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Metroid Dread (Switch; 10/8/21)

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Metroid Dread (Switch; 10/8/21)

Old 06-17-21, 11:12 PM
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Re: Metroid Dread (Switch; 10/8/21)

I would NEVER buy a full game on the Switch that is also available on Xbox or PS4. When you first get the system you can fool yourself into thinking "Hey, I can play Borderlands or Mortal Kombat or Skyrim on the go!" and that sounds awesome. But it's an inferior game play experience. And there are PLENTY of worthy Switch exclusive games to keep you entertained no matter how long your trip is. The Switch is also excellent for smaller indie games that are tons of fun on the go. Something fun to pick up and play that doesn't have to look amazing is always worth having on a Switch. I just grabbed Scott Pilgrim yesterday and can't with to play some this weekend.
Old 06-18-21, 08:46 AM
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Re: Metroid Dread (Switch; 10/8/21)

The funny thing is that I'm pretty sure every significant Wii U game has been remastered in some way for the Switch anyway.

If you haven't been in the Nintendo ecosystem in past generations, even if it was backward compatible, you'd have to buy all the older games, and I'm pretty sure OldBoy would go on another rant about Nintendo games keeping their prices.
Old 06-18-21, 08:49 AM
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Re: Metroid Dread (Switch; 10/8/21)

Yeah, the Switch is a properly designed version of the Wii U with a slight increase in power (turning the clunkiest console ever made into the slickest). Games and all. Nintendo milked the shit out of those (surprisingly solid) Wii U titles.

I wish they'd release some info on the Switch Pro though.
Old 06-18-21, 12:26 PM
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Re: Metroid Dread (Switch; 10/8/21)

I wish theyd release Twilight Princess and Wind Waker on the Switch, though I realize both were pre-WiiU. Id gladly take straight ports of the WiiU versions. Instead were getting Skyward Sword, which I think is the least memorable game in the series.

But yeah, generally Nintendo has done a solid job at milking the best WiiU games with solid re-releases.
Old 06-18-21, 12:39 PM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by maxfisher View Post
I wish theyd release Twilight Princess and Wind Waker on the Switch, though I realize both were pre-WiiU. Id gladly take straight ports of the WiiU versions. Instead were getting Skyward Sword, which I think is the least memorable game in the series.

But yeah, generally Nintendo has done a solid job at milking the best WiiU games with solid re-releases.
The other thing of note when it comes to backward compatibility, is that unlike the other consoles, Nintendo has basically drastically changed control styles/controllers for almost every gen since the N64. Even the DS and the WiiU, which have more traditional controller schemes, have the second screen.
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Old 06-18-21, 12:47 PM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by maxfisher View Post
I wish they’d release Twilight Princess and Wind Waker on the Switch, though I realize both were pre-WiiU. I’d gladly take straight ports of the WiiU versions. Instead we’re getting Skyward Sword, which I think is the least memorable game in the series.

But yeah, generally Nintendo has done a solid job at milking the best WiiU games with solid re-releases.
Both of those are "reportedly" (aka rumored) to be en route, some are speculating later this year. Guess we'll see.
Old 06-18-21, 07:18 PM
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Re: Metroid Dread (Switch; 10/8/21)

Eh. Im out. Not a hater, just not necessary and not getting for one game as much as I would love love to play this game. I think its gonna be great and very well received.
Old 06-18-21, 07:25 PM
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Re: Metroid Dread (Switch; 10/8/21)

It gives me a Super Metroid vibe (and how it was such a leap from the original NES version, but obviously more brilliantly designed and illustrated/animated in Dread). Which I gotta say I hate as a name. I just don’t like the name. The others were good, but “Dread”, just doesn’t sound Metroidy. And I think the title card is horrible and contradicts the images of the game, IMO.
Old 06-18-21, 08:18 PM
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Re: Metroid Dread (Switch; 10/8/21)

So Wed. morning I went to my local Gamestop to try and secure the Metroid Dread Special Edition, and they were sold out so I was only able to secure the amiibo. I read on Twitter that Amazon Japan was taking pre-orders for the SE, so I placed what I thought was a pre-order. Hours later I got an email from Amazon Japan that my account was locked due to "suspicious activity." They claimed it was because I needed to confirm who I was? I ended up calling Amazon and they said it was unlikely that I needed to reconfirm my payment info. So I immediately called my bank to cancel my card. An hour later a friend called to tell me that the local Gamestop opened pre-orders again. Not having a card my friend agreed to pre-order two copies (one for me and one for my girlfriend) I paid him back today.

I think next E3 I'm gonna take the week off.to ensure that I don't miss the online pre-orders. This was waaaaay to stressful.
Old 06-23-21, 05:47 AM
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Re: Metroid Dread (Switch; 10/8/21)

Damn. So any stores not do their preorders yet? And how do you guys get notified of stock?
Old 06-24-21, 08:22 PM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by tanman View Post
Damn. So any stores not do their preorders yet? And how do you guys get notified of stock?
You can definitely pre-order the standard edition, but the amiibo and special editions are sold out everywhere. Online bots/rabid scalpers made sure online went out of stock quickly.
Old 06-25-21, 12:00 AM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by zero View Post
You can definitely pre-order the standard edition, but the amiibo and special editions are sold out everywhere. Online bots/rabid scalpers made sure online went out of stock quickly.
Double damn.

Yeah I'm not too worried about getting the game itself. Even the Amiibo I think can score at some point. But the special editions are almost always difficult to get now.
Old 06-27-21, 10:43 AM
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Re: Metroid Dread (Switch; 10/8/21)

I just finished up Metroid Zero Mission for the first time and it was a solid 8/10 for the first 90% of the game but the Mother Brain boss battle was so frustrating and unfun compared to everything before it that it really dampened my enjoyment of the game.
Old 06-28-21, 04:44 AM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by The Questyen View Post
I just finished up Metroid Zero Mission for the first time and it was a solid 8/10 for the first 90% of the game but the Mother Brain boss battle was so frustrating and unfun compared to everything before it that it really dampened my enjoyment of the game.
I dare say that is the best Metroid game to date. Perfect blend of old school and new school. I must have beat that game 3 dozen times. Speed running that game is the best too. A lot of little shorcuts here and there if you know where to look and if you're skilled enough.
Old 07-01-21, 01:20 PM
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Re: Metroid Dread (Switch; 10/8/21)

I just wrapped up Metroid Fusion and I liked that quite a bit more than Zero Mission.
Old 07-01-21, 02:53 PM
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Re: Metroid Dread (Switch; 10/8/21)

I remember loving Metroid Fusion. It was a long time ago.
Old 07-05-21, 10:29 PM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by The Questyen View Post
I just wrapped up Metroid Fusion and I liked that quite a bit more than Zero Mission.
I think the story was a bit better and had more depth then Zero Mission but the gameplay and level design of Zero Mission had Fusion beat IMHO. Fusion was much more linear and slower paced.
Old 07-05-21, 11:08 PM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by tanman View Post
I think the story was a bit better and had more depth then Zero Mission but the gameplay and level design of Zero Mission had Fusion beat IMHO. Fusion was much more linear and slower paced.
I think what we like about games is fundamentally different. I've never once though a game being linear as a negative. I also like slower paced games (obviously there are extremes).
Old 07-07-21, 09:29 PM
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Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by The Questyen View Post
I think what we like about games is fundamentally different. I've never once though a game being linear as a negative. I also like slower paced games (obviously there are extremes).
Not really. We're talking about two pretty similar games so linear and slower paced are all relatively speaking. Also I didn't say it made it a bad game. I loved Metroid Fusion. It has one of my favorite end boss battles with the Omega Metroid and it adds a lot to the Metroid lore. There was just a lot more dialogue in Fusion and Zero Mission seemed like it was specifically designed for different runs, like speed runs, completion runs, or minimal equipment runs. Especially since they had different endings specifically for meeting those parameters. Plus Zero Mission introduced use to Zero Suit Samus

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