The 1 & Only Nintendo E3 2005 Discussion Thread
#226
DVD Talk Legend
Originally Posted by joshd2012
Thanks...
That is just horrible. Nintendo: Leaching their legacy one revision at a time.
That is just horrible. Nintendo: Leaching their legacy one revision at a time.
#227
Cool New Member
Joined: Jan 2004
Posts: 40
Likes: 0
Received 0 Likes
on
0 Posts
9:27 am: Iwata: Convinced game development on Revolution will be easier and far less costly than for other machines. "Big idea can prevail over big budget." Revolution is a solution to help maximize creative freedom. Iwata then talks about backward compatibility. "Redefining term of backward compatability." It's a virtual console, able to download 20 years of Nintendo content. You will be able to Download NES, Super NES and N64 games. You can get every Nintendo game ever made. "Revolution shares a vision with DS. The machine is just a tool for software."
#229
Originally Posted by dvddude79
This is off from ign.com website at a e3 nintendo conference today i cant wait to get my hands on it.
#230
DVD Talk Limited Edition
Joined: May 2000
Posts: 7,318
Likes: 0
Received 0 Likes
on
0 Posts
From: Wichita, KS
I was really worried at first that Revolution might be light years behind PS3 and XBox 360 but the approach they are taking is unique and I think will work. Hopefully they can receive enough third party support to keep the system alive for a long time.
I will for sure be buying one at launch
I will for sure be buying one at launch
#231
Banned
Joined: Jan 2002
Posts: 6,677
Likes: 0
Received 0 Likes
on
0 Posts
From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by milo bloom
I can't fathom why you're so down on a smaller GBA. As small as the SP is, there are still times when I wish it were smaller. My wife also has an SP and carries it around in her purse with her Ipod, cellphone and everything else women tote around, she'll love the chance to micronize any part of that and lighten the load.
I'm really down on the design. This and the DS look like crap. For as much styling they used for the Revolution, it looks like they spent 5 minutes on MS Paint to creat this. It looks horrible.
#233
Originally Posted by edytwinky
I wonder if you have to buy totally new Revolution Bonga drums for Donkey Konga since the system is backwards compatible.
#235
DVD Talk Limited Edition
Joined: May 2000
Posts: 7,318
Likes: 0
Received 0 Likes
on
0 Posts
From: Wichita, KS
Originally Posted by Jeremy517
Unless there is some kind of wired-to-wireless adapter, you're going to be out of luck. There are no controller ports that I can see.
#236
Retired
Originally Posted by joshd2012
Is it really necessary to go smaller than the SP? No. But go them.
I"m not one of those really, hell I just replaces a relatively small cell phone (samsung SCH-310) with a pretty big one (LG-VX8000).

Originally Posted by joshd2012
I'm really down on the design. This and the DS look like crap. For as much styling they used for the Revolution, it looks like they spent 5 minutes on MS Paint to creat this. It looks horrible.
#238
DVD Talk Legend
Originally Posted by joshd2012
Thanks...
That is just horrible. Nintendo: Leaching their legacy one revision at a time.
That is just horrible. Nintendo: Leaching their legacy one revision at a time.

Nintendo will keep making them as long as people keep buying them.
#239
Retired
Pixy, I don't think they said anything about that one way or the other.
I hope they keep it personally. Nice name for marketing.
Edit: just found this on www.1up.com:
"Revolution appears to be the confirmed final title for the machine, as the console itself is branded with the name."
But that's still nothing solid as in the interview they also said the final machine would be even smaller and that they were just showing a concept piece.
I hope they keep it personally. Nice name for marketing.
Edit: just found this on www.1up.com:
"Revolution appears to be the confirmed final title for the machine, as the console itself is branded with the name."
But that's still nothing solid as in the interview they also said the final machine would be even smaller and that they were just showing a concept piece.
#240
Senior Member
Joined: Feb 2003
Posts: 744
Likes: 0
Received 0 Likes
on
0 Posts
from nintendo.com
Nintendo's Compact Console Will Turn the World of Gaming on Its Side
May 17, 2005
New System Will Be Forward-Thinking, Yet Backward Compatible
Each generation of video game consoles builds on the past to set new standards for the future. As the company with the strongest heritage of innovation, Nintendo redefines expectations for all next-gen systems by employing a wide-ranging strategy to attract more kinds of gamers to more kinds of games. When Nintendo’s new console, code-named Revolution, arrives in 2006, everyone will discover the meaning of All-Access Gaming.
"We will show the world what a next-gen system can be. Revolution marries the strongest heritage of innovation to the future of gaming," says Nintendo President Satoru Iwata. "With backward compatibility and the 'virtual console' concept, the stylish, compact body provides maximum gaming power. It will not only take home entertainment into another dimension by expanding the definition of video games, but it also will give you access to the great history of gaming."
Some of the system features that wowed the crowd at the Electronics Entertainment Expo (E3) in Los Angeles include:
The cool look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it’s displayed vertically or horizontally.
Backward compatibility: The new console plays all games from the current Nintendo GameCube generation. But there's more…
The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the Nintendo Entertainment System (NES).
Easy expansion: A bay for an SD memory card will let players expand the internal flash memory.
Two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.
The specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution’s technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible.
The stars: Introduction of a number of new franchise properties will add to the world’s richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.
Wireless freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo’s newly announced wireless gaming service, Nintendo Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment.
Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game “masterpieces” as well as indie games conceived by individual developers equipped with only a big idea.
"Our next console proves small in size but big on ideas," says Reggie Fils-Aime, Nintendo of America’s executive vice president of sales & marketing. "We’re throwing open the doors of gaming to wider audiences, from casual players to hard-core gamers who live for the thrill of defeating an endless army of wireless opponents."
Nintendo's All-Access Gaming philosophy covers the spectrum. The next console fits anywhere. It brings together new games and old. It gives people worldwide access through wireless Wi-Fi connections. And it opens the world of video games – to everyone. Software for the new console will even attract people who don’t consider themselves players. Adults, kids, men and women around the world will have access to the most popular video game characters, the best game franchises and the most engaging experiences yet developed – only with Nintendo.
Keep your browser pointed to www.nintendo.com for all the latest news on Revolution.
Nintendo's Compact Console Will Turn the World of Gaming on Its Side
May 17, 2005
New System Will Be Forward-Thinking, Yet Backward Compatible
Each generation of video game consoles builds on the past to set new standards for the future. As the company with the strongest heritage of innovation, Nintendo redefines expectations for all next-gen systems by employing a wide-ranging strategy to attract more kinds of gamers to more kinds of games. When Nintendo’s new console, code-named Revolution, arrives in 2006, everyone will discover the meaning of All-Access Gaming.
"We will show the world what a next-gen system can be. Revolution marries the strongest heritage of innovation to the future of gaming," says Nintendo President Satoru Iwata. "With backward compatibility and the 'virtual console' concept, the stylish, compact body provides maximum gaming power. It will not only take home entertainment into another dimension by expanding the definition of video games, but it also will give you access to the great history of gaming."
Some of the system features that wowed the crowd at the Electronics Entertainment Expo (E3) in Los Angeles include:
The cool look: The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it’s displayed vertically or horizontally.
Backward compatibility: The new console plays all games from the current Nintendo GameCube generation. But there's more…
The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the Nintendo Entertainment System (NES).
Easy expansion: A bay for an SD memory card will let players expand the internal flash memory.
Two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.
The specs: The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution’s technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible.
The stars: Introduction of a number of new franchise properties will add to the world’s richest stable of stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.
Wireless freedom: A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo’s newly announced wireless gaming service, Nintendo Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment.
Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game “masterpieces” as well as indie games conceived by individual developers equipped with only a big idea.
"Our next console proves small in size but big on ideas," says Reggie Fils-Aime, Nintendo of America’s executive vice president of sales & marketing. "We’re throwing open the doors of gaming to wider audiences, from casual players to hard-core gamers who live for the thrill of defeating an endless army of wireless opponents."
Nintendo's All-Access Gaming philosophy covers the spectrum. The next console fits anywhere. It brings together new games and old. It gives people worldwide access through wireless Wi-Fi connections. And it opens the world of video games – to everyone. Software for the new console will even attract people who don’t consider themselves players. Adults, kids, men and women around the world will have access to the most popular video game characters, the best game franchises and the most engaging experiences yet developed – only with Nintendo.
Keep your browser pointed to www.nintendo.com for all the latest news on Revolution.
#242
DVD Talk Legend
Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game “masterpieces” as well as indie games conceived by individual developers equipped with only a big idea.
#243
DVD Talk Legend
The nice thing about SD cards is they are cheap. You can find the 1GB ones for $50-$60 easy and by the time this is released the 2GB ones will probably be that price.
I already have a 1GB one so no extra expense there.
Probably won't even need a memory card at first unless you download a lot of games for the system.
With them making movie playback an add on I really see them releasing this console at a lower price than the competition. Could make owning two consoles easier to manage. Especially since I can trade in my PS2 and GameCube to get them.
I already have a 1GB one so no extra expense there.
Probably won't even need a memory card at first unless you download a lot of games for the system.
With them making movie playback an add on I really see them releasing this console at a lower price than the competition. Could make owning two consoles easier to manage. Especially since I can trade in my PS2 and GameCube to get them.
Last edited by darkside; 05-17-05 at 02:34 PM.
#244
Retired
Originally Posted by darkside
With them making movie playback an add on I really see them releasing this console at a lower price than the competition. Could make owning two consoles easier to manage. Especially since I can trade in my PS2 and GameCube to get them.
Yep, I'd be very suprised, as I said earlier, if they're not $100 less than the others again.
#245
Banned
Joined: Jan 2002
Posts: 6,677
Likes: 0
Received 0 Likes
on
0 Posts
From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by darkside
Yeah, because companies like Sony don't redesign their hardware to boost sales.

Nintendo will keep making them as long as people keep buying them.

Nintendo will keep making them as long as people keep buying them.
Nintendo already made a smaler GBA.. mostly to fix design problems with the original. I'm not sure what that point in making it smaller will do besides drive sales. Incuring production costs to make something smaller without gaining by eliminating redundancy sounds like bottomless marketing to me.
#246
DVD Talk Legend
I also have to say the downloading old games bit is really awesome. Wonder if they'll be able to get VirtuaBoy games to work
#247
DVD Talk Legend
Originally Posted by joshd2012
Sony designs their hardware to lower production costs and extending the market lifespan of a product. The PSTwo came out because Sony combined the two chips used in the PS2 into one chip and used 90nm instead of 130nm. This new chip was required to put into the new PS3 in order to gain backwards capability. So why would you continue to make two different types of chips? You don't. You only make one. Same thing with the PSOne.
Nintendo already made a smaler GBA.. mostly to fix design problems with the original. I'm not sure what that point in making it smaller will do besides drive sales. Incuring production costs to make something smaller without gaining by eliminating redundancy sounds like bottomless marketing to me.
Nintendo already made a smaler GBA.. mostly to fix design problems with the original. I'm not sure what that point in making it smaller will do besides drive sales. Incuring production costs to make something smaller without gaining by eliminating redundancy sounds like bottomless marketing to me.
Now if I could just get a fully backwards compat Nintendo DS...
#248
DVD Talk Legend
Originally Posted by joshd2012
Sony designs their hardware to lower production costs and extending the market lifespan of a product.
Last edited by darkside; 05-17-05 at 03:09 PM.
#249
Banned
Joined: Jan 2002
Posts: 6,677
Likes: 0
Received 0 Likes
on
0 Posts
From: Blu-Ray: We Don't Need No Stinkin' Petition
Originally Posted by darkside
They could do that and still keep the same case design. Sony released the PSone and PStwo for the same reason Nintendo released the SP and Micro to boost sales with different design.
#250
DVD Talk Legend
Originally Posted by joshd2012
New chip means new board and memory as well. They began issueing PS2s with Network adapters standard, so they needed to integrate that to stop production of those. New memory comes with new board. Replace more expensive tray loader with cheaper top loader. You are talking about major modifications to the existing design just to work with the new chip. At that point, the cost to redesign it is minimal compared to getting the old design to work.
Please stop acting like Sony is on some higher level than everyone else. They all pull the same marketing gimmicks.



