![]() |
Re: Weekly Tuesday Warhawk night
Digi, lock the wife in the closet if you have to, throw the True Blood blu rays in the trash, do whatever you need to in order to make it on for CoD:MW2 this week. :) We miss you.
|
Re: Weekly Tuesday Warhawk night
Archipelago was technically the first map, but it was designed to show up again as the 11th map around 10:00. As I mentioned earlier, I had a 6:30 meet the teacher thing, so I started the rotation at 6:20 with the "9th" and "10th" maps. It would have been seamless to you guys if you'd stuck around. It came up, but that's when we quit rather than playing 3 on 3 in flag.
Digi's correct that Northern Bridge is a broken map. I admit to having a soft spot for it since it was one of my early favorites. I'll use it sparingly in the future. I've also discovered that King of the Hill is broken with tanks but no Warhawks since the rocket launcher is so out of the way when you spawn. I did like the more open TDMs though. Driving Lee around on Island Outpost was a blast, and there are a couple of good maps on Eucadia. I don't have nearly the disdain for TDM that digi does, and I think it plays well into the style of guys like nic and Slider who mostly just want to kill people in creative/sneaky ways. Finally, you guys are a bunch of base raping base rapers and you totally stole my tank. :p;) |
Re: Weekly Tuesday Warhawk night
Originally Posted by ween
(Post 10339056)
Better yet might be that everyone switches teams except the new hunted player, so that way everyone suicides and the new hunted can likely spawn from anywhere on the map since the hunters usually have all of the bases.
Any thoughts on this?
Originally Posted by chess
(Post 10338371)
I also thought about a Zombie mode while we were playing that might be a bit more active than Hunted.
- Small but cluttered map with no vehicles (Badlands South City comes to mind and it even looks "post-apacalyptic") - Everybody on blue except for one person (red looks more zombie-like) - That person hunts everybody else...normal weapon limits (no mines but otherwise straight up) - Every time The Zombie kills somebody they switch to red - Last man standing wins |
Re: Weekly Tuesday Warhawk night
I still enjoy King of the Hill. :shrug: The most important thing against tanks on that map is the machine gun turret. Besides, both teams have a tank right at their base, and there are two more tanks right in the middle of both bases. I think it's pretty balanced if the players are balanced.
|
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10339415)
I've also discovered that King of the Hill is broken with tanks but no Warhawks since the rocket launcher is so out of the way when you spawn.
Dont say I never gave ya nothin' |
Re: Weekly Tuesday Warhawk night
Originally Posted by ween
(Post 10339632)
There is 2 spawn points on that map from the get go. One on the ground and one up high. The one up high has a rocket launcher right next to it.
Dont say I never gave ya nothin' Something new every day and all that. |
X posted this in the Feedback forum when asked about closing threads for length:
It's up to the moderators' discretion since there are no performance reasons to close threads for length anymore. |
Re: Weekly Tuesday Warhawk night
Well that's handy.
I want to try Zombie Mode next week, and I'll volunteer to be the original infected. Badlands - South City - Team Death Match I'll go red, everybody else go blue You can either hide (lots of ladders, alleys, rooftops on that map) or gang up on me...or teamkill Anybody who dies changes to red Last blue guy wins and becomes the original infected I think the rules are simple enough that this one could be a good time, and it should be more active than The Hunted. I'm actually pretty excited for how this one might turn out. We'll also do a Hunted map if folks still want to. Was Eucadia too big? |
Re: Weekly Tuesday Warhawk night
I like it - my influence grows. MUA HA HA HA HA HA HA HA
|
Re: Weekly Tuesday Warhawk night
Originally Posted by cruzness
(Post 10342369)
I like it - my influence grows. MUA HA HA HA HA HA HA HA
Just saying. ;) |
Re: Weekly Tuesday Warhawk night
Wow, I didn't think there was a lower form of scum! :eek:
|
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10342372)
People who promised to buy expansion packs this week but still haven't, should probably STFU. They are a lower form of scum than people who play multiplayer for over a year without buying a headset.
Just saying. ;) |
Re: Weekly Tuesday Warhawk night
Originally Posted by cruzness
(Post 10342415)
Wow. Now that you kneed me in the balls and squirted lemon juice in my eyes - would you prefer this bag of kittens to drown or some baby seals to club? ;)
Seriously, I have a map in Omega Factory that would make a really cool Zombie map. It's small with no vehicles and has tons of great places to hide...tall structures with lots of ladders and lots of nooks and crannies. It's also the only night map. |
Re: Weekly Tuesday Warhawk night
for any of you guys interested I am starting a college pick 'em and a pro pick 'em through Yahoo
Pro pick'em Group ID: 37628 College pick'em Group ID: 16531 password on both is forum. |
Re: Weekly Tuesday Warhawk night
Spam!!!
I wouldn't mind Fantasy Football, but I pretty quickly lose interest in pick-em. |
Re: Weekly Tuesday Warhawk night
I signed up. Hopefully I'll remember to pick 'em.
|
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10343420)
Spam!!!
I wouldn't mind Fantasy Football, but I pretty quickly lose interest in pick-em. |
Re: Weekly Tuesday Warhawk night
Few questions:
Cruz, DLC? Suggested map for The Hunted? Thoughts/modifications to Zombie? Other requests? |
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10345140)
Suggested map for The Hunted?
|
Re: Weekly Tuesday Warhawk night
Originally Posted by jdpatri
(Post 10345444)
None.
|
Re: Weekly Tuesday Warhawk night
Rumble Dome.
|
Re: Weekly Tuesday Warhawk night
Originally Posted by John Slider
(Post 10345459)
Rumble Dome.
I was thinking about a K&N lobby and was considering Eucadia - High City. Rumble Dome could work, but it's not a great K&N. It's a bit too open. But it'll do if nobody else has a problem with it. Cruz getting the DLC will help since I won't be limited to the first 3 maps...assuming he's good for his word, of course. :sarcasm:
Originally Posted by cruzness
(Post 10334693)
next week will be my DLC date
|
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10345522)
:lol: Now you're just trying to upset Flip!
I was thinking about a K&N lobby and was considering Eucadia - High City. Rumble Dome could work, but it's not a great K&N. It's a bit too open. But it'll do if nobody else has a problem with it. Cruz getting the DLC will help since I won't be limited to the first 3 maps...assuming he's good for his word, of course. :sarcasm: the DLC is downloading as I type this. punk ;) |
Re: Weekly Tuesday Warhawk night
Originally Posted by cruzness
(Post 10345542)
All I have to say is that I've got 2 things in life I won't break for nobody . My word and my balls.
the DLC is downloading as I type this. punk ;) You had me at "balls". :D |
Re: Weekly Tuesday Warhawk night
Originally Posted by chess
(Post 10345790)
Awesome.
You had me at "balls". :D All I have to say is that I've got 2 things in life I won't break for nobody . My word and my balls. the DLC is downloading as I type this. punk ;) |
| All times are GMT -5. The time now is 09:43 PM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.