Batman - Arkham Asylum
#801
gamer for life
Re: Batman - Arkham Asylum
looking back, the Scarecrow parts might be some of the best video game moments in recent memory. I also thought the ending was just fine, and wished the game was longer.
#802
DVD Talk Special Edition
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Re: Batman - Arkham Asylum
Personally, I found the game to be a bit on the tedious side. The action was far too dull to be of any true excitement, and the "puzzles" are simply boring.
Far too often it felt as though I were merely wandering around, hoping to stumble upon the correct doorway or some enemies.
Far too often it felt as though I were merely wandering around, hoping to stumble upon the correct doorway or some enemies.
#803
DVD Talk Godfather
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From: Gateway Cities/Harbor Region
Re: Batman - Arkham Asylum
Personally, I found the game to be a bit on the tedious side. The action was far too dull to be of any true excitement, and the "puzzles" are simply boring.
Far too often it felt as though I were merely wandering around, hoping to stumble upon the correct doorway or some enemies.
Far too often it felt as though I were merely wandering around, hoping to stumble upon the correct doorway or some enemies.
At some points in this game I got a "Survival Horror" vibe due to the endless searching and puzzle solving. There was also a creepy vibe to areas of the game that really said, "A monster is gonna jump out soon".
But of course that didn't happen.The cool thing was playing as Batman, I really felt like I could take on anything.

I wouldn't mind this game developer taking on some more DC games.
#804
DVD Talk Gold Edition
Re: Batman - Arkham Asylum
Wow, you guys weren't kidding. Silent Knight Extreme is @#$% ridiculous! Fun trying over and over though.
#805
Re: Batman - Arkham Asylum
Hey, Room with 7 armed guys wearing collars, three shitty gargoyles and some tunnels. Yeah, you! SUCK MY BALLS.
That one took me too many attempts for my liking
I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
That one took me too many attempts for my liking
I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
#806
DVD Talk Limited Edition
Re: Batman - Arkham Asylum
Finally beat the game last night at around 3:00AM and I loved it. Now I'm going to go around and collect some more trophies and solve more riddles. I'm not going to be pissed if I don't get 100%, but I want a few more achievements.
#807
DVD Talk Limited Edition
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From: Marion, IA
#808
DVD Talk God
Re: Batman - Arkham Asylum
i just played a few of the challenge modes. yeah, i'm not getting 100% on the game. i wasn't all that great at combat, but those are ridiculous.
#809
DVD Talk Hall of Fame
Re: Batman - Arkham Asylum
I'm curious, for those that have beaten a combat challenge without taking damage, how many bonus points do you get? If it's some ridiculous amount, I might try going through a couple with nothing but dodges and counters. Otherwise, I have no idea how I'd ever get the 'gold' medals on those. I'll be surprised if I can get silver on a majority of them. The stealth challenges, on the other hand, are fucking awesome.
#811
DVD Talk Limited Edition
Re: Batman - Arkham Asylum
I'm also completely wowed by how fully fleshed out the environments have been. The team who did them deserves a medal, for they're as rich and vibrant as nearly any I've seen in any other video game I've played. They didn't skimp on these environments one bit.
I think I would marry this game if I could.
#812
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From: Moundsville, WV
#813
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From: Olathe, KS
Re: Batman - Arkham Asylum
You also get points for varying your attacks...i.e. using throws, takedowns, ground knockouts, counters, batarangs, grapple, cape stun.....
The best run I had on Intensive Treatment (1st challenge map) was 16K....scored close to 5K on the first round alone thanks to the freeflow combat bonus of 1K.
If you can get the freeflow combat bonus on all 4 rounds, that's 11K of bonus points right there..... 2K for dark knight bonus (no dmg in a round x4), 4K for freeflow combat, and 5K for the no damage in any round bonus.
The best run I had on Intensive Treatment (1st challenge map) was 16K....scored close to 5K on the first round alone thanks to the freeflow combat bonus of 1K.
If you can get the freeflow combat bonus on all 4 rounds, that's 11K of bonus points right there..... 2K for dark knight bonus (no dmg in a round x4), 4K for freeflow combat, and 5K for the no damage in any round bonus.
#814
DVD Talk Hall of Fame
#815
Suspended
Re: Batman - Arkham Asylum
Hey, Room with 7 armed guys wearing collars, three shitty gargoyles and some tunnels. Yeah, you! SUCK MY BALLS.
That one took me too many attempts for my liking
I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
That one took me too many attempts for my liking
I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
#816
DVD Talk Godfather
Joined: Apr 1999
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From: Gateway Cities/Harbor Region
Re: Batman - Arkham Asylum
Question, are some areas permanently
Spoiler:
#818
Banned by request
Re: Batman - Arkham Asylum
I took down three or four guys, hacked the security system, then dashed into the next area. Not terribly classy, but it got the job done.
#819
DVD Talk Godfather
Joined: Apr 1999
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From: Gateway Cities/Harbor Region
#820
Re: Batman - Arkham Asylum
Hey, Room with 7 armed guys wearing collars, three shitty gargoyles and some tunnels. Yeah, you! SUCK MY BALLS.
That one took me too many attempts for my liking
I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
That one took me too many attempts for my liking
I finally got around it by using my spray foam and the vents, and it became a quite enjoyable time. But initially, suck my balls level.
#821
DVD Talk Platinum Edition
Re: Batman - Arkham Asylum
Same here. I really loved the game, but rarely put together more than a 6x or 7x combo. Inevitable I would pause to regroup, starting another combo. Still kicked plenty of butt.
#822
Re: Batman - Arkham Asylum
Great game, but after completing it I realized it was criminally short (11 hours to do everything but beat the game on Hard and get the 'Gold' achivements for challenge modes).
I'll actually buy a copy when it hits $30 though. I'd love to see them add more challenge maps as DLC; the predator stuff was by far the most fun and it would be simple for them to give the game longevity that way.
If I have one non length complaint it's that the story falls apart once
I'll actually buy a copy when it hits $30 though. I'd love to see them add more challenge maps as DLC; the predator stuff was by far the most fun and it would be simple for them to give the game longevity that way.
If I have one non length complaint it's that the story falls apart once
Spoiler:
#823
Re: Batman - Arkham Asylum
It's a lot easier to get the high combos on the very first extreme mode combat challenge. The lower challenges I botch a lot because there are so few enemies to keep the fight going at a steady rate.
#824
Re: Batman - Arkham Asylum
More Predator maps would be incredible.
I stand by my assertion they need the equivalent of a terrorist hunt mode from Rainbow Six: Vegas. Give me a decent sized map, sow it with like 30 guys wandering around in random spots and just let me try to take them all out. It would be awesome and highly replayable because everything would spawn randomly.
I stand by my assertion they need the equivalent of a terrorist hunt mode from Rainbow Six: Vegas. Give me a decent sized map, sow it with like 30 guys wandering around in random spots and just let me try to take them all out. It would be awesome and highly replayable because everything would spawn randomly.



