Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

Batman - Arkham Asylum

Community
Search
Video Game Talk The Place to talk about and trade Video & PC Games

Batman - Arkham Asylum

Thread Tools
 
Search this Thread
 
Old 09-03-09 | 07:17 PM
  #801  
gamer for life
 
Joined: Apr 1999
Posts: 7,860
Likes: 0
Received 5 Likes on 5 Posts
From: Muskogee, OK
Re: Batman - Arkham Asylum

looking back, the Scarecrow parts might be some of the best video game moments in recent memory. I also thought the ending was just fine, and wished the game was longer.
Old 09-03-09 | 07:46 PM
  #802  
DVD Talk Special Edition
 
Joined: Aug 2004
Posts: 1,716
Likes: 0
Received 0 Likes on 0 Posts
Re: Batman - Arkham Asylum

Personally, I found the game to be a bit on the tedious side. The action was far too dull to be of any true excitement, and the "puzzles" are simply boring.

Far too often it felt as though I were merely wandering around, hoping to stumble upon the correct doorway or some enemies.
Old 09-03-09 | 10:51 PM
  #803  
Giantrobo's Avatar
DVD Talk Godfather
 
Joined: Apr 1999
Posts: 65,290
Received 2,698 Likes on 1,599 Posts
From: Gateway Cities/Harbor Region
Re: Batman - Arkham Asylum

Originally Posted by invisiblegt
Personally, I found the game to be a bit on the tedious side. The action was far too dull to be of any true excitement, and the "puzzles" are simply boring.

Far too often it felt as though I were merely wandering around, hoping to stumble upon the correct doorway or some enemies.
DC Fanboyness aside, and, for as much as I love this game...I can't say you're wrong. I've had some of those feelings while playing this game at various times. I'm glad they included the challenges to get my Bat-beat-down fix because there were times when I was searching for items and really felt like kickin' some ass.

At some points in this game I got a "Survival Horror" vibe due to the endless searching and puzzle solving. There was also a creepy vibe to areas of the game that really said, "A monster is gonna jump out soon". But of course that didn't happen.

The cool thing was playing as Batman, I really felt like I could take on anything.

I wouldn't mind this game developer taking on some more DC games.
Old 09-04-09 | 09:45 AM
  #804  
Wolf359's Avatar
DVD Talk Gold Edition
 
Joined: May 2007
Posts: 2,216
Received 112 Likes on 78 Posts
From: Dallas TX
Re: Batman - Arkham Asylum

Wow, you guys weren't kidding. Silent Knight Extreme is @#$% ridiculous! Fun trying over and over though.
Old 09-04-09 | 10:15 AM
  #805  
Liver&Onions's Avatar
DVD Talk Legend
 
Joined: Jan 2001
Posts: 14,293
Likes: 0
Received 1 Like on 1 Post
From: Oregonzola
Re: Batman - Arkham Asylum

Hey, Room with 7 armed guys wearing collars, three shitty gargoyles and some tunnels. Yeah, you! SUCK MY BALLS.

That one took me too many attempts for my liking I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
Old 09-04-09 | 10:41 AM
  #806  
Mikael79's Avatar
DVD Talk Limited Edition
 
Joined: Jul 2003
Posts: 5,913
Received 6 Likes on 5 Posts
From: IA Now, From MN
Re: Batman - Arkham Asylum

Finally beat the game last night at around 3:00AM and I loved it. Now I'm going to go around and collect some more trophies and solve more riddles. I'm not going to be pissed if I don't get 100%, but I want a few more achievements.
Old 09-04-09 | 10:56 AM
  #807  
superfro's Avatar
DVD Talk Limited Edition
 
Joined: Mar 2002
Posts: 5,008
Likes: 0
Received 0 Likes on 0 Posts
From: Marion, IA
Re: Batman - Arkham Asylum

Originally Posted by Liver&Onions
So when I play, I'm in a perpetual crouch.
I teabagged a number of inmates in the game and I'm pretty sure there's nothing more funny than seeing Batman hopping up and down on a dude's face. The cape flowing ever so elegantly.
Old 09-04-09 | 11:35 AM
  #808  
Deftones's Avatar
DVD Talk God
 
Joined: Oct 1999
Posts: 83,613
Received 2,061 Likes on 1,389 Posts
From: Arizona
Re: Batman - Arkham Asylum

i just played a few of the challenge modes. yeah, i'm not getting 100% on the game. i wasn't all that great at combat, but those are ridiculous.
Old 09-04-09 | 12:08 PM
  #809  
DVD Talk Hall of Fame
 
Joined: Jun 2001
Posts: 8,290
Received 259 Likes on 158 Posts
From: Indianapolis, IN
Re: Batman - Arkham Asylum

I'm curious, for those that have beaten a combat challenge without taking damage, how many bonus points do you get? If it's some ridiculous amount, I might try going through a couple with nothing but dodges and counters. Otherwise, I have no idea how I'd ever get the 'gold' medals on those. I'll be surprised if I can get silver on a majority of them. The stealth challenges, on the other hand, are fucking awesome.
Old 09-04-09 | 12:47 PM
  #810  
redbill's Avatar
DVD Talk Special Edition
 
Joined: Sep 2005
Posts: 1,777
Received 27 Likes on 25 Posts
From: Shirley, MA
Re: Batman - Arkham Asylum

I beat 2 rounds with no damage on the 1st challenge, and there wasnt much bonus. Still only got the bronze level...
Old 09-04-09 | 01:12 PM
  #811  
DVD Talk Limited Edition
 
Joined: Jun 2003
Posts: 5,731
Likes: 0
Received 2 Likes on 2 Posts
Re: Batman - Arkham Asylum

Originally Posted by invisiblegt
Personally, I found the game to be a bit on the tedious side. The action was far too dull to be of any true excitement, and the "puzzles" are simply boring.
Man, I love the action/combat. I can see how people would find it too dull, but to me, I think it's the perfect balance of ease of execution and coolness. I don't think I would like it as much if it were a more standard God of War type combo system.

I'm also completely wowed by how fully fleshed out the environments have been. The team who did them deserves a medal, for they're as rich and vibrant as nearly any I've seen in any other video game I've played. They didn't skimp on these environments one bit.

I think I would marry this game if I could.
Old 09-04-09 | 01:20 PM
  #812  
New Member
 
Joined: Feb 2004
Posts: 12
Likes: 0
Received 0 Likes on 0 Posts
From: Moundsville, WV
Re: Batman - Arkham Asylum

Originally Posted by maxfisher
I'm curious, for those that have beaten a combat challenge without taking damage, how many bonus points do you get?
You get 500 per round and 5000 total and the end so total of 7000, plus 10G achievement points.
Old 09-04-09 | 01:42 PM
  #813  
Senior Member
 
Joined: May 2003
Posts: 454
Likes: 0
Received 0 Likes on 0 Posts
From: Olathe, KS
Re: Batman - Arkham Asylum

You also get points for varying your attacks...i.e. using throws, takedowns, ground knockouts, counters, batarangs, grapple, cape stun.....

The best run I had on Intensive Treatment (1st challenge map) was 16K....scored close to 5K on the first round alone thanks to the freeflow combat bonus of 1K.

If you can get the freeflow combat bonus on all 4 rounds, that's 11K of bonus points right there..... 2K for dark knight bonus (no dmg in a round x4), 4K for freeflow combat, and 5K for the no damage in any round bonus.
Old 09-04-09 | 01:57 PM
  #814  
DVD Talk Hall of Fame
 
Joined: Jun 2001
Posts: 8,290
Received 259 Likes on 158 Posts
From: Indianapolis, IN
Re: Batman - Arkham Asylum

Originally Posted by Professor_Chaos
You get 500 per round and 5000 total and the end so total of 7000, plus 10G achievement points.
Cool, thanks. I think that probably puts the silvers within my reach, but I can't see getting golds on any of these.
Old 09-04-09 | 02:28 PM
  #815  
Suspended
 
Joined: Jul 2001
Posts: 43,205
Received 36 Likes on 20 Posts
From: Washington, DC
Re: Batman - Arkham Asylum

Originally Posted by Liver&Onions
Hey, Room with 7 armed guys wearing collars, three shitty gargoyles and some tunnels. Yeah, you! SUCK MY BALLS.

That one took me too many attempts for my liking I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
It probably took me 20 tries to clear that room -- made all the worse by the fact that on attempt 15 or so, with 5 of the 7 guys taken out pretty much flawlessly, I got the one and only unreadable disc error I've had with this game.
Old 09-04-09 | 02:57 PM
  #816  
Giantrobo's Avatar
DVD Talk Godfather
 
Joined: Apr 1999
Posts: 65,290
Received 2,698 Likes on 1,599 Posts
From: Gateway Cities/Harbor Region
Re: Batman - Arkham Asylum

Question, are some areas permanently
Spoiler:
blocked off once Ivy's plants start growing on the island, or do they go away after you defeat her? I have a few items blocked by her plants in some buildings and last night I didn't feel like replaying the Ivy Boss battle.
Old 09-04-09 | 02:59 PM
  #817  
pinata242's Avatar
DVD Talk Hero
 
Joined: Jun 2003
Posts: 30,155
Likes: 0
Received 3 Likes on 3 Posts
From: Owasso, OK
Re: Batman - Arkham Asylum

Everything you need accessible becomes accessible. There are no missable riddles.
Old 09-04-09 | 03:20 PM
  #818  
Supermallet's Avatar
Banned by request
 
Joined: Jun 2000
Posts: 54,150
Likes: 0
Received 11 Likes on 11 Posts
From: Termite Terrace
Re: Batman - Arkham Asylum

Originally Posted by JasonF
It probably took me 20 tries to clear that room -- made all the worse by the fact that on attempt 15 or so, with 5 of the 7 guys taken out pretty much flawlessly, I got the one and only unreadable disc error I've had with this game.
I took down three or four guys, hacked the security system, then dashed into the next area. Not terribly classy, but it got the job done.
Old 09-04-09 | 05:32 PM
  #819  
Giantrobo's Avatar
DVD Talk Godfather
 
Joined: Apr 1999
Posts: 65,290
Received 2,698 Likes on 1,599 Posts
From: Gateway Cities/Harbor Region
Re: Batman - Arkham Asylum

Originally Posted by pinata242
Everything you need accessible becomes accessible. There are no missable riddles.
Thanks
Old 09-04-09 | 06:30 PM
  #820  
DVD Talk Legend
 
Joined: Oct 2004
Posts: 11,957
Received 17 Likes on 14 Posts
From: Pa
Re: Batman - Arkham Asylum

Originally Posted by Liver&Onions
Hey, Room with 7 armed guys wearing collars, three shitty gargoyles and some tunnels. Yeah, you! SUCK MY BALLS.

That one took me too many attempts for my liking I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
Has anyone figured out how to complete this room on the extreme mode? I get shot down within 10 seconds!
Old 09-04-09 | 06:38 PM
  #821  
DVD Talk Platinum Edition
 
Joined: Mar 2000
Posts: 3,835
Likes: 0
Received 1 Like on 1 Post
Re: Batman - Arkham Asylum

Originally Posted by Deftones
i just played a few of the challenge modes. yeah, i'm not getting 100% on the game. i wasn't all that great at combat, but those are ridiculous.
Same here. I really loved the game, but rarely put together more than a 6x or 7x combo. Inevitable I would pause to regroup, starting another combo. Still kicked plenty of butt.
Old 09-04-09 | 10:09 PM
  #822  
Boba Fett's Avatar
DVD Talk Reviewer
 
Joined: Feb 2007
Posts: 6,486
Received 115 Likes on 85 Posts
Re: Batman - Arkham Asylum

Great game, but after completing it I realized it was criminally short (11 hours to do everything but beat the game on Hard and get the 'Gold' achivements for challenge modes).

I'll actually buy a copy when it hits $30 though. I'd love to see them add more challenge maps as DLC; the predator stuff was by far the most fun and it would be simple for them to give the game longevity that way.

If I have one non length complaint it's that the story falls apart once
Spoiler:
you go face Poison Ivy. The confrontation before the Titan Joker fight felt more epic and like a proper ending. The Titan Joker fight was just lame.
Old 09-04-09 | 10:10 PM
  #823  
Boba Fett's Avatar
DVD Talk Reviewer
 
Joined: Feb 2007
Posts: 6,486
Received 115 Likes on 85 Posts
Re: Batman - Arkham Asylum

Originally Posted by uberjoe
Same here. I really loved the game, but rarely put together more than a 6x or 7x combo. Inevitable I would pause to regroup, starting another combo. Still kicked plenty of butt.
It's a lot easier to get the high combos on the very first extreme mode combat challenge. The lower challenges I botch a lot because there are so few enemies to keep the fight going at a steady rate.
Old 09-04-09 | 10:24 PM
  #824  
xmiyux's Avatar
DVD Talk Hall of Fame
 
Joined: May 2000
Posts: 9,910
Likes: 0
Received 1 Like on 1 Post
From: WV
Re: Batman - Arkham Asylum

More Predator maps would be incredible.

I stand by my assertion they need the equivalent of a terrorist hunt mode from Rainbow Six: Vegas. Give me a decent sized map, sow it with like 30 guys wandering around in random spots and just let me try to take them all out. It would be awesome and highly replayable because everything would spawn randomly.
Old 09-04-09 | 10:39 PM
  #825  
Brent L's Avatar
DVD Talk Legend
 
Joined: Jun 2003
Posts: 13,617
Likes: 0
Received 2 Likes on 2 Posts
From: Upstate, SC
Re: Batman - Arkham Asylum

Yeah, I want a map with TONS of guys for you to track down.


Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.