DVD Talk Forum

DVD Talk Forum (https://forum.dvdtalk.com/)
-   Video Game Talk (https://forum.dvdtalk.com/video-game-talk-15/)
-   -   XBOX 360 thread - 4.0 (For The Bus) (https://forum.dvdtalk.com/video-game-talk/499335-xbox-360-thread-4-0-bus.html)

JasonF 05-31-07 09:07 AM

My XBox just died. :sad: It's roughly four months old. I got it at Circuit City and signed up for their extended service plan, so back to the store it will go.

Decker 05-31-07 09:47 AM


Originally Posted by RichC2
On a sidenote, anybody picked up Shadowrun?

How weird is it that this is a Microsoft-published title without a single review up after the release date? That's probably a sign of trouble, no?

lordwow 05-31-07 09:55 AM


Originally Posted by Decker
How weird is it that this is a Microsoft-published title without a single review up after the release date? That's probably a sign of trouble, no?

If I read correctly, they didn't send out review copies... which is the equivalent of a movie not screening before release. Not good.

Save Ferris 05-31-07 10:15 AM

I bought a copy and ran through one training program. My thoughts:

the shoulder buttons and (and left trigger I think) are programable. the 'magic' can be viewed as simply a special ability for a limited time. the 'glider' is like a 20% gravity reduction for a short time, the 'teleport' shoots you the direction you're moving (not facing) 15 feet. The special vision is like a sonar pulse outlining things within a radius. Its all pretty solid as far as movement, shooting, and jumping.

There seems to be some counters against all the magic so it could be pretty balanced.

then i got called away for some tired old gears playing. Man i cant wait till we get a new regular game :p

argh923 05-31-07 11:01 AM


Originally Posted by Michael Corvin
I'd say by only a "few" on this forum, and even some of those even admit to only playing the demo. :shrug:

In related news, I checked my 360Voice blog and it appears Crackdown is now my most played game at 37 days, which is because of the DLC. Passed up my previous high, Dead Rising at 33 days.

Probably my favorite feature there. Just so you can see exactly how much you've played each title(since you signed up at least).

What is that, and how do you check it? I want to find out what mine is.

Michael Corvin 05-31-07 11:19 AM

well it only works if you sign up. So if you sign up today all your games will be set at 0 days. I signed up when it launched so I have a pretty accurate representation. I think it was around this time last year. For example, I played the shit out of Burnout Revenge(60+ hours), but my profile there says I only played it 8 days, which would be 8 days after I signed up.

If you have signed up, on the right hand side it has a list of your most played games. Under that there is a link to "view all games." Click and see. Another example, I find it interesting that I've only booted up Gears on 11 days since it came out.

At any rate:360 Voice

xmiyux 05-31-07 11:49 AM

CoD2 is the top game for me with 50 days.

Then Gears and finally Crackdown. It keeps giving Crackdown a day though when i've been using it about every day for the Halo beta.

Edison 05-31-07 12:26 PM


Originally Posted by lordwow
If I read correctly, they didn't send out review copies... which is the equivalent of a movie not screening before release. Not good.

I don't think they sent many copies out at all, I checked three of the local GameStop/EB Games yesterday and only 1 got an extra copy over their reserve amount. One of the clerks told me he had probably 10 people come in and ask about it, but none of the stores around him had any.

On the opposite end of the spectrum he said they got a bunch of copies of Forza.

xmiyux 05-31-07 12:34 PM

Did it indeed street at 60$? For 30 or 40$ i would have picked it up immediately. At 60 - screw that.

Save Ferris 05-31-07 12:39 PM

lol i have no idea what I paid for it.

UncleGramps 05-31-07 12:45 PM

Yeah, Shadowrun is $60. I'm willing to bet that one of the big chain stores will have it at $40 before the summer is out. At the very least, it'll be available used for less than $40 within a month or two. Not that it's a bad game - I enjoyed the beta - but it's too much of a niche game to sell well at $60. On top of that, this is the kind of game that's best with friends, so we might see the "CoD 3 effect" where it's hot for a month or so and then disappears except for the hardcores. The lack of review copies being sent out doesn't bode too well either...

edstein 05-31-07 12:47 PM

My most played games are COD2 at 50+ and GOW at 50+. GHII is now third on my list.

slop101 05-31-07 01:53 PM

Why the fuck is the 360 version of Shadowrun $60 while the PC version is $50?
Is it really that much more to develop for the 360? I know for a fact it's not, so this is a straight-up fleecing. Add to that the fact that you pretty much need to have Xbox Live to play it - and we're left with a rip-off that seem to exist only to make MS money - I mean, $60 for a game that's only on-line multi-player? Give me a fuckin' break - that's the kind of thing that's supposed to be a bonus to an actual game - not the only thing.

fumanstan 05-31-07 02:22 PM


Originally Posted by slop101
Why the fuck is the 360 version of Shadowrun $60 while the PC version is $50?
Is it really that much more to develop for the 360? I know for a fact it's not, so this is a straight-up fleecing. Add to that the fact that you pretty much need to have Xbox Live to play it - and we're left with a rip-off that seem to exist only to make MS money - I mean, $60 for a game that's only on-line multi-player? Give me a fuckin' break - that's the kind of thing that's supposed to be a bonus to an actual game - not the only thing.

I think that's typical of PC/360 releases. 360 price point for games is $60, and only very few PC games are at that level. They're just priced standard regardless of development costs or whatever.

Noonan 05-31-07 02:26 PM


Originally Posted by slop101
Add to that the fact that you pretty much need to have Xbox Live to play it - and we're left with a rip-off that seem to exist only to make MS money - I mean, $60 for a game that's only on-line multi-player? Give me a fuckin' break - that's the kind of thing that's supposed to be a bonus to an actual game - not the only thing.

I guess you've never bought an Unreal Tournament game before...

This type of game isn't for everyone but there are a lot of people out there who buy games to just play on-line. Personally I think it should be cheaper too but I'm not surprised that it isn't.

DVDChris 05-31-07 03:43 PM


Originally Posted by slop101
Why the fuck is the 360 version of Shadowrun $60 while the PC version is $50?
Is it really that much more to develop for the 360? I know for a fact it's not, so this is a straight-up fleecing. Add to that the fact that you pretty much need to have Xbox Live to play it - and we're left with a rip-off that seem to exist only to make MS money - I mean, $60 for a game that's only on-line multi-player? Give me a fuckin' break - that's the kind of thing that's supposed to be a bonus to an actual game - not the only thing.

You don't have to pay microsoft to develop a PC game, but to make an Xbox360 game Microsoft gets a cut. It's been like that for years now. The PC versions have always been cheaper than the console counterparts.

slop101 05-31-07 03:46 PM

The Unreal games were never at such a premium, and judging from what I've seen, the UT games had a shit-load more polish than this turd seems to have.

Also, do they have to pay MS that much of a premium to justify a 20% hike? Also, for every PC game that costs more on a console, there's about 10 that cost the same (when they first come out, anyways).

mrpayroll 05-31-07 03:49 PM


Originally Posted by slop101
Why the fuck is the 360 version of Shadowrun $60 while the PC version is $50?
Is it really that much more to develop for the 360? I know for a fact it's not, so this is a straight-up fleecing. Add to that the fact that you pretty much need to have Xbox Live to play it - and we're left with a rip-off that seem to exist only to make MS money - I mean, $60 for a game that's only on-line multi-player? Give me a fuckin' break - that's the kind of thing that's supposed to be a bonus to an actual game - not the only thing.

Haven't all games been more expensive on a console compared to a PC? Usually between $10 & $20 cheaper on the PC.

Chris

Noonan 05-31-07 04:04 PM


Originally Posted by slop101
Also, for every PC game that costs more on a console, there's about 10 that cost the same (when they first come out, anyways).

Not anymore. $59 is the new standard for PS3 and 360 games. Don't expect a game to be any cheaper because the Wii/PC version is less.

Michael Corvin 05-31-07 04:16 PM

Yep. So much for MS published games retaining the $49 price that they said they would.

The Bus 05-31-07 04:39 PM

Lumines! is my top, finally displacing Bejeweled. I didn't play these "the most" I just played them daily, consistently, for 10-20 minute bursts.

fujishig 05-31-07 05:15 PM

I'm wondering how the multiplayer between 360 and computer works in Shadowrun. Wouldn't the mouse and keyboard players on the computer have a distinct advantage?

Giantrobo 05-31-07 06:41 PM


Originally Posted by fujishig
I'm wondering how the multiplayer between 360 and computer works in Shadowrun. Wouldn't the mouse and keyboard players on the computer have a distinct advantage?

My thoughts as well.

xmiyux 05-31-07 06:58 PM

According to the diaries and developer comments they worked on balancing between controller and m/k pretty heavily to where both are equally winning or even tilted a little to the controllers. The controllers have a hefty auto-aim included.

A-aron 05-31-07 07:15 PM

didn't see it mentioned, but there are 3 new landscapes and 1 voice pack up for Worms. One landscape is free (as is the sound pack) the other maps are 150 each.

added: also free costume keys for Dead Rising!


All times are GMT -5. The time now is 10:42 AM.


Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.