Bungie - Destiny
#1701
Moderator
Re: Bungie - Destiny
Yeah, I hit a mob in the head and it disintegrates immediately. I hit a player in the head, he's barely scratched and turns around and one-shots me.
#1702
DVD Talk Limited Edition
Re: Bungie - Destiny
I thought so.
That basically reinforces the idea that it doesn't matter if people play together even if they're at different points in the (meaningless) story or are a good deal apart level-wise. I like that.
Everyone should jump in a friends game if there's a spot. Play together, it's much more fun. All the loot and XP is distributed to everyone and there really doesn't seem to be any negatives.
Personally, I've only played a few games of Battlefield with a just handful of the PS3 DVDTalkers so it would be nice to get more involved in the group.
That basically reinforces the idea that it doesn't matter if people play together even if they're at different points in the (meaningless) story or are a good deal apart level-wise. I like that.
Everyone should jump in a friends game if there's a spot. Play together, it's much more fun. All the loot and XP is distributed to everyone and there really doesn't seem to be any negatives.
Personally, I've only played a few games of Battlefield with a just handful of the PS3 DVDTalkers so it would be nice to get more involved in the group.
6 of us in DoD teamed up last night for some Crucible ... we lost all 3/4 matches but they were fairly close ... would have probably been closer if I wasn't distracted/interrupted by my kid during one of the games

I should be on again around 9:00 CT tonight
#1703
DVD Talk Hall of Fame
Re: Bungie - Destiny
I'm sorry but I cannot nor like to play the tag-along, ride-in-the-backseat in higher levels just to level up a character. Saw that in Diablo, Borderlands and others. Yes it's there but that's not the way a game is meant to play and it's missing the whole point. If this game had tradable weapons good gosh it would be pathetic. I guess to each their own.
I've got three characters going....19, 18 and 12 and played with people close to the same level and same part of the story and it's been fun and frustrating at the same time. Solo is one thing but the game shines with another or two other players fighting it out together and not someone whose is a wrecking ball clearing out everything while one hides in the shadows.
I've got three characters going....19, 18 and 12 and played with people close to the same level and same part of the story and it's been fun and frustrating at the same time. Solo is one thing but the game shines with another or two other players fighting it out together and not someone whose is a wrecking ball clearing out everything while one hides in the shadows.
#1705
DVD Talk Special Edition
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From: MA
Re: Bungie - Destiny
I'm sorry but I cannot nor like to play the tag-along, ride-in-the-backseat in higher levels just to level up a character. Saw that in Diablo, Borderlands and others. Yes it's there but that's not the way a game is meant to play and it's missing the whole point. If this game had tradable weapons good gosh it would be pathetic. I guess to each their own.
I've got three characters going....19, 18 and 12 and played with people close to the same level and same part of the story and it's been fun and frustrating at the same time. Solo is one thing but the game shines with another or two other players fighting it out together and not someone whose is a wrecking ball clearing out everything while one hides in the shadows.
I've got three characters going....19, 18 and 12 and played with people close to the same level and same part of the story and it's been fun and frustrating at the same time. Solo is one thing but the game shines with another or two other players fighting it out together and not someone whose is a wrecking ball clearing out everything while one hides in the shadows.
#1706
DVD Talk Godfather
Re: Bungie - Destiny
I've had success with a shotty blast+melee combo against higher level guys. However its tough getting up close enough to pull I off.
One thing I think that could balance out mismatches...allow weapon pickups. Say I finally get the drop on the level 25 guy, let me pick up his gun and tear some shit up.
One thing I think that could balance out mismatches...allow weapon pickups. Say I finally get the drop on the level 25 guy, let me pick up his gun and tear some shit up.
#1707
Thread Starter
DVD Talk Godfather
Re: Bungie - Destiny
http://www.polygon.com/2014/9/17/633...ls-325-million
A bit different from their announcement of shippnig $500 million to retailers.
According to a statement from Activision the game has sold through more than $325 million worth of product in its first five of availability. This is "according to Chart-Track, first parties, retail customer sell-through information and Activision Blizzard internal estimates."
#1708
DVD Talk Legend
Re: Bungie - Destiny
There are plenty of copies of this game to be had at various retailers.
#1709
DVD Talk Hall of Fame
Re: Bungie - Destiny
I think the vary last "story" mission is only level 18, so if you're still doing Moon and Venus missions with your higher characters, you're that wrecking ball. Your character levels up way ahead of the games difficulty, especially if you're doing patrols and occasionally jumping in the multiplayer. The game inevitably becomes less challenging.
Try some of the harder things out, and no, that's not the case at all.
#1710
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From: San Antonio
Re: Bungie - Destiny
But I have all blue gear now, and the art design is gorgeous, and it definitely has some incredibly fun moments, even if it can't touch Borderlands or Warframe on the whole.
#1711
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From: San Antonio
#1712
DVD Talk Godfather
Re: Bungie - Destiny
This might be the case for ammo too, but I am not sure.
#1713
DVD Talk Hero
Re: Bungie - Destiny
Finally played one of the Crucible Missions, where it's your team against another team of three and it's hard as hell. Of course I'm still at level 20, so the opposing team is all leveled out at 26. We got our asses handed to us.
#1714
DVD Talk Godfather
Re: Bungie - Destiny
http://www.polygon.com/2014/9/17/633...ls-325-million
A bit different from their announcement of shippnig $500 million to retailers.
A bit different from their announcement of shippnig $500 million to retailers.
This sounds like there is $175MM of inventory at retailers worldwide. Figuring that the US is about 50% of the market, this means roughly 1.25 million games (assuming a $70 average price). There are roughly 2000 Targets, 2000 Best Buys, 4000 Gamestops, and 4000 Walmarts. Let's add 2000 to that number for regional retailers, mom-and-pops, etc. And let's say Amazon's share is the equivalent of 1000 stores among their distribution centers.
This means ~83 games sitting per store, which seems high but not very high considering that some of these could still be at distribution centers.
#1715
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From: MA
Re: Bungie - Destiny
Have you tried the moon strike lately? The last time I did it, we finished it under 10 minutes (as a level 22 vanguard strike). The first time I played it (as a regular on mission) it obviously took much, MUCH longer.
I'm sorry if you disagree, but personally I feel the game has become much less challenging. And yes, I play the hard and heroic missions every day. Usually alone.
#1716
DVD Talk Hero
Re: Bungie - Destiny
One thing that I did notice is that if you melee up close and personal one or two hits usually kills them instantly.
#1718
Thread Starter
DVD Talk Godfather
#1719
#1720
DVD Talk Hall of Fame
Re: Bungie - Destiny
What are you saying is not the case at all? That the game doesn't become less challenging?
Have you tried the moon strike lately? The last time I did it, we finished it under 10 minutes (as a level 22 vanguard strike). The first time I played it (as a regular on mission) it obviously took much, MUCH longer.
I'm sorry if you disagree, but personally I feel the game has become much less challenging. And yes, I play the hard and heroic missions every day. Usually alone.
Have you tried the moon strike lately? The last time I did it, we finished it under 10 minutes (as a level 22 vanguard strike). The first time I played it (as a regular on mission) it obviously took much, MUCH longer.
I'm sorry if you disagree, but personally I feel the game has become much less challenging. And yes, I play the hard and heroic missions every day. Usually alone.
Missions are one thing, they're not that bad, but the strikes on hard? The raid? To say the game gets easier as you go is just silly.
#1721
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From: MA
Re: Bungie - Destiny
Yes I did the moon strike on hard.
Sure the raid is extremely difficult. And the exotic bounties also contain some tough parts. But those are exceptions, not the norm. Your general daily activities (heroic missions, vanguard strikes, public events, etc) are much easier as you go.
Out of ALL the things you can select when you're in orbit, there's only 1 or 2 that are really hard. That's not silly. That's fact.
Sure the raid is extremely difficult. And the exotic bounties also contain some tough parts. But those are exceptions, not the norm. Your general daily activities (heroic missions, vanguard strikes, public events, etc) are much easier as you go.
Out of ALL the things you can select when you're in orbit, there's only 1 or 2 that are really hard. That's not silly. That's fact.
#1722
Re: Bungie - Destiny
Woohoo just hit level 20 with my warlock!
#1724
DVD Talk Limited Edition
Re: Bungie - Destiny
that damn blue MK hand cannon is following me around like a curse .... I swear I must have dismantled that thing 25 times now
why can't I get more auto rifles
why can't I get more auto rifles
#1725
DVD Talk Hero
Re: Bungie - Destiny
Finally started playing them multiplayer crucible bounties and they were awesome. It's 6 against 6 (Bravo vs Alpha) and at first I didn't know what the fuck was going on. Going back and forth trying to claim and neutralize the sectors was fun and I killed a few but was constantly getting capped. I was like the only level 20 cat and the enemy team were between 24-26, so I was a little mismatched.



