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Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

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Xbox One Pre-Release Thread: Upscaled to 1080p! (11/22/2013)

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Old 06-13-13 | 10:47 PM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Nausicaa
All the new console news has just been so lackluster. I don't really know how you can get excited for it. Oculus Rift HD has stolen E3. XBox One has Kinect 2.0 for some more dance games. How exciting. The launch lists I've seen are almost all sequels to existing IPs, very few interesting things going on. Graphics and new gameplay functionality has barely been a focus in favor of pointless TV functionality. The always online stuff is annoying, but the big problem is that there is really nothing exciting about these consoles. Someone earlier said that Microsoft has abandoned the gamer crowd. They were abandoned years ago, I would argue, and this console does nothing to bring them back. Of course the fact the 360 was shoddy built-to-fail hardware was reason enough for me never to consider this console, so I was never excited to begin with.

Well that's your opinion. I am very excited for the next gen. The last two articles posted made me even more excited.

Wow just saw star wars battlefront is coming out. Hopefully 120 user games. That would be sick!
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Old 06-13-13 | 10:47 PM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by discostu1337
Family plan lets you borrow and lend games for as long as you own it to 10 people, and vice versa. Easier than the conventional lending.

You can still trade and buy used at Gamestop.

The only think you will potentially miss out on is eBay and possibly renting. But, one of the people in your shared lists buys a game you wanted to rent anyways, there ya go.
That could potentially be a cool feature in the future. But as this Kotaku article points out, there's a shit-ton of information we don't know yet (including how many games you can have in your share folder and what constitutes a family member, as well as what sort of access that "family member" has to the rest of your account). Hypothetically it could be a nifty way to share your game purchases with up to nine other people you barely know and a way to get ten times your gaming purchases. But based on everything you've seen and heard from Microsoft so far regarding the One, do you really think that's likely? It sure doesn't sound like a system designed to minimize the amount of game purchases you have to make to me.
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Old 06-13-13 | 10:55 PM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by SomethingMore
Ultimately, I think that's the biggest issue: marketing and PR.

For those asking why Sony can't do digital sales the same day as discs, they could, but they haven't outlined any such plans in their public policy. They can do it, but that takes time and engineering.

In contrast, MS appears to be mandating disc and digital for every release, day and date, all titles. Sony has shown no real plans for the digital future other than reselling you your PS3 games as a streaming game service which requires Skype-like persistent data for every second of game play. Sony doesn't want to sell you digital PS4 games, because then their BD royalty money goes down.
Sony already sells digital copies of their games on day one of their release so I don't see how time and engineering is an issue. Let's not act like one can do it and the other can't. The big question is if they want people to go digital will they entice them with cheaper software? If that is the case then I assume it will happen for both consoles for whatever titles are discounted.
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Old 06-13-13 | 11:41 PM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Decker
That could potentially be a cool feature in the future. But as this Kotaku article points out, there's a shit-ton of information we don't know yet (including how many games you can have in your share folder and what constitutes a family member, as well as what sort of access that "family member" has to the rest of your account). Hypothetically it could be a nifty way to share your game purchases with up to nine other people you barely know and a way to get ten times your gaming purchases. But based on everything you've seen and heard from Microsoft so far regarding the One, do you really think that's likely? It sure doesn't sound like a system designed to minimize the amount of game purchases you have to make to me.
They have actually now said that "family" is not a blood relative, and that the member can be anywhere on a different console, but I assume same region. They also have said there is no limit in your shared area, and all purchases can be shared. They have just not said how you pick members, aside from that it occurs during system setup and also later on if you wish, and what restrictions there are on adding/removing users from your list.
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Old 06-14-13 | 01:19 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Sorry, I do not buy the idea that Microsoft is A-OK with you buying a $60 dollar game and then allowing 10 random people to play it whenever you aren't from their own console. They potentially lose 10 sales there. And considering how hell bent they are on you not doing anything with that game that isn't on your box (that's always connected to the internet) I think there are more caveats than they are talking about right now.
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Old 06-14-13 | 03:48 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Decker
I like to rent games. I like to loan games to a couple of friends. I like to borrow games for an extended period of time then give them back when I'm done. I like selling my old games to whomever I choose. I occasionally buy used games from Gamefly or even EBay on rare occasions.
Please explain to me how much better the MS system is than the PS4, because I sure don't see it.
Because you're killing the industry with the PS4 and its dirty, filthy lending and rentals! The malnourished children of all the MS and EA execs you've robbed will lay down on their piles of hay tonight with thoughts of a brighter future, and you're willing to destroy those hopes and dreams for nothing more than your own selfishness in demanding consumer rights! The entire industry is stagnating thanks to used games and no other reason, and the coffers are empty as a result!

P.S. Exclusive and limited, so grab some today!

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Old 06-14-13 | 06:33 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Draven
Sorry, I do not buy the idea that Microsoft is A-OK with you buying a $60 dollar game and then allowing 10 random people to play it whenever you aren't from their own console. They potentially lose 10 sales there. And considering how hell bent they are on you not doing anything with that game that isn't on your box (that's always connected to the internet) I think there are more caveats than they are talking about right now.

Anyone with any common sense should seriously look at this and ask themselves..."Is MS that kind and concerned about gamers and their family that they're willing to take a loss on potential sales of games...and what's the catch?".

....or some gamers and devoted Xbox followers so wrapped up as to having a XO that they'll glady accept any thing told and promised without asking a serious question....sort of like when a politican promises the sun, moon and stars
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Old 06-14-13 | 06:45 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by SomethingMore
Have they? I guess so... but not every disc-based title, right?
yup, all first party titles, and at least the major releases from 3rd party (Far Cry3, Dead Space3, etc...). Some were even at a discount (Nino Kuni was $55 at launch).
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Old 06-14-13 | 06:54 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

The wife found out a new Xbox is coming out...from her work and she's not much on gaming...and asked if I wanted it or not. Frankly I'm still soaking it all in but even being with MS since the early days of the original XBox I have concerns and questions. But as usual it's all about games. Saw this list over at GT that might be helpful....


PlayStation 4 vs. Xbox One: A List of All Confirmed Next-Gen Titles and Exclusives
http://www.gametrailers.com/release-dates-calendar
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Old 06-14-13 | 07:08 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by K&AJones
Anyone with any common sense should seriously look at this and ask themselves..."Is MS that kind and concerned about gamers and their family that they're willing to take a loss on potential sales of games...and what's the catch?".

....or some gamers and devoted Xbox followers so wrapped up as to having a XO that they'll glady accept any thing told and promised without asking a serious question....sort of like when a politican promises the sun, moon and stars
I expect that one of the "catches" is that anyone you plan on sharing it with must have a Live Gold membership.
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Old 06-14-13 | 07:55 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

That's a given, but is MS suddenly going to open the coffers to give publishers a cut of Live? Will they raise Live another $10 to cover game sharing to do so?

The story we've been told is that the move to digital is because publishers don't get any money on used sales. How does a publisher get a cut of game sharing? There's no way every game GS sells changes hands 10 times. This sounds like a far worse scenario for pubs. A key piece of information or caveat seems to be missing.
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Old 06-14-13 | 07:58 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by msdmoney
I just don't believe that we will see Steam (or just pc in general) pricing on the XBOX One from Microsoft, or that Steam pricing is the direct result of removing the used game market from the equation. If they wanted to embrace the Steam model of pricing, why didn't they do it this generation with xbla games that have no used market. I think the closed platform of the consoles without competition once you've bought into the system, combined with a platform holder with such tight control of the market doesn't lend itself to cheap pricing. In my experience Microsoft has a pretty big aversion to ultra cheap pricing, I think it's because they view it as cheapening the content (similar to EA's recent statement with Origin). I could be wrong, but discount pricing is something I never associated with Microsoft and I would need to see a complete change in direction before I believed this was their intent.

And then they forget the other part of the Steam equation which is persistence. They are moving to a Steam like account based service, and they start it off with killing off any carry over of your account from the previous machine. If they want to make the physical machine and software irrelevant and move to an account based system, they should have started by showing users the benefit of such a system. A lot of pc gamers "collect" Steam games.I understand the whole backward compatibility argument but I think account based systems have a different expectation.
To be fair to MS, they have had some really good sales on XBLA content over the years.
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Old 06-14-13 | 08:05 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Decker
I like to rent games. I like to loan games to a couple of friends. I like to borrow games for an extended period of time then give them back when I'm done. I like selling my old games to whomever I choose. I occasionally buy used games from Gamefly or even EBay on rare occasions.
Please explain to me how much better the MS system is than the PS4, because I sure don't see it.
I actually think that if you have broadband w/o a cap, MS borrow/trade system looks much more attractive than what currently exists (i.e. what PS4 will have). It is obviously worse for buying/selling your games. But if your concern is lending, it is way better IMO.
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Old 06-14-13 | 08:17 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Michael Corvin
That's a given, but is MS suddenly going to open the coffers to give publishers a cut of Live? Will they raise Live another $10 to cover game sharing to do so?

The story we've been told is that the move to digital is because publishers don't get any money on used sales. How does a publisher get a cut of game sharing? There's no way every game GS sells changes hands 10 times. This sounds like a far worse scenario for pubs. A key piece of information or caveat seems to be missing.
I may be misremembering, but didn't they say that sharing takes place through the cloud? If so, I'm guessing recipients of shared games can't load them onto their machine and instead are streaming, which is probably going to require considerably higher than the system minimum 1.5 Mbps, perhaps high enough to render it moot for a lot of people right now? My internet is supposed to be 7.5 Mbps, but it's all over the place in reality and I wouldn't expect to have a positive experience streaming a next gen game from the cloud over it.
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Old 06-14-13 | 08:18 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

First of all, we need to stop with the "Microsoft said..." stuff. Back up statements with a link to a legitimate source.

Secondly, the model where I can share my game with any ten people anywhere in the world and we can all play at the same time sounds like a horrible business model. "Why have our profits shrunk by 90%?" If Microsoft and the publishers don't have a problem with that, then why would they have a problem with lending/selling a disc?

In other words, let's get the facts and use some common sense when discussing the "friends and family" sharing program.
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Old 06-14-13 | 08:36 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Groucho
First of all, we need to stop with the "Microsoft said..." stuff. Back up statements with a link to a legitimate source.

Secondly, the model where I can share my game with any ten people anywhere in the world and we can all play at the same time sounds like a horrible business model. "Why have our profits shrunk by 90%?" If Microsoft and the publishers don't have a problem with that, then why would they have a problem with lending/selling a disc?

In other words, let's get the facts and use some common sense when discussing the "friends and family" sharing program.
Sony let you do that with 4 other people. They changed it to 2 machines, but for a long time it was 5. I think that so few people took advantage of that feature that their bottom line wasn't affected that much. I couldn't convince 2 friends who loved rock band and bought a fair amount of DLC to start a game share group with me to save 66% on the cost of DLC.

It sounds like what MS has planned is not exactly like that though. I can see them thinking that giving people 10 family members to lend games to will squash that criticism and that, ultimately, not a lot of people will do it.
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Old 06-14-13 | 09:01 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by discostu1337
I suppose that was a bad example. Perhaps this could make a little more sense. Madden 2014 releases on PS4 digital and disc for $60. On X1, it releases at $50 DIGITAL ONLY, no disc at all, since they can guarantee all their customers have the 500gb HD and broadband internet to DL the game. Sony can not make this guarantee so they have to release it on disc as well. They could possibly make their digital cheaper but a majority of the customers would still buy the disc as that is what they are used to doing. MS moving in this direction could pay off in the long run for us getting much cheaper games, but again, time will tell.
The perfect example. Without taking into account various sales, gift card with purchase, or cashback deals to close that $10 gap, once your done with the game (and since it's Madden you probably won't want to hold onto it like you would with, say, Watch Dogs) if you trade the game back in for $15 you're better off having bought it for PS4. If they're the same price and you can trade it in for $3 you're better off having bought it for PS4 assuming you're done with it when the next one comes out. If it's a game like Watch Dogs and you want to hold on to it, you're better off buying the PS4 version so you can play it years down the road, because if you're a collector you hold onto your systems and your old titles because sure everything is going digital, but you'll basically need to buy Watch Dogs again and again to play it each generation in the MS model, assuming it's available. So if you do anything with your old titles other than throw them out, it would take a more dramatic discount than 20% to make it worth your while on multi-platform titles.
I tend to buy new release games for $40ish, impossible to do with new digital releases, and I tend to sell my used games for competitive prices, so for me a new digital release would have to be $20ish for me to come around and that will never happen.
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Old 06-14-13 | 09:17 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by orangecrush
Sony let you do that with 4 other people. They changed it to 2 machines, but for a long time it was 5.
It was five different machines (now 2), but you still had to log in on your account. I can't, for instance, go on my PS3 and say "Give orangecrush full access to my digital download of PixelJunk Monsters". But I could go to your house, log into your PS3 under my account, and download it for you to play. This is very different than what's been described for the Xbox One.
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Old 06-14-13 | 09:20 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by orangecrush
Sony let you do that with 4 other people. They changed it to 2 machines, but for a long time it was 5. I think that so few people took advantage of that feature that their bottom line wasn't affected that much. I couldn't convince 2 friends who loved rock band and bought a fair amount of DLC to start a game share group with me to save 66% on the cost of DLC.

It sounds like what MS has planned is not exactly like that though. I can see them thinking that giving people 10 family members to lend games to will squash that criticism and that, ultimately, not a lot of people will do it.
Wasn't that just with PSN games though? I only know one other person with a PS3 and he barely plays it so I never tried that out.

Again, Microsoft throws down this convoluted process for selling a game to a friend (on your list for 30 days, can only be transferred once) and then turns around and says you can lend it to 10 people at the same time willy nilly? So I get 10 random people together and we all agree to pool our money and buy every decent game that comes out, so we're only in for $6+ per game. I should start a website called "10 Xbox Friends" that's just for creating 10 person groups to game share.

No, not in a million years. And if that is how it works, it makes zero sense.
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Old 06-14-13 | 09:22 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

a "PSN" game is any game available for download on PSN, regardless of if it is also available on disc.

the only restriction is free PS+ games. I can't remember if those can only be downloaded on 1 machine, or if you need to be signed in to play them.
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Old 06-14-13 | 09:29 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Groucho
First of all, we need to stop with the "Microsoft said..." stuff. Back up statements with a link to a legitimate source.
Microsoft said you'd say that.

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Old 06-14-13 | 09:50 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

more day one systems up for preorder on Amazon and MS store
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Old 06-14-13 | 09:50 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by SomethingMore
Have they? I guess so... but not every disc-based title, right?
No not every disc based game is on there. You can buy Modern Warfare III in French if you're so inclined though. Uncharted 3, X-com Enemy Unknown, Little Big Planet Karting, Deux Ex Human Revolution and Vanquish were all disc based and are all free right now on PSN+. Quite a few older games are missing as Downloadable (except Marvel: Ultimate Alliance for some reason), but most everything from the last couple years is up there. Something like 50% of the blu-ray based games are also available for download, not bad considering they've only been doing it for a year or so.

Honestly, Sony has been very much ahead of the curve on digital distribution. Pretty much every Playstation Vita game is available for download (all 4 of them!), almost every PSP game is available for download, a large large number of PS3 games are up there as well.

In addition there are 178 Playstation 1 games from all over the world (including some I've never heard of, like Motto Trump Shiyouyo), 69 Playstation 2 games.

Last edited by RichC2; 06-14-13 at 10:33 AM.
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Old 06-14-13 | 09:55 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Originally Posted by Deftones
more day one systems up for preorder on Amazon and MS store
Hopefully they automatically switched those who were on the standard editions first.
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Old 06-14-13 | 09:55 AM
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Re: Xbox One: This Thread Requires An Always On Internet Connection

Sorry I posted the wrong link of all the games so far for both the PS4 and Xbox One...

http://www.gametrailers.com/side-mis...and-exclusives
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