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Halo: Reach - Fall 2010

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Old 09-18-10 | 12:28 PM
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Re: Halo: Reach - Fall 2010

Originally Posted by Michael Corvin
Between that, the auto mute and auto banning, this has to be the best Halo, nay, FPS ever.
x 10
Old 09-19-10 | 02:19 AM
  #402  
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Re: Halo: Reach - Fall 2010

Just finished the campaign.

Spoiler:
Loved Survive after the credits.

I think this might be the best Halo after the original.
Old 09-19-10 | 09:09 AM
  #403  
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Re: Halo: Reach - Fall 2010

Bungie clarified the betrayal thing in their latest weekly update:

We’re seeing reports of players being booted for betrayals after just one measly stinkin’ team kill. Yup, it actually can and will happen, but as always, it’s a bit more nuanced than it appears to be on first glance. Currently Halo: Reach is using a betrayal system similar to the one employed by Halo 2, where players accumulate strikes against their betrayal count not just for straight up kills, but also for doing non-fatal damage to their teammates.

Of course, none of that is communicated very well in game, so it’s no surprise that you’re freaking out about it. Even internally, we’ve already talked about tweaks to the current system and we’re looking into deploying a solution. Don’t worry; it’s something we can configure without a major update, so you can expect to hear back from us soon about some modified betrayal booting conditions. Maybe December. (Yes, that's a joke.)

For now, here’s how you remedy the problem:

Stop shooting your teammates
Old 09-19-10 | 09:23 AM
  #404  
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Re: Halo: Reach - Fall 2010

What about friendly fire?
Old 09-19-10 | 09:30 AM
  #405  
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Re: Halo: Reach - Fall 2010

FF would count against your betrayal count. That is essentially what the update said. A common griefing tactic (that used to avoid getting you booted) was to simply tag the shields of an teammate so the enemy will easily kill them. It was griefing, but in H3 didn't count as a betrayal. The method in Reach will remedy that.
Old 09-19-10 | 12:27 PM
  #406  
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Re: Halo: Reach - Fall 2010

So, I printed out 3 extra Gamestop armor codes for you guys. 1st 3 people with over 1000 posts can have them
Old 09-19-10 | 12:28 PM
  #407  
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Re: Halo: Reach - Fall 2010

I'll take one. Thanks.
Old 09-19-10 | 12:32 PM
  #408  
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Re: Halo: Reach - Fall 2010

I would love one!
Old 09-19-10 | 12:49 PM
  #409  
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Re: Halo: Reach - Fall 2010

me, please. thanks.
Old 09-19-10 | 01:01 PM
  #410  
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Re: Halo: Reach - Fall 2010

that was fast, all 3 gone.
Old 09-19-10 | 01:06 PM
  #411  
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Re: Halo: Reach - Fall 2010

Originally Posted by discostu1337
that was fast, all 3 gone.
thanks so much disco!!!!
Old 09-19-10 | 04:00 PM
  #412  
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Re: Halo: Reach - Fall 2010

I f*cked up at the end of campaign.

Spoiler:

It's the last part of the game, you have to get to the cannon. So I start that part and everything is good until I get to a part that I just can't pass, so I decide to just to run, go up two or three stairs and reach the cannon. So I left three or four enemies behind. Also my heal is like 5 or less red bars.

So I keep trying destroying the Covenant ships but I'm always dying because the three or four enemies behind are shooting at me and of course the ships too. Just 4 or 5 seconds and I'm all red, almost dying. I tried stepping up so I could recharge my heal, but still no luck.

So I decide I have to go back to another save, section, previous checkpoint, so I can get to the cannon with full health and no enemies left behind alive. So I quit the game and try to load another checkpoint and it somehow screwed my game. I received a message from the game, not achievement, that my game was completed, and received points, halo points/credits, the ones you use to custom your character.

So now I'm hoping that when I finally finish the game I receive the achievement for the game completed.

Old 09-19-10 | 07:29 PM
  #413  
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Re: Halo: Reach - Fall 2010

This is the first time I’ve had a Halo game this long without starting the campaign yet. But the multiplayer is just a blast right now. And with all of the great reviews I guess I’m just trying to prolong the inevitable, especially since this is supposed to be Bungie’s last Halo game….for now.
Old 09-19-10 | 09:30 PM
  #414  
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Re: Halo: Reach - Fall 2010

Gamertag: Mr Bungle
Old 09-20-10 | 12:51 AM
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Re: Halo: Reach - Fall 2010

I played through the campaign tonight with one of my friends. Took 7.5 hours on Heroic without stopping, and I found it to be thoroughly enjoyable. This is the only game in the series beyond the first that I've completed, even though I own all of them. We decided we're going to play through the whole series in order now.
Old 09-20-10 | 12:16 PM
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Re: Halo: Reach - Fall 2010

Originally Posted by KingSmoth
I played through the campaign tonight with one of my friends. Took 7.5 hours on Heroic without stopping, and I found it to be thoroughly enjoyable. This is the only game in the series beyond the first that I've completed, even though I own all of them. We decided we're going to play through the whole series in order now.
Great!

The first one is great as coop, but you can only play local coop.
Old 09-20-10 | 01:54 PM
  #417  
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Re: Halo: Reach - Fall 2010

Originally Posted by Raul3
Great!

The first one is great as coop, but you can only play local coop.
Probably the most fun co-op since you have to have your buddy right there.

Halo 1 & 2 are screaming for an HD 360 re-release ala God of War Collection. Kinda surprised they haven't done this yet.
Old 09-20-10 | 03:22 PM
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Re: Halo: Reach - Fall 2010

Ah, damn it. :-( I missed out on the DL code. LOL that's what I get for playing the game non-stop and not checking this thread!!!
Old 09-20-10 | 03:38 PM
  #419  
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Re: Halo: Reach - Fall 2010

Originally Posted by brianluvdvd
Probably the most fun co-op since you have to have your buddy right there.

Halo 1 & 2 are screaming for an HD 360 re-release ala God of War Collection. Kinda surprised they haven't done this yet.
Probably saving it for the next gen console.
Old 09-20-10 | 04:27 PM
  #420  
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Re: Halo: Reach - Fall 2010

Goddamn the checkpoints are getting on my fucking nerves. I'm doing level 6 and I'm on the
Spoiler:
Covenant ship
and every time it saves I have no health and a shit ton of enemies bearing down on me. So I've had to restart the entire level once already, and I just reached a different checkpoint on my second time through and it did it again. FUCK! I'm going to have to restart yet again. What a waste of time.
Old 09-20-10 | 04:34 PM
  #421  
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Re: Halo: Reach - Fall 2010

Originally Posted by brianluvdvd
Probably the most fun co-op since you have to have your buddy right there.

Halo 1 & 2 are screaming for an HD 360 re-release ala God of War Collection. Kinda surprised they haven't done this yet.
I have been saying the same thing for a while now. I would have killed for Halo 2 multiplayer with next gen graphics since it was so much better than Halo 3.

Then Reach came out and I think that is essentially what I have now. Reach feels way more like H2 than H3.
Old 09-20-10 | 05:01 PM
  #422  
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Re: Halo: Reach - Fall 2010

Originally Posted by Michael Corvin
Goddamn the checkpoints are getting on my fucking nerves. I'm doing level 6 and I'm on the
Spoiler:
Covenant ship
and every time it saves I have no health and a shit ton of enemies bearing down on me. So I've had to restart the entire level once already, and I just reached a different checkpoint on my second time through and it did it again. FUCK! I'm going to have to restart yet again. What a waste of time.
Playing Legendary alone?
Old 09-20-10 | 06:07 PM
  #423  
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Re: Halo: Reach - Fall 2010

Yes. Haven't had too many issues up until this point. Sure I've gotten stuck before, but it was always a matter of approaching a battle more effectively, not getting fucked over by a check point.
Old 09-24-10 | 09:59 AM
  #424  
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Re: Halo: Reach - Fall 2010

I just can't get addicted to this game. I reordered MW2.
Old 09-24-10 | 11:07 AM
  #425  
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Re: Halo: Reach - Fall 2010

So I played a little MP yesterday and I have no f'ing idea what I'm doing. I played this "game" where you collect skulls. Only I have no clue as to what to do with them when I pick them up. I do know that I get blasted and they all go spilling everywhere and the dude who blasted me gets them. What's the point of this game?


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