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Old 01-08-11, 11:35 PM   #76
gerrythedon
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Re: Dead Space 2

Started off quietly then ... Now that was fucking great demo!
... hope to play it [complete version] sooner than later.!
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Old 01-09-11, 10:02 PM   #77
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Re: Dead Space 2

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Originally Posted by MoviePage View Post
Me too! $49.25 FTW.
I'm so glad that I get the EA discount on games....
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Old 01-09-11, 10:49 PM   #78
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Re: Dead Space 2

Nice deal! I pre-ordered the special edition awhile back with the replica plasma cutter. I can't wait for this game!
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Old 01-16-11, 06:42 PM   #79
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Re: Dead Space 2

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I'm so glad that I get the EA discount on games....
I want the PLASMA CUTTER, damn it!
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Old 01-19-11, 10:47 PM   #80
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Re: Dead Space 2

See more Game Videos at EA.com.
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Old 01-20-11, 01:02 AM   #81
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Re: Dead Space 2

It's like they're watching 2G1C
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Old 01-20-11, 09:27 AM   #82
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Re: Dead Space 2

Has anyone seen any deals for the LE for the 360 at all? I hate to pay full price but looks like I'm gonna have to. Other than 45 cents off at Amazon, I have seen nothing at all. Is Best Buy, Gamestop or Target doing any extras with a pre-order?
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Old 01-21-11, 12:07 PM   #83
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Re: Dead Space 2

IGN: 9.0

"Dead Space 2 is more than just an action game and it's more than a survival horror game -- it's a game that tells a really personal story about a guy who has been seriously scarred by the events around him. That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that's truly creepy and scary. I didn't find multiplayer that interesting and would've liked to have seen Isaac stop being an errand boy, but none of that spoils what you're getting here. The shocking moments, the gruesome deaths, and the fun of playing through this experience again and again are what I took away from this one.

Dead Space 2 is an excellent game, and it's well worth your time and money."
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Old 01-21-11, 02:58 PM   #84
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Re: Dead Space 2

That's great to hear!
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Old 01-25-11, 12:29 AM   #85
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Re: Dead Space 2

So, it's out. I haven't got it yet, have you? Anyway, I read this and got even more excited. This is how you appropriately handle the unlocked difficulty:

http://multiplayerblog.mtv.com/2011/...ard-core-mode/

Quote:
When "Dead Space 2" hits stores tomorrow, people will have to decide what difficulty level is best for them. On easier difficulties, the game plays like an action game, akin to "Gears of War," with plenty of ammo and health. As the difficulty levels increase, though, the game becomes more like its survival horror roots, with minimal ammo, few health packs and enemies who can rip you to shreds in a moment.

The hardest difficulty level you can select at the start is Zealot, which is definitely a challenge. But it's nothing compared to Hard Core, the mode you unlock when you complete the game on any difficulty level.

Here's the concept of Hard Core mode: You have three saves in total for the entire game. If you die, you revert back to your last save. Oh, and the difficulty level is as hard as Zealot. In a word: Punishing.


I spoke with Wright Bagwell, the creative director of "Dead Space 2," about how this insanely difficult mode came to be.

"When we were thinking about what would be the ultimate difficulty mode, we were kicking around a lot of ideas," said Bagwell. "What we found was that it wasn't really fun to continue to make the game harder by giving the enemies more hit points or giving you less bullets. It just crossed that line into frustration, and the combat doesn't really feel good when you jack up the enemy hit points...it makes the game feel crappy."

From there it was just a matter of changing the elements that could be changed without ruining the spirit of the game. Thus Hard Core mode was born.

Quote:
"How do we make players feel like it's more challenging. I thought, well, one of the things that's really comforting in a game is the ability to save. When you get to some place and you're like, 'Ahhhhh, save station, everything is OK.' We thought, if that's the one thing that makes players feel all warm and fuzzy and safe, then let's take it away from them. That's where the idea came from."
Having played through the entire game (tune in tomorrow for the review!), I can safely say that Hard Core mode is well beyond my skill set. I'm sure there will be others that will attempt the challenge, though. Apart from the highly coveted achievement/trophy, Bagwell teased that "there's some really, really cool unlock if you manage to beat [Hard Core mode]." Intriguing!
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Old 01-25-11, 12:52 AM   #86
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Re: Dead Space 2

I did just buy a nice set of X41s from Turtle Beach. And I'm about to have house without kids for a few days. Maybe I can splurge on this title and pay at-or-near retail...
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Old 01-25-11, 01:27 AM   #87
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Re: Dead Space 2

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Originally Posted by alxreys View Post
IGN: 9.0

"Dead Space 2 is more than just an action game and it's more than a survival horror game -- it's a game that tells a really personal story about a guy who has been seriously scarred by the events around him. That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that's truly creepy and scary. I didn't find multiplayer that interesting and would've liked to have seen Isaac stop being an errand boy, but none of that spoils what you're getting here. The shocking moments, the gruesome deaths, and the fun of playing through this experience again and again are what I took away from this one.

Dead Space 2 is an excellent game, and it's well worth your time and money."
That review is an example of pure blind fandboyery; hardly objective and hardly informative.
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Old 01-25-11, 02:04 AM   #88
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Re: Dead Space 2

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Old 01-25-11, 02:08 AM   #89
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Re: Dead Space 2

This is the only day-one must-buy title for me in the first half of 2011. I pre-ordered it in December...of 2009.

Added bonus in my view: supporting a game that's taking the high road by not including online-based achievements in the hopes of artificially extending the life of its completely unnecessary multiplayer.
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Old 01-25-11, 04:54 AM   #90
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Re: Dead Space 2

Gamespot: 8.5

"The single-player campaign clocks in at around 12 hours and offers some solid replay value because you can start new games and carry over all your purchased, upgraded equipment, or even try tackling the "hard core" mode, which restarts you from your last save each time you die and permits you to save only three times over the course of the entire campaign.

Dead Space 2 doesn't bring with it the same sense of experiencing something utterly new and innovative that its predecessor did. But it's nonetheless a terrific game, with a campaign that simultaneously leaves you satisfied and eager for more, and intense multiplayer that gives you a great reason to keep coming back to this terrifying universe. Unless you're just plain chicken, this is a sci-fi horror adventure you definitely want to suit up for."


Joystiq: 4 out of 5 stars

"In the end, how much you get out of Dead Space 2 is directly proportional to how much you enjoy slicing up Necromorphs (or eviscerating humans in multiplayer). The campaign is designed for multiple plays, with a "new game plus" option allowing Isaac to take his items and upgrades into a new game, even on a new difficulty. There are some decidedly spooky environments and a handful of impressive action sequences (including the occasional quick time event), but the meat of the experience is all the meat, namely the chunks you'll be blowing off baddies at regular intervals.

Dead Space 2 does not stray far from its gross, fleshy roots, but it still manages to provide one of the best action horror experiences available. In short, survival horror fans should definitely suit up."
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Old 01-25-11, 07:38 AM   #91
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Re: Dead Space 2

I loved, LOVED, the first Dead Space. I think it was the only game this gen (other than Condemned) that just freaked me the fuck out that where I didn't really want to play it at night. A game that is really meant to be played with the surround sound cranked up to hear all the little things happening around you. But I think I'm going to wait until the collectors edition drops a little in price and pick up that one.

Anyone wanting to grab it this week, K Mart has some deals going on. You can get the game by itself and a XBL card (1600 pts) for free, or buy LBP2 and this game for $90 (and still get the 1600 pts card)
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Old 01-25-11, 07:49 AM   #92
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Re: Dead Space 2

That Hardcore Mode doesn't sound like something I will be achieving as I don't want to replay hours of a game because I die. And if it is as difficult as they say you have to plan on dying frequently.
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Old 01-25-11, 08:50 AM   #93
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Re: Dead Space 2

Quote:
Originally Posted by mattysemo247 View Post
Anyone wanting to grab it this week, K Mart has some deals going on. You can get the game by itself and a XBL card (1600 pts) for free
Cheers! I may have to swing by today then.
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Old 01-25-11, 09:04 AM   #94
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Re: Dead Space 2

And the first DLC has been announced, of course.

Quote:
Electronic Arts has just announced the very first downloadable content pack (note: holy crap, there are already armor packs up for sale? You waste no time, EA!) for Dead Space 2. It's called Severed and it features two extra single-player chapters featuring the characters from Visceral's Wii/PS3 spin-off, Dead Space: Extraction.

Players will step into the shoes of Gabe, a Sprawl security guard who is attempting to escape the Necromorph attack with Lexine. It'll be set at some point during Isaac's Clarke's own nightmare.

No price or date details yet, nor any word on a PC version. Stay tuned for more, as and when we get it!
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Old 01-25-11, 09:22 AM   #95
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Re: Dead Space 2

Is the Extraction content just a limited-time thing on the PS3 version of DS2? Because I really want to wait on a discount for this game (never even got around to trying the original yet), but I don't want to miss out on that bonus content.
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Old 01-25-11, 09:31 AM   #96
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Re: Dead Space 2

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Originally Posted by Decker View Post
Is the Extraction content just a limited-time thing on the PS3 version of DS2? Because I really want to wait on a discount for this game (never even got around to trying the original yet), but I don't want to miss out on that bonus content.
Does bonus content matter if you never get around to playing the game?
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Old 01-25-11, 09:37 AM   #97
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Re: Dead Space 2

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Does bonus content matter if you never get around to playing the game?
An excellent question! As a stand-alone arcade-like shooter, there's a decent chance I might play Extraction, especially once my sweet gun-attachment for the Move comes in next month alongside Killzone 3.
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Old 01-25-11, 09:56 AM   #98
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Re: Dead Space 2

So should I bother finishing the first one (half-way done with it - stopped playing mostly because it scared the crap out of me) before I start this, or should I toss the first game and jump right into the sequel?
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Old 01-25-11, 10:01 AM   #99
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Re: Dead Space 2

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Originally Posted by slop101 View Post
So should I bother finishing the first one (half-way done with it - stopped playing mostly because it scared the crap out of me) before I start this, or should I toss the first game and jump right into the sequel?
First of all, what makes you think the second isn't as scary or scarier? Are you just going to stop it too?

I thought the first one had a decent story and I imagine the second continues that. I'd say finish the first just for the narrative. You probably won't be lost without it, but if you have access to it, might as well see it through.
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Old 01-25-11, 10:13 AM   #100
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Re: Dead Space 2

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Originally Posted by slop101 View Post
So should I bother finishing the first one (half-way done with it - stopped playing mostly because it scared the crap out of me) before I start this, or should I toss the first game and jump right into the sequel?
The demo for Dead Space 2 alone was scarier than anything in the entirety of the original IMO. So....good luck.
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