LA Noire - The Thread.
#927
Moderator
#930
DVD Talk Legend
Re: LA Noire - The Thread.
You know, I'm of two minds of the game. As gameplay, it was nothing spectacular. As a narrative, it was very good but not without flaws. As a stylistic endeavor, it was absolutely magnificent. So much about the game I absolutely loved, and so much of it left me frustrated, and more than a little of it left me confused.
I think vision >>> reach on this one, but I was left with an overall positive taste in my mouth. Kind of reminds me of my response to the first Assassin's Creed game. So much to love, but it was draped over a fundamentally flawed (if still somewhat enjoyable) gaming experience.
If they can expand upon the gameplay elements, make the interrogation experience more logical, open up the world a little bit *AND* have the investigation elements less linear and with more lasting consequences on both the character and the world, we'd really have a stellar game.
I'm hoping that LAN2 is as much a quantum progression as AC2 was to AC1.
I think vision >>> reach on this one, but I was left with an overall positive taste in my mouth. Kind of reminds me of my response to the first Assassin's Creed game. So much to love, but it was draped over a fundamentally flawed (if still somewhat enjoyable) gaming experience.
If they can expand upon the gameplay elements, make the interrogation experience more logical, open up the world a little bit *AND* have the investigation elements less linear and with more lasting consequences on both the character and the world, we'd really have a stellar game.
I'm hoping that LAN2 is as much a quantum progression as AC2 was to AC1.
#932
gamer for life
Re: LA Noire - The Thread.
one of our own at dvdtalk I guess was in LA Noire...amazing...
http://forum.dvdtalk.com/10816927-post138.html
http://forum.dvdtalk.com/10816927-post138.html
#933
DVD Talk Legend
Re: LA Noire - The Thread.
Although I enjoyed it for the most part, I hope there ISN'T a sequel. I find it refreshing that Rockstar hasn't fallen into the endless sequel trap this generation and I'd like to see them do another new game. Yes, GTAIV was a sequel, but sequels on new hardware don't bother me, and it's still the only GTA game on the current systems.
#934
Re: LA Noire - The Thread.
Although I enjoyed it for the most part, I hope there ISN'T a sequel. I find it refreshing that Rockstar hasn't fallen into the endless sequel trap this generation and I'd like to see them do another new game. Yes, GTAIV was a sequel, but sequels on new hardware don't bother me, and it's still the only GTA game on the current systems.
#936
DVD Talk Legend
Re: LA Noire - The Thread.
Although I enjoyed it for the most part, I hope there ISN'T a sequel. I find it refreshing that Rockstar hasn't fallen into the endless sequel trap this generation and I'd like to see them do another new game. Yes, GTAIV was a sequel, but sequels on new hardware don't bother me, and it's still the only GTA game on the current systems.
But I'd only want the right kind of sequel. Improved gameplay, a tighter story, more open-ended and with action consequences to boot.
#937
DVD Talk Godfather
Re: LA Noire - The Thread.
one of our own at dvdtalk I guess was in LA Noire...amazing...
http://forum.dvdtalk.com/10816927-post138.html
http://forum.dvdtalk.com/10816927-post138.html
#938
DVD Talk Legend
Re: LA Noire - The Thread.
I believe Bondi is already talking sequel, since the technology created for LA NOIRE is already in place, road tested, and they could do a new one significantly quicker (a lot less than most of a decade) and cheaper.
But I'd only want the right kind of sequel. Improved gameplay, a tighter story, more open-ended and with action consequences to boot.
But I'd only want the right kind of sequel. Improved gameplay, a tighter story, more open-ended and with action consequences to boot.
#940
Re: LA Noire - The Thread.
Guys, I have a question about this game, but please no spoilers!
I'm only on the 6th mission, but I encountered a potentially odd situation.
In this case, I needed to go to the house of a dead man's wife and question her. After the questioning, I was to leave and go question the driver of a hit and run accident.
But I didn't leave. I walked around the woman's house looking for clues. I walked up to the telephone, phoned the police dept, and was told to go to the morgue immediately.
So I did. I went there over the preferred second location of questioning the driver.
When I get to the morgue, I realize that the game has been played out of order. Phelps is mentioning information to the mortician about the driver (who I hadn't questioned yet), and that I need to go arrest the dead man's wife for murder (which, up to that point, I hadn't necessarily deduced she committed)
Long story short (too late, I know)--is this game not meant to be played "out of sequence" like that? I mean, if a clue comes up that requests I visit a scene immediately, even before the preferred second clue/witness that's listed in my notepad, should I just ignore that and always do it in order?
I'm only on the 6th mission, but I encountered a potentially odd situation.
In this case, I needed to go to the house of a dead man's wife and question her. After the questioning, I was to leave and go question the driver of a hit and run accident.
But I didn't leave. I walked around the woman's house looking for clues. I walked up to the telephone, phoned the police dept, and was told to go to the morgue immediately.
So I did. I went there over the preferred second location of questioning the driver.
When I get to the morgue, I realize that the game has been played out of order. Phelps is mentioning information to the mortician about the driver (who I hadn't questioned yet), and that I need to go arrest the dead man's wife for murder (which, up to that point, I hadn't necessarily deduced she committed)
Long story short (too late, I know)--is this game not meant to be played "out of sequence" like that? I mean, if a clue comes up that requests I visit a scene immediately, even before the preferred second clue/witness that's listed in my notepad, should I just ignore that and always do it in order?
#941
Re: LA Noire - The Thread.
It's a Catch-22 for them. You either give the illusion of choice or put the player in a "linear" path.
Obviously the story required that dialog at the morgue even if Cole shouldn't know it. It's the omniscience of the story.
Your best bet is to go down the list of things you need to do. Or learn that crap and play it again later. It's not a perfect game.
Obviously the story required that dialog at the morgue even if Cole shouldn't know it. It's the omniscience of the story.
Your best bet is to go down the list of things you need to do. Or learn that crap and play it again later. It's not a perfect game.
#942
Re: LA Noire - The Thread.
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Real Life L.A. Noire - watch more funny videos
#944
DVD Talk Special Edition
Re: LA Noire - The Thread.
Guys, I have a question about this game, but please no spoilers!
I'm only on the 6th mission, but I encountered a potentially odd situation.
In this case, I needed to go to the house of a dead man's wife and question her. After the questioning, I was to leave and go question the driver of a hit and run accident.
But I didn't leave. I walked around the woman's house looking for clues. I walked up to the telephone, phoned the police dept, and was told to go to the morgue immediately.
So I did. I went there over the preferred second location of questioning the driver.
When I get to the morgue, I realize that the game has been played out of order. Phelps is mentioning information to the mortician about the driver (who I hadn't questioned yet), and that I need to go arrest the dead man's wife for murder (which, up to that point, I hadn't necessarily deduced she committed)
Long story short (too late, I know)--is this game not meant to be played "out of sequence" like that? I mean, if a clue comes up that requests I visit a scene immediately, even before the preferred second clue/witness that's listed in my notepad, should I just ignore that and always do it in order?
I'm only on the 6th mission, but I encountered a potentially odd situation.
In this case, I needed to go to the house of a dead man's wife and question her. After the questioning, I was to leave and go question the driver of a hit and run accident.
But I didn't leave. I walked around the woman's house looking for clues. I walked up to the telephone, phoned the police dept, and was told to go to the morgue immediately.
So I did. I went there over the preferred second location of questioning the driver.
When I get to the morgue, I realize that the game has been played out of order. Phelps is mentioning information to the mortician about the driver (who I hadn't questioned yet), and that I need to go arrest the dead man's wife for murder (which, up to that point, I hadn't necessarily deduced she committed)
Long story short (too late, I know)--is this game not meant to be played "out of sequence" like that? I mean, if a clue comes up that requests I visit a scene immediately, even before the preferred second clue/witness that's listed in my notepad, should I just ignore that and always do it in order?
#945
DVD Talk Hero
Re: LA Noire - The Thread.
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Real Life L.A. Noire - watch more funny videos
#946
DVD Talk Platinum Edition
Joined: Jan 2000
Posts: 3,613
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From: Los Angeles, CA
Re: LA Noire - The Thread.
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Real Life L.A. Noire - watch more funny videos
#947
Re: LA Noire - The Thread.
It's a Catch-22 for them. You either give the illusion of choice or put the player in a "linear" path.
Obviously the story required that dialog at the morgue even if Cole shouldn't know it. It's the omniscience of the story.
Your best bet is to go down the list of things you need to do. Or learn that crap and play it again later. It's not a perfect game.
Obviously the story required that dialog at the morgue even if Cole shouldn't know it. It's the omniscience of the story.
Your best bet is to go down the list of things you need to do. Or learn that crap and play it again later. It's not a perfect game.
I'm guessing that's nothing--just some random animation of people running?
#948
Moderator
Re: LA Noire - The Thread.
The pedestrian AI in this game is completely messed up. I was walking calmly through an office building and some guy was screaming "WHAT THE HELL!?" repeatedly.
#949
DVD Talk Hall of Fame
Re: LA Noire - The Thread.
There is a bit more dialouge than you think though...if you sit on any bench or shoe shine station in the city you'll hear it.
Other than that it's just a bunch of loud shoes walking all over the place.
#950
DVD Talk Hall of Fame




Unbecoming