FFXIII Thread of chocobo ranching
#451
DVD Talk Special Edition
Re: FFXIII Thread of chocobo ranching
I'm wondering what party everyone uses for the most part. I am using Fang, Lightning and Hope usually.
#452
DVD Talk God
#453
DVD Talk Special Edition
Re: FFXIII Thread of chocobo ranching
Lightning, Fang and Sazh.
Just unlocked chocobo riding yesterday!
Just unlocked chocobo riding yesterday!
#455
#456
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From: Toronto Canada!
Re: FFXIII Thread of chocobo ranching
There must be something more to weapon upgrading as I've had my bonus multipliers disappear on me! Upgrading weapons is frustrating in this game, haven't even bothered upgrading past level 3 and i'm on chapter 10 now. I guess I'll upgrade again when it gets a bit tougher.
#457
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From: Toronto Canada!
#458
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#460
DVD Talk God
Re: FFXIII Thread of chocobo ranching
the thing that pisses me off the most about the game is the AI. not the enemy AI, but your own teams AI. many times you'll have someone with curing ability curing a person who is higher than another member. sometimes that happens because the person gets attacked before cure can be cast, but still, the computer should always target the member with the lowest HP no matter the circumstances. fucking dying in this game left and right because of that stupid little issue.
the other thing that pisses me off is that enemies can still attack you when you change paradigms. you'd think they'd give you a second to transform so you can start up again, but i've had plenty of times where i've died because i was transforming into some medic related paradigm and died due to attack during the switch.
the other thing that pisses me off is that enemies can still attack you when you change paradigms. you'd think they'd give you a second to transform so you can start up again, but i've had plenty of times where i've died because i was transforming into some medic related paradigm and died due to attack during the switch.
#461
DVD Talk Platinum Edition
Re: FFXIII Thread of chocobo ranching
I use Lightening, Fang and Hope and it has worked out well so far. I'm currently in Gran Pulse working on getting 5 stars in all of those Cieth Stone missions. It can be a real bitch at times.
#462
DVD Talk God
Re: FFXIII Thread of chocobo ranching
so what's up with all those metal type elements you get but can't use? i'm near the end of the game (chapter 12) but i've yet to be able to use those to upgrade anything. do they only work for certain types of weapons/accessories?
#463
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Re: FFXIII Thread of chocobo ranching
When you have fully upgraded a weapon to the star level you can use those special components to change the weapon into a higher level weapon. This new weapon may at first have slightly lower stats than the fully upgraded one but it can be upgraded a lot higher. Once this weapon is upgraded fully you can use a special component to turn it into an ultimate weapon.
#464
DVD Talk God
Re: FFXIII Thread of chocobo ranching
ahhhh thanks.
another thing is i'm going back doing some missions in. in central expanse there are those circle jump things that are green, not the typical blue. you can't jump on them. what's the deal with that?
another thing is i'm going back doing some missions in. in central expanse there are those circle jump things that are green, not the typical blue. you can't jump on them. what's the deal with that?
#465
DVD Talk Special Edition
Re: FFXIII Thread of chocobo ranching
When you have fully upgraded a weapon to the star level you can use those special components to change the weapon into a higher level weapon. This new weapon may at first have slightly lower stats than the fully upgraded one but it can be upgraded a lot higher. Once this weapon is upgraded fully you can use a special component to turn it into an ultimate weapon.
#466
DVD Talk God
Re: FFXIII Thread of chocobo ranching
i just did one. you need some of those special upgrade items. all those weird ones that sound like precious metals. if it's greyed out, you don't have the right thing to upgrade that particular item.
#468
DVD Talk God
Re: FFXIII Thread of chocobo ranching
ahhh, well i didn't get a chocobo. guess i gotta look that up.
#470
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From: In the Singularity of a Black Hole
Re: FFXIII Thread of chocobo ranching
Anyone else complete the game yet?
I've played most of the FF games on the home consoles, this has by far the best battle system of them all.
The story was above average, but others were better in my opinion.
As far as the characters were concerned only Light and Fang were not annoying to me.
Love the upgrade system but...
I've played most of the FF games on the home consoles, this has by far the best battle system of them all.
The story was above average, but others were better in my opinion.
As far as the characters were concerned only Light and Fang were not annoying to me.
Love the upgrade system but...
Spoiler:
#471
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#472
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From: In the Singularity of a Black Hole
Re: FFXIII Thread of chocobo ranching
Money is hard to come by in this game (at least for the majority of it) so you'll have to choose what you buy wisely.
The general rule is organic compounds will increase the multiplier, but give little EXP.
Synthetic compounds will give you the most EXP, but decrease the multiplier.
Because they're relatively cheap compared to synthetics I always bought a good supply of organics, and always kept the multiplier at x3 before I applied synthetics to any weapon or accessory.
#474
DVD Talk Hero
Re: FFXIII Thread of chocobo ranching
For example, buy 24 Diabolic Tails (the multiplier to get to 200% is 500-501, hence the number of tails needed), and use them all on a weapon or accessory, and you get the instant 200% bonus. Then you use high end items (from the Garage store) and keep using them til the multiplier starts falling.
Then just use a few more Tails or bones or any cheap component to raise it back to 200%.
#475
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From: Toronto Canada!
Re: FFXIII Thread of chocobo ranching
Holy crap that wide open area is tough. My new rule is to not fight anything that is bigger than my character lol



