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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Hori sells a foldable stand that looks like it can accommodate a charger, I've seen it at TRU and Target. Or if you want to put it upside down the WiiU controller stand actually works fine.
Blaster Master Zero and a bunch of SNK ports are out. Oddly Blaster Master doesn't support the pro controller, that'll be patched in next week. I didn't even know that was a thing. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I really want to try out Blaster Master Zero, used to love that game while growing up.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by RichC2
(Post 13028374)
I really want to try out Blaster Master Zero, used to love that game while growing up.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I played a bit of Blaster Master Zero today. I'm really enjoying it. Well worth the $10
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Almost done with Blaster Master Zero. I believe I'm on the final boss, and he's tough!
I've spent more time with this game and Snipperclips than with Zelda! :lol: |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
The problem with Blaster Master Zero is that it's almost too easy especially compared to the original. Not that I want to go back to having no saves or anything, and maybe it gets significantly harder later on, but the beginning at least is a breeze (plus maybe it's just me but they don't explain the controls and weapons very well)
Of course I bought I Am Setsuna and Shovel Knight on the PS4 he other week with the PsN sale, and all I can think about is how I'd rather have it on the Switch. At least Shovel Knight has a cross play Vita version. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Agreed that it's very very easy. Only a couple boss fights resulted in multiple attempts, and that was all while using the default weapon and bombs in the top-down sections. Using the highest-tier weapon, assuming you don't get hit too much, you can plow through pretty much everything. The only boss I've found to be challenging is the one I'm on (again, assuming he's the last one, based on how the story has progressed at this point).
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Was the original game like that, where you can have all the weapons from the beginning but lose them if you get hit? I don't remember. Because yeah that wave gun is pretty overpowered.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
I have 2 kids and both will like to use the tablet.. Can I get another tablet or you are essentially stuck with one tablet? Similar to the Wii U, where you are stuck with one tablet.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by tripplej
(Post 13031037)
I have 2 kids and both will like to use the tablet.. Can I get another tablet or you are essentially stuck with one tablet? Similar to the Wii U, where you are stuck with one tablet.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
ok, so with one tablet, both have to play the same game essentially.
Not worth getting two tablet's for different gaming experience. :) |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by tripplej
(Post 13031050)
ok, so with one tablet, both have to play the same game essentially.
Not worth getting two tablet's for different gaming experience. :) You can either use the tablet as a single user Nintendo Gameboy type device (single player and online games), or as a spare TV where the players use their own controllers. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Good info. Thanks for the details. :)
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Not that you can do anything with it yet, but the Spatoon 2 Global Testfire is available for download on the eShop.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Super Bomberman R was garbage so I traded it in and got Shovel Knight and Blaster Master. This will now be the third system I've bought Shovel Knight on but I love the game and I'm glad to support it.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by The Questyen
(Post 13031696)
Super Bomberman R was garbage so I traded it in and got Shovel Knight and Blaster Master. This will now be the third system I've bought Shovel Knight on but I love the game and I'm glad to support it.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
It's so weird to me to see people be in awe of the way the Switch undocks and you can play on the go, especially with the titles available now. Sony must be kicking themselves for not marketing the Vita a lot better. Despite the age of the hardware most of these games sans Zelda are available or could easily run on the Vita (in fact DQ Heroes 2 seems like a port). And they had an amazing launch exclusive title with Uncharted (which may still be the best Vita game). but no, they had to go proprietary memory cards and stupid things like Vita TV.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
They've conned people into believing it is an actual console, and not just another hand-held/portable.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Conned how exactly? It works as advertised and can be docked and played as a console on your tv but can also be taken on the go.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
If they released another portable but allowed it to be docked and played on a tv, people wouldn't care as much as a console that can be picked up and played on the go. It is some brilliant marketing.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by fujishig
(Post 13031002)
Was the original game like that, where you can have all the weapons from the beginning but lose them if you get hit? I don't remember. Because yeah that wave gun is pretty overpowered.
I also don't remember it having as many save points. This new version is littered with them. Overall, yes, Blaster Master Zero is fairly easy, but there's a few challenging bosses still. And if you collect EVERYTHING in the game, you unlock Spoiler:
Best $10 I've spent on any single game in a long time. I'm done the game now. Considering doing a complete run in the Game+ mode (unlocked after the spoiler above), but I really should restart Breath of the Wild first. :lol: |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Thankfully they patched in pro controller support for Blaster Master Zero now.
The original Blaster Master had no way to save. No save states, no passwords, nothing. |
Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Originally Posted by Mike86
(Post 13033444)
Conned how exactly? It works as advertised and can be docked and played as a console on your tv but can also be taken on the go.
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Re: Nintendo Switch: Building a New Generation of Hardware from Scratch
Nope, I meant Nintendo's new handheld that you can also connect to your TV.
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