![]() |
Re: PC Gaming Thread
Word.
|
Re: PC Gaming Thread
Let’s stop calling ourselves the “PC Master Race”
http://www.pcgamer.com/lets-stop-cal...c-master-race/ |
Re: PC Gaming Thread
Originally Posted by Music
(Post 12365126)
Let’s stop calling ourselves the “PC Master Race”
http://www.pcgamer.com/lets-stop-cal...c-master-race/ |
Re: PC Gaming Thread
Originally Posted by Music
(Post 12365126)
Let’s stop calling ourselves the “PC Master Race”
http://www.pcgamer.com/lets-stop-cal...c-master-race/ Also, I laughed at this comment: Tom Parkinson • 2 minutes ago As a white supremacist and Nazi sympathiser I applaud the effort to tell people what they can and can't find funny, letting us racists claim our phrase back from these jokers. |
Re: PC Gaming Thread
A lot of testers go for breaking records because it gets them free equipment from the PC companies for doing so with their gear. Much cheaper than upgrading your expensive rig every six months. It also helps you get tech straight from the manufacturer before it hits the street.
|
Re: PC Gaming Thread
http://www.cosmosgaming.com/wp-conte...1402331313.png
Early Access started today. Anyone else trying it out? Login server is hosed tonight, haven't gotten in once to play. |
Re: PC Gaming Thread
Originally Posted by covenant
(Post 12365603)
http://www.cosmosgaming.com/wp-conte...1402331313.png
Early Access started today. Anyone else trying it out? Login server is hosed tonight, haven't gotten in once to play. |
Re: PC Gaming Thread
|
Re: PC Gaming Thread
http://steamleft.com/
This is fun :) Noodles It would take you... 1058 continuous hours 44 days,2 hours,30 minutes of gameplay to complete your Steam library IN THIS TIME YOU COULD... Beat "The Legend of Zelda: Ocarina of Time" (N64) 36 times |
Re: PC Gaming Thread
Music
It would take you... 8128 continuous hours 338 days,16 hours,52 minutes of gameplay to complete your Steam library IN THIS TIME YOU COULD... Recite Martin Luther King's "I Have a Dream" speech 28,690 times Watch the entire Star Wars series 611 time(s) Watch the entire series of Friends 93 times Fly around the world 203 times Download 38 1080p movies...on a 56K modem |
Re: PC Gaming Thread
Can someone explain the controversy about the GTX970? Something about how it slows WAY down if you use more than 3.5gb?
Is this way over blown? I'm looking at getting one of these cards but I'm not sure what to make of all this. |
Re: PC Gaming Thread
IF you Google, I am sure you will find more detailed info, but I think I read that it can't actually access the full 4GB of memory so when you go passes the 3.5GB the performance drops dramatically.
This is not an issue with the GTX980 |
Re: PC Gaming Thread
Originally Posted by Dan
(Post 12394936)
Can someone explain the controversy about the GTX970? Something about how it slows WAY down if you use more than 3.5gb?
http://www.pcgamer.com/why-nvidias-g...han-35gb-vram/ It's not that the card overall slows down, but the last 500MB are accessed at a significantly slower speed than the initial 3.5GB. It sounds like when a game breaks the 3.5GB, there's an observed "framerate stutter" when it occurs, but it doesn't sound like it's sustained. Also, video explanation: https://www.youtube.com/watch?v=jPlCIUh_Tp0 |
Re: PC Gaming Thread
I always love Anandtech's technical explanation - http://www.anandtech.com/show/8935/g...ory-allocation
At the end of the day, despite mis-represented specs the 970 is still a helluva value for PC gaming and the revelation about the memory utilization really doesn't change things. |
Re: PC Gaming Thread
Thought you all might be interested in this - Kickstarter for Underworld Ascendant:
https://www.kickstarter.com/projects...ref=nav_search It's the successor to the Ultima Underworld games and is organized by the original development team. The goal is $600,000. It's at just over $450,000 with 17 days left. I played the hell out of both Underworld games back in the day and did not hesitate to back this. |
Re: PC Gaming Thread
http://kotaku.com/the-sad-story-behi...ack-1688358811
This is kind of a bummer, the attempt to re-release No One Lives Forever that failed. |
Re: PC Gaming Thread
That's too bad. I really liked the NOLF series. Heck, I even liked Contract J.A.C.K.
|
Re: PC Gaming Thread
Hmm... Maybe I will reinstall and play NOLF 2
|
Re: PC Gaming Thread
Looks like Valve is getting in on the VR craze with HTC.
http://gizmodo.com/htc-vive-this-is-...8756062/+Fahey Just the other day we heard that Valve is getting ready to put out its SteamVR headset. HTC is making it, it's called the HTC Vive and it'll be out—for real—by the end of the year. Game on, Oculus. Unlike other virtual reality headsets, which have surfaced as early prototypes with a developer version off on the horizon, the HTC Vive is virtually done. Yes, there is still a developer kit on the way (this spring) but HTC and Valve are swearing up and down that the real one will come out before year's end. What's more, Valve and HTC seem to have figured out the controller problem: The HTC Vive comes with a motion tracking system that can cover an entire room, along with a pair of wireless "VR controllers," that HTC claims are simple and intuitive, without much more in the way of details. From the way HTC describes them, they might be gloves? It's hard to tell. The end result, though, is that the HTC Vive and SteamVR are intended to be a far more holodeck-y experience than the Rift, which Oculus has stressed on multiple occasions is a sit-down device, at least in the first generation. HTC and Valve want you to get up and walk around; it's intended to be part of the experience. Though from what we've seen it looks like, the headset itself isn't wireless, which is a bit of a constraint. |
Re: PC Gaming Thread
Good on them for announcing when this thing will be released. Now let me see for how much. From what I've read so far comparing the Vive and Rift, I wouldn't be surprised if the Vive comes out significantly more expensive.
|
Re: PC Gaming Thread
GDC starts tomorrow... expect some VR news/demos from several companies.
|
Re: PC Gaming Thread
Originally Posted by lopper
(Post 12410509)
Good on them for announcing when this thing will be released. Now let me see for how much. From what I've read so far comparing the Vive and Rift, I wouldn't be surprised if the Vive comes out significantly more expensive.
We're still awaiting Steam Machines and the Steam Machine controller and that was due out two fucking years ago. |
Re: PC Gaming Thread
Originally Posted by Matthew Chmiel
(Post 12410544)
Hell will freeze over if the Vive is released by the end of the year.
We're still awaiting Steam Machines and the Steam Machine controller and that was due out two fucking years ago. |
Re: PC Gaming Thread
The GOG Double Insomnia sale has started. 80%+ discounts on two games at a time, selection changes as a set number of each is sold, so check frequently if you're interested in their titles.
Site is www GOG.com and the current selections are Bad Mojo Redux for $1.19 and Driftmoon for $2.19. |
Re: PC Gaming Thread
Originally Posted by flashburn
(Post 12410569)
There's a big push right now for VR. Everyone (except Microsoft/Nintendo) is looking to be first. While I don't think it's likely that Valve's will be released this year, it's possible, and it is likely they shifted resources to focus on that project as a priority.
Speaking of Steam Machines, CyberPower PC just announced their Syber division will release at least six Steam Machines this fall.
Originally Posted by Engadget
CyberPowerPC's original Steam Machine plans didn't amount to much (the company ultimately turned them into Windows boxes), but it's back again for another round. Its recently established Syber division has revealed that it will launch no less than six SteamOS computers this fall. The system builder isn't saying much about its new living room gaming rigs at the moment, but it'll give Game Developers Conference guests a sneak peek at three systems: the Mini, Mercury and Switch.
Whatever happens, this year's roster will be cheaper. The starting Steam Machine-E will cost $449 (down from last year's promised $499) with an entry-level AMD quad-core chip and unnamed NVIDIA graphics, while the $549 Steam Machine-P will kick that up to a 3.2GHz Intel Pentium and AMD Radeon R9 270X video. Performance-minded players will want to look at the Steam Machine-K, which touts a 3.5GHz Core i5 and NVIDIA's GeForce GTX 970 for $999, and there's even a special, eye-searing orange Steam Machine-X at $1,399. That's a lot to spend on hardware that will likely be a bit behind the curve by the fall, but it's good to see at least one notable PC maker that hasn't had second thoughts about backing Valve's TV gaming efforts. |
Re: PC Gaming Thread
I may have spoken too soon. :lol:
Originally Posted by Valve
March 3, 2015 -- Valve announces a number of product and technologies at this week's Game Developers Conference (GDC) in San Francisco.
"We continue to see very strong growth in PC Gaming, with Steam growing 50% in the last 12 months," said Gabe Newell, Valve's president. "With these announcements we hope that we are helping build on that momentum." Steam Machines, Windows PCs, Macs, and Linux PCs will be able to take advantage of a new product announced at GDC called Steam Link. Designed to extend your Steam experience to any room in the house, Steam Link allows you to stream all your Steam content from any PC or Steam Machine on the same home network. Supporting 1080p at 60Hz with low latency, Steam Link will be available this November for $49.99, and available with a Steam Controller for an additional $49.99 in the US (worldwide pricing to be released closer to launch). Steam Machines from partners Alienware and Falcon Northwest are being shown, with Machines from a dozen other partners slated to release this November. Steam Machines will start at the same price point as game consoles, with higher performance. Customers interested in the best possible gaming experience can choose whichever components meet their needs. Epic will give a demonstration of the newly announced Unreal Tournament running on a 4K monitor driven by the Falcon Northwest Steam Machine. "We love this platform," said Tim Sweeney, founder of Epic Games. "Whether you're running incredibly detailed scenes at 4K or running 1080p at 120 FPS for an intense shooter experience, this brings world-class gaming and graphics to televisions with an open platform true to Valve's PC gaming roots." Valve will show a virtual reality (VR) headset. Developer versions of the headset will be available this spring, and partner HTC will ship their Vive headset to consumers by the end of the year. Two new technologies are part of the VR release - a room scale tracking system codenamed Lighthouse, and a VR input system. "In order to have a high quality VR experience, you need high resolution, high speed tracking," said Valve's Alan Yates. "Lighthouse gives us the ability to do this for an arbitrary number of targets at a low enough BOM cost that it can be incorporated into TVs, monitors, headsets, input devices, or mobile devices." Valve intends to make Lighthouse freely available to any hardware manufacturers interested in the technology. "Now that we have Lighthouse, we have an important piece of the puzzle for tackling VR input devices," said Valve's Joe Ludwig. "The work on the Steam Controller gave us the base to build upon, so now we have touch and motion as integrated parts of the PC gaming experience." "We've been working in VR for years and it was only until we used SteamVR's controllers and experienced the magic of absolute tracking that we were able to make the VR game we always wanted to make," said Alex Schwartz of Owlchemylabs. VR demos being shown at GDC include work from Bossa Studios, Cloudhead Games, Dovetail Games, Fireproof Studios, Google, Owlchemylabs, Skillman & Hackett, Steel Wool Games, Vertigo Games, and Wevr. Valve announced the Source 2 engine, the successor to the Source engine used in Valve's games since the launch of Counter-Strike: Source and Half-Life 2. "The value of a platform like the PC is how much it increases the productivity of those who use the platform. With Source 2, our focus is increasing creator productivity. Given how important user generated content is becoming, Source 2 is designed not for just the professional developer, but enabling gamers themselves to participate in the creation and development of their favorite games," said Valve's Jay Stelly. "We will be making Source 2 available for free to content developers. This combined with recent announcements by Epic and Unity will help continue the PCs dominance as the premiere content authoring platform." Also as part of supporting PC gaming, Valve announced that it will be releasing a Vulkan-compatible version of the Source 2 engine. Vulkan is a cross-platform, cross-vendor 3D graphics API that allows game developers to get the most out of the latest graphics hardware, and ensures hardware developers that there is a consistent, low overhead method of taking advantage of products. Vulkan, previously called Next Generation OpenGL, is administered by the Khronos Group, along with other standards such as OpenCL, OpenGL, and WebGL. GDC 2015 will mark the 13th anniversary of Valve's first public announcement of Steam, which has since become the leading platform for PC, Mac, and Linux games and software. In the last year, Steam realized the addition of many new services and features - including In-Home Streaming, Broadcasting, Music, and user-created stores - as it grew to over 125 million active accounts worldwide. For more information, please visit www.steampowered.com/universe Steam Link The Steam Link seems to be a small computer that you can hook up to your TV through HDMI. It has an Ethernet port so you can use Valve's in-home streaming without hiccups. There's also three USB ports to send input back to the PC you're streaming from. Steam Link will be available in November this year for $49.99. Steam Link on the Steam Store. Source 2 Source 2 will be free to all content developers. There will also be Vulkan support in Source 2, we'll probably hear more about Vulkan (and Valve's involvement) in the upcoming GDC talk. Steam Link: http://store.steampowered.com/app/353380/ |
Re: PC Gaming Thread
Told ya so. :P
|
Re: PC Gaming Thread
Can't wait to build yet another gaming rig! :banana:
|
Re: PC Gaming Thread
On a related front: I just did the biggest payoff build ever with a PC by building a "Steam Machine"/Console for the living room.
I had been fooling around with building a MAME cabinet for some time until it finally hit me: that's not what I want. What I want is for my wife and kids to sit around and play games together. I bought 4 360 controllers with rechargeable batteries (the most expensive part of the console) , and took and old case+ps ($40) an old 50gig SSD (instant boot up) and old 1TB hard drive (game storage) and bought a $50 motherboard and a deilvs canyon cpu with 4gig of ram. Shoved Win7/64 on it and loaded a $50 video card. It was a NEW video card with the new GL/DX support, but the cheapest one I could find. It's perfect. 4-player vs and co-op games run great, since they tend to not be graphics monsters. The modern CPU runs every emulator known to man at speed, meaning those libraries are available as well if you are so inclined. I put LaunchBox on it for $10. The end result is that I have lured the teens out of their rooms and we now spend a LOT more time together. Couch co-op/Couch Vs for the win! |
Re: PC Gaming Thread
I've been in Boston the last week for PAX East showing off Overwatch, what did I miss? :)
|
Re: PC Gaming Thread
Yeah, I think you missed sending me a alpha code for Overwatch. :lol:
|
Re: PC Gaming Thread
Time to save those pennies.
Leak claims Nvidia’s Titan X will be almost as quick as the Titan Z, at a third of the price. http://icdn3.digitaltrends.com/image...an-x-970x0.jpg As we all know by now, last week Nvidia decided to take the opportunity at GDC to unveil the existence of its newest super-powered card, the Titan X. Called “the most advanced GPU the world has ever seen” by the company’s CEO, Jen-Hsun Huang, at the tail-end of Epic’s Unreal Engine panel, the company was unwilling to share anything beyond a sneak peak at what we can expect. He said that the X would run on a stunning 8 billion transistors with 12GB of available onboard RAM, and left it at that. Now, the enthusiast website Videocardz.com claims to have grabbed the leaked specs, and says the Titan X will come stacked with 3,072 CUDA cores clocked at 1,002MHz. (the boost potential is still unknown), 12GB of GDDR5 VRAM clocked at 1,750MHz, and a 384-bit memory bus resulting in 336GB/s of bandwidth. Interestingly, it does not appear to be a multi-GPU card, so it’s a successor to the old Titan rather than the dual-chip Titan Z. http://icdn2.digitaltrends.com/image...1-1000x667.png http://icdn2.digitaltrends.com/image...x667.png?ver=1 These specs would put it somewhere in between the capabilities of the Titan Black series and the Titan Z, which we got the chance to review last month while taking Northwest Falcon’s mini-tower Tiki Z for a test drive. Videcardz.com has a long history of knowing what’s going to be in these cards before anyone else, and here’s to hoping they’re right about the Titan X. To make details of the leak even sweeter the site didn’t just publish the specs, but also the pricing. The author of the revealing article says we should be ready to shell out just shy of a grand ($999). That’s a lot of money, but it’s in line with previous single-chip Titan video cards. |
Re: PC Gaming Thread
The Unreal Engine 4 kite demo, based on an open world with over 100 square miles of terrain, was rendered completely in real-time on one Titan X at the recent GDC 2015.
<iframe width="640" height="360" src="https://www.youtube.com/embed/0zjPiGVSnfI?feature=player_embedded" frameborder="0" allowfullscreen></iframe> |
Re: PC Gaming Thread
So we're at a point now where in-game engine rendering is superior to the first Toy Story and Bugs Life movies. Neat.
|
Re: PC Gaming Thread
My one question about Steam Machines. Will they play Origin and Windows games?
|
Re: PC Gaming Thread
Originally Posted by RocShemp
(Post 12422537)
My one question about Steam Machines. Will they play Origin and Windows games?
|
Re: PC Gaming Thread
Originally Posted by fumanstan
(Post 12422569)
I haven't paid much attention to the latest round of announcements; are Steam Machines only given that official title if they're running Steam OS? If so, that's running Linux so I doubt they would unless the manufacturer sets up dual boot. If it's just Windows + Steam normally, then there shouldn't be an issue.
|
Re: PC Gaming Thread
I get it being Steam only for interface reasons, Steam Big Picture works phenomenally well. But yeah, seems weird overall. I have a Lenovo mini-desktop setup on my TV and stream from my main Desktop, both are hardwired and it works great.
|
Re: PC Gaming Thread
Yeah, I use Big Picture all the time. And I recall Gabe Newell (I think that's how you spell his name) stating last year that he'd have no problem if EA added an Origin app to SteamOS. I was just hoping SteamOS would emulate whatever was necessary to play non-Steam games as well for a truly universal console style PC. Otherwise, it's just another gaming rig but more limited in a way. But then I guess that is what consoles are anyway.
|
Re: PC Gaming Thread
There's obviously emulators in Linux like Wine, but if i'm truly interested in PC gaming i'd hate to rely on it.
|
| All times are GMT -5. The time now is 08:28 AM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.