Go Back  DVD Talk Forum > Entertainment Discussions > Video Game Talk
Reload this Page >

The One and Only Virtual Console Thread (Wii)

Community
Search
Video Game Talk The Place to talk about and trade Video & PC Games

The One and Only Virtual Console Thread (Wii)

Thread Tools
 
Search this Thread
 
Old 04-28-08 | 07:53 PM
  #426  
DVD Talk Limited Edition
 
Joined: Dec 1999
Posts: 5,133
Likes: 0
Received 1 Like on 1 Post
From: San Antonio, Tx
There is no way in hell Bionic Commando in its original form is worthy of an M. Maybe an E-10, but, no way a freakin' M.
Old 04-28-08 | 09:53 PM
  #427  
DVD Talk Limited Edition
 
Joined: Jan 2003
Posts: 5,778
Received 25 Likes on 18 Posts
From: Midwest
That's rediculous.
Old 05-01-08 | 05:23 AM
  #428  
Video Game Talk Reviewer
 
Joined: Jan 2005
Posts: 1,512
Likes: 0
Received 0 Likes on 0 Posts
All I want is Super Mario RPG, damn it!
Old 05-01-08 | 08:45 AM
  #429  
Michael Corvin's Avatar
DVD Talk Godfather
 
Joined: May 1999
Posts: 63,453
Received 1,377 Likes on 943 Posts
From: Louisville, KY
I've gotten back into VirtuaTennis 3 and still would love to see Super Tennis hit the VC. I'd buy it in a heartbeat.
Old 05-03-08 | 02:08 AM
  #430  
DVD Talk Legend
 
Joined: Aug 2000
Posts: 17,677
Received 79 Likes on 61 Posts
In addition to the aforementioned Renegade, the other title for Monday is

[N64] Pokemon Puzzle League
Old 05-03-08 | 05:02 PM
  #431  
Member
 
Joined: Jun 2001
Posts: 142
Likes: 0
Received 0 Likes on 0 Posts
Well Bionic Commando is on the PS2 Capcom Classics Collection and that got a T rating. If Bionic Commando was a M game wouldn't you think they'd have to classify the whole collection as M?
Old 05-03-08 | 06:25 PM
  #432  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
Originally Posted by mparysz
Well Bionic Commando is on the PS2 Capcom Classics Collection and that got a T rating. If Bionic Commando was a M game wouldn't you think they'd have to classify the whole collection as M?
The Bionic Commando that was on the Capcom Classics Collection was the arcade game, not the NES game, and they were very different - the only thing they had in common was the name, and the grappling arm. The arcade game had better graphics/controls, but the NES game was a better, deeper game.
Old 05-03-08 | 11:16 PM
  #433  
Senior Member
 
Joined: Dec 2000
Posts: 278
Likes: 0
Received 0 Likes on 0 Posts
From: Evansville, IN
The NES version of Bionic Commando was on the Capcom Classics Mini Mix on GBA. It got a T.

http://www.gamespot.com/gba/action/c...mix/index.html

So what gives Capcom? You released it less than two years ago and it didn't get an M.

Last edited by wedge; 05-03-08 at 11:18 PM.
Old 05-12-08 | 12:49 AM
  #434  
DVD Talk Legend
 
Joined: Aug 2000
Posts: 17,677
Received 79 Likes on 61 Posts
No titles this week, due to the launch of WiiWare.
Old 05-12-08 | 07:30 AM
  #435  
DVD Talk Hall of Fame
 
Joined: Aug 2003
Posts: 9,447
Likes: 0
Received 0 Likes on 0 Posts
From: Boston, MA
Lame
Old 05-18-08 | 07:42 PM
  #436  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
May 19th titles:

- Sky Kid [NES]

- Critter Round-up [WiiWare]

- Star Soldier R [WiiWare]

...lame
Old 05-18-08 | 07:51 PM
  #437  
DVD Talk Hall of Fame
 
Joined: Aug 2003
Posts: 9,447
Likes: 0
Received 0 Likes on 0 Posts
From: Boston, MA
lame.
Old 05-19-08 | 11:21 AM
  #438  
DVD Talk Limited Edition
 
Joined: Jan 2003
Posts: 5,778
Received 25 Likes on 18 Posts
From: Midwest
I;m in on Star Solider R
Old 05-19-08 | 11:55 AM
  #439  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
Keep in mind, Star Soldier is only 2 short levels - and there are only two ways of playing: a 2-minute timed mode, which gets you through the first level, and a 5-minute mode that gets you to the end of the 2nd level - and all you do is see if you can get a high score for that time. This sort of thing works (marvelously) for something like Pac-man, but not for a shooter.
Old 05-19-08 | 12:00 PM
  #440  
DVD Talk Legend
 
Joined: Oct 1999
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
From: Plano, TX
Originally Posted by slop101
Keep in mind, Star Soldier is only 2 short levels - and there are only two ways of playing: a 2-minute timed mode, which gets you through the first level, and a 5-minute mode that gets you to the end of the 2nd level - and all you do is see if you can get a high score for that time. This sort of thing works (marvelously) for something like Pac-man, but not for a shooter.
As a huge shooter fan, I have to disagree.. a lot.

The recent Star Solider's Caravan Modes (on GameCube and PSP) have been super awesome, so I'll be picking this up. The only thing I'd hope for is some kind of score board since the two guys I used to go toe-to-toe with on the GameCube's two minute Caravan Mode have both moved.
Old 05-19-08 | 03:44 PM
  #441  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
As a huge shooter fan myself, I don't give a rats ass about a score - I just like flying around and shooting/avoiding things. And timed modes to see how much I can score just don't cut it for me.
Old 05-19-08 | 03:47 PM
  #442  
Groucho's Avatar
Thread Starter
Moderator
 
Joined: Mar 2000
Posts: 71,383
Received 130 Likes on 92 Posts
From: Salt Lake City, Utah
Originally Posted by slop101
Keep in mind, Star Soldier is only 2 short levels - and there are only two ways of playing: a 2-minute timed mode, which gets you through the first level, and a 5-minute mode that gets you to the end of the 2nd level - and all you do is see if you can get a high score for that time. This sort of thing works (marvelously) for something like Pac-man, but not for a shooter.
This might be good on an XBLA title with leaderboards and achievements -- but on the Wii? Meh.
Old 05-19-08 | 03:52 PM
  #443  
DVD Talk Legend
 
Joined: Oct 1999
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
From: Plano, TX
Originally Posted by slop101
And timed modes to see how much I can score just don't cut it for me.
People said the same thing about Pac-Man: Championship Edition when it was first announced.
Old 05-19-08 | 04:36 PM
  #444  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
Originally Posted by PixyJunket
People said the same thing about Pac-Man: Championship Edition when it was first announced.
That's a horrible example - even timed, most every sessions of Pac-man plays completely different. A scrolling shooter will scroll the same thing the same way every time.
Old 05-19-08 | 05:02 PM
  #445  
DVD Talk Limited Edition
 
Joined: Jan 2000
Posts: 6,554
Received 38 Likes on 29 Posts
From: Lake Ridge, VA
Originally Posted by slop101
As a huge shooter fan myself, I don't give a rats ass about a score - I just like flying around and shooting/avoiding things. And timed modes to see how much I can score just don't cut it for me.
I agree. I would much rather see fun based on content over bragging rights that only a small few care about.
Old 05-20-08 | 08:38 AM
  #446  
DVD Talk Legend
 
Joined: Oct 1999
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
From: Plano, TX
Originally Posted by slop101
That's a horrible example - even timed, most every sessions of Pac-man plays completely different. A scrolling shooter will scroll the same thing the same way every time.
What?

Sorry, you're showing ignorance on the subject matter on this one. I'm not trying to be a dick, but you are absolutely wrong on this one. You're certainly welcome to your opinion on not being interested in the idea, but Star Solider's Caravan Modes are EXACTLY like Pac-Man: Championship Edition's timed modes. Exactly. And for the record, I've had far more varying experiences on Star Solider GameCube's two minute mode than anything I've done with Pac-Man: CE. That's just the two minute mode. If you haven't played a game, you probably shouldn't be trying to preach its mechanics to others.
Old 05-20-08 | 08:44 AM
  #447  
DVD Talk Hall of Fame
 
Joined: Aug 2003
Posts: 9,447
Likes: 0
Received 0 Likes on 0 Posts
From: Boston, MA
I'd like to play the game, but you know... no demos.
Old 05-20-08 | 10:14 AM
  #448  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
Originally Posted by PixyJunket
What?

Sorry, you're showing ignorance on the subject matter on this one. I'm not trying to be a dick, but you are absolutely wrong on this one. You're certainly welcome to your opinion on not being interested in the idea, but Star Solider's Caravan Modes are EXACTLY like Pac-Man: Championship Edition's timed modes. Exactly. And for the record, I've had far more varying experiences on Star Solider GameCube's two minute mode than anything I've done with Pac-Man: CE. That's just the two minute mode. If you haven't played a game, you probably shouldn't be trying to preach its mechanics to others.
The Cube Star Soldier had randomly generated levels, every video I've seen of the WiiWare version shows the same exact levels, with no variation; the exact same items and enemy placement every time. So how the hell is it just like Pac-man's CE, when that has constantly shifting mazes, dot-placement, ghost movement, etc. etc.
Old 05-20-08 | 10:42 AM
  #449  
DVD Talk Legend
 
Joined: Oct 1999
Posts: 23,225
Likes: 0
Received 1 Like on 1 Post
From: Plano, TX
Originally Posted by slop101
The Cube Star Soldier had randomly generated levels, every video I've seen of the WiiWare version shows the same exact levels, with no variation; the exact same items and enemy placement every time. So how the hell is it just like Pac-man's CE, when that has constantly shifting mazes, dot-placement, ghost movement, etc. etc.
The Caravan Mode of the GameCube version of Star Soldier does not have randomly generated levels and Pac-Man: CE has the exact same levels every time you play it as well. Have you actually played either of them? Your posts thus far on them are stated as fact yet seem to be complete conjecture based on their inaccuracy.
Old 05-20-08 | 11:17 AM
  #450  
slop101's Avatar
DVD Talk Hero
 
Joined: Mar 2001
Posts: 44,034
Received 472 Likes on 327 Posts
From: So. Cal.
Originally Posted by PixyJunket
The Caravan Mode of the GameCube version of Star Soldier does not have randomly generated levels and Pac-Man: CE has the exact same levels every time you play it as well. Have you actually played either of them? Your posts thus far on them are stated as fact yet seem to be complete conjecture based on their inaccuracy.
Dude, first off, you initially brought up the Cube version (which I never even mentioned), as a tactic to deflect the criticisms against the WiiWare version, which you seem to not want to address any more - videos show it as nothing more than the same patterns over and over - nothing more. Second, read my post again, I never said anything about the Cube's Caravan mode - just that the timed mode has randomly generated elements, which is besides the point, as I'm talking about the deficiencies of the WiiWare version anyways. And what I said about PM:CE's gameplay was that it was constantly shifting, and the slightest move from the player will cause the game to play out different each time due to the ghosts reactions to the player, very much unlike SS, which throws the same patterns at you every time.


Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service -

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.