![]() |
The One & Only PS3 Thread
PlayStation 3
Official Specs :: F.A.Q. :: Games :: Links Rules 1. Keep all posts on topic. 2. Do not post comparisions between consoles, we already have a thread for that. 3. No recycled criticisms; we've heard them before, no reason to hear them again. 4. If you are posting a rumor, please label it as such. 5. Follow all rules as set up by Gallent Pig in this thread. This is a work in progress, so if you have any new information, please post it so I can update these top posts. I would like to have the same success as we have in the PSP thread, except with all information at the beginning so newcomers won't have to dig for information. If you have any questions I didn't not answer in the FAQ, please post. Subscribe to this thread |
Official Specs
System Product name: PlayStation 3 CPU Cell Processor PowerPC-base Core @3.2GHz 1 VMX vector unit per core 512KB L2 cache 7 x SPE @3.2GHz 7 x 128b 128 SIMD GPRs 7 x 256KB SRAM for SPE * 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS GPU RSX @550MHz 1.8 TFLOPS floating point performance Full HD (up to 1080p) x 2 channels Multi-way programmable parallel floating point shader pipelines Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing) Memory 256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz System Bandwidth Main RAM 25.6GB/s VRAM 22.4GB/s RSX 20GB/s (write) + 15GB/s (read) SB< 2.5GB/s (write) + 2.5GB/s (read) System Floating Point Performance 2 TFLOPS Storage Detachable 2.5" HDD slot x 1 I/O USB Front x 4, Rear x 2 (USB2.0) Memory Stick standard/Duo, PRO x 1 SD standard/mini x 1 CompactFlash (Type I, II) x 1 Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2) Wi-Fi IEEE 802.11 b/g Bluetooth 2.0 (EDR) Controller Bluetooth (up to 7) USB 2.0 (wired) Wi-Fi (PSP) Network (over IP) AV Output Screen size: 480i, 480p, 720p, 1080i, 1080p HDMI: HDMI out x 2 Analog: AV MULTI OUT x 1 Digital audio: DIGITAL OUT (OPTICAL) x 1 Disc Media CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side) DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE RSX Code:
RSX Vertex Shader Pixel Shader |
F.A.Q.
Hardware What does it look like? http://image.com.com/gamespot/images..._screen001.jpg Horizontal Back Vertical Top What do the Dev Kits look like? Alpha Beta Final What colors are available? White, Silver, and Black Does it sit vertical or horizontal? Like the PS2, the PS3 can be placed in both the horizontal and vertical positions. What size is it? There are no released specs on the size of the console. Those in attendance at E3 estimate it to be one inch shorter and a few inches deeper than the PS2. Other sources tell us the machine is roughly 320mm x 240mm x 80mm (PS2 was 301mm x 182mm x 78mm). What is the release date? Spring 2006 How much will it cost? Inside sources have revealed that the current plan is to release the console at a price less than 40,000 Yen. This is consistant with the PS2 and PS1 release price of 39,800 Yen. Ken Kutaragi is noted in saying that the PS3 will be "very expensive". It is also important to note that he said similar things about the PS2 before announcing its price. Recently, Sony CEO Howard Stringer confirmed that the PS3 will launch in the US at a price between $300 and $400 - no doubt waiting to see how well the 360 does at the higher price point. Why only 7 cells? The processor has 8 cells, with only 7 cells available to programers. This decision was made in order to increase the production yield of the Cell. The complexity of the processor means that producing a perfect processor (with no defects) is even harder than usual. In order to increase the amount of chips they can use, they will use processors with 7 or 8 usual cells (with the processor using a maximum of 7 cells). All processors with less than 7 cells will not be used in the PS3. What will the Cells be used for? The Cells will be used for specialized process. Some mentioned to be used are physics, animation updates, particle systems, and sound. This will leave general high level coding dedicated to the main processor (PPE). Why not just use more general purpose processors? As specialized processors, Cells can process data much faster than a general purpose processor can. Is the Cell easy to program for? The Cell is an open source chip, meaning that developers big and small have access to the inner workings of the chip. Sony has also provided developers with strong libraries and middleware (like Unreal 3 Engine) to ease development. What kind of middleware will Sony provide to developers? Sony has signed deals to provide the Unreal Engine 3.0 from Epic, the Havok Engine, a physics engine from AGEIA, and has acquired SN Systems to provide system development tools. Sony will provide developers with all these tools, making up some of the most powerful tools in the industry. Only 256MB of system memory? There is 256MB designed specifically for processor use and 256MB designed specifically for GPU use. Both the processor and the GPU can access all 512MB depending on allocation. What is the GPU? The graphics processing unit (GPU) is the RSX which is being designed by nVidia and will be produced by Sony. The current top-of-the-line nVidia processor is the 7800 GTX. The RSX will be slightly faster than the 7800 GTX. Is the RSX going to just be a 7800GTX? No. The RSX will be more powerful than the 7800GTX, and could even be a totally different chip. You can see what it currently looks like here. Why 3 ethernet ports? There is one input and two outputs. The input is to connect an Internet connection. The outputs are to link two PS3s together, or to connect to other Cell devices. Can I use it as my router? This function dropped during the early planning stages in order to cut costs. Will it support WiFi out of the box? PS3 will support 108.11 B/G out of the box. Controllers What does it look like? http://image.com.com/gamespot/images..._screen008.jpg Is that really what it is going to look like? The current design is in the concept stage of developement. It has been stated that the final design may differ from the concept, but only slightly. A good example would be the concept PSP compared to the current PSP design. Can I still use my DualShock Controllers? A DualShock was being used to control the Fight Night 3 demo at E3. It is assumed that you will be able to connect up to 4 DualShock controllers via USB adapter. Is that controller wireless? The controller uses Bluetooth wireless technology. How many controllers can I connect at once? You can connect up to 7 controllers wirelessly. Why 7? Bluetooth has a capacity for 1 master and 7 slaves. Those seven slaves can be controllers or other wireless controllers like a keyboard or mouse. I love me some cables. Can I connect controller that way? The system will support up to 4 controllers connected via the USB ports on the front of the machine. How long will the batteries last in the controller? The current goal is 24 hours of continuous gameplay. Well... what if I need more than 7 controllers? You will be able to connect controllers to the USB ports and use them at the same time as the wireless Bluetooth controllers. With the addition of the PSP as a controller over WiFi, that will give you a total of 14 available controllers, if a game actually calls for such envolvement. Can I use my PSP as a controller? The PSP can be used as a controller on PS3, either locally or remotely over IP. Storage What type of media will games come on? Games will come on Blu-Ray and DVD, depending on the size required by the developer. What is Blu-Ray? Current DVD technology uses red lasers and has a maximum of 4.6GB per layer. Blu-Ray uses blue lasers and has a maximum of 25GB per layer. They are physically identical in size. Do we really need Blu-Ray? For larger games, developers use compression to fit everything on a single disc. This requires the machine to decompress the data before it can use it. Blu-Ray will remove this need as well as increase possibilities for ingame and extra material. Also, games like GT4 use the entire 2-layer disc. If these games are to get larger, they will need more disc space. Can the PS3 support the 100GB Blu-Ray disc? Current specs only call for two layer support (50GB) as the larger disc are still in development stages and are planned for mass storage use only. What speed will Blu-Ray data transfer at? 36Mbps. PS3 is expected to have a 2X Drive, meaning a top transfer rate of 72Mbps. Is there a hard drive? There is slot for a removable 2.5" hard drive, but it has not been decided if a hard drive will be included with the system or not. Current information points to the realization that Sony will most likely not include a hard drive with the system (this has been further supported by Microsofts lack of hard drive as a standard). It has been rumored that the hard drive will come as part of an online pack. Kutaragi mentioned that the standard PS3 HDD will be most likely 80GB. No price point was mentioned. Will anything come on the hard drive? The hard drive may come pre-loaded with a version of Linux for the PS3. Does it support any other Operating System? Sony has confirmed that PS3 will support any Operation System that is ported to it. What type of memory cards will it support? PS3 supports Memory Sticks, SD, and Compact Flash memory cards. These can be used in the same manner as a hard drive to store large amounts of media. There will presumably be a USB adapter to accept both PS1 and PS2 memory cards. Backwards Compatability Can I play my PS2 games on PS3? You will be able to play both PS2 and PS1 games on PS3. How does it work? PS3 does not use emulation. The chips necessary to run PS2 and PS1 games are built into the PS3. PSP Compatability How does the PSP fit into all of this? The PSP can be used to connect to the PS3 locally via WiFi or remotely via IP to control certain aspects of the PSP. The possibilities include sharing saved game data, using the PSP as a controller for the PS3, or playing content from your PS3 on your PSP (nothing has been confirmed). What do you mean "playing content"? As can been seen in this patent filed at the United States Patent Office, Sony has some ideas about allowing users to play games or other content off their PS3 using a PSP, either locally over WiFi or remotely over IP. It has not been cofirmed. Video What resolutions will it support? 480i, 480p, 720p, 1080i, 1080p What is this thing about two HDTVs? The PS3 comes with two HDMI outputs, meaning that you can either set up two HDTVs next to each other to make a 32:9 screen, or use one for gaming and the other for chatting or another task. What if I don't have an HDTV? The PS3 will also support normal composite, component, and S-video outputs. What is the standard encoding for PS3? The standard encoding will be MPEG-4 H.264, the exact same video encoding used by PSP and Apple Quicktime. Online Will there be an online service? Sony announced that they will start the 'PlayStation Network' which will be a centralized server for all online activity (similar to Xbox Live). There were no mentions of what features would be included in this service. How much will it cost? No price was given, but it was mentioned that microtransactions (or pay to play fees) were more accepted in the United States than a subscription fee. It is yet to be seen if this the overall direction Sony takes with its online servce. Can I surf the Internet? The PS3 will more likely than not have software to make it a web browser. SCEA President Kirai mentioned that the software may be bundled with the machine depending on consumer demand for it. Other Will there be a new EyeToy? There will be a new EyeToy developed for the PS3. It is rumored that it will make use of Bluetooth wireless connection and be HD compatable. Can I connect a keyboard and mouse? You will be able to connect a standard USB keyboard and mouse to the PS3. What about LocationFree TV? LocationFree TV is a way to broadcast movies, music, and photos from your TV to a remote device. With the latest firmware update for PSP, they included software to make it a LocationFree device - meaning it can play media from a LocationFree base that is attached to your home theater. It is expected that the PS3 will be able to act as a base, thus allowing you to watch movies, stream music, and view photos directly from your PS3 on a PSP anywhere in the world. |
Games
2 Days to Vegas Screens :: Video Alan Wake Screens :: Video Armored Core 4 Screens :: Video Bladestorm: The 100 Year War Video Dark Sector Video Devil May Cry 4 Screens :: Video Endless Saga Screens :: Video Eyedentify Screens :: Video Fatal Inertia Screens :: Video Fifth Phantom Saga Screens :: Video Fight Night: Round 3 Screens :: Video Formula One Screens :: Video Genji 2 Screens :: Video Confirmed Launch Title Heavenly Sword Screens :: Video I-8 Screens :: Video Killing Day Screens :: Video Killzone 3 Screens :: Video Lair Screens :: Video Current Launch Title Metal Gear Solid 4: Guns of the Patriots Screens :: Video Metronome Screens :: Video Mobile Suit Gundam Screens :: Video Motorstorm Screens :: Video Ni-Oh Screens :: Video Possession Screens :: Video Project Assassin Screens Project Delta Screens Project IM Screens :: Video Project Offset Screens :: Video Resident Evil 5 Screens :: Video Shadowclan Screens :: Video Sonic the Hedgehog Screens :: Video Strangehold Screens :: Video Current Launch Title Tekken Screens :: Video The Darkness Screens :: Video The Embrass of Time Screens The Getaway Screens :: Video The Outsider Screens Thesis Screens :: Video Tom Clancy's Splinter Cell Screens Unreal Tournament 2007 Screens :: Video Current Launch Title Vision GT Screens :: Video Confirmed Launch Title WarDevil Screens :: Video Warhawk Screens :: Video Current Launch Title Other games confirmed/rumored to be in development for PS3 (*confirmed): 211 6Gun II* ActiveDogs* Akari P.J.* Alone in the Dark* Angel Rings* Avalon* BB* Battle Angel Alita Black Blade* Bomberman* Brothers in Arms 3* Castlevania Data-Fly Def Jam 3 Derby Stallion* Dirty Harry Driver 5* FIA World Touring Car Championship Fatal Frame Fear and Respect Final Fantasy* Free Radical Project Future GPX Cyber Formula* Goodnavigate Mystery Adventure* Gradius* Hackberry Pachinko Simulator* Hot Shots Golf 5* (Confirmed Launch Title) Indiana Jones Infraworld* Jikkyou Pawafuru Puro Yakyuu* King of Fighers Maximum Impact 3* LA Noire* Little House in the Plateau Madagascar 2 Mahjong Tournament* Mahjong-oh* Makai Wars* Martial Arts* Master P.J.* Mech-based Action Game* Metal of Honor: Airborne Media Mix Anime Game* Monster Carnival* (Confirmed Launch Title) Naxat Plan* Pirates of the Caribbean: Dead Man's Chest Pro-Mahjong Kiwame Final* Project D* Project New Jersey Project Psychic* Psychopath Rengoku: The End of the Century* Returning Alive Saikyou Ginsei Shogi* Section 8 Sekai Saikyou Ginsei Igo* Shin Megami Tensei* Shinten Makai VI* Shogi World Champion* Silent Hill 5 Slotter Mania* Soulcalibur Spider-man 3* Stuntman* Sunrise Eiyuutan* Super Robot* TMNT 2007 The Aquanaut's Holiday* The Eye of Judgement* (Confirmed Launch Title) The Simpsons Tracer Train Simulator Online* Turok Value 2000 Igo* Value 2000 Shogi* Valkyrie Profile Vampire's Rain Way of the Samurai 3* Winning Eleven Xtreme* Yamasa DigiWorld DX* Untitled Games from PS3 Developers AQ Interactive Title Capcom Action Title Cavia Action-RPG Title CyberFront Puzzle Title CyberFront Simulation Title #1 CyberFront Simulation Title #2 DC Comics MMORPG Dice Project #1* Dice Sweden Project Datam Adventure Title ESP Action Title Eidos Action Title Ertain Action Title Genki Racing Title Genki Samurai Action Title Global A Action Title Global A Simulation Title Gust RPG Title Hamster Management Simulation Hudson Soft RPG Title Interchannel Adventure Irem Action Title Koei Guan Yu Title Konami Action Title Konami RPG Title Marionette War Simulation Marvelous Action Title Media Works Adventure Title Namco RPG Title Namco Shooter Title Namco Sports Title Now Production Action Title Page 44 Studios Hockey Title Rockstar Old West Title SCE London Title Spark Unlimited Title Stuntman Success RPG Title Sunsoft Simulation Title Tecmo Action Title Tecmo Adventure Title Yuke Wrestling Title TGS 2005 Confirmed List Acquire New historical action game, action adventure Arc System Works BB (tentative name), next-generation fighting game tool Artdink Bipedal Movement Simulation, Simulation Aquanote no Kyujitsu: Inner Mind Adventure, Inner Mind adventure Astroll Seikan (tentative name), survival Atari Alone in the Dark sequel, action adventure Stuntman (working title), driving action Driver 5 (working title), driving action Athena Pro Mahjong Final (tentative name), mahjong Atlus Shin Megami Tensei series, RPG Bandai Anime related project, TBA Mobile Suit Gundam (tentative name), action Unnamed robot action game, action Banpresto Super Robot series, TBA Capcom action game, action Devil May Cry 4, stylish action Biohazard 5, survival horror Cavia Unnamed action RPG, action RPG CyberFront simulation game A, growth simulation simulation game B, management simulation puzzle game, puzzle action D3 Publisher Dark Sector, shooting action Fighting action game, fighting action Datam Polystar Unnamed adventure game, adventure Digital Gain Naxat Plan (tentative name), adventure Dorasu Slotter Mania series, Pachinko Eidos Unnamed action game, action Electronic Arts Fight Night (tentative name), sports Enterbrain Derby Stallion (tentative name), breeding Entertainment Software Publishing Unnamed action game, action Ertain TBA, action From Software Armored Core 4, 3D mech action Dark RPG (tentative name), RPG Black Blade (tentative name), action Genki Japanese sword fighting series, action Racing game series, racing game Global A. Entertainment Comical history action, action Comical history stimulation, simulation GoodNavigate Mystery adventure game, adventure Gust Unnamed role playing game, RPG Hackberry Pachinko Jikki simulation series, Pachinko Hamster Management simulation, simulation Hudson Unnamed RPG, RPG Bomberman, action Rengoku: The End of the Century, sci-fi action RPG Idea Factory Shin Ten Makai VI (tentative name), Simulation RPG Interchannel Unnamed love adventure game, adventure Irem Software Engineering Action-adventure game, action adventure Koei Blade Storm: Hundred Years War, action Fatal Inertia, racing Ni-Oh, action Mahjong Taikai (tentative name), table Konami Gradius series, shooting Unnamed soccer game, soccer Jikkyou Powerful Pro Baseball series, sports Unnamed action game, action Unnamed role playing game, RPG Metal Gear Solid 4: Guns of the Patriots, tactical espionage action MTO ActiveDogs (tentative name), action sports Magnolia Value 2000 Igo, table Value 2000 Shougi, table Saikyou Ginsei Shougi 7, table Saikyou Ginsei Igo 7, table Mainichi Communications Shougi World Champion Gekisashi (tentative name), table Marionette War simulation game, simulation Marvelous Interactive Unnamed action game, action Mediaworks Unnamed adventure game, adventure Michaelsoft Project D, RPG Namco Unnamed RPG, RPG Tekken, fighting Time Crisis, shooting Unnamed sports game, sports Nippon-ichi Software Makai Wars (tentative name), RPG Now Production Unnamed action game, action Ongakukan Train Simulator Online (tentative name), train simulation SNK Playmore King of Fighters: Maximum Impact 3 (tentative name), 3D fighting Sega Fifth Phantom Saga, action shooting Sonic the Hedgehog, action Sony Computer Entertainment Angel Rings (tentative name), RPG Gran Turismo series, TBA Genji 2 (tentative name), action The Eye of Judgment (tentative name), TBA Minna no Golf 5 (tentative name), sports Monster Carnival (tentative name), action RPG Spike Way of the Samurai 3 (tentative name), action adventure Square Enix Final Fantasy series, TBA Success Hitsuji Mura (tentative name), simulation RPG, RPG Sun Denshi Unnamed simulation game, simulation Sunrise Interactive Sunrise Eiyuutan series, 3D simulation RPG Shinseiki GPX Cyber Formula series, 3D racing Taito Extreme (tentative name), action Project Psychic (tentative name), action Takuyo Kyougyou AKARI Project (tentative name), simulation MASTER Project (tentative name), action RPG Tecmo Action game, action Action-adventure game, action Ubisoft Killing Day (Japanese title: Assassin), action adventure Brothers in Arms 3 (tentative name), FPS Warashi Mahjong Oh, Mahjong Yamasa Entertainment Yamasa Digi World DX (tentative name), Pachinko Yuke's Pro wrestling game, pro wrestling Incompatible Games This list is based on speculation only. A true list will be generated closer to launch. PlayStation 102 Dalmatians: Puppies to the Rescue Akuji: The Heartless Barbie: Race and Ride Broken Helix Bubsy 3D Driver Gundam Battle Assault Hive, The Hooters: Road Trip In Cold Blood Jampack Vol. 2 Land Before Time: Great Valley Racing Adventure Lunar 2: Eternal Blue Complete NFL Xtreme NHL 2000 NHL 2001 NHL Blades of Steel 2000 NHL Rock the Rink Nuclear Strike One PO'ed Powerboat Racing (VR Sports) Rascal Rush Down Sentient Speed Punks Super Puzzle Fighter 2 Turbo Syphon Filter 2 Syphon Filter 3 UFC: Ultimate Fighting Championship Worms PlayStation 2 ATV Offroad Fury 3 Big Mutha Truckers Big Mutha Truckers 2 ESPN NBA 2K5 Everquest® Online Adventures: Frontiers F1 2001 F1 2002 Fight Night Round 2 Ghost Recon: Jungle Storm (Tom Clancy's) Major League Baseball 2K5 (ESPN) SRS: Street Racing Syndicate Tiger Woods PGA Tour 2005 Tomorrow Never Dies (007) |
Links
Awards Game Critics Awards: E3 3005 Best Hardware/Peripheral (PS3) Special Commendation for Graphics (Killzone 2) DVDTalk The Xbox 360 Compendium The One and Only HD-DVD vs Blu-Ray Thread News IGN GameSpot Official PlayStation.com Cell Technical Papers Press Releases E3 Announcement Technical Introducing the Cell - Part I (arstechnica) Introducing the Cell - Part II (arstechnica) ISSCC 2005: The Cell Microprocessor (realworldtech) The Cell Revisited (realworldtech) E3 PS3 Coverage (Anandtech) Understanding the Cell Processor (Anandtech) A Hardware Discussion (Anandtech) Mirror Examples of Poor CPU Performance (Anandtech) Mirror |
Nice job Josh, looks like Flay has some competition. :) I guess it's too soon for someone to do the same for Revo.
|
I volunteer my services for the REvolution, but as you said, a little to early.
Perhaps I could just combine the two other threads. (360 + PS3) Oops, you guys arn't supposed to know... The "revolution" is in fact that the system will not only play any Nintendo console game ever, but it will also play upcoming PS3 and 360 games as well. ;) |
Where did you get the information that Fight Night was controlled with a dual shock?
|
Originally Posted by Trigger
Where did you get the information that Fight Night was controlled with a dual shock?
http://media.ps3.ign.com/media/748/748455/vids_1.html Its not in-your-face clear, but its pretty conclusive. |
Ahh... well, he's clearly holding a PS2 dualshock - I won't deny that... but that demonstration was obviously just a video - he wasn't controlling anything. It was originally rendered in real-time and recorded as a video specifically for E3 presentation purposes. And seeing as how Sony only gave PS3 alpha kits to developers like a month and a half before E3, most people thought it was pretty clear that the video was generated with the 360 alpha kit that EA had been working on developing the game with for the past year. It's possible that they were able to port it over to the PS3 alpha kit in time and in order to create that video demo, but not likely.
I'm not trying to diss the PS3 - it will no doubt be just as powerful and amazing if not (and likely) moreso than the 360... |
It was said that he was controlling the playback - you know, when they continually replayed that guys face getting pounded - with the Dual Shock. Don't know if that was true or not (can't see his hands when they are showing it). Not sure why he would randomly be holding a controller tho.
|
Originally Posted by Trigger
Ahh... well, he's clearly holding a PS2 dualshock - I won't deny that... but that demonstration was obviously just a video - he wasn't controlling anything. It was originally rendered in real-time and recorded as a video specifically for E3 presentation purposes. And seeing as how Sony only gave PS3 alpha kits to developers like a month and a half before E3, most people thought it was pretty clear that the video was generated with the 360 alpha kit that EA had been working on developing the game with for the past year. It's possible that they were able to port it over to the PS3 alpha kit in time and in order to create that video demo, but not likely.
I'm not trying to diss the PS3 - it will no doubt be just as powerful and amazing if not (and likely) moreso than the 360... |
count me in on buying what.but they have to do something with the controller. if you have to buy batteries for it all the time, then ppl might rethink thier decision. i'm learninmg toward blu-ray as well as playing my ps2 games on and lookinh forward to the new disc format.if they dont do something with the contoller,ethier have it with a cord as an option or ppl may less likely buy it for that factor asthey will go toward 360,or revelation or both.
|
Originally Posted by avrilfan
count me in on buying what.but they have to do something with the controller. if you have to buy batteries for it all the time, then ppl might rethink thier decision...if they dont do something with the contoller,ethier have it with a cord as an option or ppl may less likely buy it for that factor asthey will go toward 360,or revelation or both.
I love me some cables. Can I connect controller that way? The system will support up to 4 controllers connected via the USB ports on the front of the machine. Can I still use my DualShock Controllers? A DualShock was being used to control the Fight Night 3 demo at E3. It is assumed that you will be able to connect up to 4 DualShock controllers via USB adapter. |
Great job Josh. :up:
I'm really looking forward to the updates on the PS3 as it is being developed. As a suggestion, something minor yet helpful...if you could list the games in a different color (red, blue, etc.) for the titles that have already been confirmed to be in progress or to separate them altogether from the ones that are only rumored. |
Originally Posted by Centurion
As a suggestion, something minor yet helpful...if you could list the games in a different color (red, blue, etc.) for the titles that have already been confirmed to be in progress or to separate them altogether from the ones that are only rumored.
|
Hard Drive possibly included:
June 1, 2005 - Sony has been somewhat vague on the inclusion of a hard disk with the PlayStation 3. The system's specifications reveal a slot for a detachable hard disk unit, but there's still not been any talk of a hard disk being included with the system from the start. It seems that we're going to have to wait for confirmation. In an interview featured in the latest issue of Famitsu, Sony Computer Entertainment chief technical officer Masayuki Chatani, when asked if a hard disk will be included with the system from the start, replies "It has yet to be decided." Chatani also reveals Sony's reasoning for going with a removable hard disk setup. The company believes that people will want to both upgrade to higher capacity drives in the future and carry their hard disks with them to attach to other PS3 units. Moving away from the hard disk, Chatani is asked to comment a little on the system's controversial controller. "I don't think there will be any fundamental changes," he answers in response to a question on the possibility of changes to the controller's design, "but it's a prototype, so there could be some small adjustments." Chatani also gives some hints into PS3 network gaming. Internet-based communication functionality will be a big part of the PS3, Chatani reveals. He belives it important to come up with communication tools for all ages. Finally, those looking forward to more news on the PS3 should turn to the PSP for an estimated schedule. Sony debuted the portable system at E3, shared first fully playable games at the Tokyo Game Show, then launched in Japan on 12/12. Chatani reveals that the PS3 is set for Japanese release in Spring, so we can expect, to a certain level, a similar flow. This seems to suggest playable PS3 units at the September Tokyo Game Show. And we can, hopefully, expect confirmation on the inclusion of a hard drive by around the same time. |
Do we really need Blu Ray DVD for games? 25/50 GB seems like a lot of wasted space too me.
|
It's a way to get Sony's product into mainstream before the DVD Panel decides on which format, thus giving theirs an edge.
|
Thank you for this thread. :up:
|
The company believes that people will want to both upgrade to higher capacity drives in the future and carry their hard disks with them to attach to other PS3 units. Seriously though, I think it will be a smart move to include one as a standard feature. This way you're sure the entire PS3 user base will have a hard drive and you don't alienate one group from the other. The flipside to this is cost but it's still moot at this point since even this article didn't confirm the inclusion of a HD. |
Holy crap, that killzone video is amazing. It doesn't look like CG to me but I somehow doubt the game will look that good either. Wonder if it was a scripted demo being run in the game engine.
|
I assume the unit will come with at least one of the wireless boomerangs--er, controllers.
Anyone know how many batteries it will take? 2, 4? AA, AAA? Or will it have built in rechargable battery/battery pack [my preferred option]? Has wireless controller tech advanced far enough that these controllers will be reliable? Haven't most wireless controllers had issues regarding either range, angle, or response time? Will it be able to save games and settings on any of those I/O devices, or do you have to buy the specific "Sony Memory Stick", or HD? And I agree, if they expect the HD to be a necessary and useful accessory, I think it should be included. |
Originally Posted by dtcarson
I assume the unit will come with at least one of the wireless boomerangs--er, controllers.
Anyone know how many batteries it will take? 2, 4? AA, AAA? Or will it have built in rechargable battery/battery pack [my preferred option]? Has wireless controller tech advanced far enough that these controllers will be reliable? Haven't most wireless controllers had issues regarding either range, angle, or response time? Will it be able to save games and settings on any of those I/O devices, or do you have to buy the specific "Sony Memory Stick", or HD? And I agree, if they expect the HD to be a necessary and useful accessory, I think it should be included. I have no personal experience with Bluetooth, but I think it is supposed to be pretty good. For saving games, I think you will be able to use any form of storage, but maybe not. All your questions are sort of up in the air right now. |
I use Bluetooth with my Phone and PDA and it is good technology. The nice thing is you can hook up seven controllers and not have to worry about what channel they are on. Bluetooth will sort all of that out for you.
Bluetooth's only real limitation is range and speed compared to Wi-Fi, but that will not be an issue with controllers. It is also very power efficient. |
I've used the Bluetooth enabled keyboard and mouse and never had issues regarding latency of input. I'm also currently using Bluetooth to have my cellphone communicate with the address book in my car at the same time as using a Bluetooth ear piece to make phone calls which has really made life easier for me.
Bluetooth is pretty amazing. |
Built in recharge in controllers would be nice, but I don't care that much as I have some Nihms and a quick charger (which everyone in their right mind should) :D
|
Agreed--when we got a digital camera, we bought a set of rechargeble AA and AAA batteries. Then when I realized we have 6 remote controls, and a child who has lots of battery-powered toys, we got another set; this one came with a 1-hour charger. Rechargable batteries are an essential in a modern household, imho.
|
I've long since gone to the Ni-HMs so its not an issue. I keep 4 charged and ready anyway. They are really cheap now and last through years of recharges.
|
A patent has been found that was filed by Sony which shows a portable device (which looks like a PocketStation - probably a filler for the PSP) playing games and other media remotely off a PS3. It looks like they are going to try and give you access to all media content - movies, pics, audio, even games - that are on your PS3 remotely via the PSP.
I'm cheering for the guys who are working on this idea up. http://appft1.uspto.gov/netacgi/nph-...DN/20040266529 |
|
Originally Posted by joshd2012
A patent has been found that was filed by Sony which shows a portable device (which looks like a PocketStation - probably a filler for the PSP) playing games and other media remotely off a PS3. It looks like they are going to try and give you access to all media content - movies, pics, audio, even games - that are on your PS3 remotely via the PSP.
I'm cheering for the guys who are working on this idea up. http://appft1.uspto.gov/netacgi/nph-...DN/20040266529 |
More information coming later today on non-gaming specs for Cell:
IBM Corp. planned to reveal key details of its highly anticipated "Cell" microprocessors Wednesday as part of the company's effort to support open-source computing designs. The specifications were due to be released in Barcelona, Spain, to encourage a deep pool of developers to create applications that can work with Cell when it is released next year. Cell, which is being jointly designed by IBM, Sony Corp. and Toshiba Corp., has nine separate computing engines, known as "cores," to carry out multiple functions at once. The highest-profile deployment promised for Cell is in Sony's coming PlayStation 3 game consoles, but IBM also expects the chip to be useful in such high-performance systems as supercomputers, medical imaging machines and military hardware. Chip makers routinely share designs on their systems so that outside parties can write programs for them or build other chips that are compatible. But IBM contends that it is going to exceptional lengths because it will not charge developers licensing fees or force them into nondisclosure agreements. Jim Kahle, IBM's lead designer for Cell, said the company essentially will "donate four years worth of intellectual property to the open-source community." However, this effort differs from open-source software programs such as Linux, in which a community of programmers has general license to tinker with the product's design and use it wherever they want. IBM retains the rights to make the chips. |
I especially like this quote:
Chip makers routinely share designs on their systems so that outside parties can write programs for them or build other chips that are compatible. But IBM contends that it is going to exceptional lengths because it will not charge developers licensing fees or force them into nondisclosure agreements. Jim Kahle, IBM's lead designer for Cell, said the company essentially will "donate four years worth of intellectual property to the open-source community." This is a great way to get the Cell into other manufacturer's hands quicker and to get them to understand its potential. |
Originally Posted by Centurion
Jim Kahle, IBM's lead designer for Cell, said the company essentially will "donate four years worth of intellectual property to the open-source community."[/i] |
Originally Posted by jeffdsmith
God bless IBM and their hatred of MS.
They will never forgive OS2 |
Final Fantasy Next (unofficial name) will involve team members from FFX:
During E3 last month, Square Enix president Youichi Wata showed off a technical demonstration of how Final Fantasy VII would look if it were remade for the PlayStation 3. He then made a disclaimer that a new version of the game isn't actually being developed for the console, but assured the audience at the presentation that another Final Fantasy title will be coming to the PlayStation 3. In the latest issue of Dengeki PlayStation, the magazine featured an interview with Final Fantasy X producer Yoshinori Kitase, who is currently working on PlayStation 2's Dirge of Cerberus: Final Fantasy VII. One of the questions raised in the interview was whether the PlayStation 3 game will be Final Fantasy XIII. As expected, Kitase declined to give an answer, saying "I can only officially state that we are making a Final Fantasy for the PS3." However, he also suggested that he is involved as a core staff in the game’s development, stating, "As a hint, one thing I can say is that the FFVII technical PS3 demo was supervised by me, and created by Toriyama and his team staff. I'll leave it to you, but you can imagine that development [of the PS3 FF] is happening via a similar process." Motomu Toriyama was one of the directors that worked with Kitase on Final Fantasy X, and the main director for Final Fantasy X-2. Kitase also revealed the Final Fantasy VII technical PS3 demo was actually a rush job, created in just a month and a half. “We created right before E3. I didn’t think we could do it at first, but I called Sugimoto (Koji Sugimoto, FFX’s main programmer), and we somehow made it. I believe that if we had more time, we could have made it in a higher quality. In that sense, that demo didn’t really take much advantage of the PS3’s hardware specs. But still, we were able to make something that looked that good.” When asked if there were any more Final Fantasy VII spin-offs planned in the future, Kitase laughed, commenting, “Well, we’ll have to see. There are still characters that might be alive [From the original FFVII]”. |
Kutaragi is a prize fighter when it comes to the hype...
June 8, 2005 - Outspoken Sony Computer Entertainment chief Ken Kutaragi is in the news again. In an interview hosted by Japanese technology site PC Watch, the father of the PlayStation brand continues Sony's corporate bashing of the Xbox 360 with one of the sharpest attacks yet since the original Xbox 1.5 comment. When asked about the difference between the PlayStation 3 and Xbox 360, Kutaragi responds, "This time, Microsoft has stated clearly that it is going after the PlayStation. However, they're going not after the PlayStation 3, but the PlayStation 2. They were looking at 2, and that's why [Xbox 360] became like that." Kutaragi reminisces about the unveiling of the original PlayStation and how many compared the system with 3DO, stating that both could do 3D graphics. "It was tough," he states. "Even after we said that the PS1 is actually doing 3D calculations while the other one isn't, people still insisted that they both had CD-ROM drives and 3D graphics. I believe that many people, even when looking at specs, don't understand the differences." Things are similar this time around, according to Kutaragi, who explains, "This time, people probably won't be able to understand the difference between PS3 and Xbox 360 if the spec charts are just lined up. However, at E3, a suitable number of people said that they were glad they came and saw rather than just looking at the specs. When the PS3 is actually released, this will spread and people will come to understand." Commenting on the demos shown by Microsoft and Sony at their respective conferences, Kutaragi adds, "One famous reporter let slip, Xbox is 1.5, the PS is more than what I was expecting, so it's 3.5." I didn't say it... |
http://www.1up.com/do/blogEntry?bId=...UserId=5617955
Interesting analysis of the killzone demo. Checkout the little clips at the end that show some pop-in and funny animations that aren't consistent with the clip being a CG movie. |
Originally Posted by The Franchise
http://www.1up.com/do/blogEntry?bId=...userid=5617955
Interesting analysis of the killzone demo. Checkout the little clips at the end that show some pop-in and funny animations that aren't consistent with the clip being a CG movie. |
| All times are GMT -5. The time now is 10:09 AM. |
Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.