Dead Space 2
#276
DVD Talk Legend
Re: Dead Space 2
A tip for the flamethrower kills is to wait for the guys that are attached to the walls to spit out their "kids". You only need to use about 5-6 flamer fuel for each kill and you can just stand in a safe spot and flame one and wait for the next. Just don't kill the guy on the wall until after your trophy pops. I would carry about 3-4 cans of fuel at 75 each before starting this. I did this today and accumulated about 40 kills in ten minutes or so. You can also kill those swampy looking guys that break off into those hugger types and flame them as well as there are usually 5-6 of the huggers that come from them. I got the 2,500 limbs about halfway through my second playthrough. You can also cut the limbs off of dead necros as they will count towards your total.
#277
DVD Talk Legend
Re: Dead Space 2
About the achievements and the count towards particular ones, you can check your trophies in game and it will tell you how many kills out of how many needed for the ones that require a certain number. It is nice that they did this so that you didn't have to guess as to how many you still needed for a particular trophy.
#278
DVD Talk Hero
Re: Dead Space 2
I'm in a bad spot right now
I'm in Chapter 9 where
I promise, Dead Space Lords, if I can get to a store, I will stock up on ammo and medpacks! Just help me through this bit!
Normal is fucking hard! I should have started on superfro difficulty
I'm in Chapter 9 where
Spoiler:
I promise, Dead Space Lords, if I can get to a store, I will stock up on ammo and medpacks! Just help me through this bit!
Normal is fucking hard! I should have started on superfro difficulty
#279
DVD Talk Legend
Re: Dead Space 2
Could you re-start at your last save? There's a save point about every 10 minutes so you shouldn't lose much if you've been saving at each of them.
#280
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#281
DVD Talk Hero
Re: Dead Space 2
I was saving up for my $40,000 Vintage Suit to be economically responsible by getting 10% off everything else. I will probably have to revert to an earlier save at this point.
#282
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Re: Dead Space 2
Seriously though..are you not able to get past the dudes at all, even with using stasis and what not? There's a stasis recharge in that room.
#283
DVD Talk Hero
Re: Dead Space 2
I don't know, I tried three times, paused it and went to do other things. The first time they came in from the same side. The second and third times they each came in a different door.
I'm sure I can. Let me check my inventory...
Ok, I'm back, sorry to keep you waiting!
(Hacker) Force Gun - Ammo: 1
Seeker Rifle - Ammo: 7
(Refurb) Plasma Cutter - Ammo: 6
Pulse Rifle - Ammo: 0
I'm sure I can. Let me check my inventory...
Ok, I'm back, sorry to keep you waiting!
(Hacker) Force Gun - Ammo: 1
Seeker Rifle - Ammo: 7
(Refurb) Plasma Cutter - Ammo: 6
Pulse Rifle - Ammo: 0
#285
DVD Talk Hero
Re: Dead Space 2
There, I did it. This time I ran over to the railing where one was climbing up, stasis him and shot off one arm so he fell with my cutter. Turned around, stasised the second one and then full-charge Force Gunned him to bits.
Now I don't know what's ahead of me and I have less ammo! Though I did get 25 pulse rounds from the second guy (first fell out of range).
Nah, I have a penis. I'll just do a better job of buying supplies!
Now I don't know what's ahead of me and I have less ammo! Though I did get 25 pulse rounds from the second guy (first fell out of range).
Nah, I have a penis. I'll just do a better job of buying supplies!
#287
DVD Talk Hero
Re: Dead Space 2
Mmmm... Penisicles
Got through the next area with no problem until the very end. One of those stupid wall-clinger things and I didn't have anything powerful enough to one-shot it.
By the way, I love the Stalkers. They're so much fun!
Got through the next area with no problem until the very end. One of those stupid wall-clinger things and I didn't have anything powerful enough to one-shot it.
By the way, I love the Stalkers. They're so much fun!
#289
DVD Talk Legend
Re: Dead Space 2
I cannot get the My Boom Stick trophy to pop no matter what. I've killed well over 6 enemies at once using the Line Gun's Explosive Mine and I just can't seem to get it to unlock. Any advice?
#290
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#291
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#292
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Re: Dead Space 2
Heh, looks like you deserve to die.
#293
DVD Talk Hero
Re: Dead Space 2
Well, I just finished it. It was stressful as all hell. I'm really questioning whether I want to try for Zealot, let alone Hard Core. The last two/two-and-a-half chapters were just run-run-run.
Truth be told, I really didn't understand wtf was going on most of the time. That's probably what kept me from getting too invested.
Whatever, the story is secondary, right?
Truth be told, I really didn't understand wtf was going on most of the time. That's probably what kept me from getting too invested.
Spoiler:
Whatever, the story is secondary, right?
#294
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#295
DVD Talk Hero
Re: Dead Space 2
Too bad there's not a way for you guys to see what they are saying. You know like somehow their voices appear as text on the screen. If EA had only put that option in there.
#296
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Re: Dead Space 2
So a game that prides itself on its audio design should require subtitles to understand borderline unintelligible lines of dialogue that concern plot?
#297
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Re: Dead Space 2
Turning subtitles on is always the very first thing I do when starting a new game, so I didn't really notice those issues. For that matter, I do the same for movies, even English-language ones. But that's just me. I've always had issues understanding dialogue when it's mixed in with any background sound, which is almost always the case nowadays in both movies and games.
Isn't most of what she says just a lot of "MAKE US WHOLE" and similar silliness until later in the game anyway?
Isn't most of what she says just a lot of "MAKE US WHOLE" and similar silliness until later in the game anyway?
#299
DVD Talk Hero
Re: Dead Space 2
I don't have an issue with subtitles as a concept, I just didn't know they'd be necessary until about half-way through. And by then, I really didn't care.
As superfro said, though, this game is all about ambiance and sound placement. Everything else worked well. I'm just confused why they intentionally obfuscated that stuff to the audience, but not the cast.
As superfro said, though, this game is all about ambiance and sound placement. Everything else worked well. I'm just confused why they intentionally obfuscated that stuff to the audience, but not the cast.
#300
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Re: Dead Space 2
Spoiler:
Bottom line, this is a fantastic series of games that's being held down by a totally lackluster and undeveloped story.