmwater
Did they mention the press confrence how much the download of classic games will cost?
#138
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Keep in mind that they said the final design is still to be determined. I wouldn't expect much to change (maybe one color choices) but it might not look exactly like the model they showed at TGS.
I was not even thinking of getting the Revolution, but after seeing the controller I probably will get this to go along side the PS3.
I was not even thinking of getting the Revolution, but after seeing the controller I probably will get this to go along side the PS3.
#140
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This is a mock up by IGN of the possible appearance of the "sleave" unit. I personally think Nintendo may go back to a standard A/B/X/Y layout rather then use the GC's.


Q: What does the conventional controller cradle/shell do?
A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy.
Nintendo has not yet released official imagery of what the controller shell might look like. However, we've created a mock-up (above) based on what we know of its functionality. The real controller shell is likely to connect to the free-hand-style pointer in a very similar fashion. Please note that we realize our model is not entirely to scale, but this is the best we could do on short notice.
A: This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy.
Nintendo has not yet released official imagery of what the controller shell might look like. However, we've created a mock-up (above) based on what we know of its functionality. The real controller shell is likely to connect to the free-hand-style pointer in a very similar fashion. Please note that we realize our model is not entirely to scale, but this is the best we could do on short notice.
#142
DVD Talk Godfather
Originally Posted by ben12
I can't wait to try out the Konami code with this thing.
Nice. That would rock if they brought it back for some game, or allow it on the classic Contra d/l. You know how much faster you could input it now with this control? It's just too funny thinking about it.I'm digging that ice blue that IGN mocked-up. Very cool. Also note the two actual analog sticks instead of the 'C' stick. That would be a step up
I'm betting this wil NOT be included. Why? Cost? No. They want you to use the new controller, including this will just be a crutch. If you don't get the hang of the new controller right away and that is sitting right there... well the temptation would be too great.
Good to see all the positive feedback from the developers, now it would be nice to see them put there money where their mouths are and pony up a bunch of games(exclusives?) for the system.
Now, not sure what to say about this other than -
. Make sure you have your speakers on. So why isn't this thread a sticky yet? There is now enough info to warrant it.
#143
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From: Osaka, Japan
Originally Posted by jeffdsmith
If you are a game developer what next generation system would you be excited about making games for? Why?
.As more detail comes out about this it seems more practical, and I imagine some games will use the features to make minor gameplay enhancements while other games will be designed entirely around the new control style. Pretty much like the DS.
Anyway, large numbers of people have already been trained to use a remote as a game controller, see those games on international flights
.
#144
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From: MD
Originally Posted by Michael Corvin
I'm with you there. I have forgone quite a bit of time at work today reading up on this bad boy. I am way more excited than when the GCN, Xbox, PS2 came out. I'm definitely more excited about it than what the 360 has to offer, and I haven't seen any in game footage! 
For those doubtful of the controls, lack of buttons, layout, etc., IGN has a great breakdown of genres and the possibilities. link A very solid read.
Also I read a blurb on Cinescapes web site that the motion technology will work with all previous generation games! How fucking cool is that?
I want one NOW!

For those doubtful of the controls, lack of buttons, layout, etc., IGN has a great breakdown of genres and the possibilities. link A very solid read.
Also I read a blurb on Cinescapes web site that the motion technology will work with all previous generation games! How fucking cool is that?
I want one NOW!
#145
That is a really cool article by IGN. I am just getting more and more excited for this damn thing to be released.
#146
DVD Talk Platinum Edition
Originally Posted by jeffdsmith
This is a mock up by IGN of the possible appearance of the "sleave" unit. I personally think Nintendo may go back to a standard A/B/X/Y layout rather then use the GC's.


where is the joy stick going since its attached?
I am sorry i think this is the dumbest controller. they just dumbed it down for idiots, they said the regular controllers on ps2, xbox etc are too complicated!? WTF?
what you gonna do for say fighting games? wave your arm around? even for first person shooters, i dont want to wave the controller around to look around.
#147
Retired
The joystick isn't attached to the controller, it's an attachment that plugs into the bottom of it, you'd unplug that (or any other attacments) to put the controller into the sleeve as diagrammed.
#148
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From: St. Albans, England (UK)
Looking forward to the downloadable games, among other things 
Not sure which ones will be available and which won't, I keep reading "every game ever made" by Nintendo, does that mean every game developed by them specifically, or as a publisher, or what?
In which case no Goldeneye etc *cries*

Not sure which ones will be available and which won't, I keep reading "every game ever made" by Nintendo, does that mean every game developed by them specifically, or as a publisher, or what?

In which case no Goldeneye etc *cries*
#149
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From: Beverly, MA
I showed the controller demo to my wife and she is stoked. She hates the controller on the Xbox so I am encouraged that she likes the concept of the revolution controller.
I think it looks pretty sweet as well. Lot's of possible uses. Now I just need to see some of the games.
I think it looks pretty sweet as well. Lot's of possible uses. Now I just need to see some of the games.
#150
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Forgive me if this stuff has already been stated on some article about possibilities. My access is very limited and it may not be possible for me to read those articles.
On with the posting!
Isn't it ironic that a company known to hide its trump cards started off by making a card game used for gambling which was very popular with the Yakuza? Or that the "kiddy systems" come from a company that founded a love hotel? Or that a company whose doom is always prophisised to take place next year is 118 years old? Just thought that was funny.
First off, 3rd party will have no problem developing games and porting them over. Many of y'all are forgetting that the Revolution readily accepts the GCN controller. Developers can simply choose to map the game to the old controller rather than the new one. Seeing as most of the people that are going to buy a Revolution also bought a GCN, there is no problem. On top of that, price for the GCN controller may drop and be even more practical as a substitute. Yay! All the trashpile games you can stand!
There may also be 3rd party companies that will manufacture 360 and PS3 duplicates to hold this new controller.
Looking at the controller there are a lot of possiblities. It could act as anything from a sword handle (as has been mentioned) to the cyclic in a chopper. Flight sims would be very simple since, if I understand the controller mechanics right, you could just hold the controller vertical and it's a joystick. If you move the whole controller forward it could increase thrust and the same in reverse. But flight sims aren't too popular anymore.
It also makes me curious if it would be possible to duplicate arcade fighting games by having an attachment to a board with six large buttons - not likely, but in the words of old McDonald commercials "it could happen." If Nintendo did place something like that as a standard or maybe package it with the likes of Smash Brothers 3 then it has a shot at being very friendly with fighting games. Though this wouldn't be much more than the arcade like attachments you could buy for other systems in the past.
This could be the device that finally makes RTS plausabile for consoles. There never has been a good replacement for the mouse when it comes to those. RTS is also the bread and butter of many PC gamers (right there with RPGs) which means that Nintendo might pull a few more people from their high-end desktops than the other systems. Personally, I only leave mine when on shift or playing Burnout on the X-box.
Can anyone imagine how you would make a platformer with this? It would be like being a little kid again, playing with your action figures. Just make the controller "jump" through the air and yell, "Boing!" lol I would love that! Can't wait to see Miyamoto demonstrating the next Mario game. I'm already imagining him being up there on stage and going, "Boing!"
I didn't see anything stating it, but someone here might know, so I'll ask.
Does this controller have the rumble feature? I know it almost seems stupid to ask, but due to circumstances I have been offline and out of touch with the gaming industry for nearly two years. Last I remember, the wavebird didn't have the rumble feature and feedback technology seemed to be the problem for wireless controllers.
For the past 7 or 8 years now I've heard rumblings saying that video games are going to reach a limit in which each system is practically the same (aka the PC?). This has already happened once in the states. Last time Nintendo broke through and Nintendo seems to have been listening to those people this time. If this does work it may be the break needed to avoid the "just pick one, they're all the same" fate that lays ahead. If this doesn't work, well, I guess I'll end up just playing my PC since it has the potential for the best graphics and I get to choose what kind of controller I use.
I noticed a few people on several different threads in this forum mentioning past innovations Nintendo has made with controllers, but they've missed a few things. Gunpei Yokoi made first D-pad which was used for the Game & Watch. Then the SNES saw the first use of shoulder buttons. They also placed the memory card slot on the controller instead of the system for the N64, but that's had a mixed inception even though the idea has been carried on with the DC, X-box, and, most likely, the Revolution (controller slides into another controller to increase functionality). Then there was the "trigger" button on the N64 and the "light gun" back in the early 70's that evolved into the "Zapper" that came with the NES.
For those that were expecting something like headsets, I wouldn't give up on that just yet. While I have no doubt that they would have to be wired and not arrive for some time, it is possible since we know Nintendo's love for adding stuff later on. *cough*rumblepack*cough* Not to mention their LONG history of dabbling in everything that comes along (see 'love hotel' reference at the top). I could go on, but it's pointless at this time since consumers don't seem quite ready for it. What I will say - the Revolution looks to be a combination of all of Nintendo's past experiments and they did make the very tragic Virtual Boy. *cries* I miss Gunpei Yokoi... The only man to impact the industry as much as Yamauchi and Miyamoto.
Over all, I say that this Revolution is fitting for the name Nintendo.
(For those that don't know, Nintendo usally translates to "in Heaven's hands" and refers to the Hanafuda game they made back in 1889.)
On with the posting!
Isn't it ironic that a company known to hide its trump cards started off by making a card game used for gambling which was very popular with the Yakuza? Or that the "kiddy systems" come from a company that founded a love hotel? Or that a company whose doom is always prophisised to take place next year is 118 years old? Just thought that was funny.
First off, 3rd party will have no problem developing games and porting them over. Many of y'all are forgetting that the Revolution readily accepts the GCN controller. Developers can simply choose to map the game to the old controller rather than the new one. Seeing as most of the people that are going to buy a Revolution also bought a GCN, there is no problem. On top of that, price for the GCN controller may drop and be even more practical as a substitute. Yay! All the trashpile games you can stand!
There may also be 3rd party companies that will manufacture 360 and PS3 duplicates to hold this new controller.Looking at the controller there are a lot of possiblities. It could act as anything from a sword handle (as has been mentioned) to the cyclic in a chopper. Flight sims would be very simple since, if I understand the controller mechanics right, you could just hold the controller vertical and it's a joystick. If you move the whole controller forward it could increase thrust and the same in reverse. But flight sims aren't too popular anymore.
It also makes me curious if it would be possible to duplicate arcade fighting games by having an attachment to a board with six large buttons - not likely, but in the words of old McDonald commercials "it could happen." If Nintendo did place something like that as a standard or maybe package it with the likes of Smash Brothers 3 then it has a shot at being very friendly with fighting games. Though this wouldn't be much more than the arcade like attachments you could buy for other systems in the past.
This could be the device that finally makes RTS plausabile for consoles. There never has been a good replacement for the mouse when it comes to those. RTS is also the bread and butter of many PC gamers (right there with RPGs) which means that Nintendo might pull a few more people from their high-end desktops than the other systems. Personally, I only leave mine when on shift or playing Burnout on the X-box.
Can anyone imagine how you would make a platformer with this? It would be like being a little kid again, playing with your action figures. Just make the controller "jump" through the air and yell, "Boing!" lol I would love that! Can't wait to see Miyamoto demonstrating the next Mario game. I'm already imagining him being up there on stage and going, "Boing!"
I didn't see anything stating it, but someone here might know, so I'll ask.
Does this controller have the rumble feature? I know it almost seems stupid to ask, but due to circumstances I have been offline and out of touch with the gaming industry for nearly two years. Last I remember, the wavebird didn't have the rumble feature and feedback technology seemed to be the problem for wireless controllers. For the past 7 or 8 years now I've heard rumblings saying that video games are going to reach a limit in which each system is practically the same (aka the PC?). This has already happened once in the states. Last time Nintendo broke through and Nintendo seems to have been listening to those people this time. If this does work it may be the break needed to avoid the "just pick one, they're all the same" fate that lays ahead. If this doesn't work, well, I guess I'll end up just playing my PC since it has the potential for the best graphics and I get to choose what kind of controller I use.
I noticed a few people on several different threads in this forum mentioning past innovations Nintendo has made with controllers, but they've missed a few things. Gunpei Yokoi made first D-pad which was used for the Game & Watch. Then the SNES saw the first use of shoulder buttons. They also placed the memory card slot on the controller instead of the system for the N64, but that's had a mixed inception even though the idea has been carried on with the DC, X-box, and, most likely, the Revolution (controller slides into another controller to increase functionality). Then there was the "trigger" button on the N64 and the "light gun" back in the early 70's that evolved into the "Zapper" that came with the NES.
For those that were expecting something like headsets, I wouldn't give up on that just yet. While I have no doubt that they would have to be wired and not arrive for some time, it is possible since we know Nintendo's love for adding stuff later on. *cough*rumblepack*cough* Not to mention their LONG history of dabbling in everything that comes along (see 'love hotel' reference at the top). I could go on, but it's pointless at this time since consumers don't seem quite ready for it. What I will say - the Revolution looks to be a combination of all of Nintendo's past experiments and they did make the very tragic Virtual Boy. *cries* I miss Gunpei Yokoi... The only man to impact the industry as much as Yamauchi and Miyamoto.

Over all, I say that this Revolution is fitting for the name Nintendo.
(For those that don't know, Nintendo usally translates to "in Heaven's hands" and refers to the Hanafuda game they made back in 1889.)



