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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by hail2dking
(Post 11721683)
As you are at the mercy of your power company.
In 10+ years of Xbox/360 gaming, I have never had my internet down for more than a day (DSL or cable). Should it happen, I might survive not being able to play video games that day/week. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by slop101
(Post 11721702)
You guys remember how, for the longest time, there was practically nothing to play on the 360? I remember when Geometry Wars first came out and that was the first time after launch that there was something decent to play. It wasn't until Gears of War, a good year after 360's launch, that stuff started coming out at a decent clip. This next cycle won't be much different.
Kameo: Elements of Power Call of Duty 2 Condemned: Criminal Origins Need for Speed: Most Wanted Perfect Dark Zero Peter Jackson's King Kong: The Official Game of the Movie Quake 4 and sports junk That was it for the 360 until March 2006 when Oblivion and Ghost Recon came out, so a good 3-4 months if you'd already played all the launch titles with nothing else to do. But there was lots of good stuff between April and November 2006 (when Gears launched) including: Tomb Raider Legend Battlefield 2 Hitman Blood Money Prey Dead Rising Saints Row Just Cause Splinter Cell Double Agent Marvel Ultimate Alliance |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by discostu1337
(Post 11721681)
Ugh, and now I can't even browse Reddit without seeing 50+ stupid XBOX memes on every page. The thing is basically just like Steam, and they are all over Steam's nuts. I really hate the internet sometimes.
I'm not sure why. Maybe it's because console games have traditionally been rented, traded, etc. while PC games have (by and large) not. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
When was the last time XBL was down for 24 hours straight? Just askin.
We are also assuming that the 24 check depends on XBL being up. Could very well be a separate service call to an entirely separated network. The chances of BOTH networks going down and that no call going out for an entire 24 hours causing every console to go dark is highly unlikely and would be a complete and utter disaster for MS. There is no way they could afford that scenario to happen. The 24 hr call should to be a completely separate service that can use XBL to send calls but should not depend on it. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
PC games have been using CD-Keys and random authentication methods (like finding a word in the manual, secret decoders, age appropriate questions ;)), so I think a lot of people were already used to something like that. Probably made used games sales tougher when people would trade in a game when the cd-key was already in use, or a manual missing.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by fumanstan
(Post 11721759)
age appropriate questions ;)
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Re: Xbox One: This Thread Requires An Always On Internet Connection
pc games are also typically a lot cheaper than console games.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by SomethingMore
(Post 11721762)
Leisure Suit Larry!
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Drexl
(Post 11721744)
I'm not sure why. Maybe it's because console games have traditionally been rented, traded, etc. while PC games have (by and large) not.
So at this point, I'll buy like 3 games a year for the One/PS4 and do the rest of my gaming on the PC. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
It's going to suck when games get pulled due to licensing issues. IE Outrun and Marvel Ultimate Alliance.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
I always laugh when I see those Games on Demand sales for the 360 with stuff like Max Payne for $39.99 when you could buy it new for $17.99 on disc.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
I am not a paranoid type of person but all the "big brother" shit from them is getting on my nerves.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by RichC2
(Post 11721783)
I always laugh when I see those Games on Demand sales for the 360 with stuff like Max Payne for $39.99 when you could buy it new for $17.99 on disc.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
http://www.reddit.com/r/gaming/comme...nitoring_this/ :lol:
Just thought I'd share something interesting that happened to me this week. I work for a marketing firm in Redmond that has a contract with Microsoft. I can't say specifically which division, but suffice to say we are not involved with the Xbox. We had a pretty large meeting this week at one of the offices off 31st and, because this was the first time we had visited the Microsoft complex, we got a tour of some of the buildings. It's a quite amazing place. We won't the only visitors either; there were contractors from quite a number of other firms visiting, and presumably meeting to discuss projects related to our own. We had a semi-formal meeting in one of the larger meeting rooms, followed by lunch and some more touring. In some of the buildings they have offices for a whole range of different divisions all mixed together (e.g. I saw Skype offices, Windows Phone offices and more all in just one building). At one point we visited one of the Xbox offices, and our guide went off to find a particular manager for us to meet. He was gone for a while, so we were left hanging in the middle of a fairly hectic office for several minutes. While we were waiting, various marketing employees said hello to us/shook our hands - it was a pretty friendly place. Just nearby were two guys chatting at one of their PCs, and they caught my attention because they were on Reddit! I thought that was pretty cool, and presumed they were having a late lunch break and were just goofing around online. I kind-of started to eavesdrop (I honestly couldn't help it, they were talking about Reddit!) and realized they were actually talking business. One of the exchanges went like this: "I got a few more on pics and some of the smaller subs" "Honestly just don't bother I think, stay focused on gaming. We really should be spending 90% of our time there." [Note: I presume they were referring to /r/pics and /r/gaming] His coworker went back to his own computer, and he continued Redditing while we waited. He must've really been hyped up on caffeine or something, because his typing was like a machine gun and he was switching tabs like crazy (or maybe that's just because Microsoft hires the 'hacker' type of guys?) Anyway I noticed he was mass-downvoting a ton of posts and comments, and he kept switching to other tabs to make posts and comments of his own. I couldn't make out exactly what he was posting, but I presumed he was doing RM (reputation management) and asked my boss about it later. According to my boss, MS have just brought in a huge sweep of SMM managers to handle reputation management for the Xbox One. If you're unfamiliar with reputation management (http://en.wikipedia.org/wiki/Reputation_management), it is basically what it sounds like. Social media managers doing RM focus on providing positive posts, likes and shares to promote the brand on social media sites and forums - usually posing as the 'happy customer' archetype through a multitude of accounts. In the last year or so, Reddit has become more and more important to an overall RM strategy. It also often involves 'debunking' people who make negative or critical comments about the brand online. I've done this myself for numerous clients before (even on Reddit once, sorry!). It is fairly standard procedure, although usually not so much for huge companies like Microsoft. I don't know why such a huge company needs to devote energy to this, because their brand is already extraordinarly well-known. But in any case, they seem to be putting a BIG focus on it for the Xbox One. Not only in-house; they're also dishing out the big bucks for some pretty high-profile marketing firms to do the work for them. Reddit will absolutely be a part of that strategy, and the couple of guys I saw were probably just the tip of the iceberg. I'm a fairly die-hard gamer and Redditor who frequents this sub a lot. After seeing all the massive debates about the Xbox lately, I thought you guys would probably find that little morsel to be interesting. There's a good chance that many of the positive posts/comments we're seeing about the Xbox One have been posted by employees from one of those marketing firms. It's fairly standard to diss your competitors too, so I'm guessing some of the negative posts about it might even be from Sony. That's just a hypothesis, though it wouldn't be the first time a seeming-crapstorm among "Redditors" was actually just a proxy war between marketing employees. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
:lol: Sony and Microsoft paying for a console war cracks me up.
Always wondered how something like the below image winds up with 16,000 down votes. http://imageshack.us/a/img585/4792/wijt0im.jpg |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Rob V
(Post 11721548)
I can't quite grasp your over-zealous approval of everything MS is trying to do. I get change is sometimes good and often resisted... but your staunch defense of all their moves is laughable. You are to this thread as Somethingmore or GizmoDVD are to the Wii U thread.
1) My internet connection is solid. Speed? I have that. Check in once a day? No problem. 2) I'm not going to remotely pretend that I'm all up in arms that Johnny SuperSoldier in Iraq won't be able to buy an Xbox One and play Call of Duty, or that someone can't take a PS4 to their summer home or Grandma's house. 3) I don't pirate games. 4) I no longer have a collector's mindset for physical objects. I'll horde the fuck out of some digital stuff... my Steam collection is insane and I have a NAS set up at home with a million video files. But boxes and boxes of "stuff"? Nope... I used to do that, now I can't stomach it. 5) I like to think that I'll still want to play older games, but knowing how badly original Xbox/PS2 games aged and how I have zero interest attempting to play them after being exposed to the better graphics and smoother framerates of this generation... it won't happen. I'll play one racing game in this next gen and never consider playing a 360 racing game again (sorry Razor Callahan). 6) None of my friends are all in at launch like I am, so the lending thing doesn't affect me. 7) I'll be more selective about games I pay full price for at launch. No longer will I blindly buy games like Star Trek or Fast & Furious (titles I don't regret though), or Aliens: Colonial Marines (why god why?). Reviews will become important to me again. I'll wait for sales. This is good for my wallet. I know it's a kind of forced impulse control. And while I have no evidence to back it up yet, I'm convinced that we'll see more Steam-esque sales on these new consoles. In the end I love games. I want to play the games coming out. The new systems will be how I play those games. And none of the things they've said about them affect me personally. That's why I'm okay with it. You guys have every right to be outraged, for yourselves and anyone else you want to take up the fight for. Me? I'm good. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by brianluvdvd
(Post 11721800)
I am not a paranoid type of person but all the "big brother" shit from them is getting on my nerves.
Microsoft: Kinect is always on NSA: We're spying on everything that goes into Microsoft. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by gryffinmaster
(Post 11721819)
Maybe they'll be more willing to slash prices with this new situation, like how they've recently handled Alan Wake and Dark Souls (though, of course, not that aggressively).
:scratch2: |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Draven
(Post 11721867)
I bought Alan Wake for less than $5 on Steam. Unfortunately, that will never happen on the Xbox One.
They've had 2-3 Games on Demand sales in the last 12 months where full retail games have been as cheap as $3. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Yep. Games on Demand prices have been getting better. Tomb Raider was released just this week for $29.99, cheaper than it's going for at Amazon and Gamestop right now.
Still not great, still a long way to go, but they're getting better. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by chuckd21
(Post 11721481)
Allow me to sip some kool-aid and spin things a different way...
After yesterday's Xbox news, you basically have to treat the majority of next-gen games like MMOs. They're services now. They obviously want to move to a realm where content is pushed from servers, making games more dynamic than just something that's pressed to a disc once finished and shipped. They are making bold and certainly potential frustrating changes to how games will be played from now on. There will still be self-contained single player games that never touch "the cloud", sure. But the next generation of consoles isn't being dedicated to that. Video games have gotten stagnant. Something has to change and this is what they think needs to change. They're doing it to try and make games better (regardless of if we think it makes them better or not). They're not doing this to try and make games better. They're doing it to make purchasing easier, and reselling harder. Other than not switching out discs, I don't see how any of this makes games better. Doing this ensures more money for the big companies (including Gamestop), at the expense of the consumer. As for Draven's comment about how this is more like PC gaming, well, I can name the number of PC games I've purchased during this console generation on one hand. And the grand total in cash I've spent on PC games (with the exception of Star Trek Online, lord knows why I bought that at full price) has been less than the price of one 360 game. I'm not a PC gamer, I'm a console gamer, and by trying to make the consoles more like PCs, all it does is make me less inclined to buy a new console. I'm a gamer. I love games. I have a 360, a PS3, a Wii, a Wii U, a 3DS XL, and a Vita (and hell, I had a launch 3DS and a PSP, too). But just because I love gaming doesn't mean I'm blind as a consumer. If MS wants to put all these restrictions into place, I won't be playing ball. I hope Sony sees what's happening here and makes things more open, but if they don't, I'm out with them as well. I'll stick with my Wii U and I'll wait for the massive price drops on Steam. At least then I'm only losing $5-$20 per game instead of $60+. Or, hell, maybe I'll just say fuck it and go full throttle on PC and pirate the hell out of games, as a big FU to the companies that treated me like a thief when I wasn't one. |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Draven
(Post 11721867)
I bought Alan Wake for less than $5 on Steam. Unfortunately, that will never happen on the Xbox One.
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Re: Xbox One: This Thread Requires An Always On Internet Connection
I bought Alan Wake for $2 to charity, suck it clowns!
;) |
Re: Xbox One: This Thread Requires An Always On Internet Connection
Originally Posted by Supermallet
(Post 11721880)
Yes, that is definitely spin, because I've never ever heard anyone say, "Wow, gaming is so stagnant now. Games like Tomb Raider, Bioshock: Infinite, and The Last of Us only relied on strong gameplay and well developed characters, but their always-on internet connectivity was almost zero!"
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Re: Xbox One: This Thread Requires An Always On Internet Connection
Yes, the industry as a whole does suck now, so exactly why would taking away direct ownership of games improve it? The things that suck about the industry aren't lack of always-on connections and cloud computing.
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