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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by chuckd21
(Post 11721870)
They've had 2-3 Games on Demand sales in the last 12 months where full retail games have been as cheap as $3.
I still sell my 360/PS4/Wii games to Amazon on a regular basis, but that's because I paid so much for them in the first place. I'm fine with paying up to $20 for a digital game because I wouldn't get much back for it anyway if I bought it on disc. So if the prices are in that range, I'm fine with the One. Until I run out of hard drive space...are we thinking 25 GB per game? I also don't understand this check via the Internet at all. They have a perfect system in place already - the disc must be in the system to play games on your hard drive. I refuse to believe that switching discs is THAT big of a deal to consumers. And if you bought it off the cloud service, then that's already tied to your account and shouldn't need to be checked daily. If you trade in the game or give it to a friend, you can't play it anymore because you don't have the disc. It's so simple that this has to just be an attempt to stifle used game sales. I wish people didn't go to Gamestop at all. I haven't been there in years because I can always get a better deal on a used game online. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11721880)
They're not doing this to try and make games better. They're doing it to make purchasing easier, and reselling harder. Other than not switching out discs, I don't see how any of this makes games better. Doing this ensures more money for the big companies (including Gamestop), at the expense of the consumer.
One where a plastic disc as a commodity to be bought and sold no longer exists. In its place is a digital medium that can be sold and resold and all sales and resales go back to its rightful creators and owners who can then make better and better games? |
Re: Xbox One: This Thread Requires An Always On Internet Connection
That's embraceable, but not at $59.99.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Kelkee
(Post 11721924)
Why cant you be excited about the prospect of a new gaming marketplace?
One where a plastic disc as a commodity to be bought and sold no longer exists. In its place is a digital medium that can be sold and resold and all sales and resales go back to its rightful creators and owners who can then make better and better games? Raise your blinders, people. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11721933)
Because that's not what's going to happen here. The XO isn't going to create some magical gaming utopia.
Raise your blinders, people. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Wake up, sheeple!
(Let's see how many people actually share this.) |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by RichC2
(Post 11721895)
I bought Alan Wake for $2 to charity, suck it clowns!
;) |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by DaveyJoe
(Post 11721945)
Wake up, sheeple!
(Let's see how many people actually share this.) |
Re: Xbox One: This Thread Requires An Always On Internet Connection
RichC2 likes your forum post. :up:
Originally Posted by Mr. Music
(Post 11721947)
This isn't facebook or twitter.... -ohbfrank-
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by RichC2
(Post 11721958)
RichC2 likes your forum post. :up:
:thumbsup: |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11721918)
Yes, the industry as a whole does suck now, so exactly why would taking away direct ownership of games improve it? The things that suck about the industry aren't lack of always-on connections and cloud computing.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by dsa_shea
(Post 11721965)
2 likes
:thumbsup: |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Kelkee
(Post 11721938)
And you know this, how exactly?
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Kelkee
(Post 11721924)
In its place is a digital medium that can be sold and resold and all sales and resales go back to its rightful creators and owners who can then make better and better games?
Originally Posted by Supermallet
(Post 11721933)
Because that's not what's going to happen here. The XO isn't going to create some magical gaming utopia.
Raise your blinders, people. I may not buy used, but like many I'll sell to fund another new purchase. So MS/pubs may not be getting a part of my sale of Assassin's Creed III on half.com, but that money is going toward Tomb Raider. They take away my sale of ACIII then TR doesn't get purchased. The small minded "kill used, kill used, kill used" is astounding. They're trying to gain consumers that never bought new, and will never buy new by killing the revenue stream for the loyal consumers that do buy new. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
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Re: Xbox One: This Thread Requires An Always On Internet Connection
I have several friends that buy very few to zero games brand new and will not likely start spending 60 bucks a pop if used games are forced out or are priced near the cost of a new copy.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Exactly, but that's who MS is apparently targeting. :lol: Fuck the loyal customers to chase after people that have no intention of ever dropping $60 on a game.
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Originally Posted by dsa_shea
(Post 11722010)
I have several friends that buy very few to zero games brand new and will not likely start spending 60 bucks a pop if used games are forced out or are priced near the cost of a new copy.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Krayzie
(Post 11721632)
I think if Sony was planning on doing something different, they would have already announced it due to all the Microsoft backlash. Sony's silence makes me believe that they are doing the exact samething as Microsoft.
Again, all based on that big 'if'. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
People that buy zero or very few brand new games don't do anything to help game developers and publishers anyway, so losing them as customers does little. Yeah, they might lose a few bucks on DLC, or an XBL subscription, but I disagree that it will do as significant harm as some of you think.
I think its a mistake to think that many people who previously went to GameStop and bought $55 used games won't now buy a $60 new game. Those are the people that game companies will gain from to offset losses from those that refuses to buy games that can't be resold. Or we'll simply see more people wait for price drops to get games cheaper. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Raul3
(Post 11722034)
So how is Microsoft losing money with them?
So in the Xbone world, they still lose the used gamers (who are buying systems, accessories, Live, maybe DLC, etc.) and they lose sales from new game buyers who buy less new. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Raul3
(Post 11722034)
So how is Microsoft losing money with them?
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Chuck since it has been demonstrated that you are the Microsoft shill in this thread, can you get me a job? You can see all my posts here, truly an Xbox fanboy.
Some other thoughts. These changes may not be for some of you, gamers in this forum, but they are for others that may be *gulp* majority. I'm talking about the COD, FIFA, Madden, etc. players. You know the ones that play the games that are at the top of the activities list. I'm not hardcore but I play FIFA all year. So I can see a lot of pros with these changes. Some of them have been introduced to us a long time ago, not in the best way though. Also, in another topic, I wouldn't worry about Live going down. Azure is very reliable. I'm sure they will have data centers everywhere. Can they still have down times? Of course, that happens to amazon cloud services from time to time, but they should be able to reduce the impact. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Raul3
(Post 11722055)
Some other thoughts. These changes may not be for some of you, gamers in this forum, but they are for others that may be *gulp* majority.
I'm talking about the COD, FIFA, Madden, etc. players. You know the ones that play the games that are at the top of the activities list. I'm not hardcore but I play FIFA all year. So I can see a lot of pros with these changes. Some of them have been introduced to us a long time ago, not in the best way though. |
I thought about going in detail but if you don't play the game it may be harder to understand.
But basically DRM. FIFA Ultimate Team is the most popular mode, you buy cards and its something linked to your account, and because of the hacking they had to include a lot of restrictions, patches, really ugly patches. Because with the current infrastructure there is no better way. You can do digital transactions, auctions, selling players, etc. I have never played an MMO, but as Chuck mentioned, it may be something like that. |
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