inFAMOUS (PS3) Thread
#276
Re: inFAMOUS (PS3) Thread
I remember when Crackdown on the Xbox 360 sold alot but people bought it for the Halo beta.
Just wondering.
#277
DVD Talk Limited Edition
Re: inFAMOUS (PS3) Thread
at first I thought adding the Uncharted beta was a strategy to get people to purchase a subpar game ..... this was definately not the case
I'm sure the addition of the beta helped a little bit but I doubt it had much impact .... plus beta codes have been available in abundance via other outlets
I'm sure the addition of the beta helped a little bit but I doubt it had much impact .... plus beta codes have been available in abundance via other outlets
#278
DVD Talk Hero
#279
DVD Talk Legend
Re: inFAMOUS (PS3) Thread
Let's hope we get a sequel.
#283
DVD Talk Hero
Re: inFAMOUS (PS3) Thread
Just finished the game,
However, I am glad that they let go about around the city collecting whatever's left - but if you finished all the side missions, there's not much left to do besides getting shards.
Spoiler:
#284
Re: inFAMOUS (PS3) Thread
I just finished as well. Great game. in regards to the ending
Spoiler:
#287
DVD Talk Legend
Re: inFAMOUS (PS3) Thread
Here's what I hope to see in a sequel.
Spoiler:
#288
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Re: inFAMOUS (PS3) Thread
I had to join the forum just to post on this game.
I played the Demo first. I thought..."This is fun I guess". But as I did more and more missions I realized "I'm really enjoying this!"
I enjoyed it so much I went out and bought Assassins Creed to hype myself for this game. 20 bucks used. YEA!
So i went out and bought this game when it came out. Haven't Played A.C. since. I went to work, realized I really wanted to play more Infamous. Thats impressive for a game IMO.
I think that the game is a well put together. Sometimes I get some frustrating failures of "snapping to" things, like wires and platforms. The sewer sections are NERVE wracking. I keep saying "Trust the game, it wont let you fall".
The city looks great, characters look great...effects are top notch. Sound is cool. I have the "Dead drop" ringing in my head.
The story I thought was great. I'll use spoiler tags though.
Well thats my view....long read, but that sums up how i feel about it. Again, I loved it. The story kinda lacked in a few areas, but all in all...it makes me wanna continue playing it, and talk about it. I Definately give this game a HIGH recommendation. A must BUY. Give Sucker Punch that paper, they deserve it!.
I played the Demo first. I thought..."This is fun I guess". But as I did more and more missions I realized "I'm really enjoying this!"
I enjoyed it so much I went out and bought Assassins Creed to hype myself for this game. 20 bucks used. YEA!
So i went out and bought this game when it came out. Haven't Played A.C. since. I went to work, realized I really wanted to play more Infamous. Thats impressive for a game IMO.
I think that the game is a well put together. Sometimes I get some frustrating failures of "snapping to" things, like wires and platforms. The sewer sections are NERVE wracking. I keep saying "Trust the game, it wont let you fall".
The city looks great, characters look great...effects are top notch. Sound is cool. I have the "Dead drop" ringing in my head.
The story I thought was great. I'll use spoiler tags though.
Spoiler:
Well thats my view....long read, but that sums up how i feel about it. Again, I loved it. The story kinda lacked in a few areas, but all in all...it makes me wanna continue playing it, and talk about it. I Definately give this game a HIGH recommendation. A must BUY. Give Sucker Punch that paper, they deserve it!.
#291
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From: San Antonio
Re: inFAMOUS (PS3) Thread
I'm listening to 1Up's ListenUP podcast, and they seem to come down on the Infamous side of the Infamous/Prototype debate...mostly because it's more technically sound.
They both seem fun to me, just in different ways.
...and welcome Kail!
They both seem fun to me, just in different ways.
...and welcome Kail!
#292
DVD Talk Legend
Re: inFAMOUS (PS3) Thread
This seems to be the attitude of IGN and several other sites. Prototype is fun, but very unpolished and repetitive from what they are saying. I have Infamous in my gold box for $47.49. May finally pull the trigger on it, but I have such a backlog right now to get through.
#293
Re: inFAMOUS (PS3) Thread
Does anyone know where you can locate the amount of playtime? I looked everywhere but couldn't find it. Even at the end of the game it doesn't say how long you've been playing.
#294
DVD Talk Hero
Re: inFAMOUS (PS3) Thread
Yeah, that's one thing that I wish they would've made a mission out of to wrap up - shouldn't have been too tough to do.
As far as a sequel, I doubt it'll still take place in Empire City (maybe if it were a downloadable game it could just add some missions to tie up loose ends), but for a new $60 game, they better build a whole new city for it.
As far as a sequel, I doubt it'll still take place in Empire City (maybe if it were a downloadable game it could just add some missions to tie up loose ends), but for a new $60 game, they better build a whole new city for it.
#295
DVD Talk Platinum Edition
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From: Los Angeles, CA
Re: inFAMOUS (PS3) Thread
Is it not listed under the saved game file? I know that's where it usually is and I know that the infamous save game file tells you how many shards and stuff you found but I don't know about the time.
#296
Re: inFAMOUS (PS3) Thread
That's where it should be but I just checked and no time logged on any of the saves. It has to be somewhere.
#297
Re: inFAMOUS (PS3) Thread
In my opinion, Prototype is better. I'm more interested in having fun and seeing everything I can do in games rather than progressing and seeing the story unfold. I haven't touched InFamous since I got Prototype.
#298
Banned by request
Re: inFAMOUS (PS3) Thread
I felt completely the opposite. Infamous felt like there was a point to all the stuff I was doing, and in a fully realized world. Prototype just feels unfinished.
#299
DVD Talk Limited Edition
Re: inFAMOUS (PS3) Thread
I'm playing Prototype right now. I'm finding it a bit too chaotic. There's so much shit going on around me, I can't tell who I'm supposed to be killing and who's just on their way to work. I'm missing Infamous more and more. I think there's a lot of promise, but like others have said, it feels unfinished.
Has anyone else been experiencing problems w/glitches? I had tons of glitches in the first military base battle (i.e. getting caught up on enemies and the wall).
edit: LOL..I thought I was in the Prototype thread
Has anyone else been experiencing problems w/glitches? I had tons of glitches in the first military base battle (i.e. getting caught up on enemies and the wall).
edit: LOL..I thought I was in the Prototype thread
Last edited by dino88; 06-14-09 at 09:20 PM.
#300
DVD Talk Godfather
Re: inFAMOUS (PS3) Thread
Here's what I hope to see in a sequel.
[/spoiler]I would like to know exactly who the Nemesis is and what his plan is. I would like for Cole to have extended powers and an even grander playground for the game to take place in. Hopefully the sequel would wrapup the story and redeem Cole in the end for all the suffering that he/Kessler caused in the first place. Obviously something happened at the hands of the Nemesis that made Kessler feel like taking some lives in Empire City was all for the greater good as he knew what this Nemesis would do.[/spoiler]
[/spoiler]I would like to know exactly who the Nemesis is and what his plan is. I would like for Cole to have extended powers and an even grander playground for the game to take place in. Hopefully the sequel would wrapup the story and redeem Cole in the end for all the suffering that he/Kessler caused in the first place. Obviously something happened at the hands of the Nemesis that made Kessler feel like taking some lives in Empire City was all for the greater good as he knew what this Nemesis would do.[/spoiler]
Spoiler:



