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The increasingly tricky business of video games

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Old 07-23-24 | 03:54 PM
  #76  
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Re: The increasingly tricky business of video games

Update: Humble Games confirms layoffs amid 'restructuring', denies full shutdown

https://www.gamedeveloper.com/busine...blishing-label
Old 07-31-24 | 10:30 AM
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Re: The increasingly tricky business of video games

Bungie (bought by Sony a little while back) is eliminating 220 jobs.


they also mention that 155 roles are being moved to Sony Entertainment Interactive, but it’s not clear if that’s 155 of the 220 eliminated roles, or a different set of 155 people being moved.

Either way, that’s a big change for the market leader and these kinds of layoffs are always disappointing. I hope everyone gets a decent severance and finds something new soon.
Old 07-31-24 | 12:54 PM
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Re: The increasingly tricky business of video games

Originally Posted by Dan
they also mention that 155 roles are being moved to Sony Entertainment Interactive, but it’s not clear if that’s 155 of the 220 eliminated roles, or a different set of 155 people being moved.
Different set of numbers, yeah. 220 layoffs, 155 moving over to SIE, 75 starting a new studio within Sony. Bungie's headcount is going to drop by about a third.
Old 07-31-24 | 03:44 PM
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Re: The increasingly tricky business of video games

Originally Posted by Adam Tyner
Different set of numbers, yeah. 220 layoffs, 155 moving over to SIE, 75 starting a new studio within Sony. Bungie's headcount is going to drop by about a third.
Sounds right. Also that those remaining within Bungie are going to be focused entirely on Destiny and Marathon, the latter of which is a bit of a risk now, given that it seems to be yet another extraction shooter.
Old 07-31-24 | 06:44 PM
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Re: The increasingly tricky business of video games

Old 08-07-24 | 02:47 PM
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Re: The increasingly tricky business of video games

Meta shuts down Ready at Dawn



Old 08-07-24 | 03:11 PM
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Re: The increasingly tricky business of video games

Originally Posted by Dan
Meta shuts down Ready at Dawn
That's a drag. The Order: 1886 is the only game of theirs I've played, but there's a lot to be impressed by there, despite its severe flaws. (I meant to play Deformers but never got around to it.)
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Old 08-07-24 | 03:41 PM
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Re: The increasingly tricky business of video games

The Order: 1886, while flawed, is worth revisiting for those who still own a copy.

Apparently their VR games are well regarded, but I haven’t played them.
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Old 08-07-24 | 04:26 PM
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Re: The increasingly tricky business of video games

As to the Bungie Fiasco....there's apparently more to all this and not good for Bungie..... and a lot of former (laid off) employees are firing back at Management and CEO....

Bungie Misled Sony About Its Financial Position Ahead of Acquisition – Report Bungie Misled Sony About Its Financial Position - Report (playstationlifestyle.net)


On top of that it appears the Layoffs were planned months ago....
Bungie's Mass Layoff Was Reportedly Planned Months Ago, Regardless Of The Final Shape's Success (Or Lack Thereof) - PlayStation Universe (psu.com)

Last edited by K&AJones; 08-07-24 at 04:39 PM. Reason: Add new content
Old 08-11-24 | 07:35 PM
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Re: The increasingly tricky business of video games

Finally some good news!
Tango Gameworks has been revived! Krafton Inc. has acquired the studio in addition to the Hi-fi Rush brand, presumably for future games.


From the press release:
"Krafton Inc today welcomed the talented people of Tango Gameworks to their team, marking a exciting moment in the company's global expansion and its first significant investment in the Japanese video game market," the press release reads. "This strategic move will include the rights to Tango Gameworks' acclaimed IP, Hi-Fi RUSH."
I don’t know how much of the staff gets to stick around, but this announcement seems to imply this deal started shortly after MS announced they were closing Tango, so maybe most of the staff are now employed by Krafton, possibly?

Anyway, this is great. Can’t wait to see what Tango does next.

Last edited by Dan; 08-11-24 at 07:42 PM.
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Old 09-01-24 | 11:51 AM
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Re: The increasingly tricky business of video games

Some layoffs at Ballistic Moon, the studio responsible for the remake of Until Dawn, which is coming out soon.

Old 09-01-24 | 12:13 PM
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Re: The increasingly tricky business of video games

"Thanks for a job well done. There's the door."
Old 09-01-24 | 01:43 PM
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Re: The increasingly tricky business of video games

It was a similar story with Ouka Studios, which was gutted after contractual obligations on Visions of Mana were fulfilled.
Chinese video game company NetEase has reportedly laid off most staff at Visions of Mana developer Ouka Studios with plans to shut it down altogether.

Anonymous sources familiar with the situation told Bloomberg that the studio, which only opened in 2020, will be kept afloat by the few remaining members until its final games have been released. Visions of Mana only launched yesterday, August 29, 2024, and earned high critical praise. (IGN's Visions of Mana review returned an 8/10.)

The closure of Ouka Studios is reportedly due to major Chinese companies like NetEase and its rival Tencent shifting away from a Japan-centric approach.
Old 09-02-24 | 09:34 AM
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Re: The increasingly tricky business of video games

Layoffs at Rocksteady after Suicide Squad majorly underperformed.
Old 09-12-24 | 06:30 AM
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Re: The increasingly tricky business of video games

Another 650 layoffs at Xbox/Microsoft Gaming, primarily corporate and supporting staffs. (Link!)
Old 09-12-24 | 05:14 PM
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Re: The increasingly tricky business of video games

Gotta say, I've never seen this happen before. The entire Annapurna Interactive staff just quit.

No idea how this affects the upcoming Control 2, but it doesn't sound good.
Old 09-12-24 | 08:50 PM
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Re: The increasingly tricky business of video games

Control 2 is very much primarily a Remedy endeavor. The partnership with Annapurna likely means a bit of a shakeup regarding Control 2, but I wouldn’t expect that news to drastically affect the game this early in development.

Still, pretty wild for the staff to walk out like that.
Old 09-12-24 | 11:11 PM
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Re: The increasingly tricky business of video games

Originally Posted by Dan
The partnership with Annapurna likely means a bit of a shakeup regarding Control 2,
Supposedly not; Remedy’s deal is with Annapurna Pictures rather than Annapurna Interactive.
Old 09-12-24 | 11:17 PM
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Re: The increasingly tricky business of video games

Originally Posted by Adam Tyner
Supposedly not; Remedy’s deal is with Annapurna Pictures rather than Annapurna Interactive.
Yes, you're right. This statement is poorly worded, but that's what the Comms Director (heh) at Remedy is saying here:

Old 09-13-24 | 09:57 AM
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Re: The increasingly tricky business of video games

They were more of a publisher anyway weren't they?
Old 10-22-24 | 12:27 PM
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Re: The increasingly tricky business of video games

Sad, but not unexpected.
Like I've said before : If Ubisoft consistently slashes the price of their AAA games in a matter of weeks or months after release, how can they expect them to sell well at launch?
Old 10-22-24 | 12:30 PM
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Re: The increasingly tricky business of video games

Yeah I'm kind of curious what Ubisofts sales and expectations are for their titles, because they have certainly trained me never to look at their games at launch.
Old 10-22-24 | 12:31 PM
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Re: The increasingly tricky business of video games

Originally Posted by Decker
Sad, but not unexpected.
At least it doesn't sound as if anyone lost their jobs; just reassigned.
Old 10-23-24 | 08:27 AM
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Re: The increasingly tricky business of video games

Speaking of, why hasn't Star Wars: Outlaws gone on sale yet? C'mon Ubi.
Old 10-23-24 | 10:55 AM
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Re: The increasingly tricky business of video games

Originally Posted by Maxflier
Speaking of, why hasn't Star Wars: Outlaws gone on sale yet? C'mon Ubi.
We're four weeks from Black Friday. You won't have to wait much longer.


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