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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by Mike86
(Post 13194132)
I believe if you go to the map by pressing the - button that there’s an option for lists and each world has a list of moons you’ve gotten as well as blank spots of ones left to get.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
I feel like I've done a lot but I've only collected 31 moons
So far the lake is my favorite level so far |
Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by Mike86
(Post 13191185)
I wonder if Luigi is in this game or if he gets brushed to the side like normal.
Spoiler:
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by sdcrym
(Post 13194587)
Spoiler:
Spoiler:
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
They do a really helpful thing when you're going back for moons/purple coins. When you enter a room that you've already been to Cappy will say if their is still a moon or purple coin left. If their isn't anything for you to get he tells you that you've gotten everything in the room.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by The Questyen
(Post 13194629)
They do a really helpful thing when you're going back for moons/purple coins. When you enter a room that you've already been to Cappy will say if their is still a moon or purple coin left. If their isn't anything for you to get he tells you that you've gotten everything in the room.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by spainlinx0
(Post 13194741)
Is this after endgame? Maybe I need to start paying more attention to what he says.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
The world after the first Bowser fight has been the most frustrating one to me so far. A lot of enemies to avoid and that poisonous purple goo. For once I actually really liked the water world in a Mario game. They tend to be a pain but the one in this is pretty decent and kind of fun.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by Mike86
(Post 13194927)
The world after the first Bowser fight has been the most frustrating one to me so far. A lot of enemies to avoid and that poisonous purple goo. For once I actually really liked the water world in a Mario game. They tend to be a pain but the one in this is pretty decent and kind of fun.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by The Questyen
(Post 13194629)
They do a really helpful thing when you're going back for moons/purple coins. When you enter a room that you've already been to Cappy will say if their is still a moon or purple coin left. If their isn't anything for you to get he tells you that you've gotten everything in the room.
I just passed 500 moons! |
Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by The Questyen
(Post 13195215)
As a counterpoint they do a really annoying thing when you're going back for moons. The glowing light on certain objects telling you there is a moon there stays there even if you've already gotten it. Some birds flying around in worlds glow to let you know if you hit them they will drop a moon. Even if you've already gotten their moon they will still glow which sucks when you can't remember which ones you did already.
Yeeeessss. I'm still only in the desert world but I can see this being very annoying going forward. |
Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
The jump rope challenge in New Donk City is pretty irritating. I was able to get to thirty for the first moon but ugh getting to one hundred is going to be a bitch. My best so far is thirty-seven.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by Mike86
(Post 13195490)
The jump rope challenge in New Donk City is pretty irritating. I was able to get to thirty for the first moon but ugh getting to one hundred is going to be a bitch. My best so far is thirty-seven.
Spoiler:
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by The Questyen
(Post 13195215)
As a counterpoint they do a really annoying thing when you're going back for moons. The glowing light on certain objects telling you there is a moon there stays there even if you've already gotten it. Some birds flying around in worlds glow to let you know if you hit them they will drop a moon. Even if you've already gotten their moon they will still glow which sucks when you can't remember which ones you did already.
I just passed 500 moons!
Originally Posted by lopper
(Post 13195259)
Yeeeessss. I'm still only in the desert world but I can see this being very annoying going forward.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
I sort of wish the names of the moons were given out so you’d know what to look for. I’ve gotten quite a few but am missing a lot. I know the Talkatoo gives out some hints but still.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Can't you buy hints from the Toad at the beginning of every level? I haven't purchased any yet, but he does offer 50 coin hints.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by spainlinx0
(Post 13195649)
Can't you buy hints from the Toad at the beginning of every level? I haven't purchased any yet, but he does offer 50 coin hints.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by spainlinx0
(Post 13195649)
Can't you buy hints from the Toad at the beginning of every level? I haven't purchased any yet, but he does offer 50 coin hints.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Just to help out the majority of moons in a level don't open up until postgame so no need to put too much focus in to searching for them before then.
Ok so I completed my post-game return to all the levels. I just kind of explored and went to all areas and got all the purple coins and moons that I saw without using the lists or hints and I'm at 615. I'm going to take a break and play some other games and then I'll go back and try to get some more but I doubt I would ever be able to get them all. Quite a few moons are hidden behind races and boss rushs which I hate to play. Not to mention I doubt I will ever beat the Spoiler:
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
I just started playing last night and like it a lot so far. The one thing that is annoying is how much they push the motion controls with the joy cons. Since I'm either going to be using it in handheld mode or with a pro controller, it seems like some of the moves are a little more difficult to perform. But other than that, it's a fun Mario game.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
I still can’t get that damn jump rope challenge to one hundred. The highest I’ve gotten is thirty-nine. It’s one of those things I’ll be fixated on until I complete it. Ugh. :lol:
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by mattysemo247
(Post 13196606)
I just started playing last night and like it a lot so far. The one thing that is annoying is how much they push the motion controls with the joy cons. Since I'm either going to be using it in handheld mode or with a pro controller, it seems like some of the moves are a little more difficult to perform. But other than that, it's a fun Mario game.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
I’m not one that normally likes motion controls but I’ve honestly not had many problems with the times I’ve had to use them in this game. They feel well implemented and not forced on.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Beat Bowser last night. I enjoyed the fight, and I'm looking forward to the end-game. Looking at the star lists though, I don't think I'll be fully completing this game. Some of the stars look very tough. I'm going to have fun trying though.
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Re: Super Mario Odyssey (Oct 27,2017)- Official Thread
Originally Posted by spainlinx0
(Post 13197579)
Beat Bowser last night. I enjoyed the fight
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