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"Ghostbusters"

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Old 07-11-10 | 10:04 PM
  #526  
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Re: "Ghostbusters"

Originally Posted by Kory
Are there any exclusives for this game for one system or another? I don't own any of the systems other than the Wii, but I'm considering picking one up eventually, and I wouldn't mind picking this up for $10 for the future.
I loved playing through the Wii version coop and picked it up cheap on 360, but couldn't get very far before I stopped. As a single player game it just isn't as much fun as playing it coop on the Wii.
Old 12-01-10 | 04:33 PM
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Re: "Ghostbusters"

The 360 Multiplayer patch is live and TR has given us a nice achievement guide: http://www.terminalreality.com/ghost...vements-guide/

Can't wait to get back into it and get those final 110gs for the full 1000!
Old 12-05-10 | 04:53 AM
  #528  
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Re: "Ghostbusters"

I kinda miss playing this game. It had its "issues", but it was still fun grabbing ghosts and trapping them. Even multiplayer co-op was fun.
Old 12-06-10 | 03:43 PM
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Re: "Ghostbusters"

Originally Posted by pinata242
The 360 Multiplayer patch is live and TR has given us a nice achievement guide: http://www.terminalreality.com/ghost...vements-guide/

Can't wait to get back into it and get those final 110gs for the full 1000!
I might have to go back and play some of the multiplayer now.
Old 08-29-11 | 09:30 PM
  #530  
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Re: "Ghostbusters"

Did anyone play this on "professional"? I'm getting my ass handed too me. I've been stuck on one "boss" since January 2011. This game takes a huge shit on players when playing Pro.
Old 08-30-11 | 01:40 AM
  #531  
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Re: "Ghostbusters"

I played the first few levels on Wii and loved the humor yet found the play control tricky enough for me to put it down and over time just never pick it up again.

Now that we have a PS3, do you think I would find it more enjoyable? What would be a good price point for a used copy, say $10 or so?
Old 08-30-11 | 01:48 AM
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Re: "Ghostbusters"

It's a great game on Normal.

I already played through it, but wanted to play on "Pro". But as my post indicated, I'm not having fun because I'm stuck on one boss who's particularly difficult on "pro".

Assuming the PS3 and XBOX(mine) versions were similar I'd say $10 is a great price and you should pick it up.

Just don't play on "pro"....
Old 08-30-11 | 06:30 AM
  #533  
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Re: "Ghostbusters"

I beat it on pro, and yes it was a pain in the ass, but I did it.

Let me guess the boss you're stuck on? Azetlor, in the Library?

Actually, that was unquestionably the hardest boss in the game. I breezed through the last few levels once I figured out how to beat him.

The biggest problem with playing the game on pro is that the AI characters are useless, but you still have to run around reviving them over and over, because if you don't, there will be no one to revive you if you do go down.
Old 08-30-11 | 07:11 AM
  #534  
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Re: "Ghostbusters"

I got frustrated with the controls fairly quickly and ebayed it. My gaming time is limited so I don't have time to be frustrated.
Old 08-30-11 | 02:41 PM
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Re: "Ghostbusters"

No way was Azetlor that tough. Wait to you get to those fuckin' cherubs right near the end
Old 08-30-11 | 03:02 PM
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Re: "Ghostbusters"

Originally Posted by pinata242
No way was Azetlor that tough. Wait to you get to those fuckin' cherubs right near the end
Those cherubs were crazy hard the first time I played it on pro but on my second playthrough I somehow mastered that part of the game.
Old 08-30-11 | 03:34 PM
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Re: "Ghostbusters"

Originally Posted by pinata242
No way was Azetlor that tough. Wait to you get to those fuckin' cherubs right near the end
Shit... I forgot about those... Yeah that was pretty frustrating too, but I think Azetlor was harder for me for some reason. Maybe I just got lucky with the cherubs. I think it took me about 5 or 6 tries.

For Azetlor, I've got no clue how many tries it took me, but it was a lot. I had to master the art of standing right in front of the portal so I could zap him and then turn around and escape before he got too close, which wasn't so easy for me. And sometimes I would get halfway thru the portal and something would hit me, and I would get turned around and not know which way I was facing, which sucked. Also I had to strategically run out and revive Ray and Egon when I had room to do it. Even though they were worthless as far as fighting goes, they served 2 purposes 1. To revive me if I happened to die close enough to them and 2. To give Azetlor someone else to focus on, thereby buying me more time to zap him. Honestly though, I absolutely hated that battle.
Old 08-30-11 | 04:55 PM
  #538  
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Re: "Ghostbusters"

Yes, I'm stuck on Azetlor.


This reviving AI team mates shit SUCKS ASS. It sucked in JERICHO and GHOST RECON and it SUCKS here.
Old 05-30-19 | 08:26 AM
  #539  
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Re: "Ghostbusters"

Old 05-30-19 | 10:03 AM
  #540  
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Re: "Ghostbusters"

As long as they don’t do something stupid like charging full price for this, then I’m on board. I remember liking the game well enough when it came out, and I wouldn’t mind playing a shiner prettier version.
Old 05-30-19 | 10:12 AM
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Re: "Ghostbusters"

Ive been hoping to see this become backwards compatible. I'm in to play it again.
Old 05-30-19 | 10:58 AM
  #542  
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Re: "Ghostbusters"

Originally Posted by robin2099
Ive been hoping to see this become backwards compatible. I'm in to play it again.
It already is. Has been since Jan 2017.

That said, this remastered version might be a better option... assuming nothing is broken in the process.
Old 05-30-19 | 06:36 PM
  #543  
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Re: "Ghostbusters"

Originally Posted by Dan
It already is. Has been since Jan 2017.

That said, this remastered version might be a better option... assuming nothing is broken in the process.
I thought so as I have it in my waiting to be played bin. Always wanted to get back to after playing a little on 360.
Old 05-30-19 | 06:39 PM
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Re: "Ghostbusters"

Fuck that looked good. Can’t believe I never continued with it. Any idea of release date? Prerelease yet?
Old 05-30-19 | 07:00 PM
  #545  
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Re: "Ghostbusters"

Wait, I read a story where it said all the cast reprised there voice acting roles, including Harold Ramis who’s been dead for 5 years. Did it just mean from previous game and no new voice work added?
Old 05-30-19 | 07:33 PM
  #546  
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Re: "Ghostbusters"

Dude, it's a fucking remaster. It's the exact same game, voices and all, with a fresh coat of paint.
Old 05-30-19 | 07:52 PM
  #547  
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Re: "Ghostbusters"

Originally Posted by mattysemo247
Dude, it's a fucking remaster. It's the exact same game, voices and all, with a fresh coat of paint.
right. i understand that. i simply said i read an article where it said they reprised their roles with added speaking parts is what was implied, so i was wondering. didn't think accurate so just asking. calm the f down. i could have read it worng, but can't find it again...
Old 05-30-19 | 08:41 PM
  #548  
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Re: "Ghostbusters"

How else would a dead guy reprise his role? I mean come on dude...
Old 05-30-19 | 08:49 PM
  #549  
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Re: "Ghostbusters"

That’s why I asked the question. I thought maybe this was done some years ago, 5 now, and maybe stalled and then given go and thus they added extra pieces. That’s all I was wondering. I basically said probably just meant original script and voices. Christ. I may ask sometimes (most times) idiotic questions (to you guys), but I’m really not the idiot I play on tv. I have a Masters + and retain things pretty well. But, yes when it comes to games especially, I just play them and like what I like, I don’t know what kind they are exactly. Mostly FPS, but interested in others and don’t know terms and stuff like that is all...

Last edited by OldBoy; 05-30-19 at 08:55 PM.
Old 05-30-19 | 09:03 PM
  #550  
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Re: "Ghostbusters"

I'll definitely be picking up the Switch release. Nice surprise that it's getting re-released.


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