Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

Metroid Dread (Switch; 10/8/21)

Video Game Talk The Place to talk about and trade Video & PC Games

Metroid Dread (Switch; 10/8/21)

Old 01-17-22, 06:42 AM
  #151  
DVD Talk Hall of Fame
 
Join Date: Jun 2001
Location: Indianapolis, IN
Posts: 7,879
Received 171 Likes on 97 Posts
Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by Adam Tyner View Post
I dunno, I think it makes a lot of sense to require 3 buttons and a stick to fire a missile. It's so intuitive!
I agree that its controls being somewhat unique take a little getting used to, but the complexity of what you describe isnít all that different than in a lot of games. Shooting your primary gun in an fps generally requires one or two sticks and two buttons and pretty regularly requires an extra button or two if youíre zooming down a scope or using a secondary firing mode.

Iím close to finishing this up and the only controls that I feel are egregiously bad are for the shine spark. Iíve read multiple explanations online and watched several videos and I just canít do it in a lot of spaces. Itís easy if you have a wide open stretch of floor, but otherwise seems extremely finicky and there are things that Iíve seen people do in videos that I simply cannot replicate no matter how much I try. Despite that, the rest of the controls have really grown on me and allow for pretty precise action.
Old 01-17-22, 07:43 AM
  #152  
DVD Talk Godfather
 
Michael Corvin's Avatar
 
Join Date: May 1999
Location: Louisville, KY
Posts: 61,803
Received 659 Likes on 463 Posts
Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by Adam Tyner View Post
You will not be surprised to hear that I just started playing Dread earlier today, am at the first boss, and kind of just want to drop it entirely. I mean, I won't, but I can't say I'm enjoying this even a little bit.
I dropped it. I wanted to like it but I just got sick of retreading the entire map trying to figure out where to go next. Such a huge waste of time. And yes, I've played Metroids and the Castlevanias and Shadow Complex, this one just felt needlessly overdone? Not sure if that's the correct word. In all the aforementioned games you acquire a new item and it's like "oh, now I can open that one area, or get that missile tank/weapon." In this one you get a new ability and it's like "oh, cool. Now where do I go to use this? Guess I'll just recover the entire map until I find something." It got to where I was simply retreading the entire map jumping around like a loon just to color in those spots on the map. Great game design there.

The game is gorgeous and the gameplay is solid so I get the praise for those, but to me the game is too flawed to make a GOTY list.
Old 01-17-22, 08:13 AM
  #153  
Dan
DVD Talk Hero
 
Dan's Avatar
 
Join Date: Feb 2005
Location: In the straps of boots
Posts: 26,872
Received 893 Likes on 638 Posts
Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by Michael Corvin View Post
Guess I'll just recover the entire map until I find something." It got to where I was simply retreading the entire map jumping around like a loon just to color in those spots on the map. Great game design there.
This is the game's biggest flaw, in my opinion. Much more so than the weird spikes in difficulty (super tight QTEs). I've watched videos where people praise the map design, saying it's intuitive and brilliant. I don't see that at all, even though I do generally like how everything flows... retreading your steps is worse here than many of the games that Metroid inspired.

​​​​​​That said, I think Adam should stick with it.
But there's one part where I was genuinely stuck and had to revert to the last save I made. It's an
Spoiler:
underwater section where you have to break away parts to make a larger item fall. My first attempt, the breakable blocks didn't break 'the right way' and there was absolutely no way to fix it. After reloading my save, I did the exact same thing, but this time it worked.

i haven't personally seen anyone else mention this, but I know it wasn't user error so it's something to watch for.
Old 01-17-22, 09:07 AM
  #154  
DVD Talk Hall of Fame
 
Join Date: Jun 2001
Location: Indianapolis, IN
Posts: 7,879
Received 171 Likes on 97 Posts
Re: Metroid Dread (Switch; 10/8/21)

I get the complaints about backtracking, but I will say that I was usually able to scan the map and figure fairly quickly where to go next. Not always, but usually.

Also, I feel like between weapon power ups, EMMIís being cleared and warp/travel points, itís almost always really easy to blast through areas that have already been Ďbeatí as part of the story progression. Iím pretty sure Iím on the second to last boss and I can get just about anywhere on the map in a minute or two.
Old 01-18-22, 08:35 PM
  #155  
DVD Talk Hall of Fame
 
tanman's Avatar
 
Join Date: Jan 2001
Location: Gator Nation
Posts: 8,739
Received 581 Likes on 410 Posts
Re: Metroid Dread (Switch; 10/8/21)

That's interesting because I've heard complaints online of the exact opposite. That Dread is a bit too linear of a metroid game and that there isn't enough exploration involved.

There are times that I was stuck too but the map is really well designed in this game and it was always pretty easy to find areas that were open to me now by some ability that I recently got. Really just look at any doors or blocks you haven't opened yet. If it's still a ??? then you don't have the ability. Otherwise it will name what type of door it is.
Old 01-21-22, 06:02 PM
  #156  
DVD Talk Reviewer/ Admin
 
Adam Tyner's Avatar
 
Join Date: Sep 1999
Location: Greenville, South Cackalack
Posts: 26,418
Received 1,155 Likes on 760 Posts
Re: Metroid Dread (Switch; 10/8/21)

I've stuck with Dread and have generally been doing alright. It's very forgiving outside of boss battles and some minibosses, and even those encounters are well-designed enough that even when I get curbstomped the first time through, I can see the patterns, get a handle on what sequence of buttons to press, and eventually make it through at least the first phase without taking any damage. (The one thing I keep messing up is that when I try to shoot rockets, half the time I'll hold Y and tap R to fire rather than the other way around. And sometimes I'll tap Y as expected but wind up holding ZR, which doesn't do a whole lot of damage. ) So, I'm hanging in there! I might even have it finished at some point in the next few days. (I'm about to fight Escue.)
The following users liked this post:
tanman (01-21-22)
Old 01-25-22, 04:24 PM
  #157  
DVD Talk Reviewer/ Admin
 
Adam Tyner's Avatar
 
Join Date: Sep 1999
Location: Greenville, South Cackalack
Posts: 26,418
Received 1,155 Likes on 760 Posts
Re: Metroid Dread (Switch; 10/8/21)

I did it! Unexpectedly, I didn't think the final boss was all that bad. Maybe my fourth or fifth try? I will never attempt hard mode. I'm not sure I'm onboard for a sequel. But I'm glad I finished this, and there was a real sense of satisfaction in overcoming some of these hurdles.
The following 3 users liked this post by Adam Tyner:
Dan (01-26-22), Michael Corvin (01-25-22), tanman (02-01-22)
Old 09-03-22, 11:19 PM
  #158  
DVD Talk Hero
 
nickdawgy's Avatar
 
Join Date: Jan 2003
Location: Southern Cal-ee-for-nee
Posts: 31,890
Received 198 Likes on 144 Posts
Re: Metroid Dread (Switch; 10/8/21)

I just picked this up used at GameStop for $38 and I’m taking it back tomorrow. The whole E.M.M.I. thing is garbage and I don’t have time to waste on it. I haven’t liked a Metroid game since Super Metroid so I guess it’s not surprising. Oh well.
Old 09-06-22, 11:28 PM
  #159  
DVD Talk Hall of Fame
 
tanman's Avatar
 
Join Date: Jan 2001
Location: Gator Nation
Posts: 8,739
Received 581 Likes on 410 Posts
Re: Metroid Dread (Switch; 10/8/21)

It's okay. You can admit you totally suck at Metroid games
Old 09-06-22, 11:33 PM
  #160  
DVD Talk Godfather & 2020 TOTY Winner
 
Decker's Avatar
 
Join Date: Aug 1999
Location: Vegas, Baby!
Posts: 63,463
Received 3,476 Likes on 2,324 Posts
Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by tanman View Post
It's okay. You can admit you totally suck at Metroid games
Old 09-07-22, 04:06 AM
  #161  
DVD Talk Hero
 
nickdawgy's Avatar
 
Join Date: Jan 2003
Location: Southern Cal-ee-for-nee
Posts: 31,890
Received 198 Likes on 144 Posts
Re: Metroid Dread (Switch; 10/8/21)

Originally Posted by tanman View Post
It's okay. You can admit you totally suck at Metroid games
I probably do
Old 09-07-22, 06:55 AM
  #162  
DVD Talk Special Edition
 
redbill's Avatar
 
Join Date: Sep 2005
Location: Shirley, MA
Posts: 1,715
Received 19 Likes on 17 Posts
Re: Metroid Dread (Switch; 10/8/21)

I also quit playing, not because of enemy difficulty, although I fully admit that point was probably coming. I was just completely lost and with the shitty map I couldn't figure out what I supposed to do next and where to go. I had opened up 3-4 "worlds", killed 3ish EMMI's, but for the heck of it couldn't find out where to go next. After like 3 wasted play sessions, it wasn't worth my time anymore to wander around going blind trying to find a tiny gap in a map to go to.
The following users liked this post:
Michael Corvin (09-08-22)
Old 09-07-22, 07:55 AM
  #163  
DVD Talk Legend
 
Join Date: Jan 2001
Posts: 16,741
Received 481 Likes on 354 Posts
Re: Metroid Dread (Switch; 10/8/21)

The EMMI parts are so short though. I wouldnít let that stop you from playing if you enjoy Metroid games in general. They can be annoying but itís like 10% of the gameís experience.
Old 09-07-22, 09:40 AM
  #164  
DVD Talk Legend
 
bluetoast's Avatar
 
Join Date: Mar 2006
Posts: 11,207
Received 138 Likes on 103 Posts
Re: Metroid Dread (Switch; 10/8/21)

I didnít finish the game for the same reason that red hill mentioned, as well as traveling which killed the momentum. But the EMMI parts were awesome. Almost like survival horror.
Old 09-08-22, 01:34 PM
  #165  
DVD Talk Special Edition
 
Join Date: Oct 2005
Location: PA
Posts: 1,492
Likes: 0
Received 10 Likes on 7 Posts
Re: Metroid Dread (Switch; 10/8/21)

Didn't Nintendo release a patch or something, that made the EMMIs not as difficult?
Old 09-08-22, 01:37 PM
  #166  
DVD Talk Legend
 
Join Date: Jan 2001
Posts: 16,741
Received 481 Likes on 354 Posts
Re: Metroid Dread (Switch; 10/8/21)

They patched in a Rookie difficulty which effects the full game. Not sure about EMMI specifically in the normal difficulty.
Old 09-09-22, 08:52 AM
  #167  
DVD Talk Legend
 
stingermck's Avatar
 
Join Date: Jul 2002
Location: Cobra Island
Posts: 16,559
Received 232 Likes on 164 Posts
Re: Metroid Dread (Switch; 10/8/21)

I never finished either. I was close to the end though but it would have required back tracking to get more upgrades. But I had a ton of fun with it, so in my head I finished it
Old 09-09-22, 03:21 PM
  #168  
DVD Talk Special Edition
 
alfredog1976's Avatar
 
Join Date: Jun 2004
Location: Orange County, CA
Posts: 1,398
Received 43 Likes on 31 Posts
Re: Metroid Dread (Switch; 10/8/21)

Loved this game. I'll admit, needed some help, especially after not playing the game after awhile because I don't remember what the hell I'm supposed to do, but I did end up finishing it.
Old 09-12-22, 10:56 AM
  #169  
DVD Talk Ultimate Edition
 
Xander's Avatar
 
Join Date: Feb 2000
Location: Des Moines, IA
Posts: 4,527
Received 40 Likes on 28 Posts
Re: Metroid Dread (Switch; 10/8/21)

I never could beat the final boss after a couple dozen tries, so I gave up. Maybe I'll try the rookie mode sometime....
Old 09-12-22, 09:37 PM
  #170  
DVD Talk Hall of Fame
 
tanman's Avatar
 
Join Date: Jan 2001
Location: Gator Nation
Posts: 8,739
Received 581 Likes on 410 Posts
Re: Metroid Dread (Switch; 10/8/21)

No! Keep trying...you'll get it. Watch some YouTube videos if you have to. In this game I don't necessarily consider that cheating since you still have to do the work yourself.
The following 2 users liked this post by tanman:
Adam Tyner (09-12-22), steebo777 (09-13-22)

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


Thread Tools
Search this Thread

Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service - Do Not Sell My Personal Information -

Copyright © 2021 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.