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Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

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Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

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Old 04-13-13 | 03:52 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by foxdvd
the add on will probably cost less than you can trade in your 360 for...nice swap and it takes up less room than current 360..
Probably, but then I've got to drop a bunch of other money on a console that I'll barely use. Doesn't seem worth it.
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Old 04-13-13 | 03:52 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by foxdvd
also, my xbox live service is down right now, so I planned on vacuuming, but my power went out as well...I knew I should never had bought that dyson...
Originally Posted by Maxflier
Xbox Live is down for me too....


#dealWithIt
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Old 04-16-13 | 05:22 PM
  #428  
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re: Xbox One: This Thread Requires An Always On Internet Connection

This was posted yesterday on pastebin.com, obviously to be taken with about 5 lbs of salt.

I've made important bits bold.
So yes, I originally made a post on pastebin that I then posted on IGN that has now mysteriously vanished from the internet. I'm guessing good 'ol Don wasn't too happy.

In that pastebin post I said I wouldn't be saying anything else, but that was before a few things changed. So yeah.... #dealwithit.

That IGN post (that referenced the pastebin post) was also posted on NeoGAF. Though it didn't get much attention.

In that pastebin post I specifically mentioned that I was a GAF member, but that I would not be outing myself on GAF for fear of losing my job. And I still will not be doing that. I'm not an idiot.
However since the reveal is pretty close now, I thought I'd just come out and tell you everything I know. No more cryptic bullshit, just facts.

First of all, for any of the GAF members reading this (or anyone else for that matter) that actually believed the online-required rumor, well.... you're either stupid, very gullible, or a fanboy. Reading the posts some of you made over the past few weeks leads me to believe that mostly fanboyism was involved. So, I'll make this very clear:

You are not required to be connected to the internet in order to play Durango games and MS were NEVER considering doing such a thing. Now please, just read that last sentence over and over again until it sinks in. Done? Good.


Now that I've got that out of the way I can talk about the real details.
First, I'll admit some things that I originally hinted at in the first pastebin are now not going to happen. Mainly the April 18th date (obviously) and the HMD glasses. The date, as you may know by now was pushed back to May, and the glasses, well, although they’re kind of working are going to spend a bit longer in the oven.

Ok, moving on. Have you read the VGLeaks article about the Durango specs? Yes? Good because everything you read in that article was 100% correct. Except, for one tiny little detail that MS kept guarded from most devs until very recently. That detail being that every Durango ships with a Xbox 360 SOC.

There was a reason why MS hired so many former IBM and AMD employees. I'll admit I'm not an electrical engineer (I'm in software) so I won't pretend to know the ins and outs of how the 360 SOC integrates into the Durango motherboard. All I know, and all I need to know about this new change is that I (or a game dev) can use the 360 SOC in parallel with the original Durango hardware.

What does this mean in basic terms? Well, apart from Durango having 100% BC with the 360, it also increases Durango's processing power a fair amount.

Ok, so what else?

Kinect 2.0: - Again the specs from VGLeaks are correct, there's been no change and there won't be. However, the fact is, is that software can do ANYTHING, and with the quite substantial increase in the hardware over Kinect 1.0, any humanly noticeable lag should be gone

Controller: - The controller is pretty much the same. The D-Pad has been improved, but the change will only be noticeable when actually using it, i.e. it looks exactly the same, I haven't actually touched it, this is just what I’ve been told. AA batteries will make a return, but the new wireless tech MS has created for the controller, improves battery life by 16%. Again, this is just what the doc says.

Xbox Mini/Xbox TV: Yes, this is happening, although as far as I know, it’s a whole different team over at MS that are handling this. As has been reported its main purpose is to compete with Apple TV, so expect this thing to be small and around $100.
It contains the 360 SOC (similar to the one in the Durango), however no disc drive is included (to decrease size). But of course you can still play any XBLA/Games on Demand game. That’s all I really know about the xTV so I’ll leave it at that. Thurrott seems to know more than anyone else about this, so go ask him.

OS/Services: I wish I knew more about this, but I honestly don’t. I have no clue what sort of new ideas MS are going to bring to the table this gen, but I’m certainly expecting them to amaze.
The only thing that I do know for definite is that Durango will be running Windows 8. It will essentially be the full version of the OS, minus the desktop side of things. This means it’ll be running the new WinRT framework, which as a side effect also means that contrary to popular belief MS will be the most indie friendly of all the big 3 next gen.
This is because any app/game that is created for the Windows app store will (after adding controller support of course) be playable on Durango.
In other words, any random person worldwide can pay Microsoft a $60 license fee (for the Windows Store) and submit their app/game to the store where millions of people can then download/buy it. No expensive development kits needed.
Expect to hear much more on WinRT - Durango at Build2013.

Ok, so that’s pretty much it. I wish I had more info on specific games and services that MS have lined up, but it seems that even I’ll have to wait until May to find out.
I’ll look forward to this post appearing on GAF, where rest assured I’ll be lurking. Hell, who knows I may even make a few posts.

I wonder how many people will refuse to believe this? Hmmmm….
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Old 04-16-13 | 05:48 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

What's a 360 SOC?

And for the record, I don't believe this guy in either case. Accusing detractors of being "fanboys"? I sort of doubt his credibility after that.
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Old 04-16-13 | 06:08 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

http://en.wikipedia.org/wiki/System_on_a_chip

Essentially, they're saying that it will have the 360 CPU inside. Kind of the way the PS3 had the PS2's "emotion engine" inside for it's backwards compatibility.
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Old 04-16-13 | 06:09 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

The fact the Xbox 360 is now available as a SOC is hilarious.
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Old 04-16-13 | 06:22 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by RichC2
The fact the Xbox 360 is now available as a SOC is hilarious.
It is? They already repackaged it for the 360 "slim"

http://www.tgdaily.com/hardware-feat...w-xbox-360-soc
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Old 04-16-13 | 06:53 PM
  #433  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by RichC2
The fact the Xbox 360 is now available as a SOC is hilarious.
why is that hilarious? chip technology moves quickly. i mean look at how ridiculous cell phones have become just in the past 2 years. you can basically play ps3/xbox360 games on them now.
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Old 04-16-13 | 07:27 PM
  #434  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Ugh, I was hoping for some little changes to the controller. Mainly, what I want them to do is fix the D-pad by giving it its own circuit board. I believe the problem is that it's too far from the board (they have to raise it so it's not too low relative to the analog sticks). Good D-pads, like from Nintendo and Sony, are very close to the board.

If you open a Gamecube controller, you can see this is what Nintendo did, except in reverse. They gave the C-stick its own board so it could be positioned lower than the D-pad.
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Old 04-16-13 | 08:51 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Well this just keeps getting better and better in my eyes. I hope all this stuff pans out, especially for the sake of my Rock Band library.
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Old 04-16-13 | 08:52 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Decker
What's a 360 SOC?

And for the record, I don't believe this guy in either case. Accusing detractors of being "fanboys"? I sort of doubt his credibility after that.
You have to talk down to the children at GAF.
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Old 04-16-13 | 08:56 PM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Wouldn't the inclusion of the 360 SOC on the next Xbox mean that you would not need to connect the mini to play 360 games, but that it is instead just an additional feature of the mini over Apple TV, Roku, etc?
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Old 04-16-13 | 09:24 PM
  #438  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Mr. Music
Wouldn't the inclusion of the 360 SOC on the next Xbox mean that you would not need to connect the mini to play 360 games, but that it is instead just an additional feature of the mini over Apple TV, Roku, etc?
Yes ...

... and that was one of the original rumors for Durango.
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Old 04-17-13 | 08:37 AM
  #439  
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re: Xbox One: This Thread Requires An Always On Internet Connection

It's pretty amusing how quickly the Durango rumors have swung from "holy crap this sounds like a travesty, do not want ever!" to "holy crap this sounds fantastic, day 1 purchase gimme right now!"

I'm expecting the reality to fall somewhere in the middle. Either way, I'm beyond ready to find out some hard facts and for the endless speculation to come to a close.
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Old 04-17-13 | 09:28 AM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Yeah, hard to believe most rumors. There are some that more credible, and others are just people creating stories based on those rumors.

I think it would be a good idea if they really release the Xbox Mini and costs $100. It seems feasible.

I can't wait for the official release!
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Old 04-17-13 | 09:47 AM
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Now the fun part is when the console comes out and has zero BC, everyone will go apeshit.
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Old 04-17-13 | 09:51 AM
  #442  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Deftones
why is that hilarious? chip technology moves quickly. i mean look at how ridiculous cell phones have become just in the past 2 years. you can basically play ps3/xbox360 games on them now.
This.

SOC for a 7 year old system is not unreasonable at all.
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Old 04-17-13 | 10:14 AM
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Mostly because when I think SOC I think of cellphones and tablets which are nowhere near PS3/360 levels. That's all.

It's more "cool as hell" than hilarious, but I think everything in hilarious. Diarrhea.
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Old 04-17-13 | 12:29 PM
  #444  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Gotta admit the mini sounds pretty awesome, assuming it will be, you know, mini. Two things though; one, I wonder if it will come with a controller. Two, game saves. It'd be nice if Live would have a more robust Cloud service for save games to make playing between two rooms more convenient.
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Old 04-18-13 | 08:21 AM
  #445  
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re: Xbox One: This Thread Requires An Always On Internet Connection

They can easily add more storage. Cloud storage is so cheap that doubling it, or even more, should add no cost to them.

Not sure if they may lose money in the mini, again if it's real, but my guess is that Gold will be required, so they could easily be in the green there. Mini= big business for them.
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Old 04-18-13 | 09:45 AM
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re: Xbox One: This Thread Requires An Always On Internet Connection

If they are going to market it like a Roku or AppleTV then they shouldn't require Gold as it will stop them from competing. If they are going to market it as a BC enabler then they can feel free.
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Old 04-18-13 | 10:08 AM
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re: Xbox One: This Thread Requires An Always On Internet Connection

Where is all this info coming from, and how do we all know it's correct info as opposed to the always-online leak?
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Old 04-18-13 | 10:16 AM
  #448  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Decker, the info is all unconfirmed, so we don't know it's correct at all. That said, it sounds a hell of a lot more reasonable than the "no used games" and "always online Sim City style" leaks. Even if HALF of this stuff is true, it's still all positive, right?

Regarding Gold subscriptions, my completely uneducated guess is that it'll be retrofitted into Skydrive. Every Durango/mini owner will get Skydrive storage, but "Gold" users will get a lot more. I don't think it'll be required for the media services (Netflix, etc.), but will still be required for multiplayer online gaming.

If I'm right, one of you bastards has to buy me a burrito.
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Old 04-24-13 | 08:18 AM
  #449  
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re: Xbox One: This Thread Requires An Always On Internet Connection

So, no official announcement of the announcement yet?
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Old 04-24-13 | 08:21 AM
  #450  
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re: Xbox One: This Thread Requires An Always On Internet Connection

Considering it's about three or four weeks away (allegedly), yeah... no announcement of the announcement. I'm sure they'll pull an Apple and release an obscure-looking image one week in advance with two simple lines of text:
You're Invited!
Let's think outside the box...


well... whaddya know...
Spoiler:

Last edited by Dan; 04-24-13 at 08:35 AM.
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