Official Revolution Thread
#552
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Originally Posted by ChrisKnudsen
No bold for the rumble feature on the fishing game? Was it already announced that force feedback was going to be present on it? Maybe I missed that.
#554
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From: Bethleham, New Jersey
I truthfully wasn't sure that it was. I think I stated earlier that the force feedback was probably the final surprise in the controller with it rumbling every time you hit a sword or whatever. I think it would be stronger, though, like it would use this force that would make it hard to go in a direction because of how strong the feedback is. You know what I mean?
#555
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From: Bethleham, New Jersey
Exclusive Revolution info coming out tonite/tommorrow at www.gonintendo.com
#557
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From: Bethleham, New Jersey
Looks like Sega might be on board for playing old games on the Revolution
www.gonintento.com
www.gonintento.com
Reggie, the bearer of good news
December 21st, 2005
For those of you that didn’t know, Reggie Fils-Aime headed out to the Bellevue Square McDonalds to hop online, kick ass, and take names in Mario Kart DS. Inbetween racing and scarfing burgers, Reggie took a moment to make a few interesting Revolution comments.
Reggie spoke on behalf of Sega, stating that they are “intrigued by the Nintendo Revolution’s backwards compatibility.” While Reggie didn’t make an official confirmation of Sega donating their legacy system catalogue to the Revolution, there would have been no reason to make this statement if something wasn’t already in the works.
Reggie also mentioned that the Revolution’s controller shell would closely resemble the GameCube’s wavebird.
Nintendo AND Sega legacy system games for the Revolution? Chalk this up as another reason to get excited! This may be the old man in me sneaking out, but I never thought I would see the day where Nintendo and Sega were working together in such a friendly manner.
December 21st, 2005
For those of you that didn’t know, Reggie Fils-Aime headed out to the Bellevue Square McDonalds to hop online, kick ass, and take names in Mario Kart DS. Inbetween racing and scarfing burgers, Reggie took a moment to make a few interesting Revolution comments.
Reggie spoke on behalf of Sega, stating that they are “intrigued by the Nintendo Revolution’s backwards compatibility.” While Reggie didn’t make an official confirmation of Sega donating their legacy system catalogue to the Revolution, there would have been no reason to make this statement if something wasn’t already in the works.
Reggie also mentioned that the Revolution’s controller shell would closely resemble the GameCube’s wavebird.
Nintendo AND Sega legacy system games for the Revolution? Chalk this up as another reason to get excited! This may be the old man in me sneaking out, but I never thought I would see the day where Nintendo and Sega were working together in such a friendly manner.
#558
DVD Talk Legend
That could be cool. There's FAR less retro Sega that'd I be excited about than Nintendo, but there's enough to get me excited about. But, much like the Nintendo stuff, I've got a pretty damn good Genesis collection, so I'm still unsure how on-board I'll be for the retro stuff, from either company.
#559
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From: Blu-Ray: We Don't Need No Stinkin' Petition
I can see master system games working well, for the same reason NES games will work well, but how will you play Genesis games with only two buttons?
#560
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Originally Posted by joshd2012
I can see master system games working well, for the same reason NES games will work well, but how will you play Genesis games with only two buttons?
#561
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From: Bethleham, New Jersey
I wonder if Dreamcast games are a possibility. That would be awesome if Sega did some English ports of some dating sims and such for I always wanted to play one but seeing that they never really made one yet for consoles in the US (even though I think they would be huge here). Awesome.
#562
DVD Talk Godfather
Good news indeed. If they can get Sega on board, I can see a lot of other developers hopping on board as well. It is a no brainer.
-back catalog collecting dust OR
-back catalog generating revenue
I never owned a Sega system until the DC, so this would be pretty cool to me.
-back catalog collecting dust OR
-back catalog generating revenue
I never owned a Sega system until the DC, so this would be pretty cool to me.
#563
DVD Talk Legend
Originally Posted by ChrisKnudsen
I wonder if Dreamcast games are a possibility. That would be awesome if Sega did some English ports of some dating sims and such for I always wanted to play one but seeing that they never really made one yet for consoles in the US (even though I think they would be huge here). Awesome.
#564
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From: Bethleham, New Jersey
If they made a smart dating sim and non-anime based, I think it would be big. I think something like that is coming to the DS, maybe. Or maybe I am just making it up. Actually, I think it is being made by Sega actually. What is that called?
#565
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From: Bethleham, New Jersey
Originally Posted by PixyJunket
Eh, huge.. I don't think so. They're bad, bad games. However, if you're curious there are a lot of PC anime dating sims that have been released in English, you just can't find them in retail stores and are usually sold direct from the publisher only. Do a search on JAST USA or G-Collections maybe you'll find something there.
#566
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From: Bethleham, New Jersey
Originally Posted by Michael Corvin
Good news indeed. If they can get Sega on board, I can see a lot of other developers hopping on board as well. It is a no brainer.
-back catalog collecting dust OR
-back catalog generating revenue
I never owned a Sega system until the DC, so this would be pretty cool to me.
-back catalog collecting dust OR
-back catalog generating revenue
I never owned a Sega system until the DC, so this would be pretty cool to me.
#567
Retired
Originally Posted by joshd2012
I can see master system games working well, for the same reason NES games will work well, but how will you play Genesis games with only two buttons?
#568
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If Nintendo can sucessfully launch the system and sell old games, the download feature could become a huge revenue source for many companies. This is of large interest to Nintendo for more reasons then making simple cash from those transactions, it directly interests other developers to cash in on their old IP. There would be nothing from stopping Nintendo to require original revolution content for those publishers that want to release old games via the service. It's actually quite a nifty setup they have going.
#569
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From: Bethleham, New Jersey
more about Sega at http://news.spong.com/x?art=9431:
Speaking to SPOnG today, a source close to Nintendo has stated that Sega will soon announce a massive back catalogue line-up for Nintendo Revolution, with the MegaDrive leading the way on the pay-to-play service.
Our long-term, trusted source told us, under terms of strick anonymity, that Sega is "on the brink of being in a position to announce exactly what it has agreed [with Nintendo]" with the 16-bit console's first-party catalogue to lead the way. Our source was unable to shed light on the possibility of Master System, GameGear, Mega CD, 32X and, dare we say it, Saturn games featuring on Revolution, though an announcement regarding the Genesis range will be made at E3 at the latest.
Our source continued, "Sega essentially has everything ready to go, as the Dreamcast was due to host a selection of downloadable back-catalogue, a program that it can pretty much hand over on a plate. There is some legal involvement with NEC, though I think this is in the process of being ironed out"
Of course, rumour of Sega supporting the Revolution has existed for sometime, though common sense dictates that adding back catalogue content to the Revolution's download system is something of a no-brainer. Sega is also freed from certain platform-holder constraints, as our source explained; "Sega is sick of having its IP undervalued, especially by Sony. The amount of back catalogue games required per new release for the US market is huge, with Sony rejecting offerings at will. In Japan things are a little more relaxed though the US has been a massive problem. The Revolution will ease this to a degree, offering immediate returns for a much smaller risk and offering potential customers more choice."
This just leaves the thorny issue of third-party licensing support for older software on the Revolution, as Nintendo's gestating console is currently known. At this point in time, SPOnG speculates that certain companies are in the process of signing with Nintendo, with Konami and Capcom rumoured to have agreements in place at this time. However, at time of press, no one was able to shed light on this key element of of what is shaping up to be pure retro joy courtesy of the magic box in development in Kyoto.
Stay tuned for dedicated Revolution coverage as it breaks.
Our long-term, trusted source told us, under terms of strick anonymity, that Sega is "on the brink of being in a position to announce exactly what it has agreed [with Nintendo]" with the 16-bit console's first-party catalogue to lead the way. Our source was unable to shed light on the possibility of Master System, GameGear, Mega CD, 32X and, dare we say it, Saturn games featuring on Revolution, though an announcement regarding the Genesis range will be made at E3 at the latest.
Our source continued, "Sega essentially has everything ready to go, as the Dreamcast was due to host a selection of downloadable back-catalogue, a program that it can pretty much hand over on a plate. There is some legal involvement with NEC, though I think this is in the process of being ironed out"
Of course, rumour of Sega supporting the Revolution has existed for sometime, though common sense dictates that adding back catalogue content to the Revolution's download system is something of a no-brainer. Sega is also freed from certain platform-holder constraints, as our source explained; "Sega is sick of having its IP undervalued, especially by Sony. The amount of back catalogue games required per new release for the US market is huge, with Sony rejecting offerings at will. In Japan things are a little more relaxed though the US has been a massive problem. The Revolution will ease this to a degree, offering immediate returns for a much smaller risk and offering potential customers more choice."
This just leaves the thorny issue of third-party licensing support for older software on the Revolution, as Nintendo's gestating console is currently known. At this point in time, SPOnG speculates that certain companies are in the process of signing with Nintendo, with Konami and Capcom rumoured to have agreements in place at this time. However, at time of press, no one was able to shed light on this key element of of what is shaping up to be pure retro joy courtesy of the magic box in development in Kyoto.
Stay tuned for dedicated Revolution coverage as it breaks.
#570
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From: Bethleham, New Jersey
I was just wondering, how many games do you think you could store on your Revolution and do you think if you buy it, you won't have to buy it again like it will just be stored on your account. Wouldn't it be cool if there were some Revolution online thing where if you win in some online Mario Kart Revolution tourniment (or whatever) you win free catalog Nintendo games. I guess that could be the final surprise, too.
#571
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Wow this back catalogue thing sounds like it is shaping up to be much bigger than I originally thought, especially if many companies sign on. A friend of mine was talking about the revolution and playing old games, it was the feature that excited him the most. Just for reference he is a non-gamer as far as I know, doesn't own any systems currently and thinks the new controller is silly. I really think this could be big, look at the way those controller collections sell.
#573
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Originally Posted by msdmoney
Wow this back catalogue thing sounds like it is shaping up to be much bigger than I originally thought, especially if many companies sign on. A friend of mine was talking about the revolution and playing old games, it was the feature that excited him the most. Just for reference he is a non-gamer as far as I know, doesn't own any systems currently and thinks the new controller is silly. I really think this could be big, look at the way those controller collections sell.
Its ok if he thinks the controller is silly if he still buys it. Nintendo seems confident they can change peoples minds once they try it. Nintendo should seriously develop a specific software package just for the kiosks so it is easy to pick up and try. I hate having to wade through all the ESRB and health warnings before playing a demo currently.
#574
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Originally Posted by ChrisKnudsen
I was just wondering, how many games do you think you could store on your Revolution and do you think if you buy it, you won't have to buy it again like it will just be stored on your account. Wouldn't it be cool if there were some Revolution online thing where if you win in some online Mario Kart Revolution tourniment (or whatever) you win free catalog Nintendo games. I guess that could be the final surprise, too.
NES: 512MB/~0.1MB = ~5000 NES Games
SNES: 512MB/~2MB = ~256 SNES Games
N64: 512MB/ ~12MB = ~43 N64 Games
The values above are based on average game sizes. For example on the SNES sizes ranged from 0.5MB all the way to 4MB (DKC)I believe. The range of file sizes is even larger on the N64. I found the average file sizes by finding the total memory size of my ROM collection for each system and dividing it by the total number of files.
The other consideration is if these games will have any additional overhead like the xbox backwards compatability or if the hardware will do it all. (I assume this is the case)
Of course you can "triple" your storage with a gig card for $40 or less by the time this launches. Keep in mind this space is also for game saves and other download content as well.
#575
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From: Bethleham, New Jersey
That is still plenty of games but just in case, it would be nice to say if you already bought it, it would be forever stored on your account to redownload and keep it to a limit of sorts to keep off piracy.



